35922 lines
997 KiB
JSON
35922 lines
997 KiB
JSON
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{
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"unit_description": "watercooler",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"name": "101315"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'",
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"name": "101785"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"name": "101807"
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{
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},
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"unit_description": "whiteboard_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'",
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{
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},
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"unit_description": "a4paperbox_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'",
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{
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{
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"unit_description": "whiteboard_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'",
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'",
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{
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"unit_description": "stn_cover_xray",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'",
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{
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"unit_description": "office_chair_briefing",
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_socketwire/stn_prop_socket_wire/stn_prop_socket_wire.stn_prop_socket_wire'",
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"name": "102099"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'",
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"name": "101448"
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{
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"unit_description": "copy_machine1",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'",
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"name": "101435"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'",
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{
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{
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{
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{
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{
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{
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},
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"unit_description": "book_shelf",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'",
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"name": "100293"
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},
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{
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},
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"unit_description": "book_shelf",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'",
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"name": "101773"
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{
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},
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"unit_description": "chair_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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"name": "101779"
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},
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{
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},
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "101783"
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},
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{
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},
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"unit_description": "computer_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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"name": "100048"
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},
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{
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},
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"unit_description": "computer_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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"name": "101269"
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},
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{
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},
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "101271"
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},
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{
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},
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "101272"
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},
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{
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"roll": -0.0
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},
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "100803"
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},
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{
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"position": {
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},
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"yaw": -34.002,
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"pitch": 0.0,
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"roll": -0.0
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},
|
|
"unit_description": "officechair_deluxe",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'",
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|
"name": "101159"
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},
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{
|
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"position": {
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"x": -229.0,
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"z": 475.0
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},
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"rotation_quaternion": "0 0 -0.137068 -0.990562",
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"rotation_vector": {
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"yaw": -15.756,
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"pitch": 0.0,
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"roll": -0.0
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},
|
|
"unit_description": "officechair_deluxe",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'",
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|
"name": "101161"
|
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},
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{
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"position": {
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|
"x": 2787.2,
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},
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"rotation_quaternion": "-2.23517e-008 -5.21541e-008 0.708608 -0.705602",
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"rotation_vector": {
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"yaw": 90.244,
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"pitch": 0.0,
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"roll": 0.0
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},
|
|
"unit_description": "officechair_deluxe",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'",
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|
"name": "101165"
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},
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{
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"position": {
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|
"x": 300.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "lxy_int_pilothouse_bridge_monitor",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/yacht/pilot_house/lxy_int_pilothouse_bridge_monitor/lxy_int_pilothouse_bridge_monitor.lxy_int_pilothouse_bridge_monitor'",
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"name": "102128"
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},
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{
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"position": {
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"x": 300.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "lxy_int_pilothouse_bridge_monitor",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/yacht/pilot_house/lxy_int_pilothouse_bridge_monitor/lxy_int_pilothouse_bridge_monitor.lxy_int_pilothouse_bridge_monitor'",
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"name": "102436"
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},
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{
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"position": {
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"x": -4831.43,
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},
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"rotation_quaternion": "0 0 0.838546 -0.544831",
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"yaw": 113.974,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "mus",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'",
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|
"name": "103678"
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},
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{
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"position": {
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"x": 660.0,
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"y": -1674.0,
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},
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"rotation_quaternion": "0 0 0.920505 -0.390731",
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"rotation_vector": {
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"yaw": 134.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "chair_02",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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"name": "103714"
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},
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{
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"position": {
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},
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "101787"
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},
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{
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},
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"rotation_vector": {
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "102462"
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},
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{
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},
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"roll": 0.0
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},
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|
"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "102442"
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},
|
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{
|
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"position": {
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},
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"rotation_vector": {
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"roll": 0.0
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},
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|
"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "102443"
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|
},
|
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{
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},
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"rotation_vector": {
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},
|
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "101838"
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},
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{
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},
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"rotation_vector": {
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "101839"
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|
},
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{
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},
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"rotation_vector": {
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "102444"
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},
|
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{
|
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},
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"rotation_vector": {
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},
|
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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|
"name": "103500"
|
|
},
|
|
{
|
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"position": {
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|
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"z": -25.0
|
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},
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"rotation_vector": {
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"roll": 0.0
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},
|
|
"unit_description": "table_coffee_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'",
|
|
"name": "103920"
|
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},
|
|
{
|
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"position": {
|
|
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},
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"rotation_vector": {
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"yaw": 90.0,
|
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},
|
|
"unit_description": "office_magazinerack_table_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'",
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|
"name": "103921"
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},
|
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{
|
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},
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},
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"unit_description": "office_desk03",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "103923"
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},
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{
|
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},
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},
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"unit_description": "office_desk03",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
|
|
"name": "103924"
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},
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{
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},
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"unit_description": "office_desk03",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "103925"
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},
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{
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"roll": -0.0
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},
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"unit_description": "office_desk03",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "103938"
|
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},
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "flag_us",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'",
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|
"name": "103951"
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},
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{
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"position": {
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"x": 546.0,
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"y": -3500.0,
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'",
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"name": "100396"
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{
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"unit_description": "trash_basket",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'",
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"name": "100399"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'",
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"name": "100402"
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},
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},
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"unit_description": "desk_phone_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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"name": "100403"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'",
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"name": "100420"
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},
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{
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"roll": -0.0
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},
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"unit_description": "desk_folderpile_05",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'",
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"name": "100424"
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},
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{
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"position": {
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},
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"unit_description": "office_desk03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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"name": "100428"
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},
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{
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"position": {
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"roll": 0.0
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "100437"
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},
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{
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"position": {
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "100438"
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},
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{
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "100439"
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},
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{
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"position": {
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},
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "100103"
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},
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{
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"position": {
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"unit_description": "des_prop_cardboardbox",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"name": "100432"
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{
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"position": {
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"rotation_quaternion": "-2.22045e-016 4.44089e-016 0.0614102 -0.998113",
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"rotation_vector": {
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"pitch": -0.0,
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"roll": 0.0
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},
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"unit_description": "a4paperbox_bottom_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'",
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"name": "100433"
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},
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{
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"position": {
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},
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"unit_description": "books_coffetable",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'",
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"name": "100434"
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},
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{
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"position": {
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"rotation_vector": {
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"pitch": 85.0,
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},
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"unit_description": "books_coffetable",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'",
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"name": "100435"
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},
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{
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"position": {
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},
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"roll": -0.0
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},
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|
"unit_description": "food_court_table",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'",
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"name": "100368"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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|
"unit_description": "food_court_table",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'",
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|
"name": "100320"
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|
},
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|
{
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"position": {
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},
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "food_court_table",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'",
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|
"name": "100098"
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|
},
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{
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"position": {
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"x": 2043.0,
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"z": -25.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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|
"roll": -0.0
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|
},
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|
"unit_description": "food_court_table",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'",
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|
"name": "100241"
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|
},
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{
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"position": {
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"x": -1075.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"yaw": 180.0,
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|
"pitch": 0.0,
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"roll": -0.0
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|
},
|
|
"unit_description": "toilet_appliances_sink",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'",
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|
"name": "100287"
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},
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|
{
|
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"position": {
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"x": -1176.69,
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"y": -1391.49,
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"z": 494.695
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},
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"rotation_quaternion": "0.00939976 -0.0603435 0.992657 -0.104413",
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"rotation_vector": {
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"yaw": 168.097,
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|
"pitch": 1.792,
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|
"roll": 6.771
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|
},
|
|
"unit_description": "toilet_appliances_sink_broken",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink_broken/toilet_appliances_sink_broken.toilet_appliances_sink_broken'",
|
|
"name": "100300"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": -1567.0,
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"y": -1385.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
|
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"rotation_vector": {
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|
"yaw": 180.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "toilet_appliances_soap_dispenser",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'",
|
|
"name": "100304"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": -1301.0,
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"y": -1385.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
|
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"rotation_vector": {
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|
"yaw": 180.0,
|
|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "toilet_appliances_hand_dryer",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_hand_dryer/toilet_appliances_hand_dryer.toilet_appliances_hand_dryer'",
|
|
"name": "100442"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": -1226.0,
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},
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "toilet_appliances_soap_dispenser",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'",
|
|
"name": "100465"
|
|
},
|
|
{
|
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"position": {
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|
"x": -1525.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
|
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"rotation_vector": {
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"yaw": 180.0,
|
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "toilet_appliances_sink",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'",
|
|
"name": "100468"
|
|
},
|
|
{
|
|
"position": {
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|
"x": -1650.0,
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
|
|
"unit_description": "toilet_appliances_sink",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'",
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|
"name": "100469"
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|
},
|
|
{
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|
"position": {
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|
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"yaw": 180.0,
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"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "toilet_appliances_hand_dryer",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_hand_dryer/toilet_appliances_hand_dryer.toilet_appliances_hand_dryer'",
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|
"name": "100474"
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|
},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": 180.0,
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"roll": -0.0
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},
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"unit_description": "toilet_appliances_soap_dispenser",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'",
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|
"name": "100475"
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},
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{
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"position": {
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},
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},
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"unit_description": "toilet_appliances_soap_dispenser",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'",
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{
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"unit_description": "streetplanters_ground",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'",
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"name": "101265"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'",
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"name": "101267"
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{
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{
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{
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},
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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|
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|
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},
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|
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|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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|
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|
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},
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|
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},
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|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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|
"name": "100255"
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},
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|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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|
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|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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"roll": -0.0
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},
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"unit_description": "bank_glass_a",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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},
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},
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"unit_description": "bank_glass_a",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'",
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|
"name": "100259"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'",
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"unit_description": "office_magazinepile_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_03/office_magazinepile_03.office_magazinepile_03'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_01/office_magazine_01.office_magazine_01'",
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"unit_description": "office_magazinerack_table_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'",
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{
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{
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{
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},
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{
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},
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"unit_description": "two_seat_sofa",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'",
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"name": "101633"
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{
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},
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"unit_description": "watercooler",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"name": "101654"
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{
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},
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"unit_description": "office_magazinerack_wall_01",
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{
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},
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"unit_description": "book_shelf_single",
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"name": "101634"
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{
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"unit_description": "des_prop_roof_aircondition_big",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'",
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"unit_description": "roof_ad01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_ad/roof_ad01/roof_ad01.roof_ad01'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'",
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"unit_description": "desk_phone_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb_small/bank_flag_fwb_small.bank_flag_fwb_small'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_usa/bank_flag_usa.bank_flag_usa'",
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"unit_description": "bank_flag_usa",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_usa/bank_flag_usa.bank_flag_usa'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'",
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"unit_description": "bank_flag_fwb",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'",
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"name": "101079"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'",
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"name": "104882"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "104883"
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"unit_description": "zone_forrest_tree_oak_big",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'",
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"name": "104884"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "104885"
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},
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"unit_description": "street_bench",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'",
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"name": "104886"
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{
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"unit_description": "street_bench",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'",
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"name": "104887"
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{
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"unit_description": "facade_backdrop_group_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'",
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"name": "104889"
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{
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"unit_description": "zone_forrest_tree_oak_big",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'",
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"name": "104890"
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{
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"unit_description": "man_karo_statue_base_2",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_statue_karo_base/man_karo_statue_base_2/man_karo_statue_base_2.man_karo_statue_base_2'",
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"name": "104891"
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"unit_description": "ground_asphalt_20x20m",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "104892"
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"unit_description": "zone_forrest_tree_oak_big",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"unit_description": "zone_forrest_tree_oak_big",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'",
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{
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"unit_description": "facade_backdrop_group_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'",
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"name": "104896"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "104897"
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{
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},
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"unit_description": "facade_03_10m",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'",
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},
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{
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},
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"unit_description": "street_bench",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'",
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"name": "104899"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'",
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"name": "104904"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'",
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"name": "105001"
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"unit_description": "vehicle_charger_low",
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"path": "/Script/Engine.StaticMesh'/Game/units/vehicles/charger/low/vehicle_charger_low/vehicle_charger_low.vehicle_charger_low'",
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"name": "105003"
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"unit_description": "bank_entrance_door",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_lobby/bank_entrance_door/bank_entrance_door/bank_entrance_door.bank_entrance_door'",
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{
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"unit_description": "fence_far_high_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'",
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{
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"unit_description": "bank_entrance_door",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_lobby/bank_entrance_door/bank_entrance_door/bank_entrance_door.bank_entrance_door'",
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"unit_description": "store_clothesstore_large_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_01/store_clothesstore_large_01.store_clothesstore_large_01'",
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"unit_description": "bank_entrance_door_closed",
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"name": "105009"
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{
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"unit_description": "ground_asphalt_20x20m",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "105012"
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{
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"unit_description": "store_clothesstore_large_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_02/store_clothesstore_large_02.store_clothesstore_large_02'",
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"name": "105013"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "105014"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'",
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},
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "105016"
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},
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{
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},
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"unit_description": "pillar_fence_single_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_single_01/pillar_fence_single_01.pillar_fence_single_01'",
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"name": "105017"
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{
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},
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"unit_description": "facade_backdrop_group_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'",
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"name": "105020"
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{
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"unit_description": "binder_open_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_open_02/binder_open_02.binder_open_02'",
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{
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"unit_description": "bank_glass_b",
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{
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"unit_description": "str_vehicle_bmw",
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{
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"name": "105031"
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{
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"unit_description": "statue_bust",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "102762"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "100069"
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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"name": "100822"
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{
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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"name": "103297"
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{
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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"name": "100576"
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{
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "103045"
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},
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{
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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"name": "101955"
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},
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{
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "100198"
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},
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{
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"position": {
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"x": -94.0,
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "101813"
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},
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{
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"x": 2357.0,
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'",
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"name": "103120"
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},
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{
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"x": -891.0,
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_int_building_conference_lower_doorframe",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'",
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"name": "100008"
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},
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{
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"position": {
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"rotation_quaternion": "-8.9407e-008 1 4.37114e-008 -8.72665e-007",
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"rotation_vector": {
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"yaw": -180.0,
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"pitch": -0.0,
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"roll": -180.0
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},
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"unit_description": "airconditioner_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'",
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"name": "103602"
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},
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{
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"position": {
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"x": -925.0,
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
|
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},
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"unit_description": "red_int_building_conference_server_room_coverup",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_server_room_coverup/red_int_building_conference_server_room_coverup.red_int_building_conference_server_room_coverup'",
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"name": "105892"
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},
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{
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"position": {
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"x": -1300.0,
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_int_building_conference_lower_doorframe",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'",
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"name": "105895"
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{
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"position": {
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "105940"
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},
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{
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "105943"
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},
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{
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"position": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "office_chair_briefing",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "105948"
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},
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{
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"roll": -0.0
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},
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"unit_description": "office_chair_briefing",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "105949"
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},
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{
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"pitch": 0.0,
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},
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"unit_description": "fire_extinguisher",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'",
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"name": "105939"
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{
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},
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "watercooler",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"name": "105941"
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},
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{
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"position": {
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},
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"roll": -0.0
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},
|
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
|
|
"name": "100046"
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},
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{
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"position": {
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"x": 691.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "table_coffee_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'",
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"name": "100104"
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},
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{
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"position": {
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"x": 63.0,
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},
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"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": 90.0
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},
|
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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|
"name": "102390"
|
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},
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{
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"position": {
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},
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"rotation_vector": {
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"pitch": 0.0,
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"roll": 90.0
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},
|
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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"name": "102391"
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},
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{
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"position": {
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"x": 63.0001,
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"z": 225.0
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},
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"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": 90.0
|
|
},
|
|
"unit_description": "dev_ai_vis_blocker_005x2x2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
|
|
"name": "102392"
|
|
},
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{
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"position": {
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"x": 25.0,
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"z": -900.0
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},
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"rotation_quaternion": "0.707107 -8.42937e-008 -0.707107 8.42937e-008",
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"rotation_vector": {
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"yaw": 180.0,
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|
"pitch": -90.0,
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"roll": -0.0
|
|
},
|
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"unit_description": "str_prop_com_security_keypad",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_com_security_keypad/str_prop_com_security_keypad/str_prop_com_security_keypad.str_prop_com_security_keypad'",
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|
"name": "100051"
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|
},
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{
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"position": {
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"x": 2011.0,
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"z": 592.0
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},
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"rotation_quaternion": "0 0.707107 0 -0.707107",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": -90.0,
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"roll": -0.0
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},
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|
"unit_description": "are_prop_security_button",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'",
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'",
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"unit_description": "office_desk03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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"name": "105565"
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{
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "105566"
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"unit_description": "gen_equipment_security_camera",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'",
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"name": "105616"
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{
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},
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"unit_description": "gen_equipment_security_camera",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'",
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|
"name": "105617"
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},
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{
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},
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"unit_description": "gen_equipment_security_camera",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'",
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|
"name": "105618"
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{
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"unit_description": "red_int_building_lobby",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_lobby/red_int_building_lobby/red_int_building_lobby.red_int_building_lobby'",
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"name": "105767"
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{
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},
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"unit_description": "red_int_office_lower",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_office_lower/red_int_office_lower/red_int_office_lower.red_int_office_lower'",
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"name": "103926"
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{
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},
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"unit_description": "red_ext_building_facade",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_building_facade/red_ext_building_facade/red_ext_building_facade.red_ext_building_facade'",
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|
"name": "100003"
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},
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{
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},
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"unit_description": "red_ext_building_shadow",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_building_shadow/red_ext_building_shadow/red_ext_building_shadow.red_ext_building_shadow'",
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"name": "100278"
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},
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{
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},
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"unit_description": "red_int_building_upper_hallway",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_upper_hallway/red_int_building_upper_hallway/red_int_building_upper_hallway.red_int_building_upper_hallway'",
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"name": "101549"
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},
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{
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},
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"unit_description": "dev_door_blocker_1x4x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'",
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"name": "105805"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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},
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"unit_description": "ground_asphalt_20x20m",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'",
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"name": "105827"
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"x": 2466.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "light_omni_shadow_projection_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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"name": "102700"
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{
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"position": {
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"yaw": -0.0,
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"roll": -0.0
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "104780"
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{
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"position": {
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"x": 2183.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "blinds_full",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/blinds/blinds_full/blinds_full.blinds_full'",
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"name": "104791"
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},
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{
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"position": {
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"x": 2183.0,
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"z": 76.6275
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "blinds_full",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/blinds/blinds_full/blinds_full.blinds_full'",
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"name": "104792"
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},
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{
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"position": {
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"x": 2600.0,
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"y": 3000.0,
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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"name": "104793"
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{
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"position": {
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"x": 2725.0,
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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"name": "104795"
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{
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"position": {
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"x": 2600.0,
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"roll": -0.0
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},
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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"name": "104796"
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{
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"position": {
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"x": 2725.0,
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"unit_description": "dev_ai_vis_blocker_005x2x2m",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'",
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"name": "104797"
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{
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"position": {
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"x": 868.4,
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"rotation_quaternion": "0 0 1 -0",
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"rotation_vector": {
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"yaw": -180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "receptiondesk_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'",
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"name": "104800"
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},
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{
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"position": {
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"x": 868.4,
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"yaw": -180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "receptiondesk_glass",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'",
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"name": "104803"
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},
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{
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"position": {
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"x": 875.0,
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"z": 98.2224
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "desk_lamp_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'",
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"name": "104808"
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},
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{
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"position": {
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"x": 812.0,
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "desk_folderpile_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'",
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"name": "105877"
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},
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{
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"position": {
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"x": -550.0,
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"rotation_quaternion": "3.15544e-030 3.9443e-031 0.707107 -0.707107",
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "red_int_vault_pass_a",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_pass_a/red_int_vault_pass_a/red_int_vault_pass_a.red_int_vault_pass_a'",
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"name": "102064"
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{
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"position": {
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"roll": -0.0
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},
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"unit_description": "red_fleur_de_lis",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_fleur_de_lis/red_fleur_de_lis/red_fleur_de_lis.red_fleur_de_lis'",
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"name": "101910"
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},
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{
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"position": {
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"x": -25.0,
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"roll": -0.0
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},
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"unit_description": "red_int_vault_pass_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_pass_b/red_int_vault_pass_b/red_int_vault_pass_b.red_int_vault_pass_b'",
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"name": "104991"
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},
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"unit_description": "flower_pot_big",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/hotel/flower_pot/flower_pot_big/flower_pot_big.flower_pot_big'",
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|
"name": "106070"
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},
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{
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"position": {
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"x": -679.001,
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},
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"rotation_quaternion": "0 0 0.923879 -0.382685",
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
|
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},
|
|
"unit_description": "flower_pot_big",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/hotel/flower_pot/flower_pot_big/flower_pot_big.flower_pot_big'",
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|
"name": "106071"
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},
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{
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"position": {
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"x": -909.0,
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
|
|
"unit_description": "light_omni_shadow_projection_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
|
|
"name": "101205"
|
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},
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{
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"position": {
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"x": -909.0,
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
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"unit_description": "light_omni_shadow_projection_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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|
"name": "101266"
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{
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"position": {
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},
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},
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"unit_description": "light_omni_shadow_projection_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
|
|
"name": "101279"
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{
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"position": {
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"x": -1525.0,
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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|
|
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"roll": -0.0
|
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},
|
|
"unit_description": "light_omni_shadow_projection_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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|
"name": "101283"
|
|
},
|
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{
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"position": {
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"x": -1800.0,
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
|
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"unit_description": "dev_door_blocker_1x4x3",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'",
|
|
"name": "106102"
|
|
},
|
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{
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"position": {
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"x": 15.0,
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"z": 100.0
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},
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"rotation_quaternion": "0.707107 -8.42937e-008 -0.707107 8.42937e-008",
|
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"rotation_vector": {
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|
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "str_prop_com_security_keypad",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_com_security_keypad/str_prop_com_security_keypad/str_prop_com_security_keypad.str_prop_com_security_keypad'",
|
|
"name": "101204"
|
|
},
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|
{
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"position": {
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|
"x": 1200.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106090"
|
|
},
|
|
{
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"position": {
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"x": 1200.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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|
"rotation_vector": {
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|
"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
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|
"unit_description": "red_prop_office_wall_2m",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106096"
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|
},
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|
{
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"position": {
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"x": 1200.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_frame",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'",
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"name": "106097"
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{
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_corner_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_02/red_prop_office_wall_corner_02.red_prop_office_wall_corner_02'",
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"name": "106119"
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{
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"position": {
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"x": 1000.0,
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},
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"yaw": -180.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_2m",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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"name": "106120"
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},
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{
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"position": {
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"x": 800.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 1 -7.7486e-007",
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"rotation_vector": {
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_frame",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'",
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|
"name": "106121"
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},
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{
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"position": {
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"x": 600.001,
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"y": -2125.0,
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"z": -50.0
|
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},
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"rotation_quaternion": "0 0 1 8.9407e-008",
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"rotation_vector": {
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"yaw": -180.0,
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"pitch": 0.0,
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|
"roll": -0.0
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|
},
|
|
"unit_description": "red_prop_office_wall_2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106122"
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|
},
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{
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|
"position": {
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"x": 1200.0,
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"y": -2425.0,
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"z": -50.0
|
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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|
},
|
|
"unit_description": "red_prop_office_wall_2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106123"
|
|
},
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|
{
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"position": {
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"x": 1200.0,
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"y": -2625.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_frame",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'",
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|
"name": "106124"
|
|
},
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{
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|
"position": {
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|
"x": 1200.0,
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"y": -2625.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
|
|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_3m/red_prop_office_wall_3m.red_prop_office_wall_3m'",
|
|
"name": "106125"
|
|
},
|
|
{
|
|
"position": {
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|
"x": 275.0,
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"y": -2525.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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|
"yaw": 90.0,
|
|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_corner_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_01/red_prop_office_wall_corner_01.red_prop_office_wall_corner_01'",
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|
"name": "106138"
|
|
},
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|
{
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|
"position": {
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|
"x": 275.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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|
"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106139"
|
|
},
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|
{
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|
"position": {
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|
"x": 1190.0,
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"y": -2125.0,
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"z": 62.0
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|
},
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|
"rotation_quaternion": "0 0 0 -1",
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|
"rotation_vector": {
|
|
"yaw": -0.0,
|
|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "bank_glass_c",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'",
|
|
"name": "102984"
|
|
},
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|
{
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|
"position": {
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|
"x": 768.0,
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|
"y": 1424.0,
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"z": -25.0
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},
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|
"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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|
"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
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|
},
|
|
"unit_description": "office_desk03",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "106155"
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|
},
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|
{
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"position": {
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|
"x": 600.0,
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},
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
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|
},
|
|
"unit_description": "desk_folderpile_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'",
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|
"name": "106156"
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|
},
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{
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"position": {
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"x": 608.0,
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},
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"rotation_quaternion": "0 0 0.157193 -0.987568",
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"rotation_vector": {
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"yaw": 18.088,
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|
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|
"roll": -0.0
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|
},
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|
"unit_description": "binder_pile",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'",
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|
"name": "106157"
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},
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{
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},
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"rotation_vector": {
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|
"roll": -0.0
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|
},
|
|
"unit_description": "office_chair_briefing",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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|
"name": "106159"
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|
},
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|
{
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"position": {
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},
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"rotation_vector": {
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},
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|
"unit_description": "computer_01",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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|
"name": "106160"
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},
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{
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},
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"rotation_quaternion": "0 0 -0.246996 -0.969017",
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"rotation_vector": {
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|
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|
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|
},
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|
"unit_description": "desk_phone_02",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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|
"name": "106163"
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},
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{
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"position": {
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|
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},
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"rotation_quaternion": "0 2.11758e-022 0.284015 -0.95882",
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"rotation_vector": {
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|
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"roll": -0.0
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|
},
|
|
"unit_description": "office_chair_boss_noarms",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'",
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|
"name": "106164"
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|
},
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{
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"position": {
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|
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},
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"rotation_vector": {
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|
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},
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|
"unit_description": "computer_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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|
"name": "106165"
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},
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{
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},
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|
"roll": -0.0
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|
},
|
|
"unit_description": "desk_lamp_04",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'",
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|
"name": "106166"
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|
},
|
|
{
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"position": {
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|
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},
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"rotation_vector": {
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"yaw": 90.0,
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|
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|
"roll": -0.0
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|
},
|
|
"unit_description": "lxy_prop_flower_vase",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'",
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|
"name": "106167"
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|
},
|
|
{
|
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"position": {
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|
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},
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"rotation_vector": {
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|
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|
"roll": -0.0
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|
},
|
|
"unit_description": "office_desk02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'",
|
|
"name": "106168"
|
|
},
|
|
{
|
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|
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},
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|
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|
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "desk_phone_02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
|
|
"name": "106171"
|
|
},
|
|
{
|
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|
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},
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|
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|
|
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|
"roll": 0.0
|
|
},
|
|
"unit_description": "desk_lamp_04",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'",
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|
"name": "106172"
|
|
},
|
|
{
|
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"position": {
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|
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},
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"rotation_vector": {
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|
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|
|
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|
"roll": 0.0
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|
},
|
|
"unit_description": "office_desk02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'",
|
|
"name": "106173"
|
|
},
|
|
{
|
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"position": {
|
|
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},
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"rotation_quaternion": "-3.72111e-027 -1.05879e-022 0.923879 -0.382684",
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|
"yaw": 135.0,
|
|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "chair_02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
|
|
"name": "106174"
|
|
},
|
|
{
|
|
"position": {
|
|
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},
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"rotation_quaternion": "0 2.11758e-022 0.829244 -0.558886",
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"rotation_vector": {
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|
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|
"roll": -0.0
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|
},
|
|
"unit_description": "binder_pile",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'",
|
|
"name": "106179"
|
|
},
|
|
{
|
|
"position": {
|
|
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},
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"rotation_quaternion": "0 -1.05876e-022 1 -5.66244e-007",
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"rotation_vector": {
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|
"yaw": 180.0,
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|
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|
"roll": -0.0
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|
},
|
|
"unit_description": "lxy_prop_flower_vase",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'",
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|
"name": "106184"
|
|
},
|
|
{
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|
"position": {
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|
"x": 350.0,
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},
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"rotation_quaternion": "0 -3.55271e-015 1 -5.66244e-007",
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"rotation_vector": {
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|
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|
"pitch": 0.0,
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|
"roll": 0.0
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|
},
|
|
"unit_description": "computer_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
|
|
"name": "106188"
|
|
},
|
|
{
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|
"position": {
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'",
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"unit_description": "airconditioner_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'",
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"name": "106287"
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"unit_description": "airconditioner_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'",
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"name": "106291"
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{
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "106293"
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"unit_description": "watercooler",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'",
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"name": "106294"
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{
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"position": {
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"unit_description": "table_coffee_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'",
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"name": "106295"
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"unit_description": "queue_pole_2",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'",
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"name": "106300"
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},
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{
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"position": {
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"unit_description": "statue_base",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'",
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"name": "106305"
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{
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"unit_description": "statue_base",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'",
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"name": "106307"
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{
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"unit_description": "stn_cover_metaldetector",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'",
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"name": "106309"
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{
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"unit_description": "stn_cover_xray",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'",
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"name": "106310"
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{
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"unit_description": "stn_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'",
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"name": "106311"
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{
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"unit_description": "stn_cover_xray",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'",
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"name": "106313"
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{
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"unit_description": "stn_cover_metaldetector",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'",
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"name": "106314"
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{
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"position": {
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "106315"
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{
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"position": {
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"unit_description": "office_chair_briefing",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "106316"
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{
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"unit_description": "office_chair_briefing",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "106317"
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{
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"unit_description": "computer_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'",
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"name": "106318"
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{
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"unit_description": "stn_prop_clipboard_yellow",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_clipboard/stn_prop_clipboard_yellow/stn_prop_clipboard_yellow.stn_prop_clipboard_yellow'",
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"name": "106319"
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{
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},
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"unit_description": "desk_phone_02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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"name": "106320"
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{
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},
|
|
"unit_description": "office_chair_briefing",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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|
"name": "106325"
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},
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{
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"unit_description": "briefcase1",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'",
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|
"name": "106326"
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{
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},
|
|
"unit_description": "receptiondesk_glass_medium",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'",
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|
"name": "106327"
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},
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{
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},
|
|
"unit_description": "receptiondesk_glass_medium",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'",
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|
"name": "106328"
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|
},
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{
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"position": {
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_2m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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|
"name": "106131"
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{
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"unit_description": "red_prop_office_wall_3m",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_3m/red_prop_office_wall_3m.red_prop_office_wall_3m'",
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|
"name": "106127"
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},
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{
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"position": {
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"unit_description": "bank_glass_c",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'",
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|
"name": "100611"
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},
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{
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"position": {
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"roll": -0.0
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},
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"unit_description": "bank_glass_c",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'",
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|
"name": "106147"
|
|
},
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{
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"position": {
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"x": 275.0,
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"y": 2475.0,
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"z": -24.9749
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},
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"rotation_quaternion": "0 0 0 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"name": "106148"
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},
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{
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"position": {
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"x": 875.0,
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"y": 1781.0,
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"z": -25.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_frame",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'",
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|
"name": "106149"
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},
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{
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"position": {
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"x": 1125.0,
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"y": 2125.0,
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"z": -25.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_office_wall_corner_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_01/red_prop_office_wall_corner_01.red_prop_office_wall_corner_01'",
|
|
"name": "100177"
|
|
},
|
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{
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"position": {
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"x": 625.0,
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"y": 2725.0,
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"z": -24.97
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},
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"rotation_quaternion": "-5.86467e-015 1.77636e-015 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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|
"roll": 0.0
|
|
},
|
|
"unit_description": "red_prop_carpet_a",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'",
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|
"name": "106128"
|
|
},
|
|
{
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"position": {
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|
"x": 525.0,
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"y": 2336.0,
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"z": -1025.0
|
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_carpet_a",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'",
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|
"name": "106143"
|
|
},
|
|
{
|
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"position": {
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|
"x": 872.0,
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"y": 1785.0,
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"z": 87.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "bank_glass_c",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'",
|
|
"name": "106153"
|
|
},
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{
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"position": {
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|
"x": 711.0,
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"y": -2299.0,
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"z": -35.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_carpet_a",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'",
|
|
"name": "106193"
|
|
},
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|
{
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|
"position": {
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|
"x": 800.0,
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|
"y": -2925.0,
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"z": 184.025
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},
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"rotation_quaternion": "0.5 0.5 0.5 -0.5",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -90.0
|
|
},
|
|
"unit_description": "painting_07",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_07/painting_07.painting_07'",
|
|
"name": "106338"
|
|
},
|
|
{
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"position": {
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|
"x": 975.0,
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"y": -2925.0,
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"z": 184.025
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},
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"rotation_quaternion": "0.5 0.5 0.5 -0.5",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -90.0
|
|
},
|
|
"unit_description": "painting_12",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'",
|
|
"name": "106339"
|
|
},
|
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{
|
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"position": {
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|
"x": 443.398,
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|
"y": -291.53,
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"z": 76.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100248"
|
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},
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{
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"position": {
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|
"x": 449.0,
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"y": -398.63,
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"z": 75.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100470"
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},
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{
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"position": {
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"x": 445.835,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
|
|
"unit_description": "off_prop_appliance_mouse",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100991"
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},
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{
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"position": {
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"x": 444.398,
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"z": 76.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100968"
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|
},
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{
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"position": {
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|
"x": 351.398,
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"z": 76.0
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},
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"rotation_quaternion": "0 0 -2.68221e-007 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "101000"
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|
},
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|
{
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"position": {
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|
"x": 257.0,
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
|
|
},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "101008"
|
|
},
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|
{
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"position": {
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|
"x": 446.398,
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|
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "101009"
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|
},
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|
{
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"position": {
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|
"x": 838.0,
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|
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "100971"
|
|
},
|
|
{
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|
"position": {
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|
"x": 838.0,
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"z": -952.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
|
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101020"
|
|
},
|
|
{
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"position": {
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|
"x": -1014.0,
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|
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|
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},
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"rotation_quaternion": "0 0 -2.68221e-007 -1",
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"rotation_vector": {
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"yaw": -0.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101362"
|
|
},
|
|
{
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"position": {
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|
"x": -1083.0,
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|
"y": -2417.0,
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"z": 554.479
|
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},
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"rotation_quaternion": "0 0 0.765742 -0.643148",
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
|
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},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101363"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 2283.0,
|
|
"y": 1823.0,
|
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"z": 55.0
|
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},
|
|
"rotation_quaternion": "0 0 0.707107 -0.707107",
|
|
"rotation_vector": {
|
|
"yaw": 90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101364"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 1356.0,
|
|
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|
|
"z": 569.308
|
|
},
|
|
"rotation_quaternion": "0 0 1 -1.19209e-007",
|
|
"rotation_vector": {
|
|
"yaw": 180.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101426"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 2446.0,
|
|
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|
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|
|
},
|
|
"rotation_quaternion": "0 0 -0.707107 -0.707107",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101523"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": -1362.0,
|
|
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|
|
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|
|
},
|
|
"rotation_quaternion": "0 0 -2.68221e-007 -1",
|
|
"rotation_vector": {
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|
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|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101791"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": -1431.0,
|
|
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|
|
"z": 554.479
|
|
},
|
|
"rotation_quaternion": "0 0 0.765742 -0.643148",
|
|
"rotation_vector": {
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|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101939"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 2483.0,
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|
|
"z": 55.0
|
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},
|
|
"rotation_quaternion": "0 0 1 -1.19209e-007",
|
|
"rotation_vector": {
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"yaw": 180.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "102161"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 2806.0,
|
|
"y": 1799.0,
|
|
"z": 55.001
|
|
},
|
|
"rotation_quaternion": "0 0 0.707107 -0.707107",
|
|
"rotation_vector": {
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|
"yaw": 90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101776"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 2510.0,
|
|
"y": 2374.0,
|
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"z": 55.0
|
|
},
|
|
"rotation_quaternion": "0 0 0 -1",
|
|
"rotation_vector": {
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|
"yaw": -0.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
|
|
"name": "101409"
|
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "101759"
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "103569"
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{
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"x": 2890.0,
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "101231"
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"x": 2975.0,
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "101469"
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"position": {
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"x": 915.0,
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"yaw": -169.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "101784"
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{
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"position": {
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"x": 2291.0,
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"z": 55.9999
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "100806"
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{
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"position": {
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"x": 600.0,
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"y": -2175.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102057"
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{
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"position": {
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"x": 325.0,
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"y": -2566.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102103"
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},
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{
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"position": {
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"x": 325.0,
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"y": 2450.0,
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"z": -50.0
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "104781"
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},
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{
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"position": {
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"x": 900.0,
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"y": 1500.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 0 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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"unit_description": "dev_door_blocker_1x1x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'",
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"name": "106324"
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{
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"position": {
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"x": 250.0,
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"y": 2550.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "100459"
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},
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{
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"position": {
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"x": 838.0,
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"z": -952.0
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "secret_stash_hack_keyboard_interaction",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_hack_keyboard_interaction/secret_stash_hack_keyboard_interaction.secret_stash_hack_keyboard_interaction'",
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"name": "100666"
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},
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{
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"position": {
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"x": 1125.0,
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"y": 2125.0,
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"z": -25.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_corner_04",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_04/red_prop_office_wall_corner_04.red_prop_office_wall_corner_04'",
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"name": "103601"
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},
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{
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"position": {
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"x": 759.0,
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"y": 1600.0,
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "105229"
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},
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{
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"position": {
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"x": 1100.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 1 -5.96046e-008",
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"rotation_vector": {
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "101146"
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},
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{
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"position": {
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"x": 1100.0,
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},
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"rotation_quaternion": "0 0 1 -5.96046e-008",
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "101455"
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},
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{
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"position": {
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"x": 1150.0,
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},
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"rotation_quaternion": "0 0 0.207912 -0.978148",
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "101856"
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{
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"position": {
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"x": 730.0,
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102183"
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{
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"position": {
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"x": 650.0,
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"rotation_quaternion": "0 0 -2.68221e-007 -1",
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102273"
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102355"
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},
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{
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"position": {
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"x": 450.0,
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "102419"
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},
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{
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"position": {
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"x": 962.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "103070"
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},
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{
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"position": {
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"x": 962.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "105770"
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},
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{
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"position": {
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"x": 962.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "106130"
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},
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{
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"position": {
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"x": 962.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"name": "106132"
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},
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{
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"position": {
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"x": 1022.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x1x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'",
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"name": "106140"
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},
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{
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"position": {
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"x": 1150.0,
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"z": -50.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "dev_door_blocker_1x1x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'",
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"name": "106141"
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},
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{
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"position": {
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"x": 698.0,
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"z": -50.0
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'",
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"name": "103037"
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{
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"position": {
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"x": -276.0,
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_elevator",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'",
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"name": "101514"
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},
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{
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"position": {
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"x": -276.0,
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"y": 356.0,
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"z": 5.0009
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_elevator",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'",
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"name": "100124"
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},
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{
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"position": {
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"x": -13.0,
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"y": 2428.0,
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"z": -1025.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_elevator",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'",
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"name": "104741"
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},
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{
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"position": {
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"x": -275.0,
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"y": 161.0,
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"z": 79.0898
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_elevator_panel",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'",
|
|
"name": "101515"
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},
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{
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"position": {
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"x": -275.0,
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"y": -264.0,
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"z": 79.0898
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_elevator_panel",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'",
|
|
"name": "101742"
|
|
},
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{
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"position": {
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"x": 24.0,
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"y": 2187.0,
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"z": -931.828
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_elevator_panel",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'",
|
|
"name": "100584"
|
|
},
|
|
{
|
|
"position": {
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|
"x": -797.654,
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"y": 25.0,
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"z": 475.02
|
|
},
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"rotation_quaternion": "-9.81359e-008 1.3411e-007 0.707107 -0.707107",
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"rotation_vector": {
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|
"yaw": 90.0,
|
|
"pitch": -0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_int_elevator_shaft_door",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'",
|
|
"name": "101749"
|
|
},
|
|
{
|
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"position": {
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|
"x": -292.999,
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|
"y": 2132.17,
|
|
"z": 475.019
|
|
},
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"rotation_quaternion": "2.54375e-008 1.64223e-007 0 -1",
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|
"rotation_vector": {
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"yaw": 0.0,
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|
"pitch": -0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_int_elevator_shaft_door",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'",
|
|
"name": "101737"
|
|
},
|
|
{
|
|
"position": {
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|
"x": -797.654,
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"y": 25.0,
|
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"z": 475.02
|
|
},
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"rotation_quaternion": "-9.81359e-008 1.3411e-007 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
|
|
"pitch": -0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_int_elevator_shaft",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'",
|
|
"name": "103340"
|
|
},
|
|
{
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"position": {
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|
"x": -292.999,
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"y": 2132.17,
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"z": 475.019
|
|
},
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"rotation_quaternion": "2.54375e-008 1.64223e-007 -1.3129e-020 -1",
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"rotation_vector": {
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"yaw": 0.0,
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|
"pitch": -0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_int_elevator_shaft",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'",
|
|
"name": "103503"
|
|
},
|
|
{
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"position": {
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"x": 330.625,
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"y": 626.532,
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"z": 495.0
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_railing_balcony",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony/red_prop_railing_balcony.red_prop_railing_balcony'",
|
|
"name": "103904"
|
|
},
|
|
{
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"position": {
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|
"x": -175.0,
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"y": -1075.0,
|
|
"z": 495.0
|
|
},
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"rotation_quaternion": "0 0 0 -1",
|
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"rotation_vector": {
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"yaw": -0.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_railing_balcony",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony/red_prop_railing_balcony.red_prop_railing_balcony'",
|
|
"name": "103778"
|
|
},
|
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{
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"position": {
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"x": 330.625,
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"y": 626.532,
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"z": 495.0
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},
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"rotation_quaternion": "0 0 0 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_balcony_ends",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony_ends/red_prop_railing_balcony_ends.red_prop_railing_balcony_ends'",
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"name": "103776"
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},
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{
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"position": {
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"x": 1217.0,
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"z": 475.0
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},
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"rotation_quaternion": "0 0 -3.27826e-007 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_endpiece_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'",
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"name": "103181"
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},
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{
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},
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"rotation_quaternion": "0 0 -3.27826e-007 -1",
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_railing_endpiece_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'",
|
|
"name": "103777"
|
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},
|
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{
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"position": {
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"x": 1226.0,
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"z": 475.0
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "red_prop_railing_endpiece_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'",
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"name": "103186"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_endpiece_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_02/red_prop_railing_endpiece_02.red_prop_railing_endpiece_02'",
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"name": "103905"
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},
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{
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"position": {
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_cover_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
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"name": "101221"
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},
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{
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"position": {
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"roll": -0.0
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},
|
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"unit_description": "red_prop_railing_cover_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
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|
"name": "100936"
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},
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{
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_cover_01",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
|
|
"name": "100911"
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},
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{
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
|
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"unit_description": "red_prop_railing_cover_01",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
|
|
"name": "103887"
|
|
},
|
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{
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},
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"rotation_vector": {
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"roll": -0.0
|
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},
|
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"unit_description": "red_prop_railing_cover_01",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
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|
"name": "101342"
|
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},
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{
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},
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"rotation_quaternion": "0 0 1 -1.49012e-007",
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"rotation_vector": {
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"yaw": 180.0,
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"roll": -0.0
|
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},
|
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"unit_description": "red_prop_railing_cover_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
|
|
"name": "100904"
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},
|
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_cover_01",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
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|
"name": "101348"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "red_prop_railing_cover_01",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
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|
"name": "101222"
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},
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{
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"position": {
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},
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "red_prop_railing_cover_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'",
|
|
"name": "100010"
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|
},
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{
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"position": {
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"x": 811.0,
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"z": -1025.0
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},
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"rotation_quaternion": "0 0 1 -0",
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"rotation_vector": {
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"yaw": -180.0,
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|
"pitch": 0.0,
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"roll": -0.0
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},
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|
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'",
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"name": "102244"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_02/office_magazinerack_wall_02.office_magazinerack_wall_02'",
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"name": "100223"
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"unit_description": "office_magazinerack_wall_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'",
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"name": "106129"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'",
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"name": "101192"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'",
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"name": "103912"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_1/queue_pole_1.queue_pole_1'",
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{
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"unit_description": "office_magazinepile_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'",
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"name": "106151"
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},
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"unit_description": "dev_door_blocker_1x2x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'",
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{
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"unit_description": "office_desk03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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"name": "106330"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'",
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"name": "106393"
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},
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"unit_description": "office_chair_briefing",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "106408"
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{
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},
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"unit_description": "office_chair_briefing",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'",
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"name": "100243"
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},
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{
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"position": {
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"unit_description": "stn_cover_metaldetector",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'",
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"name": "106442"
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"unit_description": "red_prop_security_desk",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_security_desk/red_prop_security_desk/red_prop_security_desk.red_prop_security_desk'",
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"name": "102328"
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"unit_description": "red_prop_security_desk",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_security_desk/red_prop_security_desk/red_prop_security_desk.red_prop_security_desk'",
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"name": "101521"
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{
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"roll": -0.0
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"unit_description": "red_prop_vent_ceiling",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'",
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"name": "104106"
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{
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"position": {
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"x": -1123.0,
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_06",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_06/red_prop_office_window_06.red_prop_office_window_06'",
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"name": "105836"
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},
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{
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"position": {
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"x": -1123.0,
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_06",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_06/red_prop_office_window_06.red_prop_office_window_06'",
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"name": "105834"
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{
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"position": {
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"x": -1123.0,
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "red_prop_office_window_07",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_07/red_prop_office_window_07.red_prop_office_window_07'",
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"name": "105837"
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},
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{
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"position": {
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"yaw": -90.0,
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"roll": -0.0
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},
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|
"unit_description": "office_desk03",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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"name": "105839"
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},
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{
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},
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"unit_description": "chair_02",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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|
"name": "105840"
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},
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{
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"position": {
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"yaw": -177.0,
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"roll": -0.0
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},
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|
"unit_description": "trash_basket",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'",
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|
"name": "105841"
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},
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{
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"roll": -0.0
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},
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|
"unit_description": "copy_machine_03",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'",
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|
"name": "105842"
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},
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{
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},
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|
"unit_description": "computer_case",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'",
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|
"name": "105843"
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},
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{
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},
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|
"unit_description": "computer_case",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'",
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"name": "105844"
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{
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|
"unit_description": "chair_02",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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|
"name": "105846"
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},
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{
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"roll": -0.0
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},
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|
"unit_description": "trash_basket",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'",
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"name": "105847"
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},
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{
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"position": {
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"roll": -0.0
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},
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|
"unit_description": "desk_phone_02",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'",
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|
"name": "105848"
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},
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{
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},
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|
"unit_description": "off_prop_appliance_mouse",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "105849"
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},
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{
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},
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"unit_description": "computer_keyboard",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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|
"name": "105850"
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},
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{
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"roll": -0.0
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},
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|
"unit_description": "desk_folderpile_04",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'",
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|
"name": "105851"
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},
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{
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"roll": -0.0
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},
|
|
"unit_description": "desk_folderpile_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'",
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|
"name": "105852"
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},
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{
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},
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"unit_description": "office_desk03",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "105853"
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},
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{
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},
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"unit_description": "computer_keyboard",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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|
"name": "105855"
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},
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{
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"position": {
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},
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"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "105857"
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},
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{
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},
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},
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"unit_description": "chair_02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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|
"name": "105858"
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},
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{
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},
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|
"unit_description": "cubicle1",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'",
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|
"name": "105859"
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},
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{
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"position": {
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},
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"unit_description": "office_desk03",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'",
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|
"name": "105860"
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},
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{
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"roll": -0.0
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},
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|
"unit_description": "cubicle1",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'",
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|
"name": "105861"
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},
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{
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"position": {
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"rotation_vector": {
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},
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|
"unit_description": "painting_05",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'",
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|
"name": "105862"
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},
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{
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"position": {
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},
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "wall_lamp",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'",
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|
"name": "105864"
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},
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{
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"position": {
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},
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"roll": 0.0
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},
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|
"unit_description": "book_shelf",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'",
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{
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_int_building_conference_lower_doorframe",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'",
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"name": "100017"
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"yaw": -90.0,
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"roll": -90.0
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},
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"unit_description": "str_prop_keypad_button",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_drive/props/str_prop_keypad_button/str_prop_keypad_button/str_prop_keypad_button.str_prop_keypad_button'",
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"name": "100868"
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{
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"position": {
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"x": -1275.0,
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "are_sign_employees_only",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/architecture/are_lobby/are_sign_employees_only/are_sign_employees_only.are_sign_employees_only'",
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"name": "105212"
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},
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{
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"position": {
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"x": -895.0,
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},
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_03",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'",
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"name": "101143"
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},
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{
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"position": {
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"x": -893.0,
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},
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'",
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"name": "101253"
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{
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'",
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"name": "101352"
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{
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'",
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"name": "101397"
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},
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{
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"position": {
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "red_prop_office_window_03",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'",
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"name": "101490"
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{
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"position": {
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"rotation_vector": {
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"pitch": -0.001,
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"roll": 0.0
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101690"
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{
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"pitch": -0.001,
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"roll": 0.0
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101692"
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{
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"rotation_vector": {
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"pitch": -0.001,
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101694"
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{
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "light_omni_shadow_projection_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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"name": "101695"
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{
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"roll": -0.0
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},
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"unit_description": "light_omni_shadow_projection_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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"name": "101723"
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{
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"roll": -0.0
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},
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"unit_description": "light_omni_shadow_projection_01",
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"path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'",
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"name": "101726"
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{
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101858"
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{
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "102155"
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{
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"rotation_vector": {
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101724"
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},
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{
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"roll": 0.0
|
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},
|
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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|
"name": "102558"
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},
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{
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},
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"rotation_quaternion": "4.17233e-007 -3.49156e-008 1 6.21725e-015",
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"rotation_vector": {
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|
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},
|
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "101882"
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},
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{
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},
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"rotation_vector": {
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|
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},
|
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
|
|
"name": "100385"
|
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},
|
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{
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},
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"rotation_vector": {
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"roll": 0.0
|
|
},
|
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
|
|
"name": "100409"
|
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},
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{
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"position": {
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|
"roll": 0.0
|
|
},
|
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
|
|
"name": "100411"
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},
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{
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},
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|
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},
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
|
|
"name": "102561"
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},
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{
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},
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"unit_description": "red_prop_spotlight_celing_large",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "100092"
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},
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{
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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"name": "100099"
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},
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{
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},
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"unit_description": "red_prop_spotlight_celing_large",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'",
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},
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'",
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"name": "104240"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'",
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"name": "104242"
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"name": "102142"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"name": "102403"
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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},
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "105815"
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{
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "105816"
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{
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"position": {
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},
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "cas_prop_laptop_interactable",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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"name": "101149"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "cas_prop_laptop_interactable",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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"name": "100817"
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},
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{
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"position": {
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"x": -1249.0,
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},
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"rotation_vector": {
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"pitch": 0.0,
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"roll": -0.0
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},
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"unit_description": "cas_prop_laptop_interactable",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "103125"
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},
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{
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"position": {
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"x": 2430.0,
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},
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"rotation_quaternion": "0 0 0.707107 -0.707107",
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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|
},
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|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "101752"
|
|
},
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{
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"position": {
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"x": 2332.0,
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"y": -2178.0,
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"z": 551.0
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},
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"rotation_quaternion": "0 0 -0.848048 -0.529919",
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"rotation_vector": {
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"yaw": -116.0,
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"pitch": 0.0,
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"roll": -0.0
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|
},
|
|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "100135"
|
|
},
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{
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"position": {
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|
"x": 2306.11,
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"y": -2293.22,
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},
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"rotation_quaternion": "0 0 -0.657952 -0.75306",
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"rotation_vector": {
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"yaw": -82.288,
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|
"pitch": 0.0,
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|
"roll": -0.0
|
|
},
|
|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "105817"
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|
},
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{
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"position": {
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|
"x": 2437.0,
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},
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"rotation_quaternion": "0 0 0.654606 -0.75597",
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"rotation_vector": {
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"yaw": 81.78,
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"pitch": 0.0,
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"roll": -0.0
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|
},
|
|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "101745"
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},
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{
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"position": {
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|
"x": 2877.0,
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"z": 55.001
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},
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"rotation_quaternion": "0 0 1 1.19209e-007",
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"rotation_vector": {
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"yaw": -180.0,
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"pitch": 0.0,
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"roll": -0.0
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|
},
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|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "101117"
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},
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{
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"position": {
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"x": 2442.0,
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},
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"rotation_vector": {
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"yaw": 90.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "cas_prop_laptop_interactable",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "103308"
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},
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{
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"position": {
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"x": 2948.0,
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},
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"rotation_quaternion": "0 0 0.566406 -0.824126",
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"rotation_vector": {
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"yaw": 69.0,
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},
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|
"unit_description": "cas_prop_laptop_interactable",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "101071"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": -45.0,
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"roll": -0.0
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},
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|
"unit_description": "cas_prop_laptop_interactable",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'",
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|
"name": "101155"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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"roll": -0.0
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},
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|
"unit_description": "red_prop_office_blinds_02",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_office_blinds_02/red_prop_office_blinds_02.red_prop_office_blinds_02'",
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|
"name": "100844"
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|
},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": -90.0,
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"roll": -0.0
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},
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"unit_description": "anim_vehicle_van_swat",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/anim_vehicle_van_swat/anim_vehicle_van_swat/anim_vehicle_van_swat.anim_vehicle_van_swat'",
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|
"name": "105820"
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},
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{
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},
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"rotation_vector": {
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"yaw": 90.0,
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"roll": -0.0
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|
},
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"unit_description": "red_ext_plaza",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_plaza/red_ext_plaza/red_ext_plaza.red_ext_plaza'",
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"name": "105845"
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},
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{
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},
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"rotation_vector": {
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"yaw": -0.0,
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"pitch": 0.0,
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},
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"unit_description": "red_prop_office_blinds_03",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_office_blinds_03/red_prop_office_blinds_03.red_prop_office_blinds_03'",
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"name": "103539"
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},
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{
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"position": {
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"x": 400.001,
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},
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"rotation_quaternion": "0 0 1 5.96046e-008",
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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"name": "105944"
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},
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{
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"position": {
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},
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105945"
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},
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{
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"position": {
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},
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105946"
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},
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{
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"position": {
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},
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105947"
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},
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{
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},
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105951"
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},
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{
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"position": {
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105972"
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},
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{
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"position": {
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},
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"rotation_vector": {
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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|
"name": "105990"
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|
},
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{
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"position": {
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},
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"rotation_vector": {
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"yaw": -90.0,
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|
"pitch": 0.0,
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|
"roll": -0.0
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|
},
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|
"unit_description": "cup1",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'",
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|
"name": "103101"
|
|
},
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{
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},
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"rotation_vector": {
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"roll": -0.0
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},
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"unit_description": "cup1",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'",
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|
"name": "103959"
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|
},
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{
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"position": {
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"name": "100672"
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"name": "100673"
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "100674"
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "100676"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "100689"
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},
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"unit_description": "chair_02",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'",
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"name": "100692"
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},
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},
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"unit_description": "off_prop_appliance_mouse",
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"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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"name": "100709"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "100719"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100721"
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},
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100723"
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
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},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100726"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
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},
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"unit_description": "computer_keyboard",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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|
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},
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{
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},
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"unit_description": "off_prop_appliance_mouse",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "100744"
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},
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},
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"unit_description": "off_prop_appliance_mouse",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100749"
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},
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},
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"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100752"
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100764"
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},
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{
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},
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100766"
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},
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},
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|
"unit_description": "off_prop_appliance_mouse",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100785"
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
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{
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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"name": "100794"
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},
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100799"
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|
},
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{
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},
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},
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"unit_description": "red_prop_monitor",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'",
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|
"name": "100800"
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},
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{
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},
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},
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"unit_description": "off_prop_appliance_mouse",
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|
"path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'",
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|
"name": "100823"
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},
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{
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"position": {
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},
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},
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_4x3m/dev_nav_blocker_4x3m.dev_nav_blocker_4x3m'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_camera_room/red_int_camera_room/red_int_camera_room.red_int_camera_room'",
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"unit_description": "gov_c_int_bank_sign_security",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/architecture/gov_c_int/gov_c_int_bank_sign_security/gov_c_int_bank_sign_security.gov_c_int_bank_sign_security'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_laser/are_prop_laser_8m/are_prop_laser_8m.are_prop_laser_8m'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_laser/are_prop_laser_8m/are_prop_laser_8m.are_prop_laser_8m'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_laser/are_prop_laser_8m/are_prop_laser_8m.are_prop_laser_8m'",
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"name": "100132"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_laser/are_prop_laser_8m/are_prop_laser_8m.are_prop_laser_8m'",
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"name": "100133"
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"roll": -0.0
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"unit_description": "computer_keyboard",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'",
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"name": "100136"
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{
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"roll": -0.0
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"unit_description": "dev_nav_splitter_1x3m",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_splitter/dev_nav_splitter_1x3m/dev_nav_splitter_1x3m.dev_nav_splitter_1x3m'",
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"name": "100138"
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{
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"position": {
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"unit_description": "red_int_vault_entrance_block_a",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_entrance/red_int_vault_entrance_block_a/red_int_vault_entrance_block_a.red_int_vault_entrance_block_a'",
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"name": "100149"
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'",
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"name": "100162"
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},
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"unit_description": "red_prop_office_wall_end",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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"name": "100175"
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{
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"unit_description": "copy_machine_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'",
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"name": "100215"
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_3m/red_prop_office_wall_3m.red_prop_office_wall_3m'",
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"path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'",
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"unit_description": "dev_door_blocker_1x4x3",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'",
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{
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},
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"unit_description": "apartment_door_03",
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"path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'",
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"name": "100425"
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},
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{
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
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"unit_description": "dev_collision_1x3m",
|
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"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
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"name": "100445"
|
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},
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{
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"position": {
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"x": 33.0001,
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"y": 1672.0,
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"z": -49.9748
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"yaw": 180.0,
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"pitch": 0.0,
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"roll": -0.0
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},
|
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"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
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"name": "100454"
|
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},
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{
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"position": {
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"x": -41.9999,
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"y": 1647.0,
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"z": -49.9748
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},
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"rotation_quaternion": "0 0 -0.707107 -0.707107",
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"rotation_vector": {
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"yaw": -90.0,
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"pitch": 0.0,
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"roll": -0.0
|
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},
|
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"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100471"
|
|
},
|
|
{
|
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"position": {
|
|
"x": 33.0001,
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"y": 1572.0,
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"z": -49.9748
|
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
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"rotation_vector": {
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"yaw": 180.0,
|
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"pitch": 0.0,
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"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100473"
|
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},
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{
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"position": {
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"x": 575.0,
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"y": 1459.0,
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"z": 75.0252
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},
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"rotation_quaternion": "0 0 1 -1.19209e-007",
|
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"rotation_vector": {
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"yaw": 180.0,
|
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"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100477"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 575.0,
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"y": 1447.0,
|
|
"z": -24.9748
|
|
},
|
|
"rotation_quaternion": "0 0 -0.707107 -0.707107",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100478"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 625.0,
|
|
"y": 1428.0,
|
|
"z": -24.9748
|
|
},
|
|
"rotation_quaternion": "0 0 -0.707107 -0.707107",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100487"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 525.0,
|
|
"y": 1447.0,
|
|
"z": -24.9748
|
|
},
|
|
"rotation_quaternion": "0 0 -0.707107 -0.707107",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100489"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 575.0,
|
|
"y": 1459.0,
|
|
"z": -24.9748
|
|
},
|
|
"rotation_quaternion": "0 0 1 -1.19209e-007",
|
|
"rotation_vector": {
|
|
"yaw": 180.0,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "dev_collision_1x3m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'",
|
|
"name": "100490"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 675.0,
|
|
"y": 1525.0,
|
|
"z": -31.0
|
|
},
|
|
"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": 90.0
|
|
},
|
|
"unit_description": "dev_equipment_forbidden_collision_1x1m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_equipment_forbidden_collision/dev_equipment_forbidden_collision_1x1m/dev_equipment_forbidden_collision_1x1m.dev_equipment_forbidden_collision_1x1m'",
|
|
"name": "100518"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 550.0,
|
|
"y": 1525.0,
|
|
"z": -31.0
|
|
},
|
|
"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": 90.0
|
|
},
|
|
"unit_description": "dev_equipment_forbidden_collision_1x1m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_equipment_forbidden_collision/dev_equipment_forbidden_collision_1x1m/dev_equipment_forbidden_collision_1x1m.dev_equipment_forbidden_collision_1x1m'",
|
|
"name": "100519"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 575.0,
|
|
"y": 1525.0,
|
|
"z": -31.0
|
|
},
|
|
"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": 90.0
|
|
},
|
|
"unit_description": "dev_equipment_forbidden_collision_1x1m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_equipment_forbidden_collision/dev_equipment_forbidden_collision_1x1m/dev_equipment_forbidden_collision_1x1m.dev_equipment_forbidden_collision_1x1m'",
|
|
"name": "100520"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 794.44,
|
|
"y": 1452.54,
|
|
"z": -26.0
|
|
},
|
|
"rotation_quaternion": "1.73462e-022 -1.21459e-022 0.975323 0.220781",
|
|
"rotation_vector": {
|
|
"yaw": -154.49,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "prop_filebox_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'",
|
|
"name": "100521"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 794.44,
|
|
"y": 1452.54,
|
|
"z": 10.0
|
|
},
|
|
"rotation_quaternion": "1.13777e-022 -1.78595e-022 0.985571 -0.169265",
|
|
"rotation_vector": {
|
|
"yaw": 160.51,
|
|
"pitch": 0.0,
|
|
"roll": -0.0
|
|
},
|
|
"unit_description": "prop_filebox_01",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'",
|
|
"name": "100522"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 725.0,
|
|
"y": 1475.0,
|
|
"z": -31.0
|
|
},
|
|
"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": 90.0
|
|
},
|
|
"unit_description": "dev_equipment_forbidden_collision_1x1m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_equipment_forbidden_collision/dev_equipment_forbidden_collision_1x1m/dev_equipment_forbidden_collision_1x1m.dev_equipment_forbidden_collision_1x1m'",
|
|
"name": "100537"
|
|
},
|
|
{
|
|
"position": {
|
|
"x": 750.0,
|
|
"y": 1500.0,
|
|
"z": 32.0
|
|
},
|
|
"rotation_quaternion": "-0.5 0.5 -0.5 -0.5",
|
|
"rotation_vector": {
|
|
"yaw": -90.0,
|
|
"pitch": 0.0,
|
|
"roll": 90.0
|
|
},
|
|
"unit_description": "dev_equipment_forbidden_collision_1x1m",
|
|
"path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_equipment_forbidden_collision/dev_equipment_forbidden_collision_1x1m/dev_equipment_forbidden_collision_1x1m.dev_equipment_forbidden_collision_1x1m'",
|
|
"name": "100539"
|
|
}
|
|
] |