Fixed crashing and changed a few binds reordered some stuff

This commit is contained in:
boo3 2024-10-13 08:42:12 +02:00
parent 03fcea6655
commit 8a0e6d6e85
8 changed files with 29 additions and 26 deletions

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@ -6,5 +6,6 @@ exec binds
exec settings
exec network
exec custom
exec boo3
exec tweaks/scripts
exec tweaks/customsettings

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@ -1,5 +1,7 @@
//stock non class-specific binds
//Made with cfg.tf - custom Team Fortress 2 config generator
clear
echo Setting up Basic Binds
unbindall
// Reset viewmodel
r_drawviewmodel 1
@ -52,16 +54,11 @@ bind 9 player_ready_toggle
bind g +taunt
bind h +use_action_slot_item
bind mouse4 +use_action_slot_item
//Switch Loadout
bind uparrow "load_itempreset 0"
bind leftarrow "load_itempreset 1"
bind rightarrow "load_itempreset 2"
bind downarrow "load_itempreset 3"
bind t toggleviewmoddel
// Exec other settings
exec tweaks/tabgraph
exec tweaks/null
// tweaks/scripts binds
bind t toggleviewmoddel
exec tweaks/specialbinds
// Voteing
// bind + "vote option1; v_yes"
// bind - "vote option2; v_no"

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@ -1,2 +0,0 @@
//CustomConfig
mat_monitorgamma 0.01

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@ -2,6 +2,7 @@
//Made with cfg.tf - custom Team Fortress 2 config generator
exec binds
echo Setting up Engie Binds
viewmoddelstate
// Scripts
alias sentry "destroy 2 0; build 2 0;"
@ -15,8 +16,8 @@ bind mouse3 sentry
bind mouse4 dispenser
bind = teleport_entrance
//bind mouse5 teleport_exit
bind "0" "eureka_teleport 0"
bind "-" "eureka_teleport 1"
//bind "0" "eureka_teleport 0"
//bind "-" "eureka_teleport 1"
bind "1" "slot1;viewmoddelstate"
bind "2" "slot2;viewmoddelstate"
@ -24,11 +25,6 @@ bind "3" "slot3;viewmoddelstate_flipped"
bind "4" "slot4;viewmoddelstate_flipped"
bind "5" "slot5;viewmoddelstate_flipped"
bind uparrow "load_itempreset 0"
bind leftarrow "load_itempreset 1"
bind rightarrow "load_itempreset 2"
bind downarrow "load_itempreset 3"
// Helloween
unbind mouse5
bind mouse5 +use_action_slot_item

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@ -303,9 +303,9 @@ r_fastzreject -1 // Values >1 enable a fast Z rejection algorithm, to be
ai_expression_optimization 1
fast_fogvolume 1
host_thread_mode 0 // Not exactly stable
mod_load_anims_async 1
mod_load_mesh_async 1
mod_load_vcollide_async 1
mod_load_anims_async 0 // Not stable on linux
mod_load_mesh_async 0 // Not stable on linux
mod_load_vcollide_async 0 // Not stable on linux
con_enable 1
con_filter_enable 1
con_filter_text_out particle

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@ -0,0 +1,7 @@
//CustomConfig
fps_max 220
cl_always_flush_models 1
mat_monitorgamma 0.01
mod_load_anims_async 0
mod_load_mesh_async 0
mod_load_vcollide_async 0

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@ -4,7 +4,4 @@ echo Loaded Custom viewmoddelstatmap
alias toggleviewmoddel toggleviewmoddel_on
alias toggleviewmoddel_on "alias viewmoddelstate "r_drawviewmodel 1";alias viewmoddelstate_flipped "r_drawviewmodel 1"; alias toggleviewmoddel toggleviewmoddel_off;echo Changed viewmoddelstate To On"
alias toggleviewmoddel_off "alias viewmoddelstate "r_drawviewmodel 0";alias viewmoddelstate_flipped "r_drawviewmodel 1"; alias toggleviewmoddel toggleviewmoddel_on;echo Changed viewmoddelstate To Off"
toggleviewmoddel_off
fps_max 220
toggleviewmoddel_on

7
tweaks/specialbinds.cfg Normal file
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@ -0,0 +1,7 @@
//CustomConfig
echo Setting Special Binds
bind - "load_itempreset 0;"
bind F6 "load_itempreset 1;"
bind F7 "load_itempreset 2;"
bind F8 "load_itempreset 3;"