27 lines
947 B
Markdown
27 lines
947 B
Markdown
# Fusion
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## Collection of scripts to help port payday2 diesel maps to unreal engine
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## Overview
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### Needed software
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[PAYDAY 2 Model Tool](https://github.com/kythyria/payday2-model-tool)
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[PAYDAY-2-Hashlist](https://github.com/Luffyyy/PAYDAY-2-Hashlist)
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[DieselBundleViewer](https://github.com/Luffyyy/DieselBundleViewer)
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[BeardLib-Editor](https://github.com/Luffyyy/BeardLib-Editor)
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[Blender](https://github.com/kythyria/payday2-model-tool)
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[Python]
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### pdworld2json.py
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Converts world.continent files to the json format and fixes location rotation to work with unreal.
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### ConvertExportedToUnreal.blend
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Fixes Model files exported by the PD2ModelParser, like removing unneeded objects rotating models propely and setting the origin corectly.
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### ExportModels.bat
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Makes it easier to export models by just letting it run via a bat in the background
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### ModelCopyForBlender.bat
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Makes it easier to set up a work folder for blender
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## Get started |