generated from boo3/UnrealTemplate
Ported Core Assets from My own Template
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vendored
@ -74,3 +74,5 @@ Plugins/*/Intermediate/*
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# Cache files for the editor to use
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# Cache files for the editor to use
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DerivedDataCache/*
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DerivedDataCache/*
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Content/ShooterGame/*
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Content/CoreBlueprints/*
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@ -1,7 +1,10 @@
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld
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GameDefaultMap=/Game/Debug/MainMap.MainMap
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EditorStartupMap=/Game/Debug/MainMap.MainMap
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GlobalDefaultGameMode=/Game/MoneyMoneyMoney/Core/BP_MoneyCoreGameMode.BP_MoneyCoreGameMode_C
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GameInstanceClass=/Game/MoneyMoneyMoney/Core/BP_GameInstanceMoney.BP_GameInstanceMoney_C
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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r.AllowStaticLighting=False
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r.AllowStaticLighting=False
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@ -105,3 +108,4 @@ SteamDevAppId=480
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[/Script/OnlineSubsystemSteam.SteamNetDriver]
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[/Script/OnlineSubsystemSteam.SteamNetDriver]
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NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
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NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
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Content/Core/AIC_CoreAiController.uasset
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Content/Core/AIC_CoreAiController.uasset
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Content/Core/BPI_Core.uasset
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Content/Core/BPI_Core.uasset
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Content/Core/BPL_Core.uasset
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Content/Core/BPL_Core.uasset
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Content/Core/BP_CoreAiCharacter.uasset
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Content/Core/BP_CoreAiCharacter.uasset
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Content/Core/BP_CoreCharacter.uasset
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Content/Core/BP_CoreCharacter.uasset
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Content/Core/BP_CoreController.uasset
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Content/Core/BP_CoreController.uasset
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Content/Core/BP_CoreGameMode.uasset
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Content/Core/BP_CoreGameMode.uasset
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Content/Core/BP_CoreGameState.uasset
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Content/Core/BP_CoreGameState.uasset
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Content/Core/BP_CoreHud.uasset
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Content/Core/BP_CoreHud.uasset
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Content/Core/BP_CoreInstance.uasset
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Content/Core/BP_CoreInstance.uasset
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Content/Core/BP_CorePlayerCharacter.uasset
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Content/Core/BP_CorePlayerCharacter.uasset
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Content/Core/BP_CorePlayerState.uasset
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Content/Core/BP_CorePlayerState.uasset
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Content/Core/BP_CoreSpectator.uasset
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Content/Core/BP_CoreSpectator.uasset
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Content/Core/Components/BPC_Base.uasset
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Content/Core/Components/BPC_Base.uasset
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Content/Core/Components/BPC_HealthSystems.uasset
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Content/Core/Components/BPC_HealthSystems.uasset
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Content/Core/Components/Pawn/BPC_MovementGround.uasset
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Content/Core/Components/Pawn/BPC_MovementGround.uasset
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Content/Core/Components/Pawn/BPC_PawnBase.uasset
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Content/Core/Components/Pawn/BPC_PawnBase.uasset
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Content/Core/Debug/BPC_DebugValues.uasset
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Content/Core/Debug/BPC_DebugValues.uasset
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Content/Core/Debug/BPL_Debug.uasset
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Content/Core/Debug/BPL_Debug.uasset
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Content/Core/Debug/E_DebugColorTypes.uasset
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Content/Core/Debug/E_DebugColorTypes.uasset
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Content/Core/Enum/EButtonFunctions.uasset
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Content/Core/Enum/EButtonFunctions.uasset
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Content/Core/Enum/EControllers.uasset
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Content/Core/Enum/EControllers.uasset
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Content/Core/Fonts/Nippo/Nippo-Bold.uasset
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Content/Core/Fonts/Nippo/Nippo-Bold.uasset
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Content/Core/Fonts/Nippo/Nippo-Extralight.uasset
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Content/Core/Fonts/Nippo/Nippo-Extralight.uasset
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Content/Core/Fonts/Nippo/Nippo-Light.uasset
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Content/Core/Fonts/Nippo/Nippo-Light.uasset
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Content/Core/Fonts/Nippo/Nippo-Medium.uasset
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Content/Core/Fonts/Nippo/Nippo-Medium.uasset
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Content/Core/Fonts/Nippo/Nippo-Regular.uasset
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Content/Core/Fonts/Nippo/Nippo-Regular.uasset
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Content/Core/Fonts/Nippo/Nippo-Regular_Font.uasset
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Content/Core/Fonts/Nippo/Nippo-Regular_Font.uasset
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Content/Core/Input/Actions/AI_Crouch.uasset
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Content/Core/Input/Actions/AI_Crouch.uasset
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Content/Core/Input/Actions/IA_Jump.uasset
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Content/Core/Input/Actions/IA_Jump.uasset
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Content/Core/Input/Actions/IA_Look.uasset
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Content/Core/Input/Actions/IA_Look.uasset
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Content/Core/Input/Actions/IA_Move.uasset
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Content/Core/Input/Actions/IA_Move.uasset
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Content/Core/Input/Actions/IA_Shoot.uasset
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Content/Core/Input/Actions/IA_Shoot.uasset
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Content/Core/Input/Actions/IA_Use.uasset
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Content/Core/Input/Actions/IA_Use.uasset
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Content/Core/Input/IMC_Default.uasset
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Content/Core/Input/IMC_Default.uasset
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Content/Core/Input/IMC_Weapons.uasset
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Content/Core/Input/IMC_Weapons.uasset
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Content/Core/Input/MobileControls.uasset
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Content/Core/Input/MobileControls.uasset
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Content/Core/Libraries/BPL_WidgetManagment.uasset
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Content/Core/Libraries/BPL_WidgetManagment.uasset
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Content/Core/Structures/S_ButtonInfo.uasset
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Content/Core/Structures/S_ButtonInfo.uasset
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Content/Core/Structures/S_HealthValues.uasset
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Content/Core/Structures/S_HealthValues.uasset
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Content/Core/Structures/S_TextInfo.uasset
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Content/Core/Structures/S_TextInfo.uasset
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Content/Core/UI/Blocks/WBP_Button.uasset
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Content/Core/UI/Blocks/WBP_Button.uasset
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Content/Core/UI/Blocks/WBP_HealthBar.uasset
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Content/Core/UI/Blocks/WBP_HealthBar.uasset
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Content/Core/UI/Blocks/WBP_TextBase.uasset
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Content/Core/UI/Blocks/WBP_TextBase.uasset
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Content/Core/UI/Canvas/WBP_PlayerHUD.uasset
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Content/Core/UI/Canvas/WBP_PlayerHUD.uasset
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Content/Core/UI/Slots/WBP_Health.uasset
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Content/Core/UI/Slots/WBP_Health.uasset
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Content/MoneyMoneyMoney/Core/BP_GameInstanceMoney.uasset
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Content/MoneyMoneyMoney/Core/BP_GameInstanceMoney.uasset
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Content/MoneyMoneyMoney/Core/BP_MoneyCoreGameMode.uasset
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Content/MoneyMoneyMoney/Core/BP_MoneyCoreGameMode.uasset
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Content/MoneyMoneyMoney/Core/BP_MoneyGameInstance.uasset
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Content/MoneyMoneyMoney/Core/BP_MoneyGameInstance.uasset
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Content/MoneyMoneyMoney/Player/BP_MoneyCorePlayer.uasset
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Content/MoneyMoneyMoney/Player/BP_MoneyCorePlayer.uasset
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Content/__ExternalActors__/Debug/MainMap/7/Y8/HMWOX1RCRHQPJR1ICPWBOH.uasset
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Content/__ExternalActors__/Debug/MainMap/7/Y8/HMWOX1RCRHQPJR1ICPWBOH.uasset
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