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# Fusion
Collection of scripts to help port payday2 diesel maps to unreal engine
## Collection of scripts to help port payday2 diesel maps to unreal engine
## Overview
### Needed software
[PAYDAY 2 Model Tool](https://github.com/kythyria/payday2-model-tool)
[PAYDAY-2-Hashlist](https://github.com/Luffyyy/PAYDAY-2-Hashlist)
[DieselBundleViewer](https://github.com/Luffyyy/DieselBundleViewer)
[BeardLib-Editor](https://github.com/Luffyyy/BeardLib-Editor)
[Blender](https://github.com/kythyria/payday2-model-tool)
[Python]
### pdworld2json.py
Converts world.continent files to the json format and fixes location rotation to work with unreal.
### ConvertExportedToUnreal.blend
Fixes Model files exported by the PD2ModelParser, like removing unneeded objects rotating models propely and setting the origin corectly.
### ExportModels.bat
Makes it easier to export models by just letting it run via a bat in the background
### ModelCopyForBlender.bat
Makes it easier to set up a work folder for blender
## Get started