diff --git a/ConvertExportedToUnreal.blend b/ConvertExportedToUnreal.blend index a7c2b54..df05999 100644 Binary files a/ConvertExportedToUnreal.blend and b/ConvertExportedToUnreal.blend differ diff --git a/ConvertExportedToUnreal.blend1 b/ConvertExportedToUnreal.blend1 index 86d16ae..b8d85da 100644 Binary files a/ConvertExportedToUnreal.blend1 and b/ConvertExportedToUnreal.blend1 differ diff --git a/README.md b/README.md index 64bc6db..afa7014 100644 --- a/README.md +++ b/README.md @@ -5,11 +5,11 @@ ## Overview ### Needed software -[PAYDAY 2 Model Tool](https://github.com/kythyria/payday2-model-tool) +[PAYDAY 2 Model Tool](https://github.com/kythyria/payday2-model-tool/releases) [PAYDAY-2-Hashlist](https://github.com/Luffyyy/PAYDAY-2-Hashlist) [DieselBundleViewer](https://github.com/Luffyyy/DieselBundleViewer) [BeardLib-Editor](https://github.com/Luffyyy/BeardLib-Editor) -[Blender](https://github.com/kythyria/payday2-model-tool) +[Blender](https://www.blender.org/) [Python] ### pdworld2json.py @@ -24,4 +24,102 @@ Makes it easier to export models by just letting it run via a bat in the backgro ### ModelCopyForBlender.bat Makes it easier to set up a work folder for blender -## Get started \ No newline at end of file +## Get started + +### Download the project files. + +![Download files by using Download ZIP](/assets/images/DWL1.png) + +Extract the contents, make sure you have enough space for the game assets later. The extracted game assets are quite large. + +### Export Level data +Install [DieselBundleViewer](https://github.com/Luffyyy/DieselBundleViewer) and open payday2s bundle_db.blb + +![Open DieselBundleViewer](/assets/images/DBV1.png) +![Open bundle_db.blb](/assets/images/DBV2.png) + +Navigate to /levels/narratives and chose a map to port in my case First World Bank + +![Navigate to /levels/narratives/classics/red2](/assets/images/DBV3.png) + +![Then go in the world folder](/assets/images/DBV4.png) + +![Press Convert and Save as](/assets/images/DBV5.png) + +![Then save it on the /WorldFiles/DieselWorldCONTINENT](/assets/images/DBV6.png) + +### Get started with pdworld2json.py + +Install python + +![Open a Powershell Terminal and write python](/assets/images/IP31.png) +![It should open the windows store, hit install and let it finish installing python](/assets/images/IP32.png) +![After the install make sure if it is installed](/assets/images/IP33.png) + +You can also just install it a different way this is just the easiest. + +Next install the requirements using requirements.txt + +Open a Powershell Terminal in the Folder you extracted the project files. + +Then use the command + +``` +pip install -r requirements.txt +``` +![](/assets/images/PDWJ1.png) + +Next run this command to convert the world.continent to a json + +``` +python .\pdworld2json.py +``` + +![](/assets/images/PDWJ2.png) +![You should have a world.json like this](/assets/images/PDWJ3.png) + +**It should also have printed out what files you will need to export u will need to remember that** +![](/assets/images/PDWJ4.png) + +### Export the needed assets from the game + +Go back to Diesel Bundle Viewer and navigate to /units + +![](/assets/images/EXPF1.png) + +Export the needed files Printed out by pdworld2json.py (In my case it is pd2_dlc_red, pd2_dlc_drive, pd2_dlc1, payday2, pd2_dlc_arena, pd2_dlc_eng, units, pd2_dlc2, vehicles, pd2_dlc_casino, lights, world, equipment, dev_tools, pd2_mcmansion) + +Mark them Right Click and Press save as and save them in your project folder in a folder called "units" + +![](/assets/images/EXPF2.png) + +### Convert .model files in the unit folder and make them ready for blender + +Make sure to download [PAYDAY 2 Model Tool](https://github.com/kythyria/payday2-model-tool/releases) [PAYDAY-2-Hashlist](https://github.com/Luffyyy/PAYDAY-2-Hashlist) + +![Extract PD2ModelParser.exe like this](/assets/images/TMF1.png) + +![Next extract the hashlist in the root of the PD2ModelParser.exe this is very important or else the rest will not work](/assets/images/TMF2.png) + +If all done right just open ExportModels.bat and it should export the models. It will take a bit for it to finish so sit back and relax. + +You can also use this, it is faster, but i found if it encounters an error it will crash, and not export the rest, using the .bat makes if it encounters an error it will just continue. +``` +.\PD2ModelParser.exe --batch-export=VALUE +``` + +After it finished, we need to sort the data for the next step, so open ModelCopyForBlender.bat + +It should have created 2 more folders output and textures, and copied the data needed for blender. + +### Fixing the models using blender and a script + +Now we should have a bunch of models with the .gltf inside output with the proper folder structure but they are not really usable in unreal. + +So download [Blender](https://www.blender.org/) if you haven't already and open ConvertExportedToUnreal.blend. + +If for some reason you cant open the .blend file anymore, you can just make a new project and load the blender_script.py. +![](/assets/images/B1.png) + +If up to this point you have done everything correct you should be able to hit the run script button, and wait for it to finish. +![](/assets/images/B2.png) \ No newline at end of file diff --git a/WorldFiles/DieselWorldCONTINENT/FirstWorldTest.continent b/WorldFiles/DieselWorldCONTINENT/FirstWorldTest.continent new file mode 100644 index 0000000..7285650 --- /dev/null +++ b/WorldFiles/DieselWorldCONTINENT/FirstWorldTest.continent @@ -0,0 +1,12464 @@ + + +
+ + + + +
+ + + + + + + +
+ + + + + +
+ + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + +
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ + +
+ +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + + + + +
+ + +
+ + + +
+ + +
+ + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+ + + + + + + + + + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + +
+ + + +
+ + + +
+ + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+
+
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + + + + + + + + + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + +
+ + + + + + + + + + + + + + + + + + + diff --git a/WorldFiles/UnrealJSON/FirstWorldTest.json b/WorldFiles/UnrealJSON/FirstWorldTest.json new file mode 100644 index 0000000..c85c532 --- /dev/null +++ b/WorldFiles/UnrealJSON/FirstWorldTest.json @@ -0,0 +1,57810 @@ +[ + { + "position": { + "x": 1206.0, + "y": -2976.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100751" + }, + { + "position": { + "x": 1064.0, + "y": -3599.0, + "z": 566.342 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_papertray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_papertray/desk_papertray.desk_papertray'", + "name": "100788" + }, + { + "position": { + "x": 1019.0, + "y": -3571.0, + "z": 566.342 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "100790" + }, + { + "position": { + "x": 450.0, + "y": -2675.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100796" + }, + { + "position": { + "x": 971.0, + "y": -3618.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 0.991445 -0.130526", + "rotation_vector": { + "yaw": 165.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "100807" + }, + { + "position": { + "x": 863.0, + "y": -3519.0, + "z": 476.386 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "100812" + }, + { + "position": { + "x": 756.0, + "y": -3576.0, + "z": 566.342 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "100813" + }, + { + "position": { + "x": 773.0, + "y": -3618.0, + "z": 566.342 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "100814" + }, + { + "position": { + "x": 881.0, + "y": -3601.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "boss_desk", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/boss_desk/boss_desk.boss_desk'", + "name": "100815" + }, + { + "position": { + "x": 583.0, + "y": -3235.0, + "z": 476.699 + }, + "rotation_quaternion": "0 0 0.139173 -0.990268", + "rotation_vector": { + "yaw": 16.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "100816" + }, + { + "position": { + "x": 772.0, + "y": -3496.0, + "z": 476.386 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "100819" + }, + { + "position": { + "x": 590.0, + "y": -3300.0, + "z": 476.136 + }, + "rotation_quaternion": "0 0 -0.25038 -0.968148", + "rotation_vector": { + "yaw": -29.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "100821" + }, + { + "position": { + "x": 2638.0, + "y": 1229.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100860" + }, + { + "position": { + "x": 2102.4, + "y": 1282.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "100865" + }, + { + "position": { + "x": 1867.4, + "y": 740.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100886" + }, + { + "position": { + "x": 1865.4, + "y": 906.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100887" + }, + { + "position": { + "x": 1865.4, + "y": 997.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100888" + }, + { + "position": { + "x": 2400.0, + "y": -1050.0, + "z": -25.0 + }, + "rotation_quaternion": "-2.98024E-08 -9.31322E-09 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "table_coffee_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'", + "name": "100891" + }, + { + "position": { + "x": 1949.4, + "y": -626.5, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100893" + }, + { + "position": { + "x": 1440.4, + "y": 291.47, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100906" + }, + { + "position": { + "x": 767.4, + "y": 869.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100910" + }, + { + "position": { + "x": 1449.4, + "y": -242.529, + "z": -25.916 + }, + "rotation_quaternion": "-2.71419E-24 -1.65436E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100913" + }, + { + "position": { + "x": 1875.0, + "y": -400.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ticket_dispenser_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/ticket_dispenser/ticket_dispenser_01/ticket_dispenser_01.ticket_dispenser_01'", + "name": "100914" + }, + { + "position": { + "x": 1800.0, + "y": -1100.0, + "z": -24.9994 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "100916" + }, + { + "position": { + "x": 1353.0, + "y": -1324.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "100918" + }, + { + "position": { + "x": 1719.0, + "y": -1102.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "100922" + }, + { + "position": { + "x": 1111.0, + "y": 822.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "100926" + }, + { + "position": { + "x": 1168.4, + "y": 843.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100927" + }, + { + "position": { + "x": 881.398, + "y": 1238.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100930" + }, + { + "position": { + "x": 1283.4, + "y": -1192.5, + "z": -34.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "100931" + }, + { + "position": { + "x": 479.398, + "y": 890.47, + "z": 105.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'", + "name": "100950" + }, + { + "position": { + "x": 874.398, + "y": -976.5, + "z": 4.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100951" + }, + { + "position": { + "x": 458.398, + "y": 681.47, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "100960" + }, + { + "position": { + "x": 441.0, + "y": 525.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "calculator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/calculator/calculator/calculator.calculator'", + "name": "100963" + }, + { + "position": { + "x": 511.398, + "y": 944.47, + "z": 9.431 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "100969" + }, + { + "position": { + "x": 450.398, + "y": 857.47, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fan_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/fan_table/fan_table/fan_table.fan_table'", + "name": "100970" + }, + { + "position": { + "x": 436.835, + "y": 449.853, + "z": 76.0 + }, + "rotation_quaternion": "0 0 -0.719988 -0.693987", + "rotation_vector": { + "yaw": -92.107, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "100973" + }, + { + "position": { + "x": 433.0, + "y": 771.0, + "z": 76.0 + }, + "rotation_quaternion": "0 0 -0.687053 -0.726608", + "rotation_vector": { + "yaw": -86.795, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "100974" + }, + { + "position": { + "x": 879.398, + "y": -1184.5, + "z": 4.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100977" + }, + { + "position": { + "x": 464.398, + "y": -204.53, + "z": 106.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "100979" + }, + { + "position": { + "x": 449.398, + "y": -229.53, + "z": 106.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "100983" + }, + { + "position": { + "x": -3.0, + "y": -230.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100993" + }, + { + "position": { + "x": 427.0, + "y": 831.0, + "z": 6.0 + }, + "rotation_quaternion": "0 0 0.0441036 -0.999027", + "rotation_vector": { + "yaw": 5.056, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "100994" + }, + { + "position": { + "x": 537.398, + "y": -540.53, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_1/queue_pole_1.queue_pole_1'", + "name": "100995" + }, + { + "position": { + "x": 434.398, + "y": -336.07, + "z": 76.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "100996" + }, + { + "position": { + "x": 297.398, + "y": 833.47, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.0407981 -0.999167", + "rotation_vector": { + "yaw": 4.676, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101002" + }, + { + "position": { + "x": 435.0, + "y": -443.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.718732 -0.695287", + "rotation_vector": { + "yaw": -91.9, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101005" + }, + { + "position": { + "x": 411.398, + "y": -216.53, + "z": 5.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101006" + }, + { + "position": { + "x": 435.398, + "y": -667.1, + "z": 76.0 + }, + "rotation_quaternion": "0 0 -0.718737 -0.695282", + "rotation_vector": { + "yaw": -91.901, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101010" + }, + { + "position": { + "x": 409.0, + "y": -807.0, + "z": 75.001 + }, + "rotation_quaternion": "0 0 1 7.15256E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fan_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/fan_table/fan_table/fan_table.fan_table'", + "name": "101012" + }, + { + "position": { + "x": 310.398, + "y": 1301.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_1/queue_pole_1.queue_pole_1'", + "name": "101014" + }, + { + "position": { + "x": 306.398, + "y": -787.5, + "z": 76.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101021" + }, + { + "position": { + "x": 154.398, + "y": -805.5, + "z": 106.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101027" + }, + { + "position": { + "x": 139.398, + "y": -830.5, + "z": 106.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "101030" + }, + { + "position": { + "x": 248.0, + "y": -899.0, + "z": 3.689 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "101032" + }, + { + "position": { + "x": 2787.0, + "y": -2918.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "101033" + }, + { + "position": { + "x": 3281.0, + "y": 2933.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101040" + }, + { + "position": { + "x": 2471.05, + "y": -1617.68, + "z": 696.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101050" + }, + { + "position": { + "x": 2406.0, + "y": -2101.0, + "z": 926.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101059" + }, + { + "position": { + "x": 2471.05, + "y": -1617.68, + "z": 586.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101080" + }, + { + "position": { + "x": 2014.0, + "y": -2201.0, + "z": 786.49 + }, + "rotation_quaternion": "-1.65025E-09 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "wallclock_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wallclock/wallclock_01/wallclock_01.wallclock_01'", + "name": "101095" + }, + { + "position": { + "x": 2310.05, + "y": -1617.68, + "z": 476.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "101105" + }, + { + "position": { + "x": 2471.05, + "y": -1617.68, + "z": 476.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "101107" + }, + { + "position": { + "x": 2402.0, + "y": -2323.0, + "z": 927.064 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_projector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_projector/computer_projector.computer_projector'", + "name": "101113" + }, + { + "position": { + "x": 2822.0, + "y": -2231.0, + "z": 513.037 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fixtures_wallsocket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fixtures/fixtures_wallsocket/fixtures_wallsocket.fixtures_wallsocket'", + "name": "101133" + }, + { + "position": { + "x": 2381.0, + "y": -2426.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101136" + }, + { + "position": { + "x": 2421.0, + "y": -2598.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "101150" + }, + { + "position": { + "x": 2406.0, + "y": -2576.0, + "z": 927.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101157" + }, + { + "position": { + "x": 2596.0, + "y": -2948.0, + "z": 585.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101193" + }, + { + "position": { + "x": 2257.0, + "y": -2971.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101195" + }, + { + "position": { + "x": 2299.0, + "y": -2981.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 1 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101197" + }, + { + "position": { + "x": 2465.0, + "y": -2956.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_01/shelf_80deep_01.shelf_80deep_01'", + "name": "101200" + }, + { + "position": { + "x": 2596.0, + "y": -2948.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "101202" + }, + { + "position": { + "x": 2379.0, + "y": -3001.0, + "z": 461.0 + }, + "rotation_quaternion": "0 0 1 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_projectorcloth_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_projectorcloth_01/computer_projectorcloth_01.computer_projectorcloth_01'", + "name": "101203" + }, + { + "position": { + "x": 2381.0, + "y": -2376.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_table_conference_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/table/office_table_conference_01/office_table_conference_01.office_table_conference_01'", + "name": "101046" + }, + { + "position": { + "x": 2528.05, + "y": -1631.68, + "z": 611.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101052" + }, + { + "position": { + "x": 2491.05, + "y": -1629.68, + "z": 611.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101053" + }, + { + "position": { + "x": 2491.05, + "y": -1638.68, + "z": 650.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101056" + }, + { + "position": { + "x": 2528.05, + "y": -1637.68, + "z": 650.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101057" + }, + { + "position": { + "x": 2416.05, + "y": -1637.68, + "z": 720.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101060" + }, + { + "position": { + "x": 2453.05, + "y": -1635.68, + "z": 720.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101061" + }, + { + "position": { + "x": 2505.05, + "y": -1622.68, + "z": 580.0 + }, + "rotation_quaternion": "-4.70198E-38 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101092" + }, + { + "position": { + "x": 2505.05, + "y": -1622.68, + "z": 590.0 + }, + "rotation_quaternion": "0 0 -0.67444 -0.738329", + "rotation_vector": { + "yaw": -84.821, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101093" + }, + { + "position": { + "x": 2470.0, + "y": -2951.0, + "z": 505.425 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fixtures_wallsocket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fixtures/fixtures_wallsocket/fixtures_wallsocket.fixtures_wallsocket'", + "name": "101097" + }, + { + "position": { + "x": 2748.0, + "y": -1629.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101102" + }, + { + "position": { + "x": 2727.0, + "y": -1972.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101103" + }, + { + "position": { + "x": 2322.05, + "y": -1609.68, + "z": 540.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101109" + }, + { + "position": { + "x": 2491.05, + "y": -1622.68, + "z": 500.0 + }, + "rotation_quaternion": "0 -4.70198E-38 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_01/shelf_book_01.shelf_book_01'", + "name": "101114" + }, + { + "position": { + "x": 2255.05, + "y": -1633.68, + "z": 611.0 + }, + "rotation_quaternion": "-4.70198E-38 0 0.014704 -0.999892", + "rotation_vector": { + "yaw": 1.685, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101169" + }, + { + "position": { + "x": 2256.05, + "y": -1630.68, + "z": 650.0 + }, + "rotation_quaternion": "0 -4.70198E-38 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_pictureframe_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_pictureframe_01/desk_pictureframe_01.desk_pictureframe_01'", + "name": "101171" + }, + { + "position": { + "x": 881.0, + "y": -3477.0, + "z": 776.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101153" + }, + { + "position": { + "x": 2541.0, + "y": -2924.0, + "z": 610.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101181" + }, + { + "position": { + "x": 2538.0, + "y": -2929.0, + "z": 649.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_01/shelf_book_01.shelf_book_01'", + "name": "101182" + }, + { + "position": { + "x": 2603.0, + "y": -2948.0, + "z": 499.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101184" + }, + { + "position": { + "x": 2570.0, + "y": -2929.0, + "z": 649.0 + }, + "rotation_quaternion": "0 0 -0.701154 -0.71301", + "rotation_vector": { + "yaw": -89.039, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_01/shelf_book_01.shelf_book_01'", + "name": "101178" + }, + { + "position": { + "x": 2435.0, + "y": -2941.0, + "z": 539.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_01/shelf_book_01.shelf_book_01'", + "name": "101190" + }, + { + "position": { + "x": 2558.0, + "y": -2934.0, + "z": 580.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101198" + }, + { + "position": { + "x": 2031.0, + "y": -2735.0, + "z": 926.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101225" + }, + { + "position": { + "x": -224.0, + "y": -3596.0, + "z": 566.955 + }, + "rotation_quaternion": "0 0 0.707107 -0.707106", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101232" + }, + { + "position": { + "x": -81.0, + "y": -3601.0, + "z": 566.955 + }, + "rotation_quaternion": "0 0 0.707107 -0.707106", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_papertray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_papertray/desk_papertray.desk_papertray'", + "name": "101233" + }, + { + "position": { + "x": -82.0, + "y": -3599.14, + "z": 581.565 + }, + "rotation_quaternion": "0.0739128 0.0739128 0.703233 -0.703233", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -12.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "101235" + }, + { + "position": { + "x": -38.0, + "y": -3613.0, + "z": 566.955 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "101236" + }, + { + "position": { + "x": -101.0, + "y": -3634.0, + "z": 475.785 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "101237" + }, + { + "position": { + "x": -181.0, + "y": -3635.0, + "z": 475.614 + }, + "rotation_quaternion": "0 0 1 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "boss_desk", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/boss_desk/boss_desk.boss_desk'", + "name": "101238" + }, + { + "position": { + "x": -200.0, + "y": -3525.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "101239" + }, + { + "position": { + "x": -125.0, + "y": -3525.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_03/chair_03.chair_03'", + "name": "101240" + }, + { + "position": { + "x": 81.0, + "y": -3301.0, + "z": 775.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101249" + }, + { + "position": { + "x": -485.0, + "y": -1576.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101304" + }, + { + "position": { + "x": -48.0, + "y": -2471.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "101315" + }, + { + "position": { + "x": 2033.0, + "y": -2642.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "101369" + }, + { + "position": { + "x": 2887.0, + "y": 1690.0, + "z": -24.999 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "101406" + }, + { + "position": { + "x": 2891.0, + "y": 1694.0, + "z": -24.999 + }, + "rotation_quaternion": "0 0 1 -7.7486E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101408" + }, + { + "position": { + "x": 2889.0, + "y": 1795.0, + "z": -24.999 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "101412" + }, + { + "position": { + "x": 2887.0, + "y": 1894.0, + "z": -24.999 + }, + "rotation_quaternion": "0 0 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101417" + }, + { + "position": { + "x": 2789.0, + "y": 1995.0, + "z": -24.999 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101421" + }, + { + "position": { + "x": 2885.0, + "y": 1646.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "101422" + }, + { + "position": { + "x": 2264.0, + "y": 1995.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101431" + }, + { + "position": { + "x": 2362.0, + "y": 1690.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "101434" + }, + { + "position": { + "x": 2364.0, + "y": 1795.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "101436" + }, + { + "position": { + "x": 2366.0, + "y": 1694.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -7.7486E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101437" + }, + { + "position": { + "x": 2362.0, + "y": 1894.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101440" + }, + { + "position": { + "x": 2262.86, + "y": 1948.93, + "z": -8.65515 + }, + "rotation_quaternion": "-0.019301 -0.645685 0.00758591 -0.763322", + "rotation_vector": { + "yaw": 12.398, + "pitch": 80.21, + "roll": 13.351 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "101512" + }, + { + "position": { + "x": 65.0, + "y": 2563.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.198091 -0.980184", + "rotation_vector": { + "yaw": -22.851, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101518" + }, + { + "position": { + "x": 54.0, + "y": 2950.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101519" + }, + { + "position": { + "x": 2725.0, + "y": 2262.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "100025" + }, + { + "position": { + "x": -1900.0, + "y": -2350.0, + "z": 704.521 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "100040" + }, + { + "position": { + "x": 1299.0, + "y": -2600.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "100047" + }, + { + "position": { + "x": -5775.0, + "y": 950.0, + "z": -424.0 + }, + "rotation_quaternion": "0 0 1 -2.08616E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vault_door_set", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/vault/vault_door_set/vault_door_set.vault_door_set'", + "name": "100734" + }, + { + "position": { + "x": -6750.0, + "y": 1725.0, + "z": 245.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100735" + }, + { + "position": { + "x": 1421.0, + "y": -216.0, + "z": 67.0 + }, + "rotation_quaternion": "9.69352E-26 3.30872E-24 5.86733E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_06/desk_folderpile_06.desk_folderpile_06'", + "name": "100750" + }, + { + "position": { + "x": 1431.0, + "y": -268.0, + "z": 67.3881 + }, + "rotation_quaternion": "-2.75296E-24 8.2718E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "100758" + }, + { + "position": { + "x": 1927.0, + "y": -409.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100809" + }, + { + "position": { + "x": 1928.0, + "y": 650.0, + "z": 5.00064 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100810" + }, + { + "position": { + "x": 1301.0, + "y": -2839.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "101316" + }, + { + "position": { + "x": -6415.0, + "y": 1054.0, + "z": -435.0 + }, + "rotation_quaternion": "0 0 0.0837112 -0.99649", + "rotation_vector": { + "yaw": 9.604, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "101676" + }, + { + "position": { + "x": -3125.0, + "y": 1258.0, + "z": -24.9998 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "101042" + }, + { + "position": { + "x": -3100.0, + "y": 1575.0, + "z": -24.9998 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101044" + }, + { + "position": { + "x": -3195.0, + "y": 1240.0, + "z": 217.876 + }, + "rotation_quaternion": "-1.88602E-07 -2.98023E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "wallclock_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wallclock/wallclock_01/wallclock_01.wallclock_01'", + "name": "101045" + }, + { + "position": { + "x": 2327.0, + "y": 1710.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "101722" + }, + { + "position": { + "x": 2297.0, + "y": 1911.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.233445 -0.97237", + "rotation_vector": { + "yaw": -27.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101730" + }, + { + "position": { + "x": 2292.54, + "y": 1913.27, + "z": 65.0252 + }, + "rotation_quaternion": "0 0 -0.233445 -0.97237", + "rotation_vector": { + "yaw": -27.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "101732" + }, + { + "position": { + "x": 2394.0, + "y": 1845.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "101733" + }, + { + "position": { + "x": 2395.0, + "y": 1844.0, + "z": 60.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101734" + }, + { + "position": { + "x": 2328.0, + "y": 1739.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101736" + }, + { + "position": { + "x": 2413.0, + "y": 1954.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.21644 -0.976296", + "rotation_vector": { + "yaw": 25.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "101738" + }, + { + "position": { + "x": 2348.0, + "y": 1738.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.139723 -0.990191", + "rotation_vector": { + "yaw": -16.064, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_pictureframe_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_pictureframe_01/desk_pictureframe_01.desk_pictureframe_01'", + "name": "101739" + }, + { + "position": { + "x": 2370.0, + "y": 2288.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101740" + }, + { + "position": { + "x": 2476.0, + "y": 1944.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101741" + }, + { + "position": { + "x": 2850.0, + "y": 2775.0, + "z": 450.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101473" + }, + { + "position": { + "x": 2925.0, + "y": 1710.0, + "z": 54.9825 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "101402" + }, + { + "position": { + "x": 2939.0, + "y": 1944.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.976296 0.216439", + "rotation_vector": { + "yaw": -155.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101474" + }, + { + "position": { + "x": 2900.0, + "y": 2600.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101744" + }, + { + "position": { + "x": 2852.0, + "y": 1880.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "101747" + }, + { + "position": { + "x": 2850.0, + "y": 1825.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 0.800733 -0.599021", + "rotation_vector": { + "yaw": 106.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "101750" + }, + { + "position": { + "x": 2866.0, + "y": 1798.0, + "z": 56.7835 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101751" + }, + { + "position": { + "x": 2780.0, + "y": 1657.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.688354 -0.725375", + "rotation_vector": { + "yaw": -87.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101753" + }, + { + "position": { + "x": 2975.0, + "y": 1650.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.725374 -0.688355", + "rotation_vector": { + "yaw": 93.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101754" + }, + { + "position": { + "x": 2850.0, + "y": 1975.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101410" + }, + { + "position": { + "x": 2384.11, + "y": 2231.66, + "z": -5.9446 + }, + "rotation_quaternion": "-0.019301 -0.645685 0.00758592 -0.763322", + "rotation_vector": { + "yaw": 12.398, + "pitch": 80.21, + "roll": 13.351 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "101452" + }, + { + "position": { + "x": 2406.0, + "y": 2214.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101762" + }, + { + "position": { + "x": 2406.0, + "y": 2214.0, + "z": 59.4266 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "101763" + }, + { + "position": { + "x": 2475.0, + "y": 2262.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "101767" + }, + { + "position": { + "x": 2585.0, + "y": 2188.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101768" + }, + { + "position": { + "x": 2525.0, + "y": 2217.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101774" + }, + { + "position": { + "x": 2585.0, + "y": 2296.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101775" + }, + { + "position": { + "x": 2735.0, + "y": 2368.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101778" + }, + { + "position": { + "x": 3243.0, + "y": 2951.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101780" + }, + { + "position": { + "x": 2487.0, + "y": 1462.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101785" + }, + { + "position": { + "x": 1941.0, + "y": 2913.0, + "z": -24.9998 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vending_machine_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/vending_machine/vending_machine_01/vending_machine_01.vending_machine_01'", + "name": "101508" + }, + { + "position": { + "x": 2439.0, + "y": 1796.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101790" + }, + { + "position": { + "x": 2249.0, + "y": 3382.0, + "z": 54.9999 + }, + "rotation_quaternion": "0 0 0.999911 0.0133699", + "rotation_vector": { + "yaw": -178.468, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101793" + }, + { + "position": { + "x": 2328.0, + "y": 3307.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "101795" + }, + { + "position": { + "x": 2266.0, + "y": 3303.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.996358 -0.0852726", + "rotation_vector": { + "yaw": 170.217, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "101796" + }, + { + "position": { + "x": 2122.0, + "y": 3575.0, + "z": 311.954 + }, + "rotation_quaternion": "0.707107 0.707107 -1.23445E-08 9.81359E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "101798" + }, + { + "position": { + "x": 2641.0, + "y": 3575.0, + "z": 311.954 + }, + "rotation_quaternion": "0.707107 0.707107 -1.23445E-08 9.81359E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "101799" + }, + { + "position": { + "x": 2309.0, + "y": 3340.0, + "z": 54.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'", + "name": "101802" + }, + { + "position": { + "x": 2472.0, + "y": 2941.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 1 -2.68221E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "101807" + }, + { + "position": { + "x": 2247.0, + "y": 3401.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -0 -0.627159 -0.778892", + "rotation_vector": { + "yaw": -77.682, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101797" + }, + { + "position": { + "x": 2034.0, + "y": 3232.0, + "z": 73.7341 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "101810" + }, + { + "position": { + "x": 2742.0, + "y": 3556.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101847" + }, + { + "position": { + "x": 1419.0, + "y": 249.0, + "z": 68.2224 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "101855" + }, + { + "position": { + "x": 3118.0, + "y": 3400.0, + "z": 74.9848 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "101863" + }, + { + "position": { + "x": 875.0, + "y": 2050.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "102065" + }, + { + "position": { + "x": 861.0, + "y": 1937.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_xray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'", + "name": "102066" + }, + { + "position": { + "x": 816.0, + "y": 1823.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102073" + }, + { + "position": { + "x": 423.0, + "y": 1515.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102079" + }, + { + "position": { + "x": 484.0, + "y": 1521.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102080" + }, + { + "position": { + "x": 732.0, + "y": 2497.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "102084" + }, + { + "position": { + "x": 233.0, + "y": 1475.0, + "z": -25.0602 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_socket_wire", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_socketwire/stn_prop_socket_wire/stn_prop_socket_wire.stn_prop_socket_wire'", + "name": "102099" + }, + { + "position": { + "x": 803.0, + "y": 1706.55, + "z": 31.9299 + }, + "rotation_quaternion": "-9.31322E-10 0.00872653 0.999962 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -1.0 + }, + "unit_description": "stn_prop_clipboard_yellow", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_clipboard/stn_prop_clipboard_yellow/stn_prop_clipboard_yellow.stn_prop_clipboard_yellow'", + "name": "102104" + }, + { + "position": { + "x": -2540.0, + "y": 1550.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_dispatch_central", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_cover_dispatch_central/stn_cover_dispatch_central/stn_cover_dispatch_central.stn_cover_dispatch_central'", + "name": "100074" + }, + { + "position": { + "x": -3183.0, + "y": 1494.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_cabinet_high", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_cabinet/stn_prop_cabinet_high/stn_prop_cabinet_high.stn_prop_cabinet_high'", + "name": "102113" + }, + { + "position": { + "x": -0.0, + "y": -3625.0, + "z": 566.257 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "102131" + }, + { + "position": { + "x": -550.0, + "y": 1000.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "102180" + }, + { + "position": { + "x": -940.0, + "y": -1786.42, + "z": 568.73 + }, + "rotation_quaternion": "-0.32102 0.630037 0.32102 -0.630037", + "rotation_vector": { + "yaw": 54.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "102277" + }, + { + "position": { + "x": -940.0, + "y": -1848.07, + "z": 590.853 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "102278" + }, + { + "position": { + "x": -200.0, + "y": 1401.0, + "z": 474.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "security_door_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/security_door/security_door_02/security_door_02.security_door_02'", + "name": "102632" + }, + { + "position": { + "x": -1700.0, + "y": -2177.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_smuggle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_smuggle/copy_machine_smuggle.copy_machine_smuggle'", + "name": "100013" + }, + { + "position": { + "x": 550.0, + "y": -2875.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "102738" + }, + { + "position": { + "x": 671.0, + "y": -2907.0, + "z": 176.51 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "102711" + }, + { + "position": { + "x": 550.001, + "y": -1450.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100109" + }, + { + "position": { + "x": 1182.0, + "y": -1436.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100107" + }, + { + "position": { + "x": 550.0, + "y": -1450.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100108" + }, + { + "position": { + "x": 472.001, + "y": -2066.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "100111" + }, + { + "position": { + "x": 451.0, + "y": -1650.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "100112" + }, + { + "position": { + "x": 1181.0, + "y": -1638.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "100113" + }, + { + "position": { + "x": 723.0, + "y": -2506.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100116" + }, + { + "position": { + "x": 723.0, + "y": -2500.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100117" + }, + { + "position": { + "x": 727.0, + "y": -2500.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100118" + }, + { + "position": { + "x": 727.0, + "y": -2506.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "100119" + }, + { + "position": { + "x": 825.0, + "y": -2503.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "100120" + }, + { + "position": { + "x": 625.0, + "y": -2503.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "100121" + }, + { + "position": { + "x": 725.0, + "y": -2609.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "100115" + }, + { + "position": { + "x": 725.0, + "y": -2398.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "100122" + }, + { + "position": { + "x": 2398.0, + "y": 1713.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100180" + }, + { + "position": { + "x": 1075.0, + "y": -1475.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100181" + }, + { + "position": { + "x": 625.0, + "y": -1475.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100182" + }, + { + "position": { + "x": 450.0, + "y": -1475.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100183" + }, + { + "position": { + "x": 675.0, + "y": -2400.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100184" + }, + { + "position": { + "x": 700.0, + "y": -2600.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100185" + }, + { + "position": { + "x": 775.0, + "y": -2600.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100186" + }, + { + "position": { + "x": 750.0, + "y": -2400.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100187" + }, + { + "position": { + "x": 1031.0, + "y": -2175.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_01/whiteboard_01.whiteboard_01'", + "name": "100188" + }, + { + "position": { + "x": 388.0, + "y": -1486.0, + "z": 43.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "100189" + }, + { + "position": { + "x": 417.0, + "y": -1487.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.989776 0.142632", + "rotation_vector": { + "yaw": -163.6, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "100193" + }, + { + "position": { + "x": 444.0, + "y": -1471.0, + "z": 44.78 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "100194" + }, + { + "position": { + "x": 600.0, + "y": -1650.0, + "z": 56.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "100195" + }, + { + "position": { + "x": 595.0, + "y": -1650.0, + "z": 45.97 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "100196" + }, + { + "position": { + "x": 595.0, + "y": -1673.0, + "z": 45.97 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "100199" + }, + { + "position": { + "x": 650.0, + "y": -1475.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "100449" + }, + { + "position": { + "x": 718.0, + "y": -1473.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.969016 -0.246996", + "rotation_vector": { + "yaw": 151.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "100450" + }, + { + "position": { + "x": 1050.0, + "y": -2075.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_01/whiteboard_01.whiteboard_01'", + "name": "100456" + }, + { + "position": { + "x": 825.0, + "y": -1425.0, + "z": 293.62 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "100457" + }, + { + "position": { + "x": 450.0, + "y": -1425.0, + "z": 293.62 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "100458" + }, + { + "position": { + "x": 1125.0, + "y": -1700.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "102712" + }, + { + "position": { + "x": 1116.0, + "y": -1806.0, + "z": 44.97 + }, + "rotation_quaternion": "0 0 1 1.78814E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "102739" + }, + { + "position": { + "x": 1150.0, + "y": -1525.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102743" + }, + { + "position": { + "x": 1168.0, + "y": -1719.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102744" + }, + { + "position": { + "x": 1157.0, + "y": -1609.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.510546 -0.859851", + "rotation_vector": { + "yaw": 61.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "102745" + }, + { + "position": { + "x": 407.0, + "y": -2919.0, + "z": 59.1001 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "102754" + }, + { + "position": { + "x": 595.0, + "y": -2564.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.788011 -0.615661", + "rotation_vector": { + "yaw": 104.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102759" + }, + { + "position": { + "x": 743.0, + "y": -2368.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.986286 -0.165047", + "rotation_vector": { + "yaw": 161.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102760" + }, + { + "position": { + "x": 753.0, + "y": -2660.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.923879 0.382684", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102761" + }, + { + "position": { + "x": 671.147, + "y": -2687.5, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.173648 -0.984808", + "rotation_vector": { + "yaw": 20.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102770" + }, + { + "position": { + "x": 653.0, + "y": -2321.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "102772" + }, + { + "position": { + "x": 700.0, + "y": -2400.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102773" + }, + { + "position": { + "x": 1163.0, + "y": -2874.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102787" + }, + { + "position": { + "x": 352.0, + "y": -2065.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102788" + }, + { + "position": { + "x": 520.076, + "y": -2450.0, + "z": -15.1299 + }, + "rotation_quaternion": "9.33085E-07 -0.70091 -9.1694E-07 -0.71325", + "rotation_vector": { + "yaw": -0.009, + "pitch": 89.0, + "roll": -0.009 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "102790" + }, + { + "position": { + "x": 314.0, + "y": -2373.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.7593 -0.650741", + "rotation_vector": { + "yaw": 98.805, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102791" + }, + { + "position": { + "x": 765.0, + "y": -2686.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "102792" + }, + { + "position": { + "x": -6892.0, + "y": 1599.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "thermite_02", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/thermite/thermite_02/thermite_02.thermite_02'", + "name": "100005" + }, + { + "position": { + "x": -6825.0, + "y": 1800.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "thermite_02", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/thermite/thermite_02/thermite_02.thermite_02'", + "name": "102888" + }, + { + "position": { + "x": 701.0, + "y": -2374.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "102925" + }, + { + "position": { + "x": 702.0, + "y": -2353.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binders_shelf_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binders_shelf_03/binders_shelf_03.binders_shelf_03'", + "name": "102979" + }, + { + "position": { + "x": 524.917, + "y": -1725.9, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "102981" + }, + { + "position": { + "x": 692.0, + "y": -2555.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103016" + }, + { + "position": { + "x": 716.0, + "y": -2909.0, + "z": 176.01 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "100835" + }, + { + "position": { + "x": 811.0, + "y": -2909.0, + "z": 176.01 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "100907" + }, + { + "position": { + "x": 997.0, + "y": -1476.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "103093" + }, + { + "position": { + "x": 522.0, + "y": -2063.0, + "z": 179.74 + }, + "rotation_quaternion": "0.0697565 3.35276E-08 0.997564 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 8.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103103" + }, + { + "position": { + "x": 506.0, + "y": -2063.0, + "z": 179.74 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103104" + }, + { + "position": { + "x": 419.0, + "y": -2062.0, + "z": 139.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103107" + }, + { + "position": { + "x": 463.0, + "y": -2062.0, + "z": 137.8 + }, + "rotation_quaternion": "0 0 -4.17233E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103108" + }, + { + "position": { + "x": 747.0, + "y": -2908.0, + "z": 176.01 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "102997" + }, + { + "position": { + "x": 1160.0, + "y": -1798.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.809468 -0.587164", + "rotation_vector": { + "yaw": 108.088, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103113" + }, + { + "position": { + "x": 1172.91, + "y": -1687.0, + "z": 48.73 + }, + "rotation_quaternion": "0.525483 -0.473147 -0.473147 -0.525483", + "rotation_vector": { + "yaw": -84.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103114" + }, + { + "position": { + "x": 557.0, + "y": -1470.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "103118" + }, + { + "position": { + "x": 1006.0, + "y": -3611.0, + "z": 565.989 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101525" + }, + { + "position": { + "x": 2481.05, + "y": -1633.68, + "z": 759.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binders_shelf_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binders_shelf_01/binders_shelf_01.binders_shelf_01'", + "name": "101065" + }, + { + "position": { + "x": 2418.0, + "y": 3546.0, + "z": 51.1139 + }, + "rotation_quaternion": "0 0 0.829334 -0.558754", + "rotation_vector": { + "yaw": 112.061, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103172" + }, + { + "position": { + "x": 3088.0, + "y": 3264.0, + "z": 52.1139 + }, + "rotation_quaternion": "-1.77636E-15 -8.88179E-16 -0.558754 -0.829334", + "rotation_vector": { + "yaw": -67.939, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103173" + }, + { + "position": { + "x": -33.0, + "y": 2065.0, + "z": 475.019 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103094" + }, + { + "position": { + "x": -2725.0, + "y": 1536.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "103713" + }, + { + "position": { + "x": -2800.0, + "y": 1536.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 0.0836863 -0.996492", + "rotation_vector": { + "yaw": 9.601, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "100708" + }, + { + "position": { + "x": 893.0, + "y": 1847.0, + "z": 47.0 + }, + "rotation_quaternion": "0 0 -0.618131 -0.786075", + "rotation_vector": { + "yaw": -76.36, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "101975" + }, + { + "position": { + "x": 1417.0, + "y": -2621.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101915" + }, + { + "position": { + "x": 1303.0, + "y": -2968.0, + "z": 574.939 + }, + "rotation_quaternion": "-0.0246777 -0.0246777 0.706676 -0.706676", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 4.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "101929" + }, + { + "position": { + "x": 1402.0, + "y": -2560.0, + "z": 569.308 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101938" + }, + { + "position": { + "x": 1302.0, + "y": -2959.88, + "z": 526.278 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "101943" + }, + { + "position": { + "x": 1303.0, + "y": -2971.88, + "z": 526.208 + }, + "rotation_quaternion": "-0.0246777 -0.0246777 0.706676 -0.706676", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 4.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "101944" + }, + { + "position": { + "x": 1461.0, + "y": -2530.0, + "z": 569.528 + }, + "rotation_quaternion": "0 0 0.649212 -0.760608", + "rotation_vector": { + "yaw": 80.964, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "101312" + }, + { + "position": { + "x": 1300.0, + "y": -2697.0, + "z": 575.032 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101949" + }, + { + "position": { + "x": 1300.0, + "y": -2697.0, + "z": 579.032 + }, + "rotation_quaternion": "0 0 0.777146 -0.629321", + "rotation_vector": { + "yaw": 102.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101950" + }, + { + "position": { + "x": 1304.0, + "y": -2792.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101951" + }, + { + "position": { + "x": 1304.0, + "y": -2791.0, + "z": 501.001 + }, + "rotation_quaternion": "0 0 -0.743145 -0.669131", + "rotation_vector": { + "yaw": -96.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101952" + }, + { + "position": { + "x": 2304.51, + "y": -2659.95, + "z": 478.778 + }, + "rotation_quaternion": "-0.0118725 -0.0141021 0.889488 -0.456587", + "rotation_vector": { + "yaw": 125.647, + "pitch": -0.472, + "roll": 2.059 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101958" + }, + { + "position": { + "x": 2546.0, + "y": -2958.0, + "z": 689.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "101156" + }, + { + "position": { + "x": 44.0, + "y": -1448.0, + "z": 575.001 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "101968" + }, + { + "position": { + "x": -243.0, + "y": -511.0, + "z": 5.00108 + }, + "rotation_quaternion": "0 0 0.731616 -0.681717", + "rotation_vector": { + "yaw": 94.044, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "104087" + }, + { + "position": { + "x": -653.0, + "y": -216.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 0.878488 -0.477765", + "rotation_vector": { + "yaw": 122.921, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "104096" + }, + { + "position": { + "x": -242.0, + "y": 463.0, + "z": 5.00093 + }, + "rotation_quaternion": "0 0 0.731616 -0.681717", + "rotation_vector": { + "yaw": 94.044, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "100948" + }, + { + "position": { + "x": -621.0, + "y": -1971.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "104239" + }, + { + "position": { + "x": 2089.0, + "y": -2962.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.695723 -0.71831", + "rotation_vector": { + "yaw": 88.17, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "101252" + }, + { + "position": { + "x": 1286.0, + "y": -2668.0, + "z": 589.451 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "102468" + }, + { + "position": { + "x": -5779.0, + "y": 925.0, + "z": -330.398 + }, + "rotation_quaternion": "-3.1217E-15 -8.9407E-08 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "control_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/control_panel/control_panel/control_panel.control_panel'", + "name": "103412" + }, + { + "position": { + "x": -5929.0, + "y": 1577.0, + "z": -342.0 + }, + "rotation_quaternion": "-8.9407E-08 7.53645E-15 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "control_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/control_panel/control_panel/control_panel.control_panel'", + "name": "103413" + }, + { + "position": { + "x": -3815.0, + "y": 1495.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.651663 -0.758508", + "rotation_vector": { + "yaw": -81.334, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "104293" + }, + { + "position": { + "x": -7498.0, + "y": 790.0, + "z": -435.0 + }, + "rotation_quaternion": "0 0 -0.0279629 -0.999609", + "rotation_vector": { + "yaw": -3.205, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "104399" + }, + { + "position": { + "x": -7449.0, + "y": 1623.0, + "z": -435.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "104400" + }, + { + "position": { + "x": -7414.0, + "y": 1602.0, + "z": -434.953 + }, + "rotation_quaternion": "0 0 1 -6.85453E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "104403" + }, + { + "position": { + "x": -7435.0, + "y": 895.0, + "z": -435.0 + }, + "rotation_quaternion": "0 0 0.687058 -0.726603", + "rotation_vector": { + "yaw": 86.795, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_int_trolley", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/bnk/bnk_int_trolley/bnk_int_trolley.bnk_int_trolley'", + "name": "104404" + }, + { + "position": { + "x": -6434.9, + "y": 558.715, + "z": 177.031 + }, + "rotation_quaternion": "-0.105825 -0.148361 -0.800483 -0.570979", + "rotation_vector": { + "yaw": -110.245, + "pitch": 19.806, + "roll": -7.124 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "104415" + }, + { + "position": { + "x": -6436.25, + "y": 559.181, + "z": 244.765 + }, + "rotation_quaternion": "0 0 -0.814116 -0.580703", + "rotation_vector": { + "yaw": -109.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_rack_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_rackmonitor/stn_prop_rack_monitor/stn_prop_rack_monitor.stn_prop_rack_monitor'", + "name": "104423" + }, + { + "position": { + "x": -6436.85, + "y": 632.643, + "z": 245.105 + }, + "rotation_quaternion": "0 0 -0.649573 -0.760299", + "rotation_vector": { + "yaw": -81.019, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_rack_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_rackmonitor/stn_prop_rack_monitor/stn_prop_rack_monitor.stn_prop_rack_monitor'", + "name": "104416" + }, + { + "position": { + "x": -6435.43, + "y": 632.866, + "z": 177.371 + }, + "rotation_quaternion": "-0.138553 -0.118375 -0.638696 -0.747568", + "rotation_vector": { + "yaw": -80.391, + "pitch": 20.731, + "roll": 3.429 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "104424" + }, + { + "position": { + "x": -3185.0, + "y": 1150.0, + "z": -25.2083 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_socket_wire", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_socketwire/stn_prop_socket_wire/stn_prop_socket_wire.stn_prop_socket_wire'", + "name": "104426" + }, + { + "position": { + "x": -6724.0, + "y": 1450.0, + "z": -12.8458 + }, + "rotation_quaternion": "-2.98023E-08 2.98023E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_socket_wire", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_socketwire/stn_prop_socket_wire/stn_prop_socket_wire.stn_prop_socket_wire'", + "name": "100707" + }, + { + "position": { + "x": -6225.0, + "y": 886.0, + "z": -28.4256 + }, + "rotation_quaternion": "-4.21468E-08 1.06581E-14 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_socket_wire", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_socketwire/stn_prop_socket_wire/stn_prop_socket_wire.stn_prop_socket_wire'", + "name": "100742" + }, + { + "position": { + "x": -7080.0, + "y": 575.992, + "z": -24.8383 + }, + "rotation_quaternion": "0 0 0.999998 0.00206643", + "rotation_vector": { + "yaw": -179.763, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "104436" + }, + { + "position": { + "x": -6571.0, + "y": 689.0, + "z": 31.1329 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "104421" + }, + { + "position": { + "x": -6544.0, + "y": 685.0, + "z": -24.8585 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "104442" + }, + { + "position": { + "x": -6875.0, + "y": 775.0, + "z": 250.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "104446" + }, + { + "position": { + "x": -7100.0, + "y": 925.0, + "z": 227.033 + }, + "rotation_quaternion": "1 -4.17233E-07 6.06636E-08 7.81213E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "104450" + }, + { + "position": { + "x": -7068.0, + "y": 540.0, + "z": -24.8371 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "104452" + }, + { + "position": { + "x": -2569.13, + "y": 1044.63, + "z": 77.9348 + }, + "rotation_quaternion": "-0.481332 -0.516232 0.534574 -0.464817", + "rotation_vector": { + "yaw": 96.004, + "pitch": -1.989, + "roll": 89.791 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "104502" + }, + { + "position": { + "x": 875.0, + "y": -1215.0, + "z": 237.253 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100848" + }, + { + "position": { + "x": 867.398, + "y": 1263.47, + "z": 287.793 + }, + "rotation_quaternion": "2.37295E-07 -8.97813E-08 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100859" + }, + { + "position": { + "x": 1824.4, + "y": -498.53, + "z": 288.0 + }, + "rotation_quaternion": "1.04308E-07 -2.31278E-07 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100861" + }, + { + "position": { + "x": 1824.4, + "y": 547.47, + "z": 288.0 + }, + "rotation_quaternion": "1.04308E-07 -2.31278E-07 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100864" + }, + { + "position": { + "x": -537.0, + "y": 1890.0, + "z": 267.676 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100883" + }, + { + "position": { + "x": 1731.0, + "y": -1326.0, + "z": 637.256 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101004" + }, + { + "position": { + "x": 2166.4, + "y": 1263.47, + "z": 248.793 + }, + "rotation_quaternion": "2.37295E-07 -8.97813E-08 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101018" + }, + { + "position": { + "x": 2175.0, + "y": -1216.0, + "z": 191.111 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101530" + }, + { + "position": { + "x": 2800.0, + "y": -1475.0, + "z": 220.889 + }, + "rotation_quaternion": "-3.59366E-21 -3.59366E-21 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101531" + }, + { + "position": { + "x": 2725.0, + "y": 1485.0, + "z": 185.037 + }, + "rotation_quaternion": "0 0 1 -1.49012E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "102175" + }, + { + "position": { + "x": 2784.0, + "y": -2075.0, + "z": 224.141 + }, + "rotation_quaternion": "-3.59366E-21 -3.59366E-21 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "102292" + }, + { + "position": { + "x": 2784.0, + "y": -2512.0, + "z": 213.942 + }, + "rotation_quaternion": "-3.59366E-21 -3.59366E-21 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "102684" + }, + { + "position": { + "x": 2178.18, + "y": 3346.32, + "z": 55.1774 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101804" + }, + { + "position": { + "x": 530.0, + "y": -1952.0, + "z": 457.0 + }, + "rotation_quaternion": "0.0578202 0.0400482 -0.633169 -0.770811", + "rotation_vector": { + "yaw": -78.651, + "pitch": -7.756, + "roll": -2.222 + }, + "unit_description": "helicopter_cops", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/helicopter/helicopter_ranger/helicopter_cops/helicopter_cops.helicopter_cops'", + "name": "105953" + }, + { + "position": { + "x": 550.0, + "y": -1550.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.829245 -0.558886", + "rotation_vector": { + "yaw": 112.042, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "102171" + }, + { + "position": { + "x": 1621.0, + "y": 2690.0, + "z": -75.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "helicopter_cops", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/helicopter/helicopter_ranger/helicopter_cops/helicopter_cops.helicopter_cops'", + "name": "105967" + }, + { + "position": { + "x": -414.0, + "y": -2989.0, + "z": 474.001 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105982" + }, + { + "position": { + "x": 3336.0, + "y": 1842.0, + "z": 146.949 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106067" + }, + { + "position": { + "x": 3336.0, + "y": 2731.0, + "z": 144.949 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106079" + }, + { + "position": { + "x": 3335.0, + "y": 2284.0, + "z": 149.949 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106080" + }, + { + "position": { + "x": 2806.0, + "y": -2690.0, + "z": 56.9487 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106610" + }, + { + "position": { + "x": 2806.0, + "y": -2280.0, + "z": 142.949 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106611" + }, + { + "position": { + "x": 2807.0, + "y": -1844.0, + "z": 103.949 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106612" + }, + { + "position": { + "x": -940.0, + "y": -1803.76, + "z": 608.414 + }, + "rotation_quaternion": "-0.430459 0.560986 0.430459 -0.560986", + "rotation_vector": { + "yaw": 75.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "c4_plantable", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/c4_charge/c4_plantable/c4_plantable.c4_plantable'", + "name": "106630" + }, + { + "position": { + "x": 438.0, + "y": 294.0, + "z": 106.0 + }, + "rotation_quaternion": "0 0 -0.719988 -0.693987", + "rotation_vector": { + "yaw": -92.107, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "107091" + }, + { + "position": { + "x": 168.001, + "y": -1433.0, + "z": 53.8401 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "103023" + }, + { + "position": { + "x": 408.0, + "y": -2067.0, + "z": 179.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103043" + }, + { + "position": { + "x": 561.0, + "y": -2576.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103048" + }, + { + "position": { + "x": 951.0, + "y": -2498.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "103051" + }, + { + "position": { + "x": 677.266, + "y": -2908.37, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.0327906 -0.999462", + "rotation_vector": { + "yaw": -3.758, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "102964" + }, + { + "position": { + "x": 2194.0, + "y": 3377.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "102991" + }, + { + "position": { + "x": 314.0, + "y": -2430.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100626" + }, + { + "position": { + "x": 784.031, + "y": -2334.25, + "z": 42.9199 + }, + "rotation_quaternion": "0 0 0.789049 -0.614331", + "rotation_vector": { + "yaw": 104.193, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "101430" + }, + { + "position": { + "x": 864.0, + "y": -2428.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.217312 -0.976102", + "rotation_vector": { + "yaw": -25.102, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "101579" + }, + { + "position": { + "x": 832.0, + "y": -2482.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.0841719 -0.996451", + "rotation_vector": { + "yaw": 9.657, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101580" + }, + { + "position": { + "x": 859.0, + "y": -2484.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "101581" + }, + { + "position": { + "x": 870.94, + "y": -2479.0, + "z": 45.72 + }, + "rotation_quaternion": "0.0348995 1.67638E-08 0.999391 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 4.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "101582" + }, + { + "position": { + "x": 567.0, + "y": -2528.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101706" + }, + { + "position": { + "x": 704.0, + "y": -2647.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.62932 -0.777146", + "rotation_vector": { + "yaw": -78.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101743" + }, + { + "position": { + "x": 389.0, + "y": -2925.0, + "z": 323.08 + }, + "rotation_quaternion": "-0.707107 0.707107 5.96046E-08 -1.23445E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "101894" + }, + { + "position": { + "x": 146.0, + "y": 855.0, + "z": 105.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'", + "name": "101017" + }, + { + "position": { + "x": 3051.16, + "y": 3509.94, + "z": -25.0 + }, + "rotation_quaternion": "-6.55851E-09 7.73908E-08 -0.0247338 -0.999694", + "rotation_vector": { + "yaw": -2.835, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102001" + }, + { + "position": { + "x": 2732.0, + "y": 3341.0, + "z": -25.0 + }, + "rotation_quaternion": "1.05367E-08 -3.16101E-08 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102437" + }, + { + "position": { + "x": 2732.0, + "y": 3251.0, + "z": -25.0001 + }, + "rotation_quaternion": "-4.17318E-08 3.51287E-08 -0.564348 -0.825537", + "rotation_vector": { + "yaw": -68.714, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102438" + }, + { + "position": { + "x": 2852.0, + "y": 1707.0, + "z": 55.3614 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "102445" + }, + { + "position": { + "x": 2320.87, + "y": -2873.92, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0.0104359 -0.999946", + "rotation_vector": { + "yaw": 1.196, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "props_residential_fridge", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/residential/props_residential_fridge/props_residential_fridge.props_residential_fridge'", + "name": "100590" + }, + { + "position": { + "x": -3875.0, + "y": -3300.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_01/whiteboard_01.whiteboard_01'", + "name": "102664" + }, + { + "position": { + "x": -3000.0, + "y": -3430.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -7.7486E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "102666" + }, + { + "position": { + "x": -2600.0, + "y": -3775.0, + "z": 571.438 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_01/office_magazinerack_wall_01.office_magazinerack_wall_01'", + "name": "102686" + }, + { + "position": { + "x": -4800.0, + "y": -4100.0, + "z": 464.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_table_conference_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/table/office_table_conference_01/office_table_conference_01.office_table_conference_01'", + "name": "102757" + }, + { + "position": { + "x": -3038.34, + "y": -2879.93, + "z": 544.871 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "102933" + }, + { + "position": { + "x": -3540.0, + "y": -3089.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103080" + }, + { + "position": { + "x": -3418.0, + "y": -2926.0, + "z": 466.103 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103189" + }, + { + "position": { + "x": -3108.0, + "y": -2941.0, + "z": 466.085 + }, + "rotation_quaternion": "-0.00337546 -0.00191636 0.923872 -0.382683", + "rotation_vector": { + "yaw": 134.999, + "pitch": -0.273, + "roll": 0.351 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103190" + }, + { + "position": { + "x": -3276.0, + "y": -3855.0, + "z": 465.0 + }, + "rotation_quaternion": "-0.00562399 -0.00491109 0.923853 0.382676", + "rotation_vector": { + "yaw": -135.002, + "pitch": -0.811, + "roll": 0.273 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103191" + }, + { + "position": { + "x": -3095.0, + "y": -2818.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 1 5.96047E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pictureframe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/pictureframe/pictureframe/pictureframe.pictureframe'", + "name": "103254" + }, + { + "position": { + "x": -3125.0, + "y": -2860.0, + "z": 543.648 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103262" + }, + { + "position": { + "x": -3950.0, + "y": -3300.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "102667" + }, + { + "position": { + "x": -4237.0, + "y": -3095.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "103263" + }, + { + "position": { + "x": -4800.0, + "y": -4125.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_projector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_projector/computer_projector.computer_projector'", + "name": "103266" + }, + { + "position": { + "x": -5248.0, + "y": -4100.0, + "z": 453.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_projectorcloth_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_projectorcloth_01/computer_projectorcloth_01.computer_projectorcloth_01'", + "name": "103267" + }, + { + "position": { + "x": -4120.27, + "y": -3493.12, + "z": 465.309 + }, + "rotation_quaternion": "-1.24515E-10 2.83695E-09 0.998461 0.0554624", + "rotation_vector": { + "yaw": -173.641, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "103269" + }, + { + "position": { + "x": -3700.0, + "y": -2825.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -5.06639E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103271" + }, + { + "position": { + "x": -3200.0, + "y": -3175.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "103274" + }, + { + "position": { + "x": -3350.0, + "y": -4000.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "103275" + }, + { + "position": { + "x": -4425.0, + "y": -4175.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "103277" + }, + { + "position": { + "x": -2590.0, + "y": -3493.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "103300" + }, + { + "position": { + "x": -2247.0, + "y": -3346.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "103301" + }, + { + "position": { + "x": -3083.0, + "y": -2882.0, + "z": 544.309 + }, + "rotation_quaternion": "-6.77198E-08 7.73558E-09 -0.356889 -0.934147", + "rotation_vector": { + "yaw": -41.819, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103304" + }, + { + "position": { + "x": 2163.0, + "y": 3402.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101812" + }, + { + "position": { + "x": 2088.0, + "y": 3463.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "101811" + }, + { + "position": { + "x": 2046.0, + "y": 3441.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101814" + }, + { + "position": { + "x": 2377.0, + "y": 3350.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101816" + }, + { + "position": { + "x": 2160.81, + "y": 3350.0, + "z": -9.00375 + }, + "rotation_quaternion": "0 -0.608761 0 -0.793353", + "rotation_vector": { + "yaw": -0.0, + "pitch": 75.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "101818" + }, + { + "position": { + "x": 2445.0, + "y": 3575.0, + "z": -25.0002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "101820" + }, + { + "position": { + "x": 2503.0, + "y": 3575.0, + "z": -25.0002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "101821" + }, + { + "position": { + "x": 2046.12, + "y": 3445.33, + "z": 0.999855 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "103418" + }, + { + "position": { + "x": 2229.0, + "y": 3561.0, + "z": 104.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103177" + }, + { + "position": { + "x": 2212.0, + "y": 3561.0, + "z": 104.0 + }, + "rotation_quaternion": "-9.41575E-08 0.0871558 -3.26805E-07 -0.996195", + "rotation_vector": { + "yaw": -0.0, + "pitch": -10.0, + "roll": 0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103178" + }, + { + "position": { + "x": 2472.1, + "y": 2243.0, + "z": 109.769 + }, + "rotation_quaternion": "0.525483 0.473147 0.473147 -0.525483", + "rotation_vector": { + "yaw": 84.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103419" + }, + { + "position": { + "x": 2239.0, + "y": 3561.0, + "z": 104.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103421" + }, + { + "position": { + "x": 2797.0, + "y": 3561.0, + "z": -25.0002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "101845" + }, + { + "position": { + "x": 3125.0, + "y": 3175.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 8.88189E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "103430" + }, + { + "position": { + "x": 3125.0, + "y": 3233.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 8.88189E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103431" + }, + { + "position": { + "x": 3125.0, + "y": 3116.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 8.88189E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "103434" + }, + { + "position": { + "x": 3092.0, + "y": 3224.0, + "z": 115.0 + }, + "rotation_quaternion": "-1.77636E-15 5.04871E-29 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_06/desk_folderpile_06.desk_folderpile_06'", + "name": "103438" + }, + { + "position": { + "x": 2188.0, + "y": 3375.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.197504 -0.980302", + "rotation_vector": { + "yaw": -22.782, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "103440" + }, + { + "position": { + "x": 2039.0, + "y": 3540.0, + "z": 153.5 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "103442" + }, + { + "position": { + "x": 2039.0, + "y": 3509.0, + "z": 153.5 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_03/shelf_book_03.shelf_book_03'", + "name": "103443" + }, + { + "position": { + "x": 2039.0, + "y": 3484.0, + "z": 153.5 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_04/shelf_book_04.shelf_book_04'", + "name": "103445" + }, + { + "position": { + "x": 2039.0, + "y": 3459.0, + "z": 153.5 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_book_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_book_04/shelf_book_04.shelf_book_04'", + "name": "103446" + }, + { + "position": { + "x": 2039.0, + "y": 3427.0, + "z": 153.5 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "103447" + }, + { + "position": { + "x": 3050.0, + "y": 3575.0, + "z": -24.0002 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103457" + }, + { + "position": { + "x": 2025.0, + "y": 3325.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103459" + }, + { + "position": { + "x": 2574.0, + "y": 3044.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103462" + }, + { + "position": { + "x": 2607.0, + "y": 2999.0, + "z": -25.0001 + }, + "rotation_quaternion": "2.23517E-08 -4.47035E-08 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103473" + }, + { + "position": { + "x": 2666.0, + "y": 2999.0, + "z": -25.0001 + }, + "rotation_quaternion": "2.23517E-08 -4.47035E-08 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103474" + }, + { + "position": { + "x": -940.0, + "y": -2590.0, + "z": 569.491 + }, + "rotation_quaternion": "-3.1217E-15 -8.9407E-08 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "control_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/control_panel/control_panel/control_panel.control_panel'", + "name": "103496" + }, + { + "position": { + "x": 2695.0, + "y": 3034.0, + "z": 52.0 + }, + "rotation_quaternion": "-1.49012E-08 -4.47035E-08 0.749196 -0.662349", + "rotation_vector": { + "yaw": 97.042, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "101828" + }, + { + "position": { + "x": 2695.09, + "y": 3026.0, + "z": 66.0 + }, + "rotation_quaternion": "-0.706434 0.0308436 0.0308436 -0.706434", + "rotation_vector": { + "yaw": -0.0, + "pitch": -5.0, + "roll": 90.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "101833" + }, + { + "position": { + "x": 288.0, + "y": -3384.0, + "z": 521.554 + }, + "rotation_quaternion": "-1.13039E-07 -7.08918E-08 -0.656059 -0.75471", + "rotation_vector": { + "yaw": -82.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "101834" + }, + { + "position": { + "x": 2696.62, + "y": 3030.38, + "z": 71.4639 + }, + "rotation_quaternion": "0.0534366 0.764178 0.641222 0.0448385", + "rotation_vector": { + "yaw": 178.602, + "pitch": 7.878, + "roll": -100.096 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "101837" + }, + { + "position": { + "x": 3036.13, + "y": 3271.07, + "z": 54.0989 + }, + "rotation_quaternion": "-2.09486E-09 8.91135E-10 0.726132 -0.687556", + "rotation_vector": { + "yaw": 93.126, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "101843" + }, + { + "position": { + "x": 3035.68, + "y": 3259.52, + "z": 72.9991 + }, + "rotation_quaternion": "-0.476512 -0.496757 0.50214 -0.523473", + "rotation_vector": { + "yaw": 89.875, + "pitch": 2.38, + "roll": 86.997 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "102457" + }, + { + "position": { + "x": 3035.45, + "y": 3262.53, + "z": 72.5974 + }, + "rotation_quaternion": "-0.503649 0.459808 0.541489 0.491634", + "rotation_vector": { + "yaw": -90.533, + "pitch": -5.355, + "roll": -85.978 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "102990" + }, + { + "position": { + "x": 2700.0, + "y": 3075.0, + "z": -24.9748 + }, + "rotation_quaternion": "0 0 0.220391 -0.975412", + "rotation_vector": { + "yaw": 25.464, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cord_floor_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/cords/cord_floor_01/cord_floor_01.cord_floor_01'", + "name": "103429" + }, + { + "position": { + "x": 3064.0, + "y": 3173.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.84556 -0.53388", + "rotation_vector": { + "yaw": 115.464, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cord_floor_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/cords/cord_floor_01/cord_floor_01.cord_floor_01'", + "name": "103432" + }, + { + "position": { + "x": 2775.0, + "y": 3561.0, + "z": 108.0 + }, + "rotation_quaternion": "0.0308434 0.706434 -0.0308438 -0.706434", + "rotation_vector": { + "yaw": -92.5, + "pitch": -90.0, + "roll": 87.5 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103435" + }, + { + "position": { + "x": 2734.37, + "y": 3316.39, + "z": 19.4966 + }, + "rotation_quaternion": "0.259951 0.661689 0.189736 -0.677195", + "rotation_vector": { + "yaw": 85.023, + "pitch": -52.896, + "roll": -91.027 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103475" + }, + { + "position": { + "x": 2160.0, + "y": 3573.0, + "z": 92.6504 + }, + "rotation_quaternion": "1.07105E-07 5.44718E-08 9.82034E-15 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "clipboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wall_documents/clipboard_02/clipboard_02.clipboard_02'", + "name": "103528" + }, + { + "position": { + "x": 2126.0, + "y": 3573.0, + "z": 92.6504 + }, + "rotation_quaternion": "1.07105E-07 5.44718E-08 1.40725E-14 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "clipboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wall_documents/clipboard_01/clipboard_01.clipboard_01'", + "name": "103529" + }, + { + "position": { + "x": -2199.0, + "y": 949.0, + "z": 200.731 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103547" + }, + { + "position": { + "x": -2204.0, + "y": 1549.0, + "z": 200.305 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103548" + }, + { + "position": { + "x": -3139.0, + "y": 1153.0, + "z": -20.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "103563" + }, + { + "position": { + "x": -2540.0, + "y": 949.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_dispatch_central", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_cover_dispatch_central/stn_cover_dispatch_central/stn_cover_dispatch_central.stn_cover_dispatch_central'", + "name": "103565" + }, + { + "position": { + "x": -2752.0, + "y": 967.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 0.999636 0.0269684", + "rotation_vector": { + "yaw": -176.909, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "103574" + }, + { + "position": { + "x": 805.116, + "y": 1934.0, + "z": 43.54 + }, + "rotation_quaternion": "0 0.999962 0 0.00872654", + "rotation_vector": { + "yaw": -180.0, + "pitch": 1.0, + "roll": -180.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "100737" + }, + { + "position": { + "x": 2603.0, + "y": 1476.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -2.68221E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "101210" + }, + { + "position": { + "x": 2543.0, + "y": 1476.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.999944 -0.0105567", + "rotation_vector": { + "yaw": 178.79, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103607" + }, + { + "position": { + "x": 2625.0, + "y": 1500.0, + "z": 52.114 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103608" + }, + { + "position": { + "x": -720.0, + "y": -525.0, + "z": 475.38 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101496" + }, + { + "position": { + "x": 1493.0, + "y": -2975.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "101390" + }, + { + "position": { + "x": 1300.0, + "y": -2881.88, + "z": 525.278 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101392" + }, + { + "position": { + "x": 1300.0, + "y": -2881.88, + "z": 529.278 + }, + "rotation_quaternion": "0 0 -0.629321 -0.777146", + "rotation_vector": { + "yaw": -78.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101393" + }, + { + "position": { + "x": 1300.0, + "y": -2881.88, + "z": 533.278 + }, + "rotation_quaternion": "0 0 0.601815 -0.798636", + "rotation_vector": { + "yaw": 74.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101394" + }, + { + "position": { + "x": 1300.0, + "y": -2881.88, + "z": 537.278 + }, + "rotation_quaternion": "0 0 -0.731354 -0.681998", + "rotation_vector": { + "yaw": -94.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "101395" + }, + { + "position": { + "x": 1591.0, + "y": 2935.0, + "z": 30.5525 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "101399" + }, + { + "position": { + "x": 1575.0, + "y": 2950.0, + "z": -15.0001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "table_coffee_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'", + "name": "101483" + }, + { + "position": { + "x": 1385.0, + "y": 3172.0, + "z": 183.26 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101493" + }, + { + "position": { + "x": 2025.0, + "y": 3475.0, + "z": 150.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101497" + }, + { + "position": { + "x": 1660.0, + "y": 3172.0, + "z": 146.26 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101500" + }, + { + "position": { + "x": 1280.0, + "y": -2858.0, + "z": 625.989 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101930" + }, + { + "position": { + "x": 1100.0, + "y": -3094.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "100755" + }, + { + "position": { + "x": 550.0, + "y": -3500.0, + "z": 589.318 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "100768" + }, + { + "position": { + "x": 1318.0, + "y": -3700.0, + "z": 674.622 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_pictureframe_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_pictureframe_01/desk_pictureframe_01.desk_pictureframe_01'", + "name": "100802" + }, + { + "position": { + "x": 1319.0, + "y": -3569.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "100830" + }, + { + "position": { + "x": 1310.0, + "y": -3607.0, + "z": 475.777 + }, + "rotation_quaternion": "0 0 0.0494217 -0.998778", + "rotation_vector": { + "yaw": 5.666, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "100833" + }, + { + "position": { + "x": 1312.0, + "y": -3596.0, + "z": 501.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "100834" + }, + { + "position": { + "x": 1285.0, + "y": -3300.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "one_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/one_seat_sofa/one_seat_sofa.one_seat_sofa'", + "name": "100987" + }, + { + "position": { + "x": 1285.0, + "y": -3414.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "one_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/one_seat_sofa/one_seat_sofa.one_seat_sofa'", + "name": "100757" + }, + { + "position": { + "x": 725.0, + "y": -100.0, + "z": 5.00107 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_1/queue_pole_1.queue_pole_1'", + "name": "101106" + }, + { + "position": { + "x": 775.0, + "y": -100.0, + "z": 5.00097 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "101126" + }, + { + "position": { + "x": 775.0, + "y": 150.0, + "z": 5.00097 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "100939" + }, + { + "position": { + "x": 613.0, + "y": 150.0, + "z": 5.00097 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "100933" + }, + { + "position": { + "x": 1000.0, + "y": -3028.0, + "z": 636.147 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "100728" + }, + { + "position": { + "x": -69.0, + "y": -3635.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pictureframe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/pictureframe/pictureframe/pictureframe.pictureframe'", + "name": "101173" + }, + { + "position": { + "x": -44.0, + "y": -3231.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "one_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/one_seat_sofa/one_seat_sofa.one_seat_sofa'", + "name": "101245" + }, + { + "position": { + "x": -250.0, + "y": -3100.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101247" + }, + { + "position": { + "x": -425.0, + "y": -3475.0, + "z": 566.352 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "100827" + }, + { + "position": { + "x": 300.0, + "y": -3500.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101075" + }, + { + "position": { + "x": 302.0, + "y": -3364.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "table_coffee_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'", + "name": "101248" + }, + { + "position": { + "x": 874.398, + "y": -976.5, + "z": 112.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100779" + }, + { + "position": { + "x": 1168.4, + "y": 843.47, + "z": 113.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100783" + }, + { + "position": { + "x": 1326.4, + "y": 846.47, + "z": 113.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "101296" + }, + { + "position": { + "x": 1867.4, + "y": 740.47, + "z": 113.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "101297" + }, + { + "position": { + "x": 1865.4, + "y": 906.47, + "z": 113.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "101298" + }, + { + "position": { + "x": -2984.0, + "y": -2786.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "102597" + }, + { + "position": { + "x": -3540.0, + "y": -2786.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "102598" + }, + { + "position": { + "x": -3424.0, + "y": -3910.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "102599" + }, + { + "position": { + "x": 2365.0, + "y": 1419.0, + "z": 132.398 + }, + "rotation_quaternion": "-1.77636E-15 -1.77636E-15 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100623" + }, + { + "position": { + "x": -425.0, + "y": -3225.0, + "z": 612.002 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100622" + }, + { + "position": { + "x": 375.0, + "y": -3800.0, + "z": 608.163 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "101254" + }, + { + "position": { + "x": 1333.0, + "y": -3625.0, + "z": 619.823 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "101100" + }, + { + "position": { + "x": 1333.0, + "y": -3825.0, + "z": 619.823 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100767" + }, + { + "position": { + "x": 2289.0, + "y": 3575.0, + "z": 150.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100759" + }, + { + "position": { + "x": 2814.0, + "y": 3575.0, + "z": 150.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100608" + }, + { + "position": { + "x": 3014.0, + "y": 3575.0, + "z": 150.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100610" + }, + { + "position": { + "x": -2943.0, + "y": -3979.0, + "z": 598.111 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100609" + }, + { + "position": { + "x": -3270.0, + "y": -2774.0, + "z": 598.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "102905" + }, + { + "position": { + "x": -2943.0, + "y": -4179.0, + "z": 598.111 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "102908" + }, + { + "position": { + "x": -3150.0, + "y": -2800.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.390732 -0.920505", + "rotation_vector": { + "yaw": -46.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "102503" + }, + { + "position": { + "x": -3000.0, + "y": -2871.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "102505" + }, + { + "position": { + "x": -3000.14, + "y": -2880.01, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.656059 -0.75471", + "rotation_vector": { + "yaw": -82.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "102661" + }, + { + "position": { + "x": -2978.0, + "y": -2834.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_small/screen_small/screen_small.screen_small'", + "name": "102660" + }, + { + "position": { + "x": -3082.0, + "y": -2774.0, + "z": 648.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "102665" + }, + { + "position": { + "x": -3008.96, + "y": -2913.23, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.173648 -0.984808", + "rotation_vector": { + "yaw": 20.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102934" + }, + { + "position": { + "x": -3030.0, + "y": -2962.0, + "z": 464.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "102936" + }, + { + "position": { + "x": -3457.0, + "y": -2932.0, + "z": 544.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103069" + }, + { + "position": { + "x": -3503.95, + "y": -2912.47, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103074" + }, + { + "position": { + "x": -3375.0, + "y": -2850.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103098" + }, + { + "position": { + "x": -3258.0, + "y": -2789.0, + "z": 602.64 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103130" + }, + { + "position": { + "x": -3251.68, + "y": -2792.08, + "z": 606.013 + }, + "rotation_quaternion": "0.0800468 0.702561 -0.00617057 -0.70708", + "rotation_vector": { + "yaw": 83.0, + "pitch": -84.0, + "roll": -90.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103131" + }, + { + "position": { + "x": -3125.0, + "y": -2825.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102657" + }, + { + "position": { + "x": -3500.0, + "y": -2950.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103078" + }, + { + "position": { + "x": -3245.0, + "y": -3375.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "102698" + }, + { + "position": { + "x": -3556.0, + "y": -3375.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "102939" + }, + { + "position": { + "x": -3468.37, + "y": -3364.46, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.216439 -0.976296", + "rotation_vector": { + "yaw": 25.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103133" + }, + { + "position": { + "x": -3498.0, + "y": -3023.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103134" + }, + { + "position": { + "x": -3425.0, + "y": -3707.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "103138" + }, + { + "position": { + "x": -3034.0, + "y": -2998.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "103149" + }, + { + "position": { + "x": -3316.0, + "y": -2855.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "103150" + }, + { + "position": { + "x": -3203.0, + "y": -2857.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.998844 0.0480648", + "rotation_vector": { + "yaw": -174.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103152" + }, + { + "position": { + "x": -3202.52, + "y": -2865.86, + "z": 502.809 + }, + "rotation_quaternion": "0 0 -0.725375 -0.688354", + "rotation_vector": { + "yaw": -93.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "103153" + }, + { + "position": { + "x": -3346.0, + "y": -2805.0, + "z": 460.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103239" + }, + { + "position": { + "x": -1953.0, + "y": -2600.0, + "z": 466.509 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103248" + }, + { + "position": { + "x": -1953.0, + "y": -3125.0, + "z": 466.509 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103250" + }, + { + "position": { + "x": -3113.0, + "y": -2805.0, + "z": 460.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103252" + }, + { + "position": { + "x": -3138.99, + "y": -3391.39, + "z": 544.0 + }, + "rotation_quaternion": "1.64225E-08 -6.61522E-08 0.999969 -0.00786459", + "rotation_vector": { + "yaw": 179.099, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103073" + }, + { + "position": { + "x": -3426.0, + "y": -3450.0, + "z": 462.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103270" + }, + { + "position": { + "x": -3257.07, + "y": -3377.0, + "z": 461.0 + }, + "rotation_quaternion": "0 0 0.00237164 -0.999997", + "rotation_vector": { + "yaw": 0.272, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "103272" + }, + { + "position": { + "x": -3465.22, + "y": -3391.74, + "z": 544.0 + }, + "rotation_quaternion": "1.87685E-08 -6.55252E-08 0.999615 0.02776", + "rotation_vector": { + "yaw": -176.819, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103305" + }, + { + "position": { + "x": -3415.0, + "y": -3450.28, + "z": 547.99 + }, + "rotation_quaternion": "0.706676 0.0246777 -0.706676 -0.0246776", + "rotation_vector": { + "yaw": 92.0, + "pitch": -90.0, + "roll": 92.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103306" + }, + { + "position": { + "x": -3188.0, + "y": -3450.0, + "z": 545.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103311" + }, + { + "position": { + "x": -3064.65, + "y": -3419.69, + "z": 544.0 + }, + "rotation_quaternion": "0 0 -0.573577 -0.819152", + "rotation_vector": { + "yaw": -70.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103313" + }, + { + "position": { + "x": -3064.65, + "y": -3419.69, + "z": 556.0 + }, + "rotation_quaternion": "0.725375 -0.688354 -1.74299E-08 -4.0086E-08", + "rotation_vector": { + "yaw": -87.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103314" + }, + { + "position": { + "x": -3098.0, + "y": -3398.0, + "z": 544.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "103316" + }, + { + "position": { + "x": -3098.0, + "y": -3398.0, + "z": 543.648 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103335" + }, + { + "position": { + "x": -3299.0, + "y": -3460.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103337" + }, + { + "position": { + "x": -3296.0, + "y": -3503.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.672303 -0.740277", + "rotation_vector": { + "yaw": -84.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103278" + }, + { + "position": { + "x": -3296.0, + "y": -3503.0, + "z": 499.309 + }, + "rotation_quaternion": "0 0 -0.746 -0.665946", + "rotation_vector": { + "yaw": -96.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103338" + }, + { + "position": { + "x": -3525.0, + "y": -3450.0, + "z": 544.308 + }, + "rotation_quaternion": "0 0 0.923879 0.382684", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103341" + }, + { + "position": { + "x": -3525.0, + "y": -3400.0, + "z": 544.308 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103352" + }, + { + "position": { + "x": -3600.0, + "y": -3425.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -8.64267E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103353" + }, + { + "position": { + "x": -3450.0, + "y": -4350.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_01/whiteboard_01.whiteboard_01'", + "name": "102601" + }, + { + "position": { + "x": -3600.0, + "y": -4350.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.999946 -0.0104279", + "rotation_vector": { + "yaw": 178.805, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102758" + }, + { + "position": { + "x": -3596.31, + "y": -3970.0, + "z": 464.0 + }, + "rotation_quaternion": "0 0 -0.010428 -0.999946", + "rotation_vector": { + "yaw": -1.195, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "103146" + }, + { + "position": { + "x": -3357.66, + "y": -3964.01, + "z": 465.0 + }, + "rotation_quaternion": "0 0 -0.010428 -0.999946", + "rotation_vector": { + "yaw": -1.195, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "103147" + }, + { + "position": { + "x": -3475.31, + "y": -3970.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "103140" + }, + { + "position": { + "x": -3363.0, + "y": -4328.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.672303 -0.740277", + "rotation_vector": { + "yaw": -84.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103409" + }, + { + "position": { + "x": -3363.0, + "y": -4328.0, + "z": 499.309 + }, + "rotation_quaternion": "0 0 -0.746 -0.665946", + "rotation_vector": { + "yaw": -96.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103410" + }, + { + "position": { + "x": -3537.0, + "y": -3786.0, + "z": 465.0 + }, + "rotation_quaternion": "-0.0049111 0.005624 0.382676 -0.923853", + "rotation_vector": { + "yaw": 44.998, + "pitch": -0.811, + "roll": 0.273 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103139" + }, + { + "position": { + "x": -3328.0, + "y": -3808.0, + "z": 544.309 + }, + "rotation_quaternion": "-5.03274E-08 -4.59671E-08 0.469699 -0.882827", + "rotation_vector": { + "yaw": 56.029, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103259" + }, + { + "position": { + "x": -3350.0, + "y": -3850.0, + "z": 544.309 + }, + "rotation_quaternion": "-2.396E-08 9.33678E-08 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "103615" + }, + { + "position": { + "x": -3350.0, + "y": -3850.0, + "z": 543.957 + }, + "rotation_quaternion": "-9.33678E-08 -2.396E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103616" + }, + { + "position": { + "x": -3493.71, + "y": -3776.75, + "z": 544.309 + }, + "rotation_quaternion": "-9.61013E-08 -7.49734E-09 0.574552 -0.818468", + "rotation_vector": { + "yaw": 70.137, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "103618" + }, + { + "position": { + "x": -3493.71, + "y": -3776.75, + "z": 543.957 + }, + "rotation_quaternion": "-7.49735E-09 9.61013E-08 -0.818468 -0.574552", + "rotation_vector": { + "yaw": -109.863, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103619" + }, + { + "position": { + "x": -3523.0, + "y": -3811.0, + "z": 544.309 + }, + "rotation_quaternion": "-6.91763E-08 -1.35808E-07 0.926861 0.375405", + "rotation_vector": { + "yaw": -135.901, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103620" + }, + { + "position": { + "x": -3531.0, + "y": -3423.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "103622" + }, + { + "position": { + "x": -3075.0, + "y": -3425.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "103623" + }, + { + "position": { + "x": -3368.0, + "y": -3881.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "103624" + }, + { + "position": { + "x": -3472.0, + "y": -3740.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "103625" + }, + { + "position": { + "x": -3300.0, + "y": -3649.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103627" + }, + { + "position": { + "x": -3237.0, + "y": -3724.0, + "z": 460.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "102600" + }, + { + "position": { + "x": -3534.0, + "y": -3888.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.707106 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103633" + }, + { + "position": { + "x": -3275.0, + "y": -3725.0, + "z": 544.309 + }, + "rotation_quaternion": "-2.2742E-10 4.65661E-10 0.214881 -0.97664", + "rotation_vector": { + "yaw": 24.817, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103634" + }, + { + "position": { + "x": -3400.0, + "y": -3875.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.713251 -0.700909", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "103637" + }, + { + "position": { + "x": -3450.0, + "y": -3750.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707106", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pictureframe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/pictureframe/pictureframe/pictureframe.pictureframe'", + "name": "103642" + }, + { + "position": { + "x": -3594.0, + "y": -3887.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103643" + }, + { + "position": { + "x": -3186.0, + "y": -3737.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -7.45058E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103646" + }, + { + "position": { + "x": -3670.0, + "y": -3878.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103647" + }, + { + "position": { + "x": -3200.0, + "y": -4583.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "102480" + }, + { + "position": { + "x": -3775.0, + "y": -4583.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103649" + }, + { + "position": { + "x": -4350.0, + "y": -4583.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103651" + }, + { + "position": { + "x": -4925.0, + "y": -4583.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "103653" + }, + { + "position": { + "x": -3314.0, + "y": -3762.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.374606 -0.927184", + "rotation_vector": { + "yaw": 44.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "103654" + }, + { + "position": { + "x": -3668.61, + "y": -3868.36, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.768898 -0.639372", + "rotation_vector": { + "yaw": 100.51, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103655" + }, + { + "position": { + "x": -3637.0, + "y": -3915.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103658" + }, + { + "position": { + "x": -4000.0, + "y": -3375.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "103276" + }, + { + "position": { + "x": -3968.41, + "y": -3925.79, + "z": 463.309 + }, + "rotation_quaternion": "0 0 -7.45058E-09 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "102588" + }, + { + "position": { + "x": -4070.41, + "y": -3829.79, + "z": 543.309 + }, + "rotation_quaternion": "-6.80905E-08 3.08319E-09 0.95638 -0.292125", + "rotation_vector": { + "yaw": 146.03, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "102662" + }, + { + "position": { + "x": -4028.41, + "y": -3851.79, + "z": 543.309 + }, + "rotation_quaternion": "4.90788E-08 8.29633E-08 -9.68575E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "102940" + }, + { + "position": { + "x": -4028.41, + "y": -3851.79, + "z": 542.957 + }, + "rotation_quaternion": "-8.29633E-08 4.90788E-08 1 -7.45058E-09", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "102948" + }, + { + "position": { + "x": -4067.41, + "y": -4024.79, + "z": 543.309 + }, + "rotation_quaternion": "1.44946E-07 4.71154E-08 -0.389938 -0.920841", + "rotation_vector": { + "yaw": -45.901, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "102959" + }, + { + "position": { + "x": -4101.66, + "y": -3995.5, + "z": 542.957 + }, + "rotation_quaternion": "6.26525E-08 7.32552E-08 -0.172474 -0.985014", + "rotation_vector": { + "yaw": -19.863, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103194" + }, + { + "position": { + "x": -4101.66, + "y": -3995.5, + "z": 543.309 + }, + "rotation_quaternion": "-7.32553E-08 6.26524E-08 0.985014 -0.172475", + "rotation_vector": { + "yaw": 160.136, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "mousepad", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mousepad/mousepad/mousepad.mousepad'", + "name": "103195" + }, + { + "position": { + "x": -4092.41, + "y": -4038.79, + "z": 464.0 + }, + "rotation_quaternion": "0.000504096 0.00744944 0.923855 -0.38267", + "rotation_vector": { + "yaw": 135.002, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103260" + }, + { + "position": { + "x": -4153.41, + "y": -3736.79, + "z": 461.308 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103326" + }, + { + "position": { + "x": -4171.41, + "y": -3926.79, + "z": 463.309 + }, + "rotation_quaternion": "0 0 1 -7.45058E-09", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "103661" + }, + { + "position": { + "x": -4053.41, + "y": -3811.79, + "z": 464.0 + }, + "rotation_quaternion": "0.00744943 -0.000504092 -0.38267 -0.923855", + "rotation_vector": { + "yaw": -44.998, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103662" + }, + { + "position": { + "x": -4169.0, + "y": -4524.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103663" + }, + { + "position": { + "x": -4141.41, + "y": -3687.79, + "z": 470.308 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_03/whiteboard_03.whiteboard_03'", + "name": "103664" + }, + { + "position": { + "x": -4137.41, + "y": -3838.79, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 2.5332E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102901" + }, + { + "position": { + "x": -4017.0, + "y": -4024.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 -0.0871555 -0.996195", + "rotation_vector": { + "yaw": -10.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102902" + }, + { + "position": { + "x": -4125.0, + "y": -4531.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_small/screen_small/screen_small.screen_small'", + "name": "102910" + }, + { + "position": { + "x": 750.0, + "y": -2925.0, + "z": 121.22 + }, + "rotation_quaternion": "0 0 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "102710" + }, + { + "position": { + "x": 705.0, + "y": -2908.0, + "z": 76.01 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100818" + }, + { + "position": { + "x": 716.0, + "y": -2908.0, + "z": 76.01 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100838" + }, + { + "position": { + "x": 2413.87, + "y": -2873.92, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 -0.0105755 -0.999944", + "rotation_vector": { + "yaw": -1.212, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "props_residential_fridge", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/residential/props_residential_fridge/props_residential_fridge.props_residential_fridge'", + "name": "102694" + }, + { + "position": { + "x": -2904.0, + "y": -2316.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "props_residential_fridge", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/residential/props_residential_fridge/props_residential_fridge.props_residential_fridge'", + "name": "103288" + }, + { + "position": { + "x": 452.101, + "y": 347.787, + "z": 75.0 + }, + "rotation_quaternion": "0 0 0.230998 -0.972954", + "rotation_vector": { + "yaw": 26.712, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "100245" + }, + { + "position": { + "x": 1449.4, + "y": -567.53, + "z": -25.916 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100780" + }, + { + "position": { + "x": 1449.4, + "y": -567.53, + "z": 82.084 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100756" + }, + { + "position": { + "x": 1424.0, + "y": 391.0, + "z": -14.9994 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100908" + }, + { + "position": { + "x": 1442.0, + "y": -809.0, + "z": -24.9994 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100990" + }, + { + "position": { + "x": 2710.0, + "y": 2288.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101389" + }, + { + "position": { + "x": 2710.0, + "y": 2396.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101446" + }, + { + "position": { + "x": 2911.0, + "y": 2194.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -6.55651E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "101447" + }, + { + "position": { + "x": 2806.0, + "y": 2292.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -3.57628E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "101448" + }, + { + "position": { + "x": 2702.0, + "y": 2379.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "101435" + }, + { + "position": { + "x": 2525.0, + "y": 2975.0, + "z": 237.627 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101449" + }, + { + "position": { + "x": 2803.0, + "y": 2273.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.861629 -0.507539", + "rotation_vector": { + "yaw": 119.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101461" + }, + { + "position": { + "x": 2774.0, + "y": 2160.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.993659 0.112432", + "rotation_vector": { + "yaw": -167.089, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101463" + }, + { + "position": { + "x": 2473.0, + "y": 2176.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.129067 -0.991636", + "rotation_vector": { + "yaw": 14.831, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101413" + }, + { + "position": { + "x": 2986.0, + "y": 1780.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.999998 0.00179571", + "rotation_vector": { + "yaw": -179.794, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101416" + }, + { + "position": { + "x": 2865.0, + "y": 1986.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -0 -0.705836 -0.708375", + "rotation_vector": { + "yaw": -89.794, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101420" + }, + { + "position": { + "x": 2749.93, + "y": 1742.48, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.221084 -0.975255", + "rotation_vector": { + "yaw": 25.545, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101427" + }, + { + "position": { + "x": 2498.0, + "y": 1800.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.994844 -0.10142", + "rotation_vector": { + "yaw": 168.358, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101443" + }, + { + "position": { + "x": 2375.0, + "y": 2000.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101445" + }, + { + "position": { + "x": 2250.0, + "y": 1775.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101464" + }, + { + "position": { + "x": 2760.0, + "y": 2264.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.829334 -0.558754", + "rotation_vector": { + "yaw": 112.061, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101465" + }, + { + "position": { + "x": 2899.0, + "y": 2312.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101162" + }, + { + "position": { + "x": 2837.0, + "y": 2365.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 1.7928E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101468" + }, + { + "position": { + "x": 2827.0, + "y": 2385.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -0 -0.705836 -0.708375", + "rotation_vector": { + "yaw": -89.794, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101470" + }, + { + "position": { + "x": 2726.0, + "y": 2323.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "101472" + }, + { + "position": { + "x": 2765.0, + "y": 2364.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_open_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_open_02/binder_open_02.binder_open_02'", + "name": "101476" + }, + { + "position": { + "x": 2499.0, + "y": 2380.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101651" + }, + { + "position": { + "x": 2457.0, + "y": 2367.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 1.7928E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101725" + }, + { + "position": { + "x": 2538.0, + "y": 2327.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.70091 -0.71325", + "rotation_vector": { + "yaw": -89.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "101760" + }, + { + "position": { + "x": 2507.0, + "y": 2330.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "101761" + }, + { + "position": { + "x": 3190.0, + "y": 1474.0, + "z": 132.398 + }, + "rotation_quaternion": "0 0 1 -4.61936E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "100293" + }, + { + "position": { + "x": 2990.0, + "y": 1474.0, + "z": 132.398 + }, + "rotation_quaternion": "0 0 1 -4.61936E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "101773" + }, + { + "position": { + "x": 2995.0, + "y": 2286.96, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.999998 0.00179571", + "rotation_vector": { + "yaw": -179.794, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "101779" + }, + { + "position": { + "x": 2981.0, + "y": 2315.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101783" + }, + { + "position": { + "x": 2300.0, + "y": 1950.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "100048" + }, + { + "position": { + "x": 2572.0, + "y": 2329.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "101269" + }, + { + "position": { + "x": 2798.0, + "y": 1763.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101271" + }, + { + "position": { + "x": -251.301, + "y": -3650.2, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.235222 -0.971942", + "rotation_vector": { + "yaw": 27.209, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "101272" + }, + { + "position": { + "x": 2283.0, + "y": 1773.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "100803" + }, + { + "position": { + "x": 825.0, + "y": -3706.0, + "z": 471.0 + }, + "rotation_quaternion": "0 0 -0.292391 -0.956299", + "rotation_vector": { + "yaw": -34.002, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "101159" + }, + { + "position": { + "x": -229.0, + "y": -3691.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.137068 -0.990562", + "rotation_vector": { + "yaw": -15.756, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "101161" + }, + { + "position": { + "x": 2787.2, + "y": 3032.52, + "z": -25.2518 + }, + "rotation_quaternion": "-2.23517E-08 -5.21541E-08 0.708608 -0.705602", + "rotation_vector": { + "yaw": 90.244, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "101165" + }, + { + "position": { + "x": -4784.64, + "y": -3147.39, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.862706 -0.505706", + "rotation_vector": { + "yaw": 119.244, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "101227" + }, + { + "position": { + "x": 300.0, + "y": 541.0, + "z": 446.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_int_pilothouse_bridge_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/yacht/pilot_house/lxy_int_pilothouse_bridge_monitor/lxy_int_pilothouse_bridge_monitor.lxy_int_pilothouse_bridge_monitor'", + "name": "102128" + }, + { + "position": { + "x": 300.0, + "y": -484.0, + "z": 446.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_int_pilothouse_bridge_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/yacht/pilot_house/lxy_int_pilothouse_bridge_monitor/lxy_int_pilothouse_bridge_monitor.lxy_int_pilothouse_bridge_monitor'", + "name": "102436" + }, + { + "position": { + "x": -2500.0, + "y": 1575.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102447" + }, + { + "position": { + "x": -3987.0, + "y": -3895.0, + "z": 543.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "102602" + }, + { + "position": { + "x": -3987.0, + "y": -4003.0, + "z": 543.309 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "102623" + }, + { + "position": { + "x": -4120.0, + "y": -3808.0, + "z": 543.309 + }, + "rotation_quaternion": "0 0 0.713251 -0.700909", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "102767" + }, + { + "position": { + "x": -4675.0, + "y": -4092.0, + "z": 464.0 + }, + "rotation_quaternion": "0.00668948 -0.0033165 -0.707085 -0.707089", + "rotation_vector": { + "yaw": -89.998, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102780" + }, + { + "position": { + "x": -4712.01, + "y": -4219.04, + "z": 463.555 + }, + "rotation_quaternion": "0.00668948 -0.0033165 -0.707085 -0.707089", + "rotation_vector": { + "yaw": -89.998, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102782" + }, + { + "position": { + "x": -4725.0, + "y": -4375.0, + "z": 464.309 + }, + "rotation_quaternion": "-0.0049111 0.005624 0.923853 0.382676", + "rotation_vector": { + "yaw": -134.998, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102946" + }, + { + "position": { + "x": -4900.0, + "y": -4225.0, + "z": 464.309 + }, + "rotation_quaternion": "0.00331651 0.00668948 0.707089 -0.707085", + "rotation_vector": { + "yaw": 90.002, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103029" + }, + { + "position": { + "x": -4899.99, + "y": -4099.98, + "z": 464.54 + }, + "rotation_quaternion": "0.00331651 0.00668948 0.707089 -0.707085", + "rotation_vector": { + "yaw": 90.002, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103038" + }, + { + "position": { + "x": -4875.0, + "y": -3825.0, + "z": 464.309 + }, + "rotation_quaternion": "0.00562401 0.0049111 0.382676 -0.923853", + "rotation_vector": { + "yaw": 45.002, + "pitch": -0.273, + "roll": -0.811 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103041" + }, + { + "position": { + "x": -4777.0, + "y": -4124.0, + "z": 540.221 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "103122" + }, + { + "position": { + "x": -3638.0, + "y": -2775.0, + "z": 634.312 + }, + "rotation_quaternion": "-1.77635E-15 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103128" + }, + { + "position": { + "x": -4313.0, + "y": -2775.0, + "z": 634.312 + }, + "rotation_quaternion": "-1.77635E-15 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103145" + }, + { + "position": { + "x": -4509.0, + "y": -3275.0, + "z": 612.935 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "103026" + }, + { + "position": { + "x": -4509.0, + "y": -3525.0, + "z": 612.935 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "103331" + }, + { + "position": { + "x": -4683.0, + "y": -4592.0, + "z": 647.408 + }, + "rotation_quaternion": "5.29396E-23 -1.77635E-15 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "102482" + }, + { + "position": { + "x": -3533.0, + "y": -4592.0, + "z": 647.408 + }, + "rotation_quaternion": "5.29396E-23 -1.77635E-15 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103347" + }, + { + "position": { + "x": -3800.0, + "y": -2783.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103522" + }, + { + "position": { + "x": -3858.0, + "y": -2783.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103523" + }, + { + "position": { + "x": -3974.0, + "y": -2783.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103524" + }, + { + "position": { + "x": -4032.0, + "y": -2783.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "103526" + }, + { + "position": { + "x": -3825.0, + "y": -2816.0, + "z": 542.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "103561" + }, + { + "position": { + "x": -3998.0, + "y": -2821.0, + "z": 541.423 + }, + "rotation_quaternion": "0 0 0.998844 0.048065", + "rotation_vector": { + "yaw": -174.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "103564" + }, + { + "position": { + "x": -4064.0, + "y": -2808.0, + "z": 604.309 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103571" + }, + { + "position": { + "x": -4893.0, + "y": -3387.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "102645" + }, + { + "position": { + "x": -4893.0, + "y": -3187.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "103671" + }, + { + "position": { + "x": -4888.0, + "y": -3316.0, + "z": 462.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "103672" + }, + { + "position": { + "x": -4831.43, + "y": -3125.64, + "z": 543.141 + }, + "rotation_quaternion": "0 0 0.838546 -0.544831", + "rotation_vector": { + "yaw": 113.974, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mus", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/mus/mus/mus.mus'", + "name": "103678" + }, + { + "position": { + "x": -4828.4, + "y": -3078.32, + "z": 544.802 + }, + "rotation_quaternion": "-3.04092E-08 6.10007E-08 0.588881 -0.80822", + "rotation_vector": { + "yaw": 72.155, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "103680" + }, + { + "position": { + "x": -4863.41, + "y": -3139.86, + "z": 544.802 + }, + "rotation_quaternion": "0 0 -0.824256 -0.566218", + "rotation_vector": { + "yaw": -111.026, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103682" + }, + { + "position": { + "x": -4843.0, + "y": -3343.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0.984808 0.173648", + "rotation_vector": { + "yaw": -160.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103684" + }, + { + "position": { + "x": -4895.0, + "y": -3406.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103688" + }, + { + "position": { + "x": -4723.0, + "y": -2775.0, + "z": 634.312 + }, + "rotation_quaternion": "-1.77635E-15 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103690" + }, + { + "position": { + "x": -5130.0, + "y": -2775.0, + "z": 634.312 + }, + "rotation_quaternion": "-1.77635E-15 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103691" + }, + { + "position": { + "x": -4873.0, + "y": -2773.0, + "z": 640.068 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "103695" + }, + { + "position": { + "x": 660.0, + "y": -1674.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.920505 -0.390731", + "rotation_vector": { + "yaw": 134.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "103714" + }, + { + "position": { + "x": 2759.65, + "y": 3015.5, + "z": 31.8579 + }, + "rotation_quaternion": "0.101191 0.0955483 -0.679861 -0.720014", + "rotation_vector": { + "yaw": -86.582, + "pitch": -15.973, + "roll": -0.942 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "101787" + }, + { + "position": { + "x": 2782.45, + "y": 3016.81, + "z": 67.962 + }, + "rotation_quaternion": "0.101191 0.0955483 -0.679861 -0.720014", + "rotation_vector": { + "yaw": -86.582, + "pitch": -15.973, + "roll": -0.942 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102462" + }, + { + "position": { + "x": 2716.76, + "y": 3259.9, + "z": 15.6379 + }, + "rotation_quaternion": "4.36557E-11 5.54428E-09 -0.566069 -0.824358", + "rotation_vector": { + "yaw": -68.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102442" + }, + { + "position": { + "x": 2707.88, + "y": 3211.53, + "z": 15.6379 + }, + "rotation_quaternion": "8.62673E-10 5.47693E-09 -0.681699 -0.731633", + "rotation_vector": { + "yaw": -85.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102443" + }, + { + "position": { + "x": 3015.0, + "y": 3244.0, + "z": 15.1399 + }, + "rotation_quaternion": "1.05367E-08 -3.16101E-08 1 -5.06639E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "101838" + }, + { + "position": { + "x": 3020.0, + "y": 3209.0, + "z": -25.8601 + }, + "rotation_quaternion": "-2.98023E-08 1.49011E-08 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "101839" + }, + { + "position": { + "x": 3022.0, + "y": 3255.0, + "z": -26.8601 + }, + "rotation_quaternion": "-2.92759E-08 1.59106E-08 -0.73085 -0.682538", + "rotation_vector": { + "yaw": -93.915, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "102444" + }, + { + "position": { + "x": 3019.4, + "y": 3290.26, + "z": 14.1399 + }, + "rotation_quaternion": "9.4507E-09 -3.19516E-08 0.999416 -0.0341619", + "rotation_vector": { + "yaw": 176.085, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "103500" + }, + { + "position": { + "x": 2000.0, + "y": -1050.0, + "z": -25.0 + }, + "rotation_quaternion": "-2.98024E-08 -9.31322E-09 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "table_coffee_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'", + "name": "103920" + }, + { + "position": { + "x": 1975.0, + "y": -1050.0, + "z": 25.0 + }, + "rotation_quaternion": "9.31321E-09 -2.98024E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "103921" + }, + { + "position": { + "x": 1230.0, + "y": 1360.0, + "z": 394.019 + }, + "rotation_quaternion": "1.86265E-09 -1.57009E-16 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "103923" + }, + { + "position": { + "x": 1230.0, + "y": 1385.0, + "z": 394.019 + }, + "rotation_quaternion": "1.86265E-09 -1.57009E-16 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "103924" + }, + { + "position": { + "x": 1118.0, + "y": 1385.0, + "z": 394.019 + }, + "rotation_quaternion": "1.86265E-09 -1.57009E-16 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "103925" + }, + { + "position": { + "x": 1118.0, + "y": 1360.0, + "z": 394.019 + }, + "rotation_quaternion": "1.86265E-09 -1.57009E-16 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "103938" + }, + { + "position": { + "x": 2909.0, + "y": -200.0, + "z": 5.0039 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "103951" + }, + { + "position": { + "x": 546.0, + "y": -3500.0, + "z": 593.649 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_lcd4", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tv/tv_lcd4/tv_lcd4.tv_lcd4'", + "name": "103956" + }, + { + "position": { + "x": -2262.92, + "y": -3792.11, + "z": 559.425 + }, + "rotation_quaternion": "0 0 1 0.000895679", + "rotation_vector": { + "yaw": -179.897, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_lcd4", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tv/tv_lcd4/tv_lcd4.tv_lcd4'", + "name": "102476" + }, + { + "position": { + "x": -423.997, + "y": -3474.73, + "z": 570.682 + }, + "rotation_quaternion": "0 0 0.700163 -0.713983", + "rotation_vector": { + "yaw": 88.88, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_lcd4", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tv/tv_lcd4/tv_lcd4.tv_lcd4'", + "name": "103222" + }, + { + "position": { + "x": 872.0, + "y": 1743.0, + "z": 47.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "102070" + }, + { + "position": { + "x": -2265.0, + "y": -3791.0, + "z": 555.297 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "103180" + }, + { + "position": { + "x": -2065.0, + "y": -3791.0, + "z": 580.297 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "103225" + }, + { + "position": { + "x": -1987.0, + "y": -3591.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103967" + }, + { + "position": { + "x": -1944.0, + "y": -3575.0, + "z": 631.428 + }, + "rotation_quaternion": "-1.25607E-15 1.25607E-15 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "103968" + }, + { + "position": { + "x": -1944.0, + "y": -3075.0, + "z": 631.428 + }, + "rotation_quaternion": "-1.25607E-15 1.25607E-15 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "104010" + }, + { + "position": { + "x": -2225.0, + "y": -3525.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "table_coffee_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'", + "name": "104034" + }, + { + "position": { + "x": -2217.0, + "y": -3545.0, + "z": 510.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "104036" + }, + { + "position": { + "x": -1956.0, + "y": -3690.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "104093" + }, + { + "position": { + "x": -2350.0, + "y": -2575.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "104162" + }, + { + "position": { + "x": -2350.0, + "y": -3125.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "104164" + }, + { + "position": { + "x": 1480.0, + "y": -504.0, + "z": 67.3064 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "104254" + }, + { + "position": { + "x": 1422.0, + "y": -563.0, + "z": 67.3064 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_book", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_book/desk_book.desk_book'", + "name": "104257" + }, + { + "position": { + "x": 100.0, + "y": 875.0, + "z": 5.00062 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "104262" + }, + { + "position": { + "x": 100.0, + "y": -825.0, + "z": 5.00062 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "104263" + }, + { + "position": { + "x": -2800.0, + "y": 1050.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 -0.380926 -0.924606", + "rotation_vector": { + "yaw": -44.782, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "104266" + }, + { + "position": { + "x": -2674.94, + "y": 1065.06, + "z": 39.0 + }, + "rotation_quaternion": "0 0 -0.551937 -0.833886", + "rotation_vector": { + "yaw": -67.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'", + "name": "104277" + }, + { + "position": { + "x": 1449.4, + "y": -716.53, + "z": -25.916 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100745" + }, + { + "position": { + "x": 724.398, + "y": -976.5, + "z": 4.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100789" + }, + { + "position": { + "x": 724.398, + "y": -976.5, + "z": 112.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100932" + }, + { + "position": { + "x": 1326.4, + "y": 846.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "103360" + }, + { + "position": { + "x": 3450.0, + "y": 700.0, + "z": 150.366 + }, + "rotation_quaternion": "-1.91285E-24 -1.39452E-31 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_karo", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_karo/statue_karo.statue_karo'", + "name": "103364" + }, + { + "position": { + "x": 3450.0, + "y": -650.0, + "z": 150.366 + }, + "rotation_quaternion": "-1.91285E-24 -1.39452E-31 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_karo", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_karo/statue_karo.statue_karo'", + "name": "104253" + }, + { + "position": { + "x": 789.0, + "y": -2925.0, + "z": 323.08 + }, + "rotation_quaternion": "-0.707107 0.707107 5.96046E-08 -1.23445E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "102972" + }, + { + "position": { + "x": -1844.0, + "y": -1875.0, + "z": 627.296 + }, + "rotation_quaternion": "-1.25607E-15 1.25607E-15 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100001" + }, + { + "position": { + "x": -2000.0, + "y": -1725.0, + "z": 787.413 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100149" + }, + { + "position": { + "x": 1457.0, + "y": -264.0, + "z": 67.3064 + }, + "rotation_quaternion": "-2.75296E-24 8.2718E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100089" + }, + { + "position": { + "x": 1439.0, + "y": -664.0, + "z": 67.3064 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100151" + }, + { + "position": { + "x": 482.0, + "y": -553.0, + "z": 125.123 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100152" + }, + { + "position": { + "x": 498.0, + "y": -286.0, + "z": 125.123 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100153" + }, + { + "position": { + "x": 487.0, + "y": 549.0, + "z": 125.123 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100154" + }, + { + "position": { + "x": 410.0, + "y": 890.0, + "z": 105.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100155" + }, + { + "position": { + "x": 1175.0, + "y": 850.0, + "z": 98.2224 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100157" + }, + { + "position": { + "x": 400.0, + "y": -841.0, + "z": 105.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100158" + }, + { + "position": { + "x": 686.0, + "y": -970.0, + "z": 97.2224 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100159" + }, + { + "position": { + "x": -2568.0, + "y": 1108.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100160" + }, + { + "position": { + "x": -2566.0, + "y": 1443.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "100161" + }, + { + "position": { + "x": -296.0, + "y": -2465.0, + "z": 476.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "100170" + }, + { + "position": { + "x": -475.0, + "y": -1755.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "four_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/four_seat_sofa/four_seat_sofa.four_seat_sofa'", + "name": "100175" + }, + { + "position": { + "x": 225.0, + "y": -1374.0, + "z": 576.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "aquarium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/aquarium/aquarium/aquarium.aquarium'", + "name": "100204" + }, + { + "position": { + "x": 5411.66, + "y": -636.765, + "z": -1723.99 + }, + "rotation_quaternion": "0.0382627 -0.00934906 0.23717 -0.970669", + "rotation_vector": { + "yaw": 27.388, + "pitch": 2.08, + "roll": -4.008 + }, + "unit_description": "helicopter_cops", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/helicopter/helicopter_ranger/helicopter_cops/helicopter_cops.helicopter_cops'", + "name": "100227" + }, + { + "position": { + "x": 1449.4, + "y": -716.53, + "z": 82.084 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100240" + }, + { + "position": { + "x": 2592.0, + "y": 2178.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "100277" + }, + { + "position": { + "x": 517.0, + "y": -824.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100280" + }, + { + "position": { + "x": 446.0, + "y": -867.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100279" + }, + { + "position": { + "x": 305.0, + "y": -867.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100281" + }, + { + "position": { + "x": 499.0, + "y": -684.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100282" + }, + { + "position": { + "x": 499.0, + "y": -574.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100283" + }, + { + "position": { + "x": 517.0, + "y": -732.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100284" + }, + { + "position": { + "x": 517.0, + "y": -525.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100285" + }, + { + "position": { + "x": 499.0, + "y": -476.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100286" + }, + { + "position": { + "x": 517.0, + "y": -317.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100288" + }, + { + "position": { + "x": 499.0, + "y": -366.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100289" + }, + { + "position": { + "x": 517.0, + "y": -226.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100290" + }, + { + "position": { + "x": 475.0, + "y": -183.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100291" + }, + { + "position": { + "x": 499.0, + "y": 417.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100292" + }, + { + "position": { + "x": 517.0, + "y": 368.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100294" + }, + { + "position": { + "x": 499.0, + "y": 624.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100301" + }, + { + "position": { + "x": 517.0, + "y": 575.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100302" + }, + { + "position": { + "x": 499.0, + "y": 526.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100303" + }, + { + "position": { + "x": 517.0, + "y": 783.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_arc", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_arc/receptiondesk_glass_arc.receptiondesk_glass_arc'", + "name": "100305" + }, + { + "position": { + "x": 499.0, + "y": 734.0, + "z": 120.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_small/receptiondesk_glass_small.receptiondesk_glass_small'", + "name": "100306" + }, + { + "position": { + "x": 517.0, + "y": 276.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100307" + }, + { + "position": { + "x": 475.0, + "y": 233.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100308" + }, + { + "position": { + "x": 517.0, + "y": 874.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100309" + }, + { + "position": { + "x": 446.0, + "y": 917.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100310" + }, + { + "position": { + "x": 305.0, + "y": 917.0, + "z": 119.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "100311" + }, + { + "position": { + "x": 1665.0, + "y": 1448.0, + "z": 6.78683 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_doors", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_doors/bank_glass_doors.bank_glass_doors'", + "name": "100097" + }, + { + "position": { + "x": 2177.0, + "y": -2394.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.944208 0.329349", + "rotation_vector": { + "yaw": -141.541, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100321" + }, + { + "position": { + "x": 2195.0, + "y": -2291.0, + "z": -24.9992 + }, + "rotation_quaternion": "0 0 -0.731462 -0.681882", + "rotation_vector": { + "yaw": -94.018, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100357" + }, + { + "position": { + "x": 2010.0, + "y": -2402.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.231424 -0.972853", + "rotation_vector": { + "yaw": 26.762, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100364" + }, + { + "position": { + "x": 2033.0, + "y": -2330.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.705588 -0.708622", + "rotation_vector": { + "yaw": 89.754, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100365" + }, + { + "position": { + "x": 2130.0, + "y": -1776.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.0871549 -0.996195", + "rotation_vector": { + "yaw": -10.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100377" + }, + { + "position": { + "x": 2606.0, + "y": 2262.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100394" + }, + { + "position": { + "x": 3314.0, + "y": 2100.0, + "z": 258.143 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100396" + }, + { + "position": { + "x": 2682.0, + "y": 2185.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100399" + }, + { + "position": { + "x": 2565.0, + "y": 2261.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "100402" + }, + { + "position": { + "x": 2435.0, + "y": 2259.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 4.17233E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "100403" + }, + { + "position": { + "x": 2069.52, + "y": -2243.15, + "z": 59.622 + }, + "rotation_quaternion": "-0.43928 0.570027 -0.47966 -0.502025", + "rotation_vector": { + "yaw": -96.389, + "pitch": -8.681, + "roll": 92.075 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100420" + }, + { + "position": { + "x": 2466.0, + "y": -2315.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_05/desk_folderpile_05.desk_folderpile_05'", + "name": "100424" + }, + { + "position": { + "x": 2858.0, + "y": 2872.0, + "z": -25.0 + }, + "rotation_quaternion": "9.35849E-24 7.28584E-17 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "100428" + }, + { + "position": { + "x": 2811.91, + "y": 2931.61, + "z": -25.0 + }, + "rotation_quaternion": "8.62673E-10 5.47693E-09 -0.681699 -0.731633", + "rotation_vector": { + "yaw": -85.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "100437" + }, + { + "position": { + "x": 2772.0, + "y": 2921.0, + "z": 57.0 + }, + "rotation_quaternion": "7.23203E-10 5.49708E-09 -0.662885 -0.748721", + "rotation_vector": { + "yaw": -83.041, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "100438" + }, + { + "position": { + "x": 2719.08, + "y": 2957.63, + "z": 57.0 + }, + "rotation_quaternion": "-4.51108E-09 -3.22353E-09 0.999647 0.0265862", + "rotation_vector": { + "yaw": -176.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "100439" + }, + { + "position": { + "x": 2701.56, + "y": 3244.17, + "z": -24.3621 + }, + "rotation_quaternion": "-4.48278E-09 -3.26277E-09 0.999376 0.0353087", + "rotation_vector": { + "yaw": -175.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "100103" + }, + { + "position": { + "x": 2673.03, + "y": 3287.47, + "z": -24.3621 + }, + "rotation_quaternion": "-4.59391E-09 -3.10434E-09 1 0.000409007", + "rotation_vector": { + "yaw": -179.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "100432" + }, + { + "position": { + "x": 2739.83, + "y": 2914.99, + "z": -25.0411 + }, + "rotation_quaternion": "-2.22045E-16 4.44089E-16 0.0614102 -0.998113", + "rotation_vector": { + "yaw": 7.042, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "100433" + }, + { + "position": { + "x": 2736.21, + "y": 2913.37, + "z": -5.57716 + }, + "rotation_quaternion": "-0.50257 0.578141 0.485118 -0.421707", + "rotation_vector": { + "yaw": -128.985, + "pitch": -77.219, + "roll": -141.716 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "100434" + }, + { + "position": { + "x": 2731.83, + "y": 2914.9, + "z": -11.0411 + }, + "rotation_quaternion": "-0.521334 -0.477714 -0.477714 -0.521334", + "rotation_vector": { + "yaw": -0.0, + "pitch": 85.0, + "roll": 90.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "100435" + }, + { + "position": { + "x": 2150.0, + "y": -2050.0, + "z": -24.9992 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100395" + }, + { + "position": { + "x": 2150.0, + "y": -2250.0, + "z": -24.9992 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100368" + }, + { + "position": { + "x": 2583.0, + "y": -2249.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100320" + }, + { + "position": { + "x": 2583.0, + "y": -2049.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100098" + }, + { + "position": { + "x": 2050.0, + "y": -1800.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100241" + }, + { + "position": { + "x": -2700.0, + "y": -2575.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100370" + }, + { + "position": { + "x": -2700.0, + "y": -2950.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100397" + }, + { + "position": { + "x": -2500.0, + "y": -2950.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100425" + }, + { + "position": { + "x": -2500.0, + "y": -2575.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "food_court_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/food_court_table/food_court_table/food_court_table.food_court_table'", + "name": "100440" + }, + { + "position": { + "x": -1075.0, + "y": -1385.0, + "z": 497.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_sink", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'", + "name": "100287" + }, + { + "position": { + "x": -1176.69, + "y": -1391.49, + "z": 494.695 + }, + "rotation_quaternion": "0.00939976 -0.0603435 0.992657 -0.104413", + "rotation_vector": { + "yaw": 168.097, + "pitch": 1.792, + "roll": 6.771 + }, + "unit_description": "toilet_appliances_sink_broken", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink_broken/toilet_appliances_sink_broken.toilet_appliances_sink_broken'", + "name": "100300" + }, + { + "position": { + "x": -1567.0, + "y": -1385.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_soap_dispenser", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'", + "name": "100304" + }, + { + "position": { + "x": -1301.0, + "y": -1385.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_hand_dryer", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_hand_dryer/toilet_appliances_hand_dryer.toilet_appliances_hand_dryer'", + "name": "100442" + }, + { + "position": { + "x": -1226.0, + "y": -1385.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_soap_dispenser", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'", + "name": "100465" + }, + { + "position": { + "x": -1525.0, + "y": -1385.0, + "z": 497.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_sink", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'", + "name": "100468" + }, + { + "position": { + "x": -1650.0, + "y": -1385.0, + "z": 497.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_sink", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_sink/toilet_appliances_sink.toilet_appliances_sink'", + "name": "100469" + }, + { + "position": { + "x": -1426.0, + "y": -1385.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_hand_dryer", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_hand_dryer/toilet_appliances_hand_dryer.toilet_appliances_hand_dryer'", + "name": "100474" + }, + { + "position": { + "x": -1695.0, + "y": -1385.0, + "z": 543.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_soap_dispenser", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'", + "name": "100475" + }, + { + "position": { + "x": -1113.0, + "y": -1385.0, + "z": 546.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "toilet_appliances_soap_dispenser", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/toilet_appliances/toilet_appliances_soap_dispenser/toilet_appliances_soap_dispenser.toilet_appliances_soap_dispenser'", + "name": "100476" + }, + { + "position": { + "x": -1230.56, + "y": -1419.56, + "z": 440.309 + }, + "rotation_quaternion": "-0.270598 0.653281 -0.653281 0.270598", + "rotation_vector": { + "yaw": 180.0, + "pitch": 45.0, + "roll": 90.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100523" + }, + { + "position": { + "x": -1610.0, + "y": -1427.0, + "z": 441.309 + }, + "rotation_quaternion": "0.364187 0.606109 -0.606109 -0.364187", + "rotation_vector": { + "yaw": 180.0, + "pitch": -62.0, + "roll": 90.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100524" + }, + { + "position": { + "x": -1071.0, + "y": -1387.0, + "z": 565.769 + }, + "rotation_quaternion": "0 0 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bathroom_mirror", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/bathroom_mirror/bathroom_mirror/bathroom_mirror.bathroom_mirror'", + "name": "100571" + }, + { + "position": { + "x": -1184.0, + "y": -1387.0, + "z": 565.769 + }, + "rotation_quaternion": "0 0 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bathroom_mirror", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/bathroom_mirror/bathroom_mirror/bathroom_mirror.bathroom_mirror'", + "name": "100572" + }, + { + "position": { + "x": -1651.0, + "y": -1387.0, + "z": 565.769 + }, + "rotation_quaternion": "0 0 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bathroom_mirror", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/bathroom_mirror/bathroom_mirror/bathroom_mirror.bathroom_mirror'", + "name": "100573" + }, + { + "position": { + "x": -1527.0, + "y": -1387.0, + "z": 565.769 + }, + "rotation_quaternion": "0 0 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bathroom_mirror", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/bathroom_mirror/bathroom_mirror/bathroom_mirror.bathroom_mirror'", + "name": "100574" + }, + { + "position": { + "x": -5650.0, + "y": -3300.0, + "z": 814.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100577" + }, + { + "position": { + "x": -5650.0, + "y": -2950.0, + "z": 814.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100578" + }, + { + "position": { + "x": -5461.0, + "y": -2900.0, + "z": 662.365 + }, + "rotation_quaternion": "1.77708E-07 -1.79826E-07 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "100580" + }, + { + "position": { + "x": -5825.0, + "y": -2875.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100583" + }, + { + "position": { + "x": 2875.0, + "y": -1125.0, + "z": 728.94 + }, + "rotation_quaternion": "-4.70198E-38 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flagpole", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flagpole/large_flagpole.large_flagpole'", + "name": "100479" + }, + { + "position": { + "x": 2875.0, + "y": 1129.0, + "z": 728.94 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flagpole", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flagpole/large_flagpole.large_flagpole'", + "name": "100482" + }, + { + "position": { + "x": 2875.0, + "y": 693.0, + "z": 726.584 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flag_us/large_flag_us.large_flag_us'", + "name": "100197" + }, + { + "position": { + "x": 2875.0, + "y": -200.0, + "z": 728.94 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flagpole", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flagpole/large_flagpole.large_flagpole'", + "name": "100205" + }, + { + "position": { + "x": 2875.0, + "y": -650.0, + "z": 728.94 + }, + "rotation_quaternion": "-4.70198E-38 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flag_us/large_flag_us.large_flag_us'", + "name": "100480" + }, + { + "position": { + "x": 2875.0, + "y": 250.0, + "z": 728.94 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "large_flagpole", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/large_flagpole/large_flagpole.large_flagpole'", + "name": "100481" + }, + { + "position": { + "x": 1665.0, + "y": -1368.0, + "z": 6.78683 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_doors", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_doors/bank_glass_doors.bank_glass_doors'", + "name": "101211" + }, + { + "position": { + "x": 4500.0, + "y": 425.0, + "z": -125.0 + }, + "rotation_quaternion": "-7.49632E-25 1.65436E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "101265" + }, + { + "position": { + "x": 4500.0, + "y": -350.0, + "z": -125.0 + }, + "rotation_quaternion": "-7.49632E-25 1.65436E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "101267" + }, + { + "position": { + "x": -5710.87, + "y": -2535.52, + "z": 465.762 + }, + "rotation_quaternion": "0 0 0.964675 0.263444", + "rotation_vector": { + "yaw": -149.451, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "101274" + }, + { + "position": { + "x": -5655.52, + "y": -2529.42, + "z": -735.695 + }, + "rotation_quaternion": "0 0 0.868411 -0.495845", + "rotation_vector": { + "yaw": 120.549, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "101275" + }, + { + "position": { + "x": -5551.0, + "y": -2959.0, + "z": -735.698 + }, + "rotation_quaternion": "0 0 -0.495845 -0.868411", + "rotation_vector": { + "yaw": -59.451, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "101276" + }, + { + "position": { + "x": 4175.0, + "y": -350.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.07275E-24 -8.27181E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "outdoor_railing_double", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/outdoor_railing/outdoor_railing_double/outdoor_railing_double.outdoor_railing_double'", + "name": "101277" + }, + { + "position": { + "x": 4175.0, + "y": 400.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.07275E-24 -8.27181E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "outdoor_railing_double", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/outdoor_railing/outdoor_railing_double/outdoor_railing_double.outdoor_railing_double'", + "name": "100485" + }, + { + "position": { + "x": 4175.0, + "y": -1100.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.07275E-24 -8.27181E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "outdoor_railing_double", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/outdoor_railing/outdoor_railing_double/outdoor_railing_double.outdoor_railing_double'", + "name": "100484" + }, + { + "position": { + "x": 4175.0, + "y": 1150.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.07275E-24 -8.27181E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "outdoor_railing_double", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/outdoor_railing/outdoor_railing_double/outdoor_railing_double.outdoor_railing_double'", + "name": "100486" + }, + { + "position": { + "x": 2028.0, + "y": 1568.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100250" + }, + { + "position": { + "x": 2028.0, + "y": 1568.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100251" + }, + { + "position": { + "x": 2028.0, + "y": 1953.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100252" + }, + { + "position": { + "x": 2028.0, + "y": 1953.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100253" + }, + { + "position": { + "x": 2028.0, + "y": 2338.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100254" + }, + { + "position": { + "x": 2028.0, + "y": 2338.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100255" + }, + { + "position": { + "x": 2078.0, + "y": 2597.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100256" + }, + { + "position": { + "x": 2078.0, + "y": 2597.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100257" + }, + { + "position": { + "x": 2338.0, + "y": 2597.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100258" + }, + { + "position": { + "x": 2338.0, + "y": 2597.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100259" + }, + { + "position": { + "x": 2588.0, + "y": 2597.0, + "z": -12.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100260" + }, + { + "position": { + "x": 2588.0, + "y": 2597.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_a/bank_glass_a/bank_glass_a.bank_glass_a'", + "name": "100261" + }, + { + "position": { + "x": 1293.0, + "y": -2900.0, + "z": 630.32 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100262" + }, + { + "position": { + "x": 1293.0, + "y": -2910.0, + "z": 630.32 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100263" + }, + { + "position": { + "x": 1293.0, + "y": -2887.0, + "z": 634.32 + }, + "rotation_quaternion": "0.521334 0.477714 0.477714 -0.521334", + "rotation_vector": { + "yaw": 85.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "100264" + }, + { + "position": { + "x": 700.0, + "y": -1458.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.768442 -0.63992", + "rotation_vector": { + "yaw": 100.428, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "100265" + }, + { + "position": { + "x": 2984.0, + "y": 1250.0, + "z": 5.00412 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "100268" + }, + { + "position": { + "x": 2375.0, + "y": -1075.0, + "z": 20.6055 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "101378" + }, + { + "position": { + "x": 2070.0, + "y": -2354.0, + "z": 56.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_03/office_magazinepile_03.office_magazinepile_03'", + "name": "101380" + }, + { + "position": { + "x": 2076.0, + "y": -2326.0, + "z": 56.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_01/office_magazine_01.office_magazine_01'", + "name": "101381" + }, + { + "position": { + "x": 2533.0, + "y": -2249.0, + "z": 55.432 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "101382" + }, + { + "position": { + "x": 2075.0, + "y": -2175.0, + "z": 55.4328 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "101386" + }, + { + "position": { + "x": 2075.0, + "y": -2148.0, + "z": 59.4328 + }, + "rotation_quaternion": "-0.707107 0.707107 -3.09086E-08 -3.09086E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "101387" + }, + { + "position": { + "x": -1875.0, + "y": -1775.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707106 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "sidetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sidetable/sidetable/sidetable.sidetable'", + "name": "101555" + }, + { + "position": { + "x": -1875.0, + "y": -1775.0, + "z": 512.636 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "101556" + }, + { + "position": { + "x": -1544.0, + "y": -1495.0, + "z": 427.008 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_01/office_magazine_01.office_magazine_01'", + "name": "101557" + }, + { + "position": { + "x": -1660.0, + "y": -1643.0, + "z": 429.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "101558" + }, + { + "position": { + "x": -1566.17, + "y": -1447.53, + "z": 431.309 + }, + "rotation_quaternion": "-0.669131 0.743145 -3.24839E-08 -2.92486E-08", + "rotation_vector": { + "yaw": -96.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "101559" + }, + { + "position": { + "x": -50.0, + "y": -2825.0, + "z": 875.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101612" + }, + { + "position": { + "x": 800.0, + "y": -2825.0, + "z": 875.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101613" + }, + { + "position": { + "x": 450.0, + "y": -2925.0, + "z": 785.488 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101617" + }, + { + "position": { + "x": 450.0, + "y": -2825.75, + "z": 797.675 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101618" + }, + { + "position": { + "x": 450.0, + "y": -2726.49, + "z": 809.862 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101620" + }, + { + "position": { + "x": -450.0, + "y": -2925.0, + "z": 785.491 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101621" + }, + { + "position": { + "x": -450.0, + "y": -2825.75, + "z": 797.678 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101622" + }, + { + "position": { + "x": -450.0, + "y": -2726.49, + "z": 809.864 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101623" + }, + { + "position": { + "x": 1200.0, + "y": -2925.0, + "z": 785.486 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101625" + }, + { + "position": { + "x": 1200.0, + "y": -2825.75, + "z": 797.673 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101626" + }, + { + "position": { + "x": 1200.0, + "y": -2726.49, + "z": 809.86 + }, + "rotation_quaternion": "0.998135 -8.71202E-08 1.41353E-06 -0.0610477", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -173.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101628" + }, + { + "position": { + "x": -280.0, + "y": -2686.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.999977 0.00671619", + "rotation_vector": { + "yaw": -179.23, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101633" + }, + { + "position": { + "x": 1191.0, + "y": -2824.81, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.716659 -0.697424", + "rotation_vector": { + "yaw": 91.559, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101112" + }, + { + "position": { + "x": 1060.0, + "y": -2964.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "101301" + }, + { + "position": { + "x": 432.0, + "y": -2977.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "101654" + }, + { + "position": { + "x": 837.0, + "y": -3025.0, + "z": 569.521 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_01/office_magazinerack_wall_01.office_magazinerack_wall_01'", + "name": "101769" + }, + { + "position": { + "x": 225.0, + "y": -2625.0, + "z": 659.227 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101634" + }, + { + "position": { + "x": -425.0, + "y": -3400.0, + "z": 486.764 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "100824" + }, + { + "position": { + "x": -425.0, + "y": -3100.0, + "z": 486.764 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "101800" + }, + { + "position": { + "x": 533.0, + "y": -3100.0, + "z": 486.764 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "101801" + }, + { + "position": { + "x": 533.0, + "y": -3400.0, + "z": 486.764 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_radiator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_radiator/man_prop_int_radiator/man_prop_int_radiator.man_prop_int_radiator'", + "name": "101817" + }, + { + "position": { + "x": -760.81, + "y": -2436.0, + "z": 796.4 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101824" + }, + { + "position": { + "x": -661.57, + "y": -2436.0, + "z": 808.705 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101825" + }, + { + "position": { + "x": -860.05, + "y": -2436.0, + "z": 784.095 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101835" + }, + { + "position": { + "x": -860.05, + "y": -1511.0, + "z": 784.098 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101849" + }, + { + "position": { + "x": -760.81, + "y": -1511.0, + "z": 796.402 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101850" + }, + { + "position": { + "x": -661.57, + "y": -1511.0, + "z": 808.707 + }, + "rotation_quaternion": "0.998098 -8.65922E-08 -0.0616415 -1.41828E-06", + "rotation_vector": { + "yaw": -0.0, + "pitch": -7.068, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101852" + }, + { + "position": { + "x": -775.0, + "y": -2000.0, + "z": 875.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101867" + }, + { + "position": { + "x": 2048.0, + "y": -1888.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101877" + }, + { + "position": { + "x": 2792.0, + "y": -2511.0, + "z": 731.531 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101914" + }, + { + "position": { + "x": 2792.0, + "y": -2061.0, + "z": 731.531 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "101917" + }, + { + "position": { + "x": -958.0, + "y": -2732.0, + "z": 474.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_04/apartment_door_04.apartment_door_04'", + "name": "101919" + }, + { + "position": { + "x": 7746.0, + "y": -47.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.40074E-17 -3.30844E-18 -0.0169764 -0.999856", + "rotation_vector": { + "yaw": -1.945, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "police_ny_bank_anim", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/animated_cars/police_ny_bank_anim/police_ny_bank_anim.police_ny_bank_anim'", + "name": "101956" + }, + { + "position": { + "x": 7746.0, + "y": -47.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.40074E-17 -3.30844E-18 -0.0169764 -0.999856", + "rotation_vector": { + "yaw": -1.945, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "police_ny_bank_anim", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/animated_cars/police_ny_bank_anim/police_ny_bank_anim.police_ny_bank_anim'", + "name": "101957" + }, + { + "position": { + "x": 7746.0, + "y": -47.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.40074E-17 -3.30844E-18 -0.0169764 -0.999856", + "rotation_vector": { + "yaw": -1.945, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "police_ny_bank_anim", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/animated_cars/police_ny_bank_anim/police_ny_bank_anim.police_ny_bank_anim'", + "name": "101960" + }, + { + "position": { + "x": 7908.0, + "y": 14.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.40074E-17 -3.30844E-18 -0.0169764 -0.999856", + "rotation_vector": { + "yaw": -1.945, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "police_ny_bank_anim", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/animated_cars/police_ny_bank_anim/police_ny_bank_anim.police_ny_bank_anim'", + "name": "101961" + }, + { + "position": { + "x": 2310.05, + "y": -1617.68, + "z": 586.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101077" + }, + { + "position": { + "x": 2310.05, + "y": -1617.68, + "z": 696.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101974" + }, + { + "position": { + "x": 2631.05, + "y": -1617.68, + "z": 476.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "101047" + }, + { + "position": { + "x": 2631.05, + "y": -1617.68, + "z": 586.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101048" + }, + { + "position": { + "x": 2631.05, + "y": -1617.68, + "z": 696.0 + }, + "rotation_quaternion": "0 4.70198E-38 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "101049" + }, + { + "position": { + "x": 2687.05, + "y": -1637.68, + "z": 650.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101051" + }, + { + "position": { + "x": 2650.05, + "y": -1638.68, + "z": 650.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101064" + }, + { + "position": { + "x": 2612.05, + "y": -1637.68, + "z": 610.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101072" + }, + { + "position": { + "x": 2575.05, + "y": -1635.68, + "z": 610.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_bookpile_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_bookpile_small/shelf_bookpile_small.shelf_bookpile_small'", + "name": "101082" + }, + { + "position": { + "x": 2640.05, + "y": -1633.68, + "z": 720.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binders_shelf_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binders_shelf_01/binders_shelf_01.binders_shelf_01'", + "name": "101980" + }, + { + "position": { + "x": 2793.0, + "y": -1850.0, + "z": 848.059 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "101992" + }, + { + "position": { + "x": 4517.0, + "y": 575.0, + "z": -125.0 + }, + "rotation_quaternion": "-5.81611E-26 1.21492E-24 -1.30385E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trashcan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/trashcan/trashcan_01/trashcan_01.trashcan_01'", + "name": "101971" + }, + { + "position": { + "x": 4475.0, + "y": 2375.0, + "z": -125.0 + }, + "rotation_quaternion": "-5.81611E-26 1.21492E-24 -1.30385E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trashcan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/trashcan/trashcan_01/trashcan_01.trashcan_01'", + "name": "101972" + }, + { + "position": { + "x": 4500.0, + "y": 1175.0, + "z": -125.0 + }, + "rotation_quaternion": "-7.49632E-25 1.65436E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "101973" + }, + { + "position": { + "x": 4518.0, + "y": 1325.0, + "z": -125.0 + }, + "rotation_quaternion": "-5.81611E-26 1.21492E-24 -1.30385E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trashcan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/trashcan/trashcan_01/trashcan_01.trashcan_01'", + "name": "101993" + }, + { + "position": { + "x": 3691.0, + "y": 2113.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trashcan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/trashcan/trashcan_01/trashcan_01.trashcan_01'", + "name": "101994" + }, + { + "position": { + "x": 1250.0, + "y": -2050.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "100068" + }, + { + "position": { + "x": -7475.0, + "y": 1500.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100754" + }, + { + "position": { + "x": -7475.0, + "y": 1250.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 -1.10134E-13", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100762" + }, + { + "position": { + "x": -7475.0, + "y": 1000.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100871" + }, + { + "position": { + "x": 225.0, + "y": -2625.0, + "z": 608.227 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "101859" + }, + { + "position": { + "x": 2250.0, + "y": 3275.0, + "z": 375.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101861" + }, + { + "position": { + "x": 2800.0, + "y": 3275.0, + "z": 375.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101886" + }, + { + "position": { + "x": 2450.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102210" + }, + { + "position": { + "x": 2300.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102215" + }, + { + "position": { + "x": 2050.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102216" + }, + { + "position": { + "x": 1900.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102217" + }, + { + "position": { + "x": 1174.0, + "y": 1316.0, + "z": 775.0 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102218" + }, + { + "position": { + "x": 999.0, + "y": 1316.0, + "z": 775.0 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102219" + }, + { + "position": { + "x": 2300.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102220" + }, + { + "position": { + "x": 2450.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102221" + }, + { + "position": { + "x": 2050.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102222" + }, + { + "position": { + "x": 1900.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102226" + }, + { + "position": { + "x": 975.0, + "y": -1266.0, + "z": 775.041 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102227" + }, + { + "position": { + "x": 1150.0, + "y": -1266.0, + "z": 775.041 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102228" + }, + { + "position": { + "x": 2161.0, + "y": -1215.0, + "z": 62.1635 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_02/office_magazinerack_wall_02.office_magazinerack_wall_02'", + "name": "100885" + }, + { + "position": { + "x": 2193.0, + "y": -1215.0, + "z": 61.1635 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_01/office_magazinerack_wall_01.office_magazinerack_wall_01'", + "name": "102229" + }, + { + "position": { + "x": 1150.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100899" + }, + { + "position": { + "x": 1000.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102230" + }, + { + "position": { + "x": 750.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102231" + }, + { + "position": { + "x": 600.0, + "y": 1325.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102232" + }, + { + "position": { + "x": 600.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102280" + }, + { + "position": { + "x": 750.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102281" + }, + { + "position": { + "x": 1000.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102282" + }, + { + "position": { + "x": 1150.0, + "y": -1275.0, + "z": 375.001 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102283" + }, + { + "position": { + "x": 325.0, + "y": -500.0, + "z": 585.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_karo", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_karo/statue_karo.statue_karo'", + "name": "102294" + }, + { + "position": { + "x": 325.0, + "y": 550.0, + "z": 769.02 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 -3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "statue_karo", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_karo/statue_karo.statue_karo'", + "name": "102284" + }, + { + "position": { + "x": 4486.0, + "y": 2342.0, + "z": -125.077 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "decal_ground_middle_puddle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/decals/ground/decal_ground_middle_puddle/decal_ground_middle_puddle.decal_ground_middle_puddle'", + "name": "102377" + }, + { + "position": { + "x": 2818.0, + "y": 1713.0, + "z": 549.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102404" + }, + { + "position": { + "x": 2818.0, + "y": 2163.0, + "z": 549.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102405" + }, + { + "position": { + "x": 2818.0, + "y": 2613.0, + "z": 549.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102406" + }, + { + "position": { + "x": 1697.0, + "y": 3088.0, + "z": 556.014 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102407" + }, + { + "position": { + "x": 1697.0, + "y": 3088.0, + "z": 812.014 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102408" + }, + { + "position": { + "x": 1697.0, + "y": 3088.0, + "z": 1071.01 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102409" + }, + { + "position": { + "x": 2768.0, + "y": 754.0, + "z": 920.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102412" + }, + { + "position": { + "x": 2818.0, + "y": 1713.0, + "z": 810.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102430" + }, + { + "position": { + "x": 2818.0, + "y": 2163.0, + "z": 810.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102431" + }, + { + "position": { + "x": 2818.0, + "y": 2613.0, + "z": 810.986 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102432" + }, + { + "position": { + "x": 2818.0, + "y": 1713.0, + "z": 1068.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102433" + }, + { + "position": { + "x": 2818.0, + "y": 2163.0, + "z": 1068.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102434" + }, + { + "position": { + "x": 2818.0, + "y": 2613.0, + "z": 1068.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102435" + }, + { + "position": { + "x": 2818.0, + "y": 1713.0, + "z": 1334.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102440" + }, + { + "position": { + "x": 2818.0, + "y": 2163.0, + "z": 1334.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102446" + }, + { + "position": { + "x": 2818.0, + "y": 2613.0, + "z": 1334.99 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102451" + }, + { + "position": { + "x": -2368.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102203" + }, + { + "position": { + "x": -2423.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102204" + }, + { + "position": { + "x": -2478.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102206" + }, + { + "position": { + "x": 1876.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102207" + }, + { + "position": { + "x": 2062.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "101963" + }, + { + "position": { + "x": -2720.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102209" + }, + { + "position": { + "x": -2776.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102458" + }, + { + "position": { + "x": 1766.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102459" + }, + { + "position": { + "x": -2831.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102460" + }, + { + "position": { + "x": 2117.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102461" + }, + { + "position": { + "x": 1821.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102205" + }, + { + "position": { + "x": 1931.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102208" + }, + { + "position": { + "x": -2368.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_02/bank_kitchen_counter_02.bank_kitchen_counter_02'", + "name": "102471" + }, + { + "position": { + "x": 2118.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_02/bank_kitchen_counter_02.bank_kitchen_counter_02'", + "name": "100246" + }, + { + "position": { + "x": -2720.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_02/bank_kitchen_counter_02.bank_kitchen_counter_02'", + "name": "102472" + }, + { + "position": { + "x": 1766.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_02/bank_kitchen_counter_02.bank_kitchen_counter_02'", + "name": "102483" + }, + { + "position": { + "x": -2423.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102487" + }, + { + "position": { + "x": 2173.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "100464" + }, + { + "position": { + "x": -2775.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102488" + }, + { + "position": { + "x": 1821.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102490" + }, + { + "position": { + "x": -2505.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_sink", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_sink/bank_kitchen_sink.bank_kitchen_sink'", + "name": "102491" + }, + { + "position": { + "x": 1903.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_sink", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_sink/bank_kitchen_sink.bank_kitchen_sink'", + "name": "102510" + }, + { + "position": { + "x": -2599.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_stove", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_stove/bank_kitchen_stove.bank_kitchen_stove'", + "name": "100658" + }, + { + "position": { + "x": 1997.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_stove", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_stove/bank_kitchen_stove.bank_kitchen_stove'", + "name": "102511" + }, + { + "position": { + "x": -2664.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_05/bank_kitchen_counter_05.bank_kitchen_counter_05'", + "name": "102512" + }, + { + "position": { + "x": 2062.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_05/bank_kitchen_counter_05.bank_kitchen_counter_05'", + "name": "102513" + }, + { + "position": { + "x": -2830.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_03/bank_kitchen_counter_03.bank_kitchen_counter_03'", + "name": "101358" + }, + { + "position": { + "x": 2228.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_03/bank_kitchen_counter_03.bank_kitchen_counter_03'", + "name": "102516" + }, + { + "position": { + "x": 2228.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102453" + }, + { + "position": { + "x": 2173.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102519" + }, + { + "position": { + "x": 2561.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_03/bank_kitchen_counter_03.bank_kitchen_counter_03'", + "name": "102520" + }, + { + "position": { + "x": 2506.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102521" + }, + { + "position": { + "x": 2506.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102529" + }, + { + "position": { + "x": 2561.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102534" + }, + { + "position": { + "x": 2672.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_03/bank_kitchen_counter_03.bank_kitchen_counter_03'", + "name": "102535" + }, + { + "position": { + "x": 2617.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102536" + }, + { + "position": { + "x": 2617.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102541" + }, + { + "position": { + "x": 2672.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_01/bank_kitchen_cupbord_01.bank_kitchen_cupbord_01'", + "name": "102542" + }, + { + "position": { + "x": 2726.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_counter_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_counter_01/bank_kitchen_counter_01.bank_kitchen_counter_01'", + "name": "102545" + }, + { + "position": { + "x": 2726.0, + "y": -2893.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "102546" + }, + { + "position": { + "x": 2261.0, + "y": -2674.0, + "z": 299.001 + }, + "rotation_quaternion": "2.68221E-07 1 -4.37114E-08 -1.77636E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102544" + }, + { + "position": { + "x": 2443.0, + "y": -2711.0, + "z": 297.001 + }, + "rotation_quaternion": "2.68221E-07 1 -4.37114E-08 -1.77636E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102547" + }, + { + "position": { + "x": 2611.0, + "y": -2798.0, + "z": 293.001 + }, + "rotation_quaternion": "2.68221E-07 1 -4.37114E-08 -1.77636E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102548" + }, + { + "position": { + "x": 2068.0, + "y": -2711.0, + "z": 297.001 + }, + "rotation_quaternion": "2.68221E-07 1 -4.37114E-08 -1.77636E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102549" + }, + { + "position": { + "x": 1905.0, + "y": -2798.0, + "z": 293.001 + }, + "rotation_quaternion": "2.68221E-07 1 -4.37114E-08 -1.77636E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102550" + }, + { + "position": { + "x": 2909.0, + "y": 250.0, + "z": 5.0039 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "100387" + }, + { + "position": { + "x": 3375.0, + "y": 1582.0, + "z": -24.9979 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "102562" + }, + { + "position": { + "x": 2272.0, + "y": 925.0, + "z": 4.99999 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100849" + }, + { + "position": { + "x": 2272.0, + "y": 763.0, + "z": 4.99999 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "100896" + }, + { + "position": { + "x": 2272.0, + "y": 763.0, + "z": 113.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "102563" + }, + { + "position": { + "x": 2272.0, + "y": 925.0, + "z": 113.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "102564" + }, + { + "position": { + "x": 300.0, + "y": 675.0, + "z": 475.02 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102571" + }, + { + "position": { + "x": 292.929, + "y": 822.172, + "z": 475.007 + }, + "rotation_quaternion": "-0.382682 0.923877 0.00210285 0.000871029", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102572" + }, + { + "position": { + "x": 227.168, + "y": 968.546, + "z": 474.673 + }, + "rotation_quaternion": "-0.382682 0.923877 0.00210285 0.000871029", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102576" + }, + { + "position": { + "x": 36.2487, + "y": 1092.99, + "z": 475.24 + }, + "rotation_quaternion": "-0.382682 0.923877 0.00210285 0.000871029", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102577" + }, + { + "position": { + "x": 67.0316, + "y": -1037.88, + "z": 474.223 + }, + "rotation_quaternion": "-0.551935 0.833884 0.00189802 0.00125627", + "rotation_vector": { + "yaw": -113.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102579" + }, + { + "position": { + "x": 197.886, + "y": -956.925, + "z": 473.908 + }, + "rotation_quaternion": "0.829035 -0.559192 -0.00127279 -0.00188698", + "rotation_vector": { + "yaw": -68.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102593" + }, + { + "position": { + "x": 291.099, + "y": -798.289, + "z": 473.631 + }, + "rotation_quaternion": "0.829035 -0.559192 -0.00127279 -0.00188698", + "rotation_vector": { + "yaw": -68.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102594" + }, + { + "position": { + "x": 304.442, + "y": -645.137, + "z": 474.328 + }, + "rotation_quaternion": "0.829035 -0.559192 -0.00127279 -0.00188698", + "rotation_vector": { + "yaw": -68.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102595" + }, + { + "position": { + "x": 300.001, + "y": 35.0066, + "z": 472.107 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102605" + }, + { + "position": { + "x": 300.0, + "y": 335.003, + "z": 473.472 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102603" + }, + { + "position": { + "x": 300.001, + "y": -289.99, + "z": 470.627 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102604" + }, + { + "position": { + "x": -334.0, + "y": 145.0, + "z": 824.98 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102614" + }, + { + "position": { + "x": -334.0, + "y": -104.998, + "z": 823.842 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102615" + }, + { + "position": { + "x": -700.0, + "y": 25.001, + "z": 774.564 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102618" + }, + { + "position": { + "x": -286.001, + "y": -394.0, + "z": 476.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_doors", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_doors/bank_glass_doors.bank_glass_doors'", + "name": "102613" + }, + { + "position": { + "x": -666.0, + "y": -150.0, + "z": 511.792 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fire_extinguisher", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'", + "name": "102619" + }, + { + "position": { + "x": 1814.0, + "y": -2898.0, + "z": 489.016 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fire_extinguisher", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'", + "name": "102627" + }, + { + "position": { + "x": -925.0, + "y": -750.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/tv_table/tv_table/tv_table.tv_table'", + "name": "102630" + }, + { + "position": { + "x": -925.0, + "y": -950.0, + "z": 855.0 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101456" + }, + { + "position": { + "x": -925.0, + "y": -727.998, + "z": 855.011 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102631" + }, + { + "position": { + "x": -186.0, + "y": 786.11, + "z": 727.324 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102633" + }, + { + "position": { + "x": -186.0, + "y": 961.11, + "z": 727.324 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102634" + }, + { + "position": { + "x": -185.998, + "y": -913.89, + "z": 727.324 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102635" + }, + { + "position": { + "x": -185.998, + "y": -738.89, + "z": 727.324 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102636" + }, + { + "position": { + "x": -695.077, + "y": -971.776, + "z": 475.02 + }, + "rotation_quaternion": "0 0 -0.0277666 -0.999614", + "rotation_vector": { + "yaw": -3.182, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "102637" + }, + { + "position": { + "x": -713.0, + "y": -732.0, + "z": 475.02 + }, + "rotation_quaternion": "-2.98024E-08 -9.31322E-09 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "table_coffee_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'", + "name": "102638" + }, + { + "position": { + "x": -763.0, + "y": -732.0, + "z": 520.625 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_01/office_magazine_01.office_magazine_01'", + "name": "102639" + }, + { + "position": { + "x": -738.0, + "y": -757.0, + "z": 520.625 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "102641" + }, + { + "position": { + "x": -695.07, + "y": -749.93, + "z": 520.625 + }, + "rotation_quaternion": "0 0 -0.856138 -0.516747", + "rotation_vector": { + "yaw": -117.771, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "102646" + }, + { + "position": { + "x": -927.0, + "y": -772.0, + "z": 532.82 + }, + "rotation_quaternion": "0 0 -0.85264 -0.522499", + "rotation_vector": { + "yaw": -117.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "102652" + }, + { + "position": { + "x": -925.0, + "y": -725.0, + "z": 532.768 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102653" + }, + { + "position": { + "x": -917.0, + "y": -682.414, + "z": 507.796 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102654" + }, + { + "position": { + "x": -917.0, + "y": -714.0, + "z": 507.796 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102655" + }, + { + "position": { + "x": -914.0, + "y": -700.0, + "z": 479.993 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dvds", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/dvds/dvds/dvds.dvds'", + "name": "102670" + }, + { + "position": { + "x": -920.923, + "y": -811.163, + "z": 479.913 + }, + "rotation_quaternion": "0 0 -0.573577 -0.819152", + "rotation_vector": { + "yaw": -70.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102674" + }, + { + "position": { + "x": -610.0, + "y": -530.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "102676" + }, + { + "position": { + "x": -925.844, + "y": -635.244, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.740277 -0.672302", + "rotation_vector": { + "yaw": 95.51, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102677" + }, + { + "position": { + "x": -575.077, + "y": -977.776, + "z": 475.02 + }, + "rotation_quaternion": "0 0 -0.707106 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "sidetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sidetable/sidetable/sidetable.sidetable'", + "name": "102679" + }, + { + "position": { + "x": -922.0, + "y": -1339.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.699695 -0.714442", + "rotation_vector": { + "yaw": 88.805, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102680" + }, + { + "position": { + "x": 2293.0, + "y": 813.0, + "z": 98.2224 + }, + "rotation_quaternion": "0 0 0.713251 -0.700909", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "102683" + }, + { + "position": { + "x": -919.106, + "y": -1386.87, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.71785 -0.696198", + "rotation_vector": { + "yaw": 91.754, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "102688" + }, + { + "position": { + "x": -25.0, + "y": -525.0, + "z": 585.02 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "102703" + }, + { + "position": { + "x": 325.0, + "y": -1450.0, + "z": 775.001 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102704" + }, + { + "position": { + "x": 125.0, + "y": -1450.0, + "z": 775.001 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102705" + }, + { + "position": { + "x": 45.0, + "y": 1483.0, + "z": 8.81667 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fire_extinguisher", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'", + "name": "101864" + }, + { + "position": { + "x": -925.0, + "y": -1225.0, + "z": 853.748 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102779" + }, + { + "position": { + "x": -29.0, + "y": 1814.0, + "z": 782.94 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102794" + }, + { + "position": { + "x": -29.0002, + "y": 1982.0, + "z": 782.94 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102795" + }, + { + "position": { + "x": 862.0, + "y": -2528.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0.119159 -0.992875", + "rotation_vector": { + "yaw": 13.687, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "102803" + }, + { + "position": { + "x": -532.0, + "y": 1377.0, + "z": 369.993 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102805" + }, + { + "position": { + "x": -806.0, + "y": 1372.0, + "z": 369.993 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102806" + }, + { + "position": { + "x": -520.0, + "y": 1827.0, + "z": 369.993 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102807" + }, + { + "position": { + "x": -520.0, + "y": 1577.0, + "z": 369.993 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102808" + }, + { + "position": { + "x": -681.0, + "y": 1372.0, + "z": 369.993 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102809" + }, + { + "position": { + "x": 216.0, + "y": 2082.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102816" + }, + { + "position": { + "x": 66.0, + "y": 2082.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102817" + }, + { + "position": { + "x": 216.001, + "y": 1657.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102818" + }, + { + "position": { + "x": 891.0, + "y": 1657.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102819" + }, + { + "position": { + "x": 1211.0, + "y": 1657.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102820" + }, + { + "position": { + "x": 566.0, + "y": 1657.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102821" + }, + { + "position": { + "x": -200.0, + "y": 650.0, + "z": 274.94 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102822" + }, + { + "position": { + "x": -200.0, + "y": 325.0, + "z": 274.94 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102823" + }, + { + "position": { + "x": -200.0, + "y": 25.0, + "z": 274.94 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102824" + }, + { + "position": { + "x": -200.0, + "y": -300.0, + "z": 274.94 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102825" + }, + { + "position": { + "x": -200.0, + "y": -600.0, + "z": 274.94 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102826" + }, + { + "position": { + "x": 25.0, + "y": -400.0, + "z": 166.841 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "100982" + }, + { + "position": { + "x": 64.2413, + "y": -2827.29, + "z": 93.97 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "101890" + }, + { + "position": { + "x": 64.2413, + "y": -2827.29, + "z": 43.97 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "101891" + }, + { + "position": { + "x": 100.0, + "y": -2600.0, + "z": 375.001 + }, + "rotation_quaternion": "1 3.79794E-22 -4.75789E-15 -7.98241E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101896" + }, + { + "position": { + "x": 100.0, + "y": -2500.0, + "z": 375.001 + }, + "rotation_quaternion": "1 3.79794E-22 -4.75789E-15 -7.98241E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101897" + }, + { + "position": { + "x": 126.001, + "y": -2716.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "101900" + }, + { + "position": { + "x": 143.001, + "y": -2370.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -4.17233E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "100178" + }, + { + "position": { + "x": 100.001, + "y": -2734.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100200" + }, + { + "position": { + "x": 232.256, + "y": -2377.31, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.998844 0.0480646", + "rotation_vector": { + "yaw": -174.49, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "101899" + }, + { + "position": { + "x": 84.2413, + "y": -2901.29, + "z": 50.47 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101904" + }, + { + "position": { + "x": 95.001, + "y": -2770.0, + "z": -34.53 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "101905" + }, + { + "position": { + "x": 64.0011, + "y": -2523.0, + "z": 112.97 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "102726" + }, + { + "position": { + "x": 101.094, + "y": -2544.86, + "z": 40.1101 + }, + "rotation_quaternion": "0 0 0.0907919 -0.99587", + "rotation_vector": { + "yaw": 10.418, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102727" + }, + { + "position": { + "x": 103.043, + "y": -2593.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.705229 -0.70898", + "rotation_vector": { + "yaw": -89.696, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102728" + }, + { + "position": { + "x": 93.384, + "y": -2606.03, + "z": 30.9199 + }, + "rotation_quaternion": "0.59966 0.599661 0.374709 -0.37471", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -116.0 + }, + "unit_description": "a4paperbox_top_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_top_01/a4paperbox_top_01.a4paperbox_top_01'", + "name": "102730" + }, + { + "position": { + "x": 80.2413, + "y": -2761.29, + "z": 47.8799 + }, + "rotation_quaternion": "0 0 -0.629321 -0.777146", + "rotation_vector": { + "yaw": -78.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102828" + }, + { + "position": { + "x": 74.0433, + "y": -2516.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "102832" + }, + { + "position": { + "x": 79.2341, + "y": -2589.54, + "z": 117.47 + }, + "rotation_quaternion": "0 0 -0.573577 -0.819152", + "rotation_vector": { + "yaw": -70.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102833" + }, + { + "position": { + "x": 97.001, + "y": -2812.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.705229 -0.70898", + "rotation_vector": { + "yaw": -89.696, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102729" + }, + { + "position": { + "x": 65.001, + "y": -2456.0, + "z": 76.71 + }, + "rotation_quaternion": "3.72173E-08 1.14252E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "clipboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wall_documents/clipboard_01/clipboard_01.clipboard_01'", + "name": "102830" + }, + { + "position": { + "x": 188.0, + "y": -2909.0, + "z": 375.001 + }, + "rotation_quaternion": "1 3.79794E-22 -4.75789E-15 -7.98241E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102836" + }, + { + "position": { + "x": 97.4254, + "y": -2892.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.70059 -0.713564", + "rotation_vector": { + "yaw": 88.949, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102839" + }, + { + "position": { + "x": 101.678, + "y": -2882.46, + "z": 0.0 + }, + "rotation_quaternion": "0 0 -0.0562372 -0.998417", + "rotation_vector": { + "yaw": -6.448, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102840" + }, + { + "position": { + "x": 83.001, + "y": -2463.99, + "z": 116.47 + }, + "rotation_quaternion": "0 0 0.999996 0.00265232", + "rotation_vector": { + "yaw": -179.696, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102841" + }, + { + "position": { + "x": 95.092, + "y": -2810.0, + "z": 1.5 + }, + "rotation_quaternion": "0 0 0.999971 -0.00757965", + "rotation_vector": { + "yaw": 179.131, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "102842" + }, + { + "position": { + "x": 89.001, + "y": -2809.0, + "z": 47.8601 + }, + "rotation_quaternion": "-0.707107 0.707107 -6.07109E-08 -9.2874E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "a4paperbox_top_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_top_01/a4paperbox_top_01.a4paperbox_top_01'", + "name": "102843" + }, + { + "position": { + "x": -76.9992, + "y": 285.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 1 -6.85453E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "102849" + }, + { + "position": { + "x": -37.0, + "y": 260.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101019" + }, + { + "position": { + "x": -22.0, + "y": -386.0, + "z": 5.00062 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "102441" + }, + { + "position": { + "x": -38.0, + "y": 231.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "102848" + }, + { + "position": { + "x": -35.0, + "y": -285.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "102850" + }, + { + "position": { + "x": 25.0, + "y": 50.0, + "z": 166.841 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "102855" + }, + { + "position": { + "x": -13.5739, + "y": 327.183, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.70059 -0.713564", + "rotation_vector": { + "yaw": 88.949, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102858" + }, + { + "position": { + "x": -6.0, + "y": 449.0, + "z": 5.4678 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "102862" + }, + { + "position": { + "x": -3.0, + "y": 447.0, + "z": 31.3223 + }, + "rotation_quaternion": "0 0 -0.647622 -0.761962", + "rotation_vector": { + "yaw": -80.725, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "102863" + }, + { + "position": { + "x": -4.0, + "y": 457.0, + "z": 85.0 + }, + "rotation_quaternion": "0 0 0.70898 -0.705229", + "rotation_vector": { + "yaw": 90.304, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102867" + }, + { + "position": { + "x": -6.00387, + "y": 137.578, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.70059 -0.713564", + "rotation_vector": { + "yaw": 88.949, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102868" + }, + { + "position": { + "x": 9.0, + "y": 116.0, + "z": 170.341 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "102872" + }, + { + "position": { + "x": 9.0, + "y": 65.0, + "z": 170.341 + }, + "rotation_quaternion": "0 0 0.721941 -0.691954", + "rotation_vector": { + "yaw": 92.43, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "102874" + }, + { + "position": { + "x": 1300.0, + "y": -2500.0, + "z": 825.076 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101073" + }, + { + "position": { + "x": 1300.0, + "y": -2725.0, + "z": 824.052 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102876" + }, + { + "position": { + "x": 1300.0, + "y": -2950.0, + "z": 823.028 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102878" + }, + { + "position": { + "x": 1403.0, + "y": -2970.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.00265247 -0.999996", + "rotation_vector": { + "yaw": 0.304, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102885" + }, + { + "position": { + "x": 1392.0, + "y": -2971.77, + "z": 511.5 + }, + "rotation_quaternion": "0 0 -0.712446 -0.701727", + "rotation_vector": { + "yaw": -90.869, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "102886" + }, + { + "position": { + "x": 1391.0, + "y": -2977.86, + "z": 557.858 + }, + "rotation_quaternion": "-2.32831E-10 1 2.27427E-08 -1.08601E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "a4paperbox_top_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_top_01/a4paperbox_top_01.a4paperbox_top_01'", + "name": "102890" + }, + { + "position": { + "x": 1364.22, + "y": -2968.34, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.0558004 -0.998442", + "rotation_vector": { + "yaw": -6.398, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "102892" + }, + { + "position": { + "x": 1586.0, + "y": -2973.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "102893" + }, + { + "position": { + "x": -950.0, + "y": -753.0, + "z": 628.058 + }, + "rotation_quaternion": "0 0 1 -6.25849E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "102894" + }, + { + "position": { + "x": 526.0, + "y": -1475.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.999839 -0.0179415", + "rotation_vector": { + "yaw": 177.944, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "102895" + }, + { + "position": { + "x": 411.0, + "y": -1450.0, + "z": 575.001 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "102896" + }, + { + "position": { + "x": 408.0, + "y": -1498.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.0178174 -0.999841", + "rotation_vector": { + "yaw": -2.042, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "100784" + }, + { + "position": { + "x": 577.0, + "y": -1425.0, + "z": 579.844 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_02/office_magazinerack_wall_02.office_magazinerack_wall_02'", + "name": "102898" + }, + { + "position": { + "x": 386.0, + "y": -1453.0, + "z": 575.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_01/office_magazinepile_01.office_magazinepile_01'", + "name": "102906" + }, + { + "position": { + "x": 486.0, + "y": -1501.0, + "z": 517.821 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "102911" + }, + { + "position": { + "x": -525.0, + "y": -1581.0, + "z": 647.158 + }, + "rotation_quaternion": "0 0 1 -6.25849E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "100173" + }, + { + "position": { + "x": -500.0, + "y": -1502.82, + "z": 650.658 + }, + "rotation_quaternion": "0 0 1 -5.96047E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "100192" + }, + { + "position": { + "x": -525.0, + "y": -1581.0, + "z": 597.158 + }, + "rotation_quaternion": "0 0 1 -6.25849E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "102912" + }, + { + "position": { + "x": -506.0, + "y": -1512.0, + "z": 601.025 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_01/office_magazinepile_01.office_magazinepile_01'", + "name": "102914" + }, + { + "position": { + "x": -506.0, + "y": -1512.0, + "z": 603.777 + }, + "rotation_quaternion": "0 0 0.219833 -0.975538", + "rotation_vector": { + "yaw": 25.398, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102918" + }, + { + "position": { + "x": -499.0, + "y": -2149.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/tv_table/tv_table/tv_table.tv_table'", + "name": "100169" + }, + { + "position": { + "x": -496.0, + "y": -2111.0, + "z": 513.776 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_01/office_magazinepile_01.office_magazinepile_01'", + "name": "102927" + }, + { + "position": { + "x": -491.0, + "y": -2113.0, + "z": 511.776 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_03/office_magazinepile_03.office_magazinepile_03'", + "name": "102928" + }, + { + "position": { + "x": -491.0, + "y": -2113.0, + "z": 507.776 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102929" + }, + { + "position": { + "x": -491.0, + "y": -2081.41, + "z": 507.776 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102930" + }, + { + "position": { + "x": -488.0, + "y": -2099.0, + "z": 479.973 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dvds", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/dvds/dvds/dvds.dvds'", + "name": "102931" + }, + { + "position": { + "x": -498.738, + "y": -2109.0, + "z": 532.802 + }, + "rotation_quaternion": "0 0 0.700909 -0.713251", + "rotation_vector": { + "yaw": 89.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "102932" + }, + { + "position": { + "x": 2336.0, + "y": -2067.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 0.1148 -0.993389", + "rotation_vector": { + "yaw": 13.184, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101302" + }, + { + "position": { + "x": 389.0, + "y": -346.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101145" + }, + { + "position": { + "x": 355.0, + "y": 499.0, + "z": 6.0 + }, + "rotation_quaternion": "0 0 0.0768213 -0.997045", + "rotation_vector": { + "yaw": 8.812, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101011" + }, + { + "position": { + "x": 304.398, + "y": -701.5, + "z": 6.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "100997" + }, + { + "position": { + "x": 267.398, + "y": 780.47, + "z": 6.0 + }, + "rotation_quaternion": "0 0 0.999376 -0.035315", + "rotation_vector": { + "yaw": 175.952, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101023" + }, + { + "position": { + "x": 345.0, + "y": -1624.0, + "z": -36.0 + }, + "rotation_quaternion": "0 0 0.0843882 -0.996433", + "rotation_vector": { + "yaw": 9.682, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101013" + }, + { + "position": { + "x": 1059.0, + "y": -1578.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.878817 -0.477159", + "rotation_vector": { + "yaw": 123.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101310" + }, + { + "position": { + "x": 598.0, + "y": -2351.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102746" + }, + { + "position": { + "x": 861.021, + "y": -2363.98, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102747" + }, + { + "position": { + "x": 600.0, + "y": -2625.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102749" + }, + { + "position": { + "x": 861.314, + "y": -2636.31, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.923879 0.382684", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102751" + }, + { + "position": { + "x": -2799.0, + "y": 1113.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.0594744 -0.99823", + "rotation_vector": { + "yaw": -6.819, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102750" + }, + { + "position": { + "x": -2773.0, + "y": 1374.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.899484 -0.436953", + "rotation_vector": { + "yaw": 128.181, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "100084" + }, + { + "position": { + "x": 2249.17, + "y": -2300.72, + "z": 478.0 + }, + "rotation_quaternion": "0 0 0.73478 -0.678305", + "rotation_vector": { + "yaw": 94.577, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102752" + }, + { + "position": { + "x": 2254.0, + "y": -2421.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 0.788962 -0.614442", + "rotation_vector": { + "yaw": 104.177, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101125" + }, + { + "position": { + "x": -3139.27, + "y": 1368.14, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 0.74062 -0.671924", + "rotation_vector": { + "yaw": 95.569, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101137" + }, + { + "position": { + "x": 2255.0, + "y": -2526.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "100085" + }, + { + "position": { + "x": 2526.0, + "y": -2282.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 -0.34202 -0.939693", + "rotation_vector": { + "yaw": -40.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101134" + }, + { + "position": { + "x": 2552.0, + "y": -2370.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 -0.689589 -0.724201", + "rotation_vector": { + "yaw": -87.195, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "100547" + }, + { + "position": { + "x": 2508.0, + "y": -2476.0, + "z": 478.0 + }, + "rotation_quaternion": "0 0 -0.636504 -0.771274", + "rotation_vector": { + "yaw": -79.063, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "101135" + }, + { + "position": { + "x": 2258.0, + "y": -2139.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.563285 -0.826263", + "rotation_vector": { + "yaw": 68.567, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "102951" + }, + { + "position": { + "x": -31.0, + "y": -1956.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "100174" + }, + { + "position": { + "x": -511.973, + "y": -1645.2, + "z": 601.658 + }, + "rotation_quaternion": "0 0 -0.714261 -0.69988", + "rotation_vector": { + "yaw": -91.165, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_02/office_magazine_02.office_magazine_02'", + "name": "101120" + }, + { + "position": { + "x": -8.0, + "y": -1726.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101338" + }, + { + "position": { + "x": -499.175, + "y": -2134.0, + "z": 543.802 + }, + "rotation_quaternion": "0.700909 0.713251 -3.06377E-08 3.11772E-08", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "102941" + }, + { + "position": { + "x": 75.0, + "y": -2490.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/tv_table/tv_table/tv_table.tv_table'", + "name": "102943" + }, + { + "position": { + "x": 130.0, + "y": -2479.0, + "z": 505.973 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dvds", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/dvds/dvds/dvds.dvds'", + "name": "102944" + }, + { + "position": { + "x": 25.0, + "y": -2479.0, + "z": 479.973 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dvds", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/dvds/dvds/dvds.dvds'", + "name": "102952" + }, + { + "position": { + "x": 39.0, + "y": -2482.0, + "z": 511.776 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_03/office_magazinepile_03.office_magazinepile_03'", + "name": "102953" + }, + { + "position": { + "x": 39.0, + "y": -2482.0, + "z": 507.776 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102954" + }, + { + "position": { + "x": 37.0, + "y": -2487.0, + "z": 513.776 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_01/office_magazinepile_01.office_magazinepile_01'", + "name": "102955" + }, + { + "position": { + "x": 7.41406, + "y": -2482.0, + "z": 507.776 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102956" + }, + { + "position": { + "x": 131.014, + "y": -2492.56, + "z": 533.769 + }, + "rotation_quaternion": "0 0 -0.609309 -0.792933", + "rotation_vector": { + "yaw": -75.079, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102961" + }, + { + "position": { + "x": 113.77, + "y": -2493.44, + "z": 535.911 + }, + "rotation_quaternion": "0.0839504 -0.088343 0.719496 -0.683721", + "rotation_vector": { + "yaw": 93.01, + "pitch": 13.981, + "roll": 0.728 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "102962" + }, + { + "position": { + "x": 63.0011, + "y": -2789.0, + "z": 273.95 + }, + "rotation_quaternion": "1 -2.68221E-07 -5.08757E-08 -3.34179E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "102963" + }, + { + "position": { + "x": 1198.0, + "y": -2141.0, + "z": 62.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'", + "name": "100224" + }, + { + "position": { + "x": -5300.0, + "y": 825.0, + "z": 295.104 + }, + "rotation_quaternion": "1 2.06796E-21 -1.11022E-14 -1.86265E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102996" + }, + { + "position": { + "x": -5100.0, + "y": 825.0, + "z": 295.104 + }, + "rotation_quaternion": "1 2.06796E-21 -1.11022E-14 -1.86265E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102999" + }, + { + "position": { + "x": -5300.0, + "y": 1675.0, + "z": 295.105 + }, + "rotation_quaternion": "1 2.06796E-21 -1.11022E-14 -1.86265E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103000" + }, + { + "position": { + "x": -5100.0, + "y": 1675.0, + "z": 295.105 + }, + "rotation_quaternion": "1 2.06796E-21 -1.11022E-14 -1.86265E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103001" + }, + { + "position": { + "x": -4689.0, + "y": 1938.0, + "z": -24.8951 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103002" + }, + { + "position": { + "x": -4689.0, + "y": 2237.0, + "z": -24.8979 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103003" + }, + { + "position": { + "x": -5387.0, + "y": 1955.0, + "z": -24.8951 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103004" + }, + { + "position": { + "x": -4689.0, + "y": 263.0, + "z": -24.8795 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103005" + }, + { + "position": { + "x": -4689.0, + "y": 562.0, + "z": -24.8823 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103006" + }, + { + "position": { + "x": -5016.0, + "y": 545.0, + "z": -24.8951 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103007" + }, + { + "position": { + "x": -6250.0, + "y": 1950.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103008" + }, + { + "position": { + "x": -6394.0, + "y": 1950.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103009" + }, + { + "position": { + "x": -6575.0, + "y": 2250.0, + "z": 225.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103010" + }, + { + "position": { + "x": -6882.0, + "y": 2256.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103012" + }, + { + "position": { + "x": -7085.0, + "y": 2256.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103013" + }, + { + "position": { + "x": -7085.0, + "y": 1981.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103014" + }, + { + "position": { + "x": -7085.0, + "y": 1462.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103018" + }, + { + "position": { + "x": -7085.0, + "y": 1737.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103020" + }, + { + "position": { + "x": -6250.0, + "y": 1700.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103021" + }, + { + "position": { + "x": -6250.0, + "y": 1464.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103025" + }, + { + "position": { + "x": -6498.0, + "y": 1464.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103027" + }, + { + "position": { + "x": -6711.0, + "y": 1464.0, + "z": 245.105 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103042" + }, + { + "position": { + "x": -6817.0, + "y": 2218.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.999839 -0.017942", + "rotation_vector": { + "yaw": 177.944, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "100828" + }, + { + "position": { + "x": -6302.0, + "y": 2114.0, + "z": -24.8962 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tv_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_room/tv_table/tv_table/tv_table.tv_table'", + "name": "103047" + }, + { + "position": { + "x": -6525.0, + "y": 1875.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_table_conference_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/table/office_table_conference_01/office_table_conference_01.office_table_conference_01'", + "name": "103050" + }, + { + "position": { + "x": -6612.0, + "y": 1986.0, + "z": -24.8962 + }, + "rotation_quaternion": "0 0 -0.792098 -0.610394", + "rotation_vector": { + "yaw": -104.764, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "103102" + }, + { + "position": { + "x": -6432.75, + "y": 1817.97, + "z": -24.8962 + }, + "rotation_quaternion": "0 0 0.62739 -0.778705", + "rotation_vector": { + "yaw": 77.716, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "103111" + }, + { + "position": { + "x": -6439.75, + "y": 1734.97, + "z": -24.8962 + }, + "rotation_quaternion": "0 0 0.733566 -0.679619", + "rotation_vector": { + "yaw": 94.372, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "100738" + }, + { + "position": { + "x": -6614.0, + "y": 1822.0, + "z": -24.8962 + }, + "rotation_quaternion": "0 0 -0.615622 -0.788042", + "rotation_vector": { + "yaw": -75.994, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "officechair_deluxe", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/officechair_deluxe/officechair_deluxe/officechair_deluxe.officechair_deluxe'", + "name": "103112" + }, + { + "position": { + "x": -6574.0, + "y": 1813.0, + "z": 50.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103126" + }, + { + "position": { + "x": -6550.0, + "y": 1925.04, + "z": 55.2225 + }, + "rotation_quaternion": "0.0996147 0.700866 0.0473508 -0.704714", + "rotation_vector": { + "yaw": 86.371, + "pitch": -78.066, + "roll": -90.63 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103144" + }, + { + "position": { + "x": -6563.0, + "y": 1877.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0.713251 -0.700909", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "103155" + }, + { + "position": { + "x": -6475.0, + "y": 1928.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0.920505 0.390732", + "rotation_vector": { + "yaw": -134.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "103156" + }, + { + "position": { + "x": -6550.0, + "y": 1775.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 -0.669161 -0.743117", + "rotation_vector": { + "yaw": -84.005, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "calculator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/calculator/calculator/calculator.calculator'", + "name": "103157" + }, + { + "position": { + "x": -6582.0, + "y": 1720.0, + "z": 51.221 + }, + "rotation_quaternion": "3.3098E-10 -8.66242E-12 0.930987 -0.365052", + "rotation_vector": { + "yaw": 137.178, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "103158" + }, + { + "position": { + "x": -6550.0, + "y": 1975.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "103159" + }, + { + "position": { + "x": -6464.0, + "y": 1847.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0.819866 -0.572555", + "rotation_vector": { + "yaw": 110.143, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_open_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_open_02/binder_open_02.binder_open_02'", + "name": "103161" + }, + { + "position": { + "x": -6475.32, + "y": 1761.19, + "z": 51.221 + }, + "rotation_quaternion": "0.568413 -0.420603 0.420603 -0.568412", + "rotation_vector": { + "yaw": -0.0, + "pitch": 73.0, + "roll": -90.0 + }, + "unit_description": "clipboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/wall_documents/clipboard_02/clipboard_02.clipboard_02'", + "name": "103174" + }, + { + "position": { + "x": -6460.61, + "y": 1967.22, + "z": 51.1458 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "103192" + }, + { + "position": { + "x": -6525.0, + "y": 1875.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0.90384 -0.427871", + "rotation_vector": { + "yaw": 129.335, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "calculator", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/calculator/calculator/calculator.calculator'", + "name": "103196" + }, + { + "position": { + "x": -260.0, + "y": 21.0, + "z": 478.555 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "103052" + }, + { + "position": { + "x": -6442.0, + "y": 825.0, + "z": -33.8667 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_dispatch_central", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_cover_dispatch_central/stn_cover_dispatch_central/stn_cover_dispatch_central.stn_cover_dispatch_central'", + "name": "101212" + }, + { + "position": { + "x": 3450.0, + "y": -650.0, + "z": 1.36618 + }, + "rotation_quaternion": "6.46236E-26 2.48154E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_karo_statue_base_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_statue_karo_base/man_karo_statue_base_2/man_karo_statue_base_2.man_karo_statue_base_2'", + "name": "102945" + }, + { + "position": { + "x": 3450.0, + "y": 700.0, + "z": 1.36619 + }, + "rotation_quaternion": "7.36708E-25 2.01625E-24 -2.8871E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_karo_statue_base_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_statue_karo_base/man_karo_statue_base_2/man_karo_statue_base_2.man_karo_statue_base_2'", + "name": "103203" + }, + { + "position": { + "x": -1800.0, + "y": 1526.0, + "z": -24.8953 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "100929" + }, + { + "position": { + "x": -1801.0, + "y": 976.0, + "z": -24.8953 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "103204" + }, + { + "position": { + "x": -6452.59, + "y": 563.491, + "z": 66.1329 + }, + "rotation_quaternion": "7.58461E-09 -9.82807E-10 -0.74189 -0.670522", + "rotation_vector": { + "yaw": -95.785, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "101922" + }, + { + "position": { + "x": -6449.65, + "y": 625.764, + "z": 66.1329 + }, + "rotation_quaternion": "7.63819E-09 3.87578E-10 -0.610209 -0.79224", + "rotation_vector": { + "yaw": -75.209, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "102296" + }, + { + "position": { + "x": -6540.0, + "y": 648.0, + "z": 31.0519 + }, + "rotation_quaternion": "0 0 0.587786 -0.809017", + "rotation_vector": { + "yaw": 72.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "103207" + }, + { + "position": { + "x": -7100.0, + "y": 616.13, + "z": 49.4177 + }, + "rotation_quaternion": "-0.0308435 -0.0308435 0.706434 -0.706434", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 5.0 + }, + "unit_description": "stn_prop_clipboard_yellow", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_clipboard/stn_prop_clipboard_yellow/stn_prop_clipboard_yellow.stn_prop_clipboard_yellow'", + "name": "103208" + }, + { + "position": { + "x": -6689.0, + "y": 735.0, + "z": 31.0 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "103206" + }, + { + "position": { + "x": -6712.0, + "y": 720.0, + "z": 31.1333 + }, + "rotation_quaternion": "0 0 -0.664733 -0.747081", + "rotation_vector": { + "yaw": -83.324, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_03/desk_folderpile_03.desk_folderpile_03'", + "name": "103220" + }, + { + "position": { + "x": -6712.0, + "y": 720.0, + "z": 35.5599 + }, + "rotation_quaternion": "0 0 -0.664733 -0.747081", + "rotation_vector": { + "yaw": -83.324, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "103221" + }, + { + "position": { + "x": -7100.0, + "y": 679.0, + "z": 120.476 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "103223" + }, + { + "position": { + "x": -7085.0, + "y": 651.0, + "z": 124.976 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103228" + }, + { + "position": { + "x": -7085.0, + "y": 635.0, + "z": 124.976 + }, + "rotation_quaternion": "0.0616284 0.0616284 0.704416 -0.704416", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -10.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103229" + }, + { + "position": { + "x": -7086.9, + "y": 657.999, + "z": 128.683 + }, + "rotation_quaternion": "0.522048 0.478494 0.476934 -0.520618", + "rotation_vector": { + "yaw": 85.0, + "pitch": -0.015, + "roll": -90.171 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "103230" + }, + { + "position": { + "x": -6950.0, + "y": 531.0, + "z": 50.8725 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "103233" + }, + { + "position": { + "x": -6517.0, + "y": 825.0, + "z": 245.26 + }, + "rotation_quaternion": "-6.22094E-09 9.31323E-10 -0.0883464 -0.99609", + "rotation_vector": { + "yaw": -10.137, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "stn_prop_rack_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_rackmonitor/stn_prop_rack_monitor/stn_prop_rack_monitor.stn_prop_rack_monitor'", + "name": "103236" + }, + { + "position": { + "x": -6516.75, + "y": 826.412, + "z": 177.526 + }, + "rotation_quaternion": "-0.181522 -0.0161001 -0.0868671 -0.97941", + "rotation_vector": { + "yaw": -9.476, + "pitch": 3.616, + "roll": 20.7 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "103237" + }, + { + "position": { + "x": -6605.59, + "y": 840.84, + "z": 245.26 + }, + "rotation_quaternion": "-6.28934E-09 1.08778E-10 0.0428353 -0.999082", + "rotation_vector": { + "yaw": 4.91, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "stn_prop_rack_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_rackmonitor/stn_prop_rack_monitor/stn_prop_rack_monitor.stn_prop_rack_monitor'", + "name": "103234" + }, + { + "position": { + "x": -6605.72, + "y": 842.27, + "z": 177.526 + }, + "rotation_quaternion": "-0.182068 0.00780583 0.0421179 -0.982353", + "rotation_vector": { + "yaw": 4.585, + "pitch": -1.758, + "roll": 20.93 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "103235" + }, + { + "position": { + "x": -6703.0, + "y": 1049.0, + "z": -24.8907 + }, + "rotation_quaternion": "0 0 -2.38419E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_cabinet_high", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_cabinet/stn_prop_cabinet_high/stn_prop_cabinet_high.stn_prop_cabinet_high'", + "name": "103240" + }, + { + "position": { + "x": -6743.0, + "y": 1049.0, + "z": -24.8907 + }, + "rotation_quaternion": "0 0 -2.38419E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_cabinet_high", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_cabinet/stn_prop_cabinet_high/stn_prop_cabinet_high.stn_prop_cabinet_high'", + "name": "103241" + }, + { + "position": { + "x": -6784.0, + "y": 1049.0, + "z": -24.8907 + }, + "rotation_quaternion": "0 0 -2.38419E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_cabinet_high", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_cabinet/stn_prop_cabinet_high/stn_prop_cabinet_high.stn_prop_cabinet_high'", + "name": "103242" + }, + { + "position": { + "x": -50.0, + "y": 0.0, + "z": -737.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "garbage_truck_animated", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/animated_cars/garbage_truck/garbage_truck_animated/garbage_truck_animated.garbage_truck_animated'", + "name": "103243" + }, + { + "position": { + "x": -269.0, + "y": -190.0, + "z": 478.555 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "101653" + }, + { + "position": { + "x": -740.0, + "y": 135.0, + "z": 476.553 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "103245" + }, + { + "position": { + "x": -7075.0, + "y": 786.0, + "z": 245.365 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103247" + }, + { + "position": { + "x": -7075.0, + "y": 561.0, + "z": 245.365 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103253" + }, + { + "position": { + "x": -6700.0, + "y": 1025.0, + "z": 245.117 + }, + "rotation_quaternion": "1 8.34283E-15 2.22996E-11 0.000374125", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 179.957 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103255" + }, + { + "position": { + "x": -6475.0, + "y": 1025.0, + "z": 245.117 + }, + "rotation_quaternion": "1 8.34283E-15 2.22996E-11 0.000374125", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 179.957 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103256" + }, + { + "position": { + "x": -6250.0, + "y": 1025.0, + "z": 245.117 + }, + "rotation_quaternion": "1 8.34283E-15 2.22996E-11 0.000374125", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 179.957 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103279" + }, + { + "position": { + "x": -6250.0, + "y": 800.0, + "z": 245.285 + }, + "rotation_quaternion": "1 8.34283E-15 2.22996E-11 0.000374125", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 179.957 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103280" + }, + { + "position": { + "x": -6250.0, + "y": 600.0, + "z": 245.435 + }, + "rotation_quaternion": "1 8.34283E-15 2.22996E-11 0.000374125", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 179.957 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103281" + }, + { + "position": { + "x": -1450.0, + "y": -1602.0, + "z": 742.697 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp_broken", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp_broken/roof_lamp_broken.roof_lamp_broken'", + "name": "102184" + }, + { + "position": { + "x": 2012.02, + "y": 542.222, + "z": -4.99934 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "103461" + }, + { + "position": { + "x": 2017.02, + "y": -501.778, + "z": -24.9993 + }, + "rotation_quaternion": "0 0 -4.76837E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "103464" + }, + { + "position": { + "x": -500.0, + "y": 25.0, + "z": 772.13 + }, + "rotation_quaternion": "2.54375E-08 1.64223E-07 7.65991E-16 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "100882" + }, + { + "position": { + "x": -3127.39, + "y": -3381.58, + "z": 465.0 + }, + "rotation_quaternion": "0 0 -0.0261776 -0.999657", + "rotation_vector": { + "yaw": -3.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103132" + }, + { + "position": { + "x": 511.0, + "y": 708.0, + "z": 103.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "103588" + }, + { + "position": { + "x": 501.469, + "y": -419.179, + "z": 105.0 + }, + "rotation_quaternion": "-1.27362E-14 -5.39512E-09 -0.0400791 -0.999197", + "rotation_vector": { + "yaw": -4.594, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "102038" + }, + { + "position": { + "x": -6575.0, + "y": 2275.0, + "z": 125.12 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_02/painting_02.painting_02'", + "name": "103796" + }, + { + "position": { + "x": -1639.0, + "y": -1738.0, + "z": 431.508 + }, + "rotation_quaternion": "0.942641 0.333807 -1.45911E-08 4.12042E-08", + "rotation_vector": { + "yaw": 39.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "102685" + }, + { + "position": { + "x": 541.0, + "y": -3812.0, + "z": 567.781 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "100126" + }, + { + "position": { + "x": -225.0, + "y": 150.0, + "z": 642.581 + }, + "rotation_quaternion": "4.21468E-08 -0.707107 2.51215E-15 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "painting_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_06/painting_06.painting_06'", + "name": "102311" + }, + { + "position": { + "x": -225.0, + "y": -100.0, + "z": 642.581 + }, + "rotation_quaternion": "4.21468E-08 -0.707107 2.51215E-15 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "painting_11", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_11/painting_11.painting_11'", + "name": "102312" + }, + { + "position": { + "x": -7100.0, + "y": 1750.0, + "z": 125.12 + }, + "rotation_quaternion": "0.707107 -1.49012E-07 -0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "102314" + }, + { + "position": { + "x": -7100.0, + "y": 1925.0, + "z": 125.12 + }, + "rotation_quaternion": "0.707107 -1.49012E-07 -0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "painting_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_01/painting_01.painting_01'", + "name": "103813" + }, + { + "position": { + "x": -7100.0, + "y": 2100.0, + "z": 110.227 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "103814" + }, + { + "position": { + "x": -8042.83, + "y": 944.903, + "z": -393.87 + }, + "rotation_quaternion": "4.93038E-31 0 -0.035681 -0.999363", + "rotation_vector": { + "yaw": -4.09, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103838" + }, + { + "position": { + "x": -8042.05, + "y": 955.875, + "z": -393.87 + }, + "rotation_quaternion": "9.86076E-32 0 0.0124032 -0.999923", + "rotation_vector": { + "yaw": 1.421, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103839" + }, + { + "position": { + "x": -8066.52, + "y": 934.261, + "z": -393.87 + }, + "rotation_quaternion": "9.86076E-32 0 0.0124032 -0.999923", + "rotation_vector": { + "yaw": 1.421, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103840" + }, + { + "position": { + "x": -8041.52, + "y": 934.881, + "z": -393.87 + }, + "rotation_quaternion": "9.86076E-32 0 0.0124032 -0.999923", + "rotation_vector": { + "yaw": 1.421, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103841" + }, + { + "position": { + "x": -8066.52, + "y": 934.261, + "z": -389.87 + }, + "rotation_quaternion": "9.86076E-32 0 0.0124032 -0.999923", + "rotation_vector": { + "yaw": 1.421, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103846" + }, + { + "position": { + "x": 440.0, + "y": -264.0, + "z": 105.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tra_prop_waterbottle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/train/tra_prop_waterbottle/tra_prop_waterbottle/tra_prop_waterbottle.tra_prop_waterbottle'", + "name": "101918" + }, + { + "position": { + "x": -6555.0, + "y": 1818.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tra_prop_waterbottle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/train/tra_prop_waterbottle/tra_prop_waterbottle/tra_prop_waterbottle.tra_prop_waterbottle'", + "name": "103858" + }, + { + "position": { + "x": -6495.0, + "y": 1824.0, + "z": 51.221 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "tra_prop_waterbottle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/train/tra_prop_waterbottle/tra_prop_waterbottle/tra_prop_waterbottle.tra_prop_waterbottle'", + "name": "103859" + }, + { + "position": { + "x": 684.0, + "y": -3592.0, + "z": 569.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "103861" + }, + { + "position": { + "x": -20.0, + "y": -3677.0, + "z": 569.955 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "103862" + }, + { + "position": { + "x": 821.669, + "y": -3585.44, + "z": 566.341 + }, + "rotation_quaternion": "0 0 0.522499 -0.85264", + "rotation_vector": { + "yaw": 63.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "103863" + }, + { + "position": { + "x": -212.0, + "y": -3616.0, + "z": 566.955 + }, + "rotation_quaternion": "0 0 -0.374606 -0.927184", + "rotation_vector": { + "yaw": -44.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "penholder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/penholder/penholder/penholder.penholder'", + "name": "103864" + }, + { + "position": { + "x": -1400.0, + "y": 1250.0, + "z": 755.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100065" + }, + { + "position": { + "x": -1800.0, + "y": 1250.0, + "z": 755.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100066" + }, + { + "position": { + "x": -2200.0, + "y": 1250.0, + "z": 755.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100091" + }, + { + "position": { + "x": -2600.0, + "y": 1250.0, + "z": 755.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100134" + }, + { + "position": { + "x": 667.0, + "y": -2495.0, + "z": 825.076 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100150" + }, + { + "position": { + "x": 176.0, + "y": -2501.0, + "z": 825.076 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100218" + }, + { + "position": { + "x": -501.0, + "y": -2151.0, + "z": 825.076 + }, + "rotation_quaternion": "0.999997 -5.91959E-07 -1.48311E-09 -0.00227611", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -179.739 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100219" + }, + { + "position": { + "x": 2050.0, + "y": -2150.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100492" + }, + { + "position": { + "x": 2142.0, + "y": -2135.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.660972 -0.750411", + "rotation_vector": { + "yaw": -82.748, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100362" + }, + { + "position": { + "x": 2157.0, + "y": -1898.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.997998 0.0632429", + "rotation_vector": { + "yaw": -172.748, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100363" + }, + { + "position": { + "x": 2200.0, + "y": -1800.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.0285352 -0.999593", + "rotation_vector": { + "yaw": -3.27, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100371" + }, + { + "position": { + "x": 2489.0, + "y": -2349.0, + "z": -25.0008 + }, + "rotation_quaternion": "0 0 0.683418 -0.730027", + "rotation_vector": { + "yaw": 86.223, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100247" + }, + { + "position": { + "x": -2608.0, + "y": -2589.0, + "z": 453.0 + }, + "rotation_quaternion": "0 0 0.0295951 -0.999562", + "rotation_vector": { + "yaw": 3.392, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100317" + }, + { + "position": { + "x": -2605.19, + "y": -2957.48, + "z": 453.0 + }, + "rotation_quaternion": "0 0 0.0295951 -0.999562", + "rotation_vector": { + "yaw": 3.392, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100318" + }, + { + "position": { + "x": -2401.19, + "y": -2951.48, + "z": 462.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100319" + }, + { + "position": { + "x": -2396.0, + "y": -2675.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.999562 0.0295951", + "rotation_vector": { + "yaw": -176.608, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100372" + }, + { + "position": { + "x": -2600.0, + "y": -2681.0, + "z": 474.0 + }, + "rotation_quaternion": "0 0 1 -3.53903E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100373" + }, + { + "position": { + "x": -2396.66, + "y": -3052.7, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.999562 0.0295951", + "rotation_vector": { + "yaw": -176.608, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing_x2/office_chair_briefing_x2.office_chair_briefing_x2'", + "name": "100374" + }, + { + "position": { + "x": 1899.86, + "y": -1429.79, + "z": 280.468 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_short", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_short/conference_stair_glass_short.conference_stair_glass_short'", + "name": "100206" + }, + { + "position": { + "x": 1732.39, + "y": -1561.77, + "z": 280.468 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_short", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_short/conference_stair_glass_short.conference_stair_glass_short'", + "name": "100376" + }, + { + "position": { + "x": 2163.79, + "y": -1429.74, + "z": 194.326 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100378" + }, + { + "position": { + "x": 2298.89, + "y": -1429.41, + "z": 128.655 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100404" + }, + { + "position": { + "x": 2433.78, + "y": -1429.78, + "z": 62.8404 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100405" + }, + { + "position": { + "x": 2433.78, + "y": -1666.22, + "z": 62.8404 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100408" + }, + { + "position": { + "x": 2298.89, + "y": -1665.85, + "z": 128.655 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100410" + }, + { + "position": { + "x": 2163.79, + "y": -1666.18, + "z": 194.326 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100493" + }, + { + "position": { + "x": 2035.83, + "y": -1429.97, + "z": 260.566 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted2/conference_stair_glass_tilted2.conference_stair_glass_tilted2'", + "name": "100494" + }, + { + "position": { + "x": 2035.83, + "y": -1666.41, + "z": 260.566 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted2/conference_stair_glass_tilted2.conference_stair_glass_tilted2'", + "name": "100495" + }, + { + "position": { + "x": 1729.11, + "y": -1712.32, + "z": 312.32 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100497" + }, + { + "position": { + "x": 1729.81, + "y": -1846.36, + "z": 378.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100498" + }, + { + "position": { + "x": 1728.94, + "y": -1981.42, + "z": 444.919 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100499" + }, + { + "position": { + "x": 1970.37, + "y": -1981.42, + "z": 444.919 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100500" + }, + { + "position": { + "x": 1969.94, + "y": -1846.36, + "z": 378.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted/conference_stair_glass_tilted.conference_stair_glass_tilted'", + "name": "100501" + }, + { + "position": { + "x": 1970.6, + "y": -2109.47, + "z": 509.457 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted2/conference_stair_glass_tilted2.conference_stair_glass_tilted2'", + "name": "100502" + }, + { + "position": { + "x": 1729.48, + "y": -2109.47, + "z": 509.457 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "conference_stair_glass_tilted2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/conference_stair_rail/conference_stair_glass_tilted2/conference_stair_glass_tilted2.conference_stair_glass_tilted2'", + "name": "100503" + }, + { + "position": { + "x": -5307.0, + "y": 455.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100518" + }, + { + "position": { + "x": -5200.0, + "y": 466.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100519" + }, + { + "position": { + "x": -4949.0, + "y": -1879.0, + "z": -736.693 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100520" + }, + { + "position": { + "x": -4938.0, + "y": -1976.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100521" + }, + { + "position": { + "x": -2665.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "100550" + }, + { + "position": { + "x": -2534.0, + "y": -2307.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_cupbord_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_cupbord_03/bank_kitchen_cupbord_03.bank_kitchen_cupbord_03'", + "name": "100551" + }, + { + "position": { + "x": -5050.0, + "y": -290.0, + "z": -735.381 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100559" + }, + { + "position": { + "x": -6123.0, + "y": -1424.0, + "z": -736.693 + }, + "rotation_quaternion": "0 0 1 -2.68221E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "100560" + }, + { + "position": { + "x": 1997.0, + "y": -2925.0, + "z": 177.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_fan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_fan_01/bank_kitchen_fan_01.bank_kitchen_fan_01'", + "name": "100488" + }, + { + "position": { + "x": -2600.0, + "y": -2275.0, + "z": 655.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_kitchen_fan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_kitchen_fan_01/bank_kitchen_fan_01.bank_kitchen_fan_01'", + "name": "100561" + }, + { + "position": { + "x": -2364.0, + "y": -2307.0, + "z": 550.406 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_microwave", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_microwave/bank_microwave.bank_microwave'", + "name": "100562" + }, + { + "position": { + "x": 1762.0, + "y": -2893.0, + "z": 61.0984 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_microwave", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_microwave/bank_microwave.bank_microwave'", + "name": "100467" + }, + { + "position": { + "x": 1813.0, + "y": -2893.0, + "z": 61.0984 + }, + "rotation_quaternion": "0 0 -0.654083 -0.756423", + "rotation_vector": { + "yaw": -81.7, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_microwave", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_microwave/bank_microwave.bank_microwave'", + "name": "100472" + }, + { + "position": { + "x": -2415.0, + "y": -2307.0, + "z": 550.406 + }, + "rotation_quaternion": "0 0 0.756423 -0.654083", + "rotation_vector": { + "yaw": 98.3, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_microwave", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_kitchen_counter/bank_microwave/bank_microwave.bank_microwave'", + "name": "100473" + }, + { + "position": { + "x": -6374.0, + "y": 1450.0, + "z": 126.657 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_08", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_08/painting_08.painting_08'", + "name": "100567" + }, + { + "position": { + "x": -7468.69, + "y": 913.978, + "z": -329.0 + }, + "rotation_quaternion": "0 0 0.0124031 -0.999923", + "rotation_vector": { + "yaw": 1.421, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "101583" + }, + { + "position": { + "x": -7470.0, + "y": 924.0, + "z": -329.0 + }, + "rotation_quaternion": "0 0 -0.035681 -0.999363", + "rotation_vector": { + "yaw": -4.09, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "101629" + }, + { + "position": { + "x": -5311.0, + "y": 789.0, + "z": -736.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "101528" + }, + { + "position": { + "x": -4555.0, + "y": -1878.0, + "z": -737.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_03/apartment_door_03.apartment_door_03'", + "name": "101532" + }, + { + "position": { + "x": 5650.0, + "y": 1575.0, + "z": 537.975 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "100517" + }, + { + "position": { + "x": 6850.0, + "y": -4725.0, + "z": -162.025 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "101656" + }, + { + "position": { + "x": -4189.0, + "y": 1661.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101941" + }, + { + "position": { + "x": -4189.0, + "y": 1536.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101945" + }, + { + "position": { + "x": -4639.0, + "y": 1661.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101948" + }, + { + "position": { + "x": -4639.0, + "y": 1536.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101990" + }, + { + "position": { + "x": -4639.0, + "y": 836.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101998" + }, + { + "position": { + "x": -4639.0, + "y": 961.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101999" + }, + { + "position": { + "x": -4189.0, + "y": 961.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102000" + }, + { + "position": { + "x": -4189.0, + "y": 836.0, + "z": 375.104 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102011" + }, + { + "position": { + "x": -4250.0, + "y": 1675.0, + "z": -44.8952 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "102013" + }, + { + "position": { + "x": -4225.0, + "y": 825.0, + "z": -44.8952 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "102014" + }, + { + "position": { + "x": -3950.0, + "y": 233.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102015" + }, + { + "position": { + "x": -4167.0, + "y": 233.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102035" + }, + { + "position": { + "x": -4392.0, + "y": 233.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -1.41899E-12 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102036" + }, + { + "position": { + "x": -3950.0, + "y": 2268.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -2.98023E-08 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102037" + }, + { + "position": { + "x": -4167.0, + "y": 2268.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -2.98023E-08 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102039" + }, + { + "position": { + "x": -4392.0, + "y": 2268.0, + "z": 375.105 + }, + "rotation_quaternion": "1 -2.98023E-08 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102040" + }, + { + "position": { + "x": -5175.0, + "y": 1675.0, + "z": -24.8951 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102050" + }, + { + "position": { + "x": -5012.0, + "y": 1955.0, + "z": -24.895 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102049" + }, + { + "position": { + "x": -5391.0, + "y": 545.0, + "z": -24.8952 + }, + "rotation_quaternion": "4.65393E-06 -1.52451E-07 7.09494E-13 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.001 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102148" + }, + { + "position": { + "x": -5250.0, + "y": 817.0, + "z": -24.8951 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102055" + }, + { + "position": { + "x": -6575.0, + "y": 1125.0, + "z": 265.101 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102109" + }, + { + "position": { + "x": -6575.0, + "y": 1375.0, + "z": 265.101 + }, + "rotation_quaternion": "1 -1.57488E-14 1.08991E-07 -1.44496E-07", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102198" + }, + { + "position": { + "x": -7443.56, + "y": 1582.56, + "z": -329.0 + }, + "rotation_quaternion": "0 0 0.347922 -0.937523", + "rotation_vector": { + "yaw": 40.721, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102701" + }, + { + "position": { + "x": -7471.79, + "y": 1646.34, + "z": -328.921 + }, + "rotation_quaternion": "0 0 0.944813 -0.327611", + "rotation_vector": { + "yaw": 141.752, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102721" + }, + { + "position": { + "x": -7451.0, + "y": 822.0, + "z": -419.916 + }, + "rotation_quaternion": "0 0 -0.0857568 -0.996316", + "rotation_vector": { + "yaw": -9.839, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102724" + }, + { + "position": { + "x": -7468.0, + "y": 806.0, + "z": -419.916 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102741" + }, + { + "position": { + "x": -7454.0, + "y": 1560.0, + "z": -329.0 + }, + "rotation_quaternion": "0 0 0.71934 -0.694658", + "rotation_vector": { + "yaw": 92.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102742" + }, + { + "position": { + "x": -7465.99, + "y": 1559.58, + "z": -329.0 + }, + "rotation_quaternion": "-7.88861E-31 -5.91646E-31 0.695169 -0.718846", + "rotation_vector": { + "yaw": 88.081, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102755" + }, + { + "position": { + "x": -7475.75, + "y": 1672.91, + "z": -329.673 + }, + "rotation_quaternion": "0 0 0.0174524 -0.999848", + "rotation_vector": { + "yaw": 2.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102766" + }, + { + "position": { + "x": -7475.75, + "y": 1672.91, + "z": -324.673 + }, + "rotation_quaternion": "0 0 -0.156507 -0.987677", + "rotation_vector": { + "yaw": -18.008, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102769" + }, + { + "position": { + "x": -7480.0, + "y": 1633.0, + "z": -329.047 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102774" + }, + { + "position": { + "x": -7482.0, + "y": 820.0, + "z": -419.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102775" + }, + { + "position": { + "x": -7428.0, + "y": 1567.0, + "z": -329.0 + }, + "rotation_quaternion": "0 0 0.419829 -0.907603", + "rotation_vector": { + "yaw": 49.648, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102776" + }, + { + "position": { + "x": -7428.0, + "y": 1567.0, + "z": -324.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102777" + }, + { + "position": { + "x": -7435.07, + "y": 1574.07, + "z": -329.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102784" + }, + { + "position": { + "x": -7493.0, + "y": 1652.0, + "z": -328.921 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "102785" + }, + { + "position": { + "x": 216.001, + "y": 1882.0, + "z": 375.025 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102844" + }, + { + "position": { + "x": -286.0, + "y": 482.0, + "z": 475.019 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_doors", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_doors/bank_glass_doors.bank_glass_doors'", + "name": "102102" + }, + { + "position": { + "x": 875.0, + "y": 1475.0, + "z": 235.253 + }, + "rotation_quaternion": "1.05367E-07 2.31808E-07 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "102071" + }, + { + "position": { + "x": 861.0, + "y": 1662.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_xray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'", + "name": "102611" + }, + { + "position": { + "x": 875.0, + "y": 1550.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "102864" + }, + { + "position": { + "x": 2486.0, + "y": 2292.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -3.57628E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "102865" + }, + { + "position": { + "x": 2881.0, + "y": 3905.0, + "z": 1450.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "100234" + }, + { + "position": { + "x": 2900.0, + "y": 4525.0, + "z": 1445.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_ad01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_ad/roof_ad01/roof_ad01.roof_ad01'", + "name": "100235" + }, + { + "position": { + "x": -7766.1, + "y": 1124.62, + "z": -359.0 + }, + "rotation_quaternion": "2.43383E-26 -3.09236E-25 0.426004 -0.904721", + "rotation_vector": { + "yaw": 50.428, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100272" + }, + { + "position": { + "x": -7768.0, + "y": 1143.0, + "z": -359.0 + }, + "rotation_quaternion": "1.18329E-30 7.88861E-31 0.125581 -0.992083", + "rotation_vector": { + "yaw": 14.429, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100273" + }, + { + "position": { + "x": -7770.0, + "y": 1331.0, + "z": -359.0 + }, + "rotation_quaternion": "1.08699E-07 3.81986E-09 -0.681837 -0.731504", + "rotation_vector": { + "yaw": -85.975, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100274" + }, + { + "position": { + "x": -7772.0, + "y": 1365.0, + "z": -359.0 + }, + "rotation_quaternion": "-3.80682E-08 -1.01887E-07 0.936749 -0.350001", + "rotation_vector": { + "yaw": 139.025, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100275" + }, + { + "position": { + "x": -7741.0, + "y": 1132.0, + "z": -359.0 + }, + "rotation_quaternion": "7.88861E-31 7.88861E-31 0.925686 -0.378292", + "rotation_vector": { + "yaw": 135.544, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100478" + }, + { + "position": { + "x": -7769.0, + "y": 1176.0, + "z": -359.0 + }, + "rotation_quaternion": "-7.88861E-31 7.13907E-36 -0.790453 -0.612522", + "rotation_vector": { + "yaw": -104.456, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100631" + }, + { + "position": { + "x": -7760.0, + "y": 1386.0, + "z": -359.0 + }, + "rotation_quaternion": "-9.90941E-09 1.08314E-07 -0.639744 -0.768588", + "rotation_vector": { + "yaw": -79.545, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100840" + }, + { + "position": { + "x": -7655.0, + "y": 1405.0, + "z": -359.0 + }, + "rotation_quaternion": "3.22948E-08 1.03861E-07 -0.29692 -0.954902", + "rotation_vector": { + "yaw": -34.545, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "100842" + }, + { + "position": { + "x": -2174.0, + "y": -2631.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101115" + }, + { + "position": { + "x": -3547.0, + "y": -2917.0, + "z": 466.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101128" + }, + { + "position": { + "x": -3137.0, + "y": -3485.0, + "z": 463.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101129" + }, + { + "position": { + "x": -3462.0, + "y": -3485.0, + "z": 463.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101138" + }, + { + "position": { + "x": -3469.0, + "y": -3919.0, + "z": 463.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101147" + }, + { + "position": { + "x": -3962.0, + "y": -3970.0, + "z": 463.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "101148" + }, + { + "position": { + "x": 2327.0, + "y": 3077.0, + "z": 1295.21 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_fwb", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'", + "name": "101174" + }, + { + "position": { + "x": 430.0, + "y": 2150.0, + "z": -24.97 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "101194" + }, + { + "position": { + "x": 684.0, + "y": 2150.0, + "z": -24.97 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "101207" + }, + { + "position": { + "x": 700.0, + "y": 2542.0, + "z": -24.97 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "101292" + }, + { + "position": { + "x": 446.0, + "y": 2542.0, + "z": -24.97 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "101677" + }, + { + "position": { + "x": 569.0, + "y": 1435.0, + "z": 774.613 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102134" + }, + { + "position": { + "x": 779.0, + "y": 1435.0, + "z": 774.613 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102178" + }, + { + "position": { + "x": 2377.0, + "y": -2376.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "100793" + }, + { + "position": { + "x": 840.0, + "y": -3568.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.97237 -0.233446", + "rotation_vector": { + "yaw": 153.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "101130" + }, + { + "position": { + "x": -4781.0, + "y": -4074.0, + "z": 540.221 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "101234" + }, + { + "position": { + "x": 762.0, + "y": -2633.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "102323" + }, + { + "position": { + "x": 857.0, + "y": 1724.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "102069" + }, + { + "position": { + "x": 221.0, + "y": 2973.0, + "z": 1295.21 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_fwb_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb_small/bank_flag_fwb_small.bank_flag_fwb_small'", + "name": "102330" + }, + { + "position": { + "x": 150.0, + "y": -1200.0, + "z": 1489.79 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_usa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_usa/bank_flag_usa.bank_flag_usa'", + "name": "101043" + }, + { + "position": { + "x": 200.0, + "y": 1250.0, + "z": 1472.25 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_usa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_usa/bank_flag_usa.bank_flag_usa'", + "name": "101067" + }, + { + "position": { + "x": -119.0, + "y": 900.0, + "z": 1515.47 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_fwb", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'", + "name": "101094" + }, + { + "position": { + "x": -119.0, + "y": -875.0, + "z": 1515.47 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_flag_fwb", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_flag/bank_flag_fwb/bank_flag_fwb.bank_flag_fwb'", + "name": "101079" + }, + { + "position": { + "x": 1362.0, + "y": -2926.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "102331" + }, + { + "position": { + "x": 1588.0, + "y": -2926.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "102361" + }, + { + "position": { + "x": -875.0, + "y": -2975.0, + "z": 875.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102846" + }, + { + "position": { + "x": -725.0, + "y": -2975.0, + "z": 875.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102847" + }, + { + "position": { + "x": -575.0, + "y": -2975.0, + "z": 875.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102891" + }, + { + "position": { + "x": 1275.0, + "y": -2900.0, + "z": 375.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102935" + }, + { + "position": { + "x": 1425.0, + "y": -2900.0, + "z": 375.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102938" + }, + { + "position": { + "x": 1575.0, + "y": -2900.0, + "z": 375.001 + }, + "rotation_quaternion": "1 -1.7325E-07 0 0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103024" + }, + { + "position": { + "x": 1047.0, + "y": 3009.0, + "z": 374.846 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103059" + }, + { + "position": { + "x": 921.0, + "y": 3009.0, + "z": 374.846 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103071" + }, + { + "position": { + "x": 512.0, + "y": 3009.0, + "z": 374.846 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103076" + }, + { + "position": { + "x": 638.0, + "y": 3009.0, + "z": 374.846 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103077" + }, + { + "position": { + "x": 575.0, + "y": 2587.0, + "z": -24.97 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "103082" + }, + { + "position": { + "x": -1827.97, + "y": -1528.58, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.587785 -0.809017", + "rotation_vector": { + "yaw": 72.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "103083" + }, + { + "position": { + "x": -2166.0, + "y": -1635.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "103097" + }, + { + "position": { + "x": -559.0, + "y": 1715.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102149" + }, + { + "position": { + "x": -559.0, + "y": 1465.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102150" + }, + { + "position": { + "x": -394.0, + "y": 1465.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102151" + }, + { + "position": { + "x": -219.0, + "y": 1465.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102334" + }, + { + "position": { + "x": -219.0, + "y": 1715.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102335" + }, + { + "position": { + "x": -94.0, + "y": 1715.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102337" + }, + { + "position": { + "x": -94.0002, + "y": 1900.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102367" + }, + { + "position": { + "x": -94.0004, + "y": 2075.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102368" + }, + { + "position": { + "x": -709.0, + "y": 1715.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102369" + }, + { + "position": { + "x": -859.0, + "y": 1715.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "102590" + }, + { + "position": { + "x": -859.0, + "y": 1915.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103044" + }, + { + "position": { + "x": -859.0, + "y": 2140.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103049" + }, + { + "position": { + "x": -859.001, + "y": 2340.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103056" + }, + { + "position": { + "x": -859.001, + "y": 2565.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103057" + }, + { + "position": { + "x": -859.001, + "y": 2840.0, + "z": 825.0 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "103148" + }, + { + "position": { + "x": -2174.0, + "y": -3038.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "screen_large_destruction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/screen_large_destruction/screen_large_destruction/screen_large_destruction.screen_large_destruction'", + "name": "103417" + }, + { + "position": { + "x": -3027.0, + "y": -2796.0, + "z": 652.64 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "100019" + }, + { + "position": { + "x": -3300.0, + "y": -2870.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "100022" + }, + { + "position": { + "x": 946.0, + "y": 1842.0, + "z": 98.5498 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100067" + }, + { + "position": { + "x": 946.0, + "y": 1754.0, + "z": 98.5498 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "100070" + }, + { + "position": { + "x": -4960.0, + "y": -2068.0, + "z": -516.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100024" + }, + { + "position": { + "x": -5198.0, + "y": -1513.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100036" + }, + { + "position": { + "x": -5198.0, + "y": -1538.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100038" + }, + { + "position": { + "x": -5225.0, + "y": -2537.0, + "z": -475.052 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100054" + }, + { + "position": { + "x": -5225.0, + "y": -2537.0, + "z": -475.052 + }, + "rotation_quaternion": "-0.707107 -2.10734E-08 -5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100042" + }, + { + "position": { + "x": -5217.0, + "y": -2537.0, + "z": -491.052 + }, + "rotation_quaternion": "-0.707107 -2.10734E-08 -5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100055" + }, + { + "position": { + "x": -5217.0, + "y": -2537.0, + "z": -491.052 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100056" + }, + { + "position": { + "x": -5201.43, + "y": -1993.0, + "z": -452.747 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100058" + }, + { + "position": { + "x": -5195.43, + "y": -1969.0, + "z": -467.747 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100061" + }, + { + "position": { + "x": -5195.43, + "y": -1969.0, + "z": -467.747 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_3/pipe_medium_straight_3.pipe_medium_straight_3'", + "name": "100072" + }, + { + "position": { + "x": -5201.43, + "y": -1993.0, + "z": -452.747 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_3/pipe_medium_straight_3.pipe_medium_straight_3'", + "name": "100100" + }, + { + "position": { + "x": -5036.0, + "y": -1270.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100156" + }, + { + "position": { + "x": -5046.0, + "y": -1270.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100190" + }, + { + "position": { + "x": -5369.0, + "y": -972.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100191" + }, + { + "position": { + "x": -5379.0, + "y": -972.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100201" + }, + { + "position": { + "x": -5417.0, + "y": -530.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100215" + }, + { + "position": { + "x": -5411.0, + "y": -545.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100312" + }, + { + "position": { + "x": -6058.0, + "y": -1550.0, + "z": 105.178 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100454" + }, + { + "position": { + "x": -6058.0, + "y": -1550.0, + "z": 105.178 + }, + "rotation_quaternion": "0.707107 8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100471" + }, + { + "position": { + "x": -6043.0, + "y": -1550.0, + "z": 84.1779 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100549" + }, + { + "position": { + "x": -6043.0, + "y": -1550.0, + "z": 84.1779 + }, + "rotation_quaternion": "0.707107 8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100581" + }, + { + "position": { + "x": -5643.0, + "y": -1550.0, + "z": 84.1779 + }, + "rotation_quaternion": "0.707107 8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100605" + }, + { + "position": { + "x": -5658.0, + "y": -1550.0, + "z": 105.178 + }, + "rotation_quaternion": "0.707107 8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100733" + }, + { + "position": { + "x": -6066.57, + "y": -1549.3, + "z": -200.822 + }, + "rotation_quaternion": "1 2.98023E-08 4.37114E-08 -1.3027E-15", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100765" + }, + { + "position": { + "x": -6081.57, + "y": -1549.3, + "z": -179.822 + }, + "rotation_quaternion": "1 1.19209E-07 4.37114E-08 -5.2108E-15", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "100869" + }, + { + "position": { + "x": -6045.0, + "y": -1542.0, + "z": 649.404 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100876" + }, + { + "position": { + "x": -6060.0, + "y": -1542.0, + "z": 670.404 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100878" + }, + { + "position": { + "x": -6060.0, + "y": -1542.0, + "z": 670.404 + }, + "rotation_quaternion": "0.707107 7.3757E-08 -0.707107 5.26835E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101034" + }, + { + "position": { + "x": -6045.0, + "y": -1542.0, + "z": 649.404 + }, + "rotation_quaternion": "0.707107 7.3757E-08 -0.707107 5.26835E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101035" + }, + { + "position": { + "x": -5660.0, + "y": -1542.0, + "z": 670.404 + }, + "rotation_quaternion": "0.707107 7.3757E-08 -0.707107 5.26835E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101062" + }, + { + "position": { + "x": -5645.0, + "y": -1542.0, + "z": 649.404 + }, + "rotation_quaternion": "0.707107 7.3757E-08 -0.707107 5.26835E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101063" + }, + { + "position": { + "x": -5364.0, + "y": -2525.0, + "z": 383.166 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101066" + }, + { + "position": { + "x": -5349.0, + "y": -2525.0, + "z": 404.166 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101068" + }, + { + "position": { + "x": -5349.0, + "y": -2525.0, + "z": 404.166 + }, + "rotation_quaternion": "1.89661E-07 -0.707107 -1.89661E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101069" + }, + { + "position": { + "x": -5364.0, + "y": -2525.0, + "z": 383.166 + }, + "rotation_quaternion": "1.89661E-07 -0.707107 -1.89661E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101070" + }, + { + "position": { + "x": -5340.43, + "y": -2525.7, + "z": 98.1659 + }, + "rotation_quaternion": "-1.78814E-07 1 -7.8162E-15 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101087" + }, + { + "position": { + "x": -5325.43, + "y": -2525.7, + "z": 119.166 + }, + "rotation_quaternion": "-2.68221E-07 1 -1.17243E-14 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101088" + }, + { + "position": { + "x": -5749.0, + "y": -2525.0, + "z": 404.166 + }, + "rotation_quaternion": "1.89661E-07 -0.707107 -1.89661E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101089" + }, + { + "position": { + "x": -5764.0, + "y": -2525.0, + "z": 383.166 + }, + "rotation_quaternion": "1.89661E-07 -0.707107 -1.89661E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101090" + }, + { + "position": { + "x": -6083.57, + "y": -1541.3, + "z": 385.404 + }, + "rotation_quaternion": "-1.27017E-07 0.707107 -9.05133E-08 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101055" + }, + { + "position": { + "x": -6068.57, + "y": -1541.3, + "z": 364.404 + }, + "rotation_quaternion": "-1.27017E-07 0.707107 -9.05133E-08 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101058" + }, + { + "position": { + "x": -3089.0, + "y": -3442.0, + "z": 544.0 + }, + "rotation_quaternion": "0 0 0.995987 0.089495", + "rotation_vector": { + "yaw": -169.731, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fan_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/fan_table/fan_table/fan_table.fan_table'", + "name": "100917" + }, + { + "position": { + "x": 2397.0, + "y": 2267.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fan_table", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/fan_table/fan_table/fan_table.fan_table'", + "name": "101385" + }, + { + "position": { + "x": 321.0, + "y": 19.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "100938" + }, + { + "position": { + "x": -1450.0, + "y": -1719.0, + "z": 429.008 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "puddle_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/brushes/puddle/puddle_1/puddle_1.puddle_1'", + "name": "100898" + }, + { + "position": { + "x": -5304.0, + "y": -1544.0, + "z": 331.416 + }, + "rotation_quaternion": "0.707107 8.42937E-08 0.707107 -8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "100942" + }, + { + "position": { + "x": -5604.0, + "y": -1544.0, + "z": 331.416 + }, + "rotation_quaternion": "-1.42109E-14 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101084" + }, + { + "position": { + "x": -5579.0, + "y": -1544.0, + "z": 306.416 + }, + "rotation_quaternion": "-1.42109E-14 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "100947" + }, + { + "position": { + "x": -5279.0, + "y": -1544.0, + "z": 306.416 + }, + "rotation_quaternion": "0.707107 8.42937E-08 0.707107 -8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "101085" + }, + { + "position": { + "x": -6103.0, + "y": -2525.0, + "z": 64.7056 + }, + "rotation_quaternion": "-1.34468E-07 0.707107 -1.05414E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "101116" + }, + { + "position": { + "x": -6128.0, + "y": -2525.0, + "z": 39.7057 + }, + "rotation_quaternion": "-1.34468E-07 0.707107 -1.05414E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "101152" + }, + { + "position": { + "x": -5828.0, + "y": -2525.0, + "z": 39.7055 + }, + "rotation_quaternion": "-2.05439E-08 1.78814E-07 -1.69622E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101554" + }, + { + "position": { + "x": -5803.0, + "y": -2525.0, + "z": 64.7055 + }, + "rotation_quaternion": "-2.05439E-08 1.78814E-07 -1.69622E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101853" + }, + { + "position": { + "x": -5225.0, + "y": -1542.0, + "z": -138.403 + }, + "rotation_quaternion": "0.707107 1.36323E-07 0.707107 -1.65377E-07", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "101872" + }, + { + "position": { + "x": -5525.0, + "y": -1542.0, + "z": -138.403 + }, + "rotation_quaternion": "-1.49012E-07 -2.05439E-08 1 -2.13334E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101873" + }, + { + "position": { + "x": -5200.0, + "y": -1542.0, + "z": -163.403 + }, + "rotation_quaternion": "0.707107 1.36323E-07 0.707107 -1.65377E-07", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "101874" + }, + { + "position": { + "x": -5500.0, + "y": -1542.0, + "z": -163.403 + }, + "rotation_quaternion": "-1.49012E-07 -2.05439E-08 1 -2.13334E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101876" + }, + { + "position": { + "x": -4956.0, + "y": -2989.0, + "z": -972.24 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101880" + }, + { + "position": { + "x": -4956.0, + "y": -2964.0, + "z": -997.24 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101881" + }, + { + "position": { + "x": -4967.0, + "y": -2126.0, + "z": -736.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101912" + }, + { + "position": { + "x": -4961.0, + "y": -2150.0, + "z": -751.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101964" + }, + { + "position": { + "x": -4960.0, + "y": -2068.0, + "z": -516.096 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "101981" + }, + { + "position": { + "x": -4960.0, + "y": -1668.0, + "z": -516.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101982" + }, + { + "position": { + "x": -4960.0, + "y": -2079.0, + "z": -507.096 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "100029" + }, + { + "position": { + "x": -4960.0, + "y": -2079.0, + "z": -507.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101991" + }, + { + "position": { + "x": -4960.0, + "y": -1679.0, + "z": -507.096 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "101995" + }, + { + "position": { + "x": -4967.69, + "y": -2411.0, + "z": -712.522 + }, + "rotation_quaternion": "0.707107 0.707107 -8.42937E-08 -8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102083" + }, + { + "position": { + "x": -4961.69, + "y": -2435.0, + "z": -727.522 + }, + "rotation_quaternion": "0.707107 0.707107 -8.9407E-08 -8.42937E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102105" + }, + { + "position": { + "x": -5036.0, + "y": -245.0, + "z": -494.52 + }, + "rotation_quaternion": "5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102106" + }, + { + "position": { + "x": -5036.0, + "y": -245.0, + "z": -520.52 + }, + "rotation_quaternion": "5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102112" + }, + { + "position": { + "x": -6005.0, + "y": -1273.0, + "z": -696.0 + }, + "rotation_quaternion": "-0.707107 5.96046E-08 -5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102116" + }, + { + "position": { + "x": -6005.0, + "y": -1273.0, + "z": -725.0 + }, + "rotation_quaternion": "-0.707107 5.96046E-08 -5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102120" + }, + { + "position": { + "x": -5185.0, + "y": -1869.0, + "z": -700.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102163" + }, + { + "position": { + "x": -5185.0, + "y": -1869.0, + "z": -729.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102297" + }, + { + "position": { + "x": -5565.0, + "y": -1494.0, + "z": -700.0 + }, + "rotation_quaternion": "2.10734E-08 1 1.49012E-07 -1.05367E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102371" + }, + { + "position": { + "x": -5565.0, + "y": -1494.0, + "z": -729.0 + }, + "rotation_quaternion": "5.08757E-08 0.707107 0.707107 -8.72889E-09", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102378" + }, + { + "position": { + "x": -5185.0, + "y": -1869.0, + "z": -700.0 + }, + "rotation_quaternion": "-0.707107 2.98023E-08 -2.46891E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "102379" + }, + { + "position": { + "x": -5185.0, + "y": -1869.0, + "z": -729.0 + }, + "rotation_quaternion": "-0.707107 4.21469E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "102401" + }, + { + "position": { + "x": -5100.0, + "y": -1831.0, + "z": -526.071 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "102439" + }, + { + "position": { + "x": -5100.0, + "y": 445.0, + "z": -492.335 + }, + "rotation_quaternion": "-1.49012E-07 -2.0544E-08 1 2.98023E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102464" + }, + { + "position": { + "x": -5075.0, + "y": 445.0, + "z": -513.335 + }, + "rotation_quaternion": "-1.49012E-07 -2.0544E-08 1 2.98023E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102466" + }, + { + "position": { + "x": -4652.0, + "y": 304.0, + "z": -569.118 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "102473" + }, + { + "position": { + "x": -5450.0, + "y": -1500.0, + "z": -734.693 + }, + "rotation_quaternion": "0 0 0.770304 -0.637677", + "rotation_vector": { + "yaw": 100.762, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cord_floor_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/cords/cord_floor_01/cord_floor_01.cord_floor_01'", + "name": "102478" + }, + { + "position": { + "x": -5269.0, + "y": -1093.0, + "z": -733.193 + }, + "rotation_quaternion": "0 0 0.883919 0.46764", + "rotation_vector": { + "yaw": -124.238, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cord_floor_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/cords/cord_floor_01/cord_floor_01.cord_floor_01'", + "name": "102484" + }, + { + "position": { + "x": -5133.0, + "y": -446.0, + "z": -734.693 + }, + "rotation_quaternion": "0 0 0.995593 0.0937814", + "rotation_vector": { + "yaw": -169.238, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cord_floor_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/cords/cord_floor_01/cord_floor_01.cord_floor_01'", + "name": "102486" + }, + { + "position": { + "x": -5650.0, + "y": -576.0, + "z": -853.791 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102489" + }, + { + "position": { + "x": -5650.0, + "y": -615.0, + "z": -691.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102525" + }, + { + "position": { + "x": -5650.0, + "y": -604.0, + "z": -707.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102551" + }, + { + "position": { + "x": -5650.0, + "y": -204.0, + "z": -707.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102559" + }, + { + "position": { + "x": -5650.0, + "y": -215.0, + "z": -691.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102560" + }, + { + "position": { + "x": -5650.0, + "y": 196.0, + "z": -698.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102569" + }, + { + "position": { + "x": -5650.0, + "y": 185.0, + "z": -682.27 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102651" + }, + { + "position": { + "x": -5416.0, + "y": 133.0, + "z": -722.193 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102656" + }, + { + "position": { + "x": -5416.0, + "y": 133.0, + "z": -710.193 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102663" + }, + { + "position": { + "x": -5416.0, + "y": 133.0, + "z": -710.193 + }, + "rotation_quaternion": "-0.259155 -0.657904 0.657905 -0.259156", + "rotation_vector": { + "yaw": 137.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "102669" + }, + { + "position": { + "x": -5391.0, + "y": -181.0, + "z": -711.193 + }, + "rotation_quaternion": "3.13E-08 0.707107 -0.707107 -6.98311E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102672" + }, + { + "position": { + "x": -5392.0, + "y": -152.0, + "z": -723.193 + }, + "rotation_quaternion": "3.13E-08 0.707107 -0.707107 -6.98312E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102675" + }, + { + "position": { + "x": -5131.0, + "y": 156.573, + "z": -709.498 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102678" + }, + { + "position": { + "x": -5131.0, + "y": 156.573, + "z": -721.498 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102682" + }, + { + "position": { + "x": -5131.0, + "y": 156.573, + "z": -709.498 + }, + "rotation_quaternion": "0.653281 -0.270598 -0.653281 0.270598", + "rotation_vector": { + "yaw": 135.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "102687" + }, + { + "position": { + "x": -5081.0, + "y": 156.573, + "z": -719.498 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "102692" + }, + { + "position": { + "x": -5800.0, + "y": -3425.0, + "z": -833.395 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "101830" + }, + { + "position": { + "x": -5825.0, + "y": -3425.0, + "z": -808.395 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102702" + }, + { + "position": { + "x": -5558.0, + "y": -2646.0, + "z": -489.869 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102715" + }, + { + "position": { + "x": -5564.0, + "y": -2635.0, + "z": -475.869 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "102717" + }, + { + "position": { + "x": -5564.69, + "y": -2920.0, + "z": -452.296 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102720" + }, + { + "position": { + "x": -5558.69, + "y": -2931.0, + "z": -466.296 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102722" + }, + { + "position": { + "x": -5635.0, + "y": -2893.0, + "z": -501.932 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "102723" + }, + { + "position": { + "x": -5558.0, + "y": -2646.0, + "z": -489.869 + }, + "rotation_quaternion": "-0.707107 0.707107 1.99887E-07 -1.70395E-07", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102725" + }, + { + "position": { + "x": -5564.0, + "y": -2635.0, + "z": -475.869 + }, + "rotation_quaternion": "-0.707107 0.707107 1.78814E-07 -1.68587E-07", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102731" + }, + { + "position": { + "x": -5950.0, + "y": -3100.0, + "z": -396.785 + }, + "rotation_quaternion": "4.37114E-08 -2.6054E-15 5.96046E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "102740" + }, + { + "position": { + "x": -5900.0, + "y": -3109.0, + "z": -419.65 + }, + "rotation_quaternion": "0.707107 -4.21468E-08 -0.707107 -4.21468E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102756" + }, + { + "position": { + "x": -5889.0, + "y": -3078.0, + "z": -399.65 + }, + "rotation_quaternion": "0.707107 -4.21468E-08 -0.707107 -4.21468E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "102763" + }, + { + "position": { + "x": 5016.0, + "y": 2400.0, + "z": 403.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "102768" + }, + { + "position": { + "x": -4059.0, + "y": -4598.0, + "z": 546.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_second_office_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_second_office_glass/bank_second_office_glass/bank_second_office_glass.bank_second_office_glass'", + "name": "102829" + }, + { + "position": { + "x": 1493.0, + "y": -2767.0, + "z": 175.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "102834" + }, + { + "position": { + "x": -7975.0, + "y": 1250.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 -1.10134E-13", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100400" + }, + { + "position": { + "x": -7975.0, + "y": 1500.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100870" + }, + { + "position": { + "x": -7975.0, + "y": 1000.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100881" + }, + { + "position": { + "x": -7700.0, + "y": 925.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101808" + }, + { + "position": { + "x": -7700.0, + "y": 1584.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 -1.18438E-07 1.06581E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101809" + }, + { + "position": { + "x": 2100.0, + "y": -2325.0, + "z": 375.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "100526" + }, + { + "position": { + "x": 2475.0, + "y": -2325.0, + "z": 375.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101696" + }, + { + "position": { + "x": 2325.0, + "y": -1900.0, + "z": 375.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "101697" + }, + { + "position": { + "x": 2024.3, + "y": 1826.72, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.21141 -0.977398", + "rotation_vector": { + "yaw": -24.41, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "103493" + }, + { + "position": { + "x": 297.0, + "y": -3042.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 0.166078 -0.986113", + "rotation_vector": { + "yaw": 19.12, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "100249" + }, + { + "position": { + "x": 628.524, + "y": -3043.56, + "z": 475.8 + }, + "rotation_quaternion": "0 0 -0.28804 -0.957618", + "rotation_vector": { + "yaw": -33.481, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "101603" + }, + { + "position": { + "x": 2222.0, + "y": 2980.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.0292471 -0.999572", + "rotation_vector": { + "yaw": -3.352, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "101604" + }, + { + "position": { + "x": 3032.03, + "y": 2988.55, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.995038 -0.0994957", + "rotation_vector": { + "yaw": 168.58, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "100429" + }, + { + "position": { + "x": -5257.0, + "y": -3183.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.399228 -0.916852", + "rotation_vector": { + "yaw": 47.06, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "100430" + }, + { + "position": { + "x": 2025.0, + "y": 2213.0, + "z": -25.0001 + }, + "rotation_quaternion": "0 0 -0.269164 -0.963094", + "rotation_vector": { + "yaw": -31.229, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_door_single_green", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_door_single_green/bank_glass_door_single_green.bank_glass_door_single_green'", + "name": "100582" + }, + { + "position": { + "x": 1044.0, + "y": -2919.0, + "z": 59.1001 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "101384" + }, + { + "position": { + "x": 967.118, + "y": -3632.49, + "z": 536.34 + }, + "rotation_quaternion": "0 0 -0.793353 -0.608761", + "rotation_vector": { + "yaw": -105.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103745" + }, + { + "position": { + "x": 561.0, + "y": -3555.0, + "z": 593.649 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103746" + }, + { + "position": { + "x": -101.0, + "y": -3653.0, + "z": 538.125 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103747" + }, + { + "position": { + "x": -6569.0, + "y": 1757.0, + "z": 51.8419 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103774" + }, + { + "position": { + "x": -6580.0, + "y": 1851.0, + "z": 51.8419 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103775" + }, + { + "position": { + "x": 2394.0, + "y": 3541.0, + "z": 50.6138 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103779" + }, + { + "position": { + "x": -3994.0, + "y": -3882.0, + "z": 595.073 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "103780" + }, + { + "position": { + "x": -3642.0, + "y": -962.0, + "z": -444.543 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104011" + }, + { + "position": { + "x": -3642.0, + "y": -962.0, + "z": -444.543 + }, + "rotation_quaternion": "0.707106 -4.76837E-07 4.73841E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "104012" + }, + { + "position": { + "x": -3657.0, + "y": -978.0, + "z": -450.543 + }, + "rotation_quaternion": "0.707106 -4.76837E-07 4.73842E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_corner_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_corner_1/pipe_medium_corner_1.pipe_medium_corner_1'", + "name": "104013" + }, + { + "position": { + "x": -3657.0, + "y": -978.0, + "z": -450.543 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104014" + }, + { + "position": { + "x": -4042.0, + "y": -962.0, + "z": -444.543 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104015" + }, + { + "position": { + "x": -4057.0, + "y": -978.001, + "z": -450.543 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104016" + }, + { + "position": { + "x": -4442.0, + "y": -962.001, + "z": -444.543 + }, + "rotation_quaternion": "0.495618 0.504344 0.504344 0.495618", + "rotation_vector": { + "yaw": -180.0, + "pitch": 89.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104017" + }, + { + "position": { + "x": -4457.28, + "y": -977.737, + "z": -450.543 + }, + "rotation_quaternion": "0.495618 0.504344 0.504344 0.495618", + "rotation_vector": { + "yaw": -180.0, + "pitch": 89.0, + "roll": -90.0 + }, + "unit_description": "pipe_medium_straight_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_straight_2/pipe_medium_straight_2.pipe_medium_straight_2'", + "name": "104018" + }, + { + "position": { + "x": -3550.0, + "y": -575.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104052" + }, + { + "position": { + "x": -3550.0, + "y": -599.965, + "z": -658.383 + }, + "rotation_quaternion": "0.0123407 0.0123407 0.706999 -0.706999", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -2.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104051" + }, + { + "position": { + "x": -3450.0, + "y": -550.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104053" + }, + { + "position": { + "x": -3463.0, + "y": -550.0, + "z": -660.693 + }, + "rotation_quaternion": "0 0 -0.748956 -0.66262", + "rotation_vector": { + "yaw": -97.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104054" + }, + { + "position": { + "x": -4401.0, + "y": -431.0, + "z": -356.947 + }, + "rotation_quaternion": "-2.0544E-08 1.49012E-07 -1.19507E-15 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "104055" + }, + { + "position": { + "x": -4401.0, + "y": -431.0, + "z": -356.947 + }, + "rotation_quaternion": "-1.45268E-08 -0.707107 -1.45268E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104056" + }, + { + "position": { + "x": -4401.0, + "y": -462.0, + "z": -356.947 + }, + "rotation_quaternion": "-2.0544E-08 1.49012E-07 -1.19507E-15 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "104059" + }, + { + "position": { + "x": -4401.0, + "y": -462.0, + "z": -356.947 + }, + "rotation_quaternion": "-1.45268E-08 -0.707107 -1.45268E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104060" + }, + { + "position": { + "x": -3612.0, + "y": -413.0, + "z": -156.691 + }, + "rotation_quaternion": "-2.0544E-08 1.49012E-07 -1.19507E-15 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "104061" + }, + { + "position": { + "x": -3612.0, + "y": -413.0, + "z": -156.691 + }, + "rotation_quaternion": "-1.45268E-08 -0.707107 -1.45268E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104062" + }, + { + "position": { + "x": -3612.0, + "y": -437.0, + "z": -156.691 + }, + "rotation_quaternion": "-2.0544E-08 1.49012E-07 -1.19507E-15 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "pipe_thick_corner_bend_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_1/pipe_thick_corner_bend_1.pipe_thick_corner_bend_1'", + "name": "104063" + }, + { + "position": { + "x": -3612.0, + "y": -437.0, + "z": -156.691 + }, + "rotation_quaternion": "-1.45268E-08 -0.707107 -1.45268E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104064" + }, + { + "position": { + "x": -3237.0, + "y": -437.0, + "z": -536.691 + }, + "rotation_quaternion": "-2.09308E-15 1 2.0544E-08 1.053E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104065" + }, + { + "position": { + "x": -3237.0, + "y": -413.0, + "z": -536.691 + }, + "rotation_quaternion": "-2.09308E-15 1 2.0544E-08 1.053E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104066" + }, + { + "position": { + "x": 3486.0, + "y": -651.0, + "z": 103.103 + }, + "rotation_quaternion": "0.5 0.499999 -0.5 -0.5", + "rotation_vector": { + "yaw": -45.0, + "pitch": -90.0, + "roll": -45.0 + }, + "unit_description": "nick_bank_sign_h8ters", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_sign_h8ters/nick_bank_sign_h8ters.nick_bank_sign_h8ters'", + "name": "103371" + }, + { + "position": { + "x": 3486.0, + "y": 697.0, + "z": 97.2398 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_sign_h8ters", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_sign_h8ters/nick_bank_sign_h8ters.nick_bank_sign_h8ters'", + "name": "104047" + }, + { + "position": { + "x": 800.0, + "y": -3550.0, + "z": 566.341 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_thebawss", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_thebawss/nick_bank_thebawss.nick_bank_thebawss'", + "name": "104067" + }, + { + "position": { + "x": -8050.0, + "y": 1250.0, + "z": 150.605 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104178" + }, + { + "position": { + "x": -8783.0, + "y": 1250.0, + "z": 150.605 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104179" + }, + { + "position": { + "x": -6875.0, + "y": 1225.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01_seq", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01_seq/light_omni_shadow_projection_01_seq/light_omni_shadow_projection_01_seq.light_omni_shadow_projection_01_seq'", + "name": "103961" + }, + { + "position": { + "x": -7135.0, + "y": 1175.0, + "z": 60.0 + }, + "rotation_quaternion": "7.88861E-31 3.9443E-31 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vault_drill", + "path": "/Script/Engine.StaticMesh'/Game/units/equipment/vault_drill/vault_drill/vault_drill.vault_drill'", + "name": "104176" + }, + { + "position": { + "x": -2678.0, + "y": 1464.0, + "z": 59.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_seq", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni_seq/light_omni_seq/light_omni_seq.light_omni_seq'", + "name": "104221" + }, + { + "position": { + "x": -8430.0, + "y": 950.0, + "z": -24.3953 + }, + "rotation_quaternion": "0 7.88861E-31 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vault_door_set_hidable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/vault/vault_door_set_hidable/vault_door_set_hidable/vault_door_set_hidable.vault_door_set_hidable'", + "name": "104195" + }, + { + "position": { + "x": -9085.0, + "y": 1299.0, + "z": 14.4476 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "editable_text_long", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/editable_text_long/editable_text_long/editable_text_long.editable_text_long'", + "name": "104333" + }, + { + "position": { + "x": -9085.0, + "y": 1321.0, + "z": 4.44757 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "editable_text_long", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/editable_text_long/editable_text_long/editable_text_long.editable_text_long'", + "name": "104336" + }, + { + "position": { + "x": -9085.0, + "y": 1265.0, + "z": -4.55249 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "editable_text_long", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/editable_text_long/editable_text_long/editable_text_long.editable_text_long'", + "name": "104337" + }, + { + "position": { + "x": 3524.0, + "y": -6631.0, + "z": 1980.0 + }, + "rotation_quaternion": "-3.09086E-08 0.707107 0.707107 -3.09086E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "nick_bank_belakor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_belakor/nick_bank_belakor.nick_bank_belakor'", + "name": "104353" + }, + { + "position": { + "x": 2325.0, + "y": 25.0, + "z": 1674.68 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104354" + }, + { + "position": { + "x": 2400.0, + "y": -1325.0, + "z": 208.847 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_01/painting_01.painting_01'", + "name": "104355" + }, + { + "position": { + "x": 1975.0, + "y": -1325.0, + "z": 208.847 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "104356" + }, + { + "position": { + "x": 1600.0, + "y": -251.0, + "z": 1675.68 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104357" + }, + { + "position": { + "x": 2625.0, + "y": 1475.0, + "z": 205.459 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104358" + }, + { + "position": { + "x": 2225.0, + "y": 1900.0, + "z": 1498.4 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104359" + }, + { + "position": { + "x": 1600.0, + "y": 312.0, + "z": 1675.68 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104360" + }, + { + "position": { + "x": 2325.0, + "y": 2450.0, + "z": 1498.4 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104361" + }, + { + "position": { + "x": 1060.0, + "y": -1902.0, + "z": 1568.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104362" + }, + { + "position": { + "x": 1175.0, + "y": -3050.0, + "z": 650.784 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_07", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_07/painting_07.painting_07'", + "name": "104363" + }, + { + "position": { + "x": 1025.0, + "y": -3050.0, + "z": 650.783 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_06/painting_06.painting_06'", + "name": "104364" + }, + { + "position": { + "x": 700.0, + "y": -625.0, + "z": 1675.68 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104365" + }, + { + "position": { + "x": 1075.0, + "y": -1325.0, + "z": 202.326 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104366" + }, + { + "position": { + "x": 750.0, + "y": -2525.0, + "z": 672.245 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104367" + }, + { + "position": { + "x": 700.0, + "y": -2625.0, + "z": 662.526 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_03/painting_03.painting_03'", + "name": "104368" + }, + { + "position": { + "x": 600.0, + "y": -2525.0, + "z": 672.245 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_08", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_08/painting_08.painting_08'", + "name": "104369" + }, + { + "position": { + "x": 700.0, + "y": 676.0, + "z": 1675.68 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104370" + }, + { + "position": { + "x": 650.0, + "y": -1325.0, + "z": 202.326 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_11", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_11/painting_11.painting_11'", + "name": "104371" + }, + { + "position": { + "x": 375.0, + "y": -3500.0, + "z": 653.473 + }, + "rotation_quaternion": "4.21469E-08 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "painting_08", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_08/painting_08.painting_08'", + "name": "104372" + }, + { + "position": { + "x": 1095.0, + "y": 2253.0, + "z": 1498.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104373" + }, + { + "position": { + "x": 172.0, + "y": -2525.0, + "z": 672.245 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_04/painting_04.painting_04'", + "name": "104374" + }, + { + "position": { + "x": 571.0, + "y": 2253.0, + "z": 1498.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lobby_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/lobby_lamp/lobby_lamp/lobby_lamp.lobby_lamp'", + "name": "104375" + }, + { + "position": { + "x": 666.0, + "y": 1375.0, + "z": 200.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104376" + }, + { + "position": { + "x": -300.0, + "y": -2625.0, + "z": 662.526 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_04/painting_04.painting_04'", + "name": "104377" + }, + { + "position": { + "x": -425.0, + "y": -3725.0, + "z": 638.927 + }, + "rotation_quaternion": "1.13047E-14 0.707107 -4.21468E-08 -0.707106", + "rotation_vector": { + "yaw": -177.587, + "pitch": -90.0, + "roll": 177.587 + }, + "unit_description": "painting_11", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_11/painting_11.painting_11'", + "name": "104378" + }, + { + "position": { + "x": -425.0, + "y": -3850.0, + "z": 638.927 + }, + "rotation_quaternion": "1.13047E-14 0.707107 -4.21468E-08 -0.707106", + "rotation_vector": { + "yaw": -177.587, + "pitch": -90.0, + "roll": 177.587 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "104379" + }, + { + "position": { + "x": 375.0, + "y": 1475.0, + "z": 184.025 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "104380" + }, + { + "position": { + "x": 975.0, + "y": 3033.0, + "z": 193.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_11", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_11/painting_11.painting_11'", + "name": "104381" + }, + { + "position": { + "x": -538.0, + "y": -2275.0, + "z": 670.449 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "painting_08", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_08/painting_08.painting_08'", + "name": "104382" + }, + { + "position": { + "x": -538.0, + "y": -2050.0, + "z": 670.449 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "painting_10", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_10/painting_10.painting_10'", + "name": "104383" + }, + { + "position": { + "x": 200.0, + "y": 1475.0, + "z": 184.025 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_07", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_07/painting_07.painting_07'", + "name": "104384" + }, + { + "position": { + "x": 576.0, + "y": 3033.0, + "z": 193.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104385" + }, + { + "position": { + "x": -1625.0, + "y": -1175.0, + "z": -316.832 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104392" + }, + { + "position": { + "x": -1603.0, + "y": -961.0, + "z": -338.91 + }, + "rotation_quaternion": "2.98023E-08 -0.707107 8.9407E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104393" + }, + { + "position": { + "x": -1625.0, + "y": -910.0, + "z": -316.832 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104394" + }, + { + "position": { + "x": -1603.0, + "y": -511.0, + "z": -338.91 + }, + "rotation_quaternion": "2.98023E-08 -0.707107 8.9407E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104395" + }, + { + "position": { + "x": -1625.0, + "y": -564.0, + "z": -316.832 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104396" + }, + { + "position": { + "x": -1625.0, + "y": -560.0, + "z": -316.832 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104397" + }, + { + "position": { + "x": -2081.0, + "y": -3354.0, + "z": 487.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_mass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_mass/nick_bank_mass.nick_bank_mass'", + "name": "104398" + }, + { + "position": { + "x": -1000.0, + "y": 2075.0, + "z": -285.691 + }, + "rotation_quaternion": "9.20278E-16 -2.22045E-16 0.083279 -0.996526", + "rotation_vector": { + "yaw": 9.554, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104401" + }, + { + "position": { + "x": -1625.0, + "y": -387.0, + "z": -316.832 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104402" + }, + { + "position": { + "x": -1620.0, + "y": -216.0, + "z": -316.716 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104405" + }, + { + "position": { + "x": -1550.0, + "y": 1800.0, + "z": -285.691 + }, + "rotation_quaternion": "0 0 0.286796 -0.957992", + "rotation_vector": { + "yaw": 33.332, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104406" + }, + { + "position": { + "x": -2359.0, + "y": -2100.0, + "z": -76.9725 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104407" + }, + { + "position": { + "x": -2359.0, + "y": -1475.0, + "z": -76.9725 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104408" + }, + { + "position": { + "x": -2600.0, + "y": -2909.12, + "z": 147.562 + }, + "rotation_quaternion": "-0.40558 -0.40558 0.579228 -0.579228", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 70.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104409" + }, + { + "position": { + "x": -2600.0, + "y": -2627.21, + "z": 44.9557 + }, + "rotation_quaternion": "-0.40558 -0.40558 0.579228 -0.579228", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 70.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104410" + }, + { + "position": { + "x": -2525.0, + "y": -1366.0, + "z": -43.9401 + }, + "rotation_quaternion": "0.707107 0.707107 5.85072E-09 -5.85071E-09", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104411" + }, + { + "position": { + "x": -2525.0, + "y": -1266.0, + "z": -43.9401 + }, + "rotation_quaternion": "0.707107 0.707107 5.85071E-09 -5.85071E-09", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104412" + }, + { + "position": { + "x": -2600.0, + "y": -2345.3, + "z": -57.6503 + }, + "rotation_quaternion": "-0.40558 -0.40558 0.579228 -0.579228", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 70.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104414" + }, + { + "position": { + "x": -2600.0, + "y": -2050.0, + "z": -55.9402 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104417" + }, + { + "position": { + "x": -2600.0, + "y": -1750.0, + "z": -55.9402 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104418" + }, + { + "position": { + "x": -2600.0, + "y": -1450.0, + "z": -55.9402 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104419" + }, + { + "position": { + "x": -2000.0, + "y": 1450.0, + "z": -285.691 + }, + "rotation_quaternion": "0 0 0.388984 -0.921245", + "rotation_vector": { + "yaw": 45.783, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104420" + }, + { + "position": { + "x": -2675.0, + "y": -2344.19, + "z": -47.7662 + }, + "rotation_quaternion": "-0.566406 -2.29999E-08 5.6357E-08 -0.824126", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": 69.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104422" + }, + { + "position": { + "x": -2600.0, + "y": -1150.0, + "z": -55.9402 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104425" + }, + { + "position": { + "x": -2683.0, + "y": -2075.0, + "z": -43.9401 + }, + "rotation_quaternion": "1.59872E-14 0 1 -1.26441E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104427" + }, + { + "position": { + "x": -2675.0, + "y": -1785.0, + "z": -40.9401 + }, + "rotation_quaternion": "-0.707107 -1.23445E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104428" + }, + { + "position": { + "x": -2683.0, + "y": -1825.0, + "z": -43.9401 + }, + "rotation_quaternion": "1.59872E-14 0 1 -1.26441E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104429" + }, + { + "position": { + "x": -2683.0, + "y": -1525.0, + "z": -43.9401 + }, + "rotation_quaternion": "1.59872E-14 0 1 -1.26441E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104430" + }, + { + "position": { + "x": -2675.0, + "y": -1210.0, + "z": -40.9401 + }, + "rotation_quaternion": "-0.707107 -1.23445E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104431" + }, + { + "position": { + "x": -2683.0, + "y": -1225.0, + "z": -43.9401 + }, + "rotation_quaternion": "1.59872E-14 0 1 -1.26441E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104432" + }, + { + "position": { + "x": -2225.0, + "y": 1100.0, + "z": -285.691 + }, + "rotation_quaternion": "0 0 0.593115 -0.805118", + "rotation_vector": { + "yaw": 72.757, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104433" + }, + { + "position": { + "x": -2325.0, + "y": 750.0, + "z": -285.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104434" + }, + { + "position": { + "x": -2931.0, + "y": -1925.0, + "z": -121.857 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104435" + }, + { + "position": { + "x": -2931.0, + "y": -1750.0, + "z": -121.857 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104437" + }, + { + "position": { + "x": -2931.0, + "y": -1575.0, + "z": -121.857 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104438" + }, + { + "position": { + "x": -3013.0, + "y": -2025.0, + "z": -125.107 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104440" + }, + { + "position": { + "x": -3013.0, + "y": -1350.0, + "z": -150.107 + }, + "rotation_quaternion": "0.707107 -1.01752E-07 -0.707107 1.74584E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104441" + }, + { + "position": { + "x": -2975.0, + "y": -458.0, + "z": -135.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104443" + }, + { + "position": { + "x": -3009.0, + "y": -1298.0, + "z": -353.117 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104444" + }, + { + "position": { + "x": -3011.0, + "y": -1325.0, + "z": -378.96 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104445" + }, + { + "position": { + "x": -2975.0, + "y": 142.0, + "z": -135.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104447" + }, + { + "position": { + "x": -3118.0, + "y": 453.0, + "z": -180.596 + }, + "rotation_quaternion": "-0.707107 7.3757E-08 1.05367E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104449" + }, + { + "position": { + "x": -3169.0, + "y": 450.0, + "z": -178.894 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104451" + }, + { + "position": { + "x": -3111.0, + "y": 750.0, + "z": -274.654 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104453" + }, + { + "position": { + "x": -3200.0, + "y": 450.0, + "z": -242.552 + }, + "rotation_quaternion": "-5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104454" + }, + { + "position": { + "x": -3425.0, + "y": -99.9997, + "z": -55.9401 + }, + "rotation_quaternion": "0.707107 0.707107 5.85072E-09 -5.85071E-09", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104455" + }, + { + "position": { + "x": -3250.0, + "y": 500.0, + "z": -311.618 + }, + "rotation_quaternion": "0.707107 -4.21468E-08 0.707107 4.21468E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104456" + }, + { + "position": { + "x": -3250.0, + "y": 500.0, + "z": -436.618 + }, + "rotation_quaternion": "0.707107 -4.21468E-08 0.707107 4.21468E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104457" + }, + { + "position": { + "x": -3559.0, + "y": -875.0, + "z": -371.525 + }, + "rotation_quaternion": "0.707107 -1.14096E-07 2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104458" + }, + { + "position": { + "x": -3569.0, + "y": -125.0, + "z": -77.9725 + }, + "rotation_quaternion": "4.37114E-08 -1.19209E-07 1 2.68221E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104459" + }, + { + "position": { + "x": -3326.0, + "y": 503.0, + "z": -585.38 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104461" + }, + { + "position": { + "x": -3572.0, + "y": -869.0, + "z": -517.072 + }, + "rotation_quaternion": "6.07109E-08 0.707107 0.707107 3.39947E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104462" + }, + { + "position": { + "x": -3328.86, + "y": 534.95, + "z": -616.0 + }, + "rotation_quaternion": "0.00617056 0.70708 0.706865 0.0185099", + "rotation_vector": { + "yaw": -179.0, + "pitch": 2.0, + "roll": -90.0 + }, + "unit_description": "nick_bank_tommyisk", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_tommyisk/nick_bank_tommyisk.nick_bank_tommyisk'", + "name": "104464" + }, + { + "position": { + "x": -3323.82, + "y": 494.933, + "z": -660.691 + }, + "rotation_quaternion": "0 0 0.999848 0.0174525", + "rotation_vector": { + "yaw": -178.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104465" + }, + { + "position": { + "x": -3611.0, + "y": -951.0, + "z": -494.777 + }, + "rotation_quaternion": "0.707107 -4.21468E-08 0.707107 4.21468E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104466" + }, + { + "position": { + "x": -3411.0, + "y": 750.0, + "z": -274.654 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104467" + }, + { + "position": { + "x": -3608.0, + "y": -891.0, + "z": -530.693 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104468" + }, + { + "position": { + "x": -3322.0, + "y": 500.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104469" + }, + { + "position": { + "x": -3709.0, + "y": -875.0, + "z": -264.109 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104470" + }, + { + "position": { + "x": -3625.0, + "y": 142.0, + "z": -135.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104471" + }, + { + "position": { + "x": -3781.0, + "y": -1300.0, + "z": -475.494 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104472" + }, + { + "position": { + "x": -3775.0, + "y": -99.9999, + "z": -55.9401 + }, + "rotation_quaternion": "0.707107 0.707107 5.85072E-09 -5.85071E-09", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104474" + }, + { + "position": { + "x": -3793.0, + "y": -1375.0, + "z": -649.079 + }, + "rotation_quaternion": "2.25635E-07 -1.49012E-07 1 3.59746E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104475" + }, + { + "position": { + "x": -3725.0, + "y": 549.0, + "z": -166.691 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104476" + }, + { + "position": { + "x": -3710.0, + "y": 753.0, + "z": -276.527 + }, + "rotation_quaternion": "1.02281E-07 0.707107 -0.707107 -1.04308E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104477" + }, + { + "position": { + "x": -3725.0, + "y": 757.0, + "z": -330.297 + }, + "rotation_quaternion": "-5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104478" + }, + { + "position": { + "x": -3796.0, + "y": 675.0, + "z": -185.691 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104479" + }, + { + "position": { + "x": -4000.0, + "y": -1125.0, + "z": -435.692 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104480" + }, + { + "position": { + "x": -3725.0, + "y": 750.0, + "z": -452.447 + }, + "rotation_quaternion": "-0.707107 7.3757E-08 1.05367E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104481" + }, + { + "position": { + "x": -3757.0, + "y": 750.0, + "z": -397.632 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_light", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/facade_light/facade_light/facade_light.facade_light'", + "name": "104482" + }, + { + "position": { + "x": -4050.0, + "y": 225.0, + "z": 181.225 + }, + "rotation_quaternion": "0.707107 5.08757E-08 2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "painting_08", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_08/painting_08.painting_08'", + "name": "104483" + }, + { + "position": { + "x": -4002.0, + "y": -447.0, + "z": -333.586 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104484" + }, + { + "position": { + "x": -4014.0, + "y": -404.0, + "z": -338.842 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104485" + }, + { + "position": { + "x": -4060.0, + "y": -875.0, + "z": -395.597 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_light", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/facade_light/facade_light/facade_light.facade_light'", + "name": "104486" + }, + { + "position": { + "x": -3835.0, + "y": 473.0, + "z": -542.843 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_ryder_fr", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_ryder_fr/nick_bank_ryder_fr.nick_bank_ryder_fr'", + "name": "104487" + }, + { + "position": { + "x": -3835.0, + "y": 473.0, + "z": -617.843 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_ryder_fr", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_ryder_fr/nick_bank_ryder_fr.nick_bank_ryder_fr'", + "name": "104488" + }, + { + "position": { + "x": -4183.0, + "y": -824.0, + "z": -241.446 + }, + "rotation_quaternion": "-0.707107 0 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104489" + }, + { + "position": { + "x": -3835.0, + "y": 473.0, + "z": -693.843 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_ryder_fr", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_ryder_fr/nick_bank_ryder_fr.nick_bank_ryder_fr'", + "name": "104491" + }, + { + "position": { + "x": -3875.0, + "y": 475.0, + "z": -585.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104492" + }, + { + "position": { + "x": -4150.0, + "y": -100.0, + "z": -55.9401 + }, + "rotation_quaternion": "0.707107 0.707107 5.85071E-09 -5.85071E-09", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104493" + }, + { + "position": { + "x": -3875.0, + "y": 475.0, + "z": -660.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104494" + }, + { + "position": { + "x": -3873.0, + "y": 370.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.023361 -0.999727", + "rotation_vector": { + "yaw": -2.677, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104495" + }, + { + "position": { + "x": -4248.0, + "y": -826.0, + "z": -168.446 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104496" + }, + { + "position": { + "x": -4248.0, + "y": -826.0, + "z": -168.446 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104497" + }, + { + "position": { + "x": -3875.0, + "y": 475.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104498" + }, + { + "position": { + "x": -4250.0, + "y": -458.0, + "z": -135.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104499" + }, + { + "position": { + "x": -4010.0, + "y": 753.0, + "z": -276.527 + }, + "rotation_quaternion": "1.02281E-07 0.707107 -0.707107 -1.04308E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104500" + }, + { + "position": { + "x": -4275.0, + "y": 225.0, + "z": 181.225 + }, + "rotation_quaternion": "0.707107 5.08757E-08 2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "painting_10", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_10/painting_10.painting_10'", + "name": "104501" + }, + { + "position": { + "x": -4288.0, + "y": -1300.0, + "z": -475.494 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104503" + }, + { + "position": { + "x": -4314.0, + "y": -404.0, + "z": -338.842 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104506" + }, + { + "position": { + "x": -4138.0, + "y": 757.0, + "z": -330.297 + }, + "rotation_quaternion": "-5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104508" + }, + { + "position": { + "x": -4132.0, + "y": 750.0, + "z": -452.447 + }, + "rotation_quaternion": "-0.707107 7.3757E-08 1.05367E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104509" + }, + { + "position": { + "x": -4483.0, + "y": -695.0, + "z": -188.918 + }, + "rotation_quaternion": "1.36667E-07 -0.707107 -5.44914E-08 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104515" + }, + { + "position": { + "x": -4300.0, + "y": 549.0, + "z": -166.691 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104516" + }, + { + "position": { + "x": -4484.0, + "y": -189.0, + "z": -28.0339 + }, + "rotation_quaternion": "0.707107 -3.46749E-15 0.707107 -1.55681E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104517" + }, + { + "position": { + "x": -4458.0, + "y": -802.0, + "z": -400.383 + }, + "rotation_quaternion": "5.96046E-08 0.707107 0.707107 -0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104518" + }, + { + "position": { + "x": -4483.0, + "y": -620.0, + "z": -252.918 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104519" + }, + { + "position": { + "x": -4375.0, + "y": 850.0, + "z": 153.508 + }, + "rotation_quaternion": "-0.5 -0.500001 0.499999 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_06/painting_06.painting_06'", + "name": "104520" + }, + { + "position": { + "x": -4500.0, + "y": -1100.0, + "z": -435.691 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104521" + }, + { + "position": { + "x": -4314.0, + "y": 675.0, + "z": -185.691 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104522" + }, + { + "position": { + "x": -4300.0, + "y": 525.0, + "z": -353.649 + }, + "rotation_quaternion": "8.42937E-08 0.707107 -2.51215E-14 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104523" + }, + { + "position": { + "x": -4061.0, + "y": 2275.0, + "z": 197.934 + }, + "rotation_quaternion": "-0.707107 -1.94822E-07 -4.68687E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "104524" + }, + { + "position": { + "x": -4453.0, + "y": 389.0, + "z": -28.0339 + }, + "rotation_quaternion": "0.707107 -3.46749E-15 0.707107 -1.55681E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104525" + }, + { + "position": { + "x": -4500.0, + "y": -719.0, + "z": -425.12 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104526" + }, + { + "position": { + "x": -4477.0, + "y": -101.0, + "z": -254.034 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104527" + }, + { + "position": { + "x": -4458.0, + "y": -245.0, + "z": -401.383 + }, + "rotation_quaternion": "5.96046E-08 0.707107 0.707107 -0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104528" + }, + { + "position": { + "x": -4512.0, + "y": -325.0, + "z": -275.112 + }, + "rotation_quaternion": "0.707107 5.65186E-08 -0.707107 -1.40812E-07", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104529" + }, + { + "position": { + "x": -4456.87, + "y": -800.224, + "z": -660.698 + }, + "rotation_quaternion": "-2.30709E-07 6.13739E-07 -0.694658 -0.71934", + "rotation_vector": { + "yaw": -88.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104530" + }, + { + "position": { + "x": -4497.0, + "y": -422.0, + "z": -424.247 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104531" + }, + { + "position": { + "x": -4453.0, + "y": 389.0, + "z": -197.034 + }, + "rotation_quaternion": "0.707107 -3.46749E-15 0.707107 -1.55681E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104532" + }, + { + "position": { + "x": -4456.87, + "y": -800.224, + "z": -735.698 + }, + "rotation_quaternion": "-2.30709E-07 6.13739E-07 -0.694658 -0.71934", + "rotation_vector": { + "yaw": -88.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104533" + }, + { + "position": { + "x": -4446.46, + "y": -664.571, + "z": -735.698 + }, + "rotation_quaternion": "-2.03719E-07 6.23219E-07 -0.725374 -0.688355", + "rotation_vector": { + "yaw": -93.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104534" + }, + { + "position": { + "x": -5304.0, + "y": -1552.0, + "z": 2400.0 + }, + "rotation_quaternion": "0 1 -1.77635E-15 0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104535" + }, + { + "position": { + "x": -4498.0, + "y": -121.0, + "z": -424.12 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104536" + }, + { + "position": { + "x": -4478.0, + "y": 339.0, + "z": -253.034 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104537" + }, + { + "position": { + "x": -4512.0, + "y": 125.0, + "z": -275.112 + }, + "rotation_quaternion": "0.707107 5.65186E-08 -0.707107 -1.40812E-07", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104538" + }, + { + "position": { + "x": -4525.0, + "y": -386.0, + "z": -482.064 + }, + "rotation_quaternion": "8.42937E-08 0.707107 -2.26093E-14 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104539" + }, + { + "position": { + "x": -5083.0, + "y": -2525.0, + "z": 914.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104541" + }, + { + "position": { + "x": -4525.0, + "y": -261.0, + "z": -482.064 + }, + "rotation_quaternion": "8.42937E-08 0.707107 -2.51215E-14 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104542" + }, + { + "position": { + "x": -4497.0, + "y": 178.0, + "z": -424.247 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104543" + }, + { + "position": { + "x": -4511.0, + "y": -525.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104544" + }, + { + "position": { + "x": -4518.0, + "y": -23.0, + "z": -524.389 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104545" + }, + { + "position": { + "x": -4515.0, + "y": -269.0, + "z": -663.405 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104547" + }, + { + "position": { + "x": -5304.0, + "y": -1552.0, + "z": 1825.0 + }, + "rotation_quaternion": "0 1 -1.77635E-15 0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104548" + }, + { + "position": { + "x": -4400.0, + "y": 1650.0, + "z": 153.958 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_02/painting_02.painting_02'", + "name": "104549" + }, + { + "position": { + "x": -4511.0, + "y": 181.0, + "z": -514.452 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104550" + }, + { + "position": { + "x": -4513.0, + "y": 389.0, + "z": -435.034 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_vert", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_vert/vent_tunnel_90_vert.vent_tunnel_90_vert'", + "name": "104551" + }, + { + "position": { + "x": -4286.0, + "y": 2275.0, + "z": 197.934 + }, + "rotation_quaternion": "-0.707107 -1.94822E-07 -4.68687E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "104552" + }, + { + "position": { + "x": -4559.0, + "y": 183.0, + "z": -558.069 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104553" + }, + { + "position": { + "x": -4561.0, + "y": 298.0, + "z": -494.434 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "exit_sign_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/exit_sign/exit_sign_01/exit_sign_01.exit_sign_01'", + "name": "104554" + }, + { + "position": { + "x": -4813.0, + "y": -1300.0, + "z": -475.494 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104555" + }, + { + "position": { + "x": -5304.0, + "y": -1552.0, + "z": 1200.0 + }, + "rotation_quaternion": "0 1 -1.77635E-15 0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104556" + }, + { + "position": { + "x": -5297.0, + "y": -2429.0, + "z": 910.463 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104557" + }, + { + "position": { + "x": -4959.0, + "y": -2736.0, + "z": -455.075 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104558" + }, + { + "position": { + "x": -4959.0, + "y": -2436.0, + "z": -455.075 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104559" + }, + { + "position": { + "x": -5306.0, + "y": -2425.0, + "z": 775.711 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104560" + }, + { + "position": { + "x": -4626.0, + "y": 450.0, + "z": -597.469 + }, + "rotation_quaternion": "-0.707107 0 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104561" + }, + { + "position": { + "x": -4953.0, + "y": -2778.0, + "z": -519.393 + }, + "rotation_quaternion": "0.707106 1.91981E-07 0.707107 1.97877E-07", + "rotation_vector": { + "yaw": -179.662, + "pitch": 90.0, + "roll": 0.338 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104562" + }, + { + "position": { + "x": -4961.0, + "y": -2136.0, + "z": -455.075 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104563" + }, + { + "position": { + "x": -4953.0, + "y": -2632.0, + "z": -519.701 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_light", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/facade_light/facade_light/facade_light.facade_light'", + "name": "104564" + }, + { + "position": { + "x": -4954.0, + "y": -2337.0, + "z": -540.461 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104565" + }, + { + "position": { + "x": -4961.0, + "y": -1836.0, + "z": -455.075 + }, + "rotation_quaternion": "0.707107 8.9407E-08 -0.707107 8.9407E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104566" + }, + { + "position": { + "x": -4964.0, + "y": -1836.0, + "z": -455.075 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_d/des_prop_roof_wiring_d.des_prop_roof_wiring_d'", + "name": "104567" + }, + { + "position": { + "x": -4953.0, + "y": -1939.0, + "z": -521.98 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104568" + }, + { + "position": { + "x": -4953.0, + "y": -1903.0, + "z": -535.244 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104569" + }, + { + "position": { + "x": -4967.69, + "y": -2435.0, + "z": -555.522 + }, + "rotation_quaternion": "-0.095846 0.995396 8.17324E-09 -1.22606E-07", + "rotation_vector": { + "yaw": -169.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104570" + }, + { + "position": { + "x": -4950.0, + "y": -2608.0, + "z": -632.26 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104571" + }, + { + "position": { + "x": -4961.69, + "y": -2460.0, + "z": -592.522 + }, + "rotation_quaternion": "-2.68221E-07 1 -3.61566E-09 -1.22825E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104572" + }, + { + "position": { + "x": -4964.0, + "y": -1536.0, + "z": -455.075 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_d/des_prop_roof_wiring_d.des_prop_roof_wiring_d'", + "name": "104573" + }, + { + "position": { + "x": -4686.0, + "y": 150.0, + "z": -703.559 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104574" + }, + { + "position": { + "x": -4732.0, + "y": 389.0, + "z": -437.034 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104575" + }, + { + "position": { + "x": -5018.0, + "y": -2505.0, + "z": -443.691 + }, + "rotation_quaternion": "-0.707107 -1.37679E-07 -2.09723E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104576" + }, + { + "position": { + "x": -5300.0, + "y": -1575.0, + "z": 708.596 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104577" + }, + { + "position": { + "x": -4950.0, + "y": -1392.0, + "z": -518.572 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104578" + }, + { + "position": { + "x": -4704.0, + "y": 153.0, + "z": -692.895 + }, + "rotation_quaternion": "0.707107 -3.82846E-07 -1.04308E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104579" + }, + { + "position": { + "x": -4950.0, + "y": -1297.0, + "z": -518.238 + }, + "rotation_quaternion": "-0.500001 -0.5 -0.499999 -0.5", + "rotation_vector": { + "yaw": 45.0, + "pitch": 90.0, + "roll": 135.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104580" + }, + { + "position": { + "x": -4953.0, + "y": -1417.0, + "z": -543.252 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104581" + }, + { + "position": { + "x": -5018.0, + "y": -1933.0, + "z": -443.691 + }, + "rotation_quaternion": "-0.707107 -1.37679E-07 -2.09723E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104582" + }, + { + "position": { + "x": -4700.0, + "y": 445.0, + "z": -588.335 + }, + "rotation_quaternion": "1 -2.98023E-08 1.49012E-07 -2.0544E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104583" + }, + { + "position": { + "x": -4953.0, + "y": -1357.0, + "z": -556.397 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104584" + }, + { + "position": { + "x": -5304.0, + "y": -1552.0, + "z": 575.0 + }, + "rotation_quaternion": "0 1 -1.77635E-15 0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104585" + }, + { + "position": { + "x": -5018.0, + "y": -1383.0, + "z": -443.691 + }, + "rotation_quaternion": "-0.707107 -1.37679E-07 -2.09723E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104586" + }, + { + "position": { + "x": -4744.0, + "y": 452.0, + "z": -552.353 + }, + "rotation_quaternion": "-5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104587" + }, + { + "position": { + "x": -4775.0, + "y": 445.0, + "z": -513.335 + }, + "rotation_quaternion": "0.707107 -6.54662E-09 -0.707107 -3.56002E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104588" + }, + { + "position": { + "x": -5305.0, + "y": -2464.0, + "z": 264.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104589" + }, + { + "position": { + "x": -4775.0, + "y": 452.0, + "z": -552.353 + }, + "rotation_quaternion": "-5.96046E-08 0.707107 -0.707107 5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104590" + }, + { + "position": { + "x": -5117.0, + "y": -3035.0, + "z": -421.481 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104591" + }, + { + "position": { + "x": -4800.0, + "y": 445.0, + "z": -492.335 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104592" + }, + { + "position": { + "x": -5117.0, + "y": -2517.0, + "z": -421.481 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x2/vent_tunnel_straight_x2.vent_tunnel_straight_x2'", + "name": "104593" + }, + { + "position": { + "x": -5092.0, + "y": -1750.0, + "z": -435.692 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "exit_sign_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/exit_sign/exit_sign_01/exit_sign_01.exit_sign_01'", + "name": "104594" + }, + { + "position": { + "x": -5117.0, + "y": -2175.0, + "z": -421.481 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104595" + }, + { + "position": { + "x": -5018.0, + "y": -814.0, + "z": -443.691 + }, + "rotation_quaternion": "-0.707107 -1.37679E-07 -2.09723E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104596" + }, + { + "position": { + "x": -5353.0, + "y": -1525.0, + "z": 471.031 + }, + "rotation_quaternion": "-0.707107 6.14124E-08 2.28812E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104597" + }, + { + "position": { + "x": -5065.0, + "y": -1225.0, + "z": -496.39 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104598" + }, + { + "position": { + "x": -4890.0, + "y": 150.0, + "z": -509.139 + }, + "rotation_quaternion": "0.499987 0.500013 0.500013 -0.499987", + "rotation_vector": { + "yaw": 90.003, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104599" + }, + { + "position": { + "x": -5064.64, + "y": -2435.36, + "z": -732.693 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "puddle_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/brushes/puddle/puddle_1/puddle_1.puddle_1'", + "name": "104600" + }, + { + "position": { + "x": -5791.0, + "y": -1650.0, + "z": 2524.77 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104601" + }, + { + "position": { + "x": -5307.0, + "y": -1825.0, + "z": 84.2972 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104602" + }, + { + "position": { + "x": -5087.0, + "y": -3033.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104603" + }, + { + "position": { + "x": -5183.0, + "y": -2100.0, + "z": -421.481 + }, + "rotation_quaternion": "-4.15483E-15 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104604" + }, + { + "position": { + "x": -5134.0, + "y": -1256.0, + "z": -436.691 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x2/vent_tunnel_straight_x2.vent_tunnel_straight_x2'", + "name": "104605" + }, + { + "position": { + "x": -5428.0, + "y": -1525.0, + "z": 471.031 + }, + "rotation_quaternion": "-0.707107 6.14124E-08 2.28812E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104606" + }, + { + "position": { + "x": -5050.0, + "y": -351.0, + "z": -434.691 + }, + "rotation_quaternion": "-2.68221E-07 1 4.16226E-15 4.37113E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x2/vent_tunnel_straight_x2.vent_tunnel_straight_x2'", + "name": "104607" + }, + { + "position": { + "x": -5304.0, + "y": -1552.0, + "z": 2.13162e-12 + }, + "rotation_quaternion": "0 1 -1.77635E-15 0", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104608" + }, + { + "position": { + "x": -5821.0, + "y": -1551.88, + "z": 2400.0 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104609" + }, + { + "position": { + "x": -5583.0, + "y": -2525.0, + "z": 914.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104610" + }, + { + "position": { + "x": -5061.0, + "y": -885.0, + "z": -628.899 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104611" + }, + { + "position": { + "x": -5225.0, + "y": -2659.0, + "z": -435.691 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104612" + }, + { + "position": { + "x": -5458.0, + "y": -1535.0, + "z": 503.301 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104613" + }, + { + "position": { + "x": -5088.0, + "y": -449.0, + "z": -435.513 + }, + "rotation_quaternion": "-4.21469E-08 1 -1.74578E-08 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104614" + }, + { + "position": { + "x": -5211.0, + "y": -1662.0, + "z": -436.481 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104615" + }, + { + "position": { + "x": -5211.0, + "y": -2302.0, + "z": -536.96 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104616" + }, + { + "position": { + "x": -5214.0, + "y": -2381.0, + "z": -536.873 + }, + "rotation_quaternion": "-2.60848E-08 0.707108 -4.15943E-07 -0.707105", + "rotation_vector": { + "yaw": -171.618, + "pitch": -90.0, + "roll": 171.618 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104617" + }, + { + "position": { + "x": -5134.0, + "y": -740.0, + "z": -436.691 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104618" + }, + { + "position": { + "x": -5134.0, + "y": -740.0, + "z": -436.691 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104619" + }, + { + "position": { + "x": -5096.0, + "y": -424.0, + "z": -435.513 + }, + "rotation_quaternion": "-4.21469E-08 1 -1.74578E-08 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104620" + }, + { + "position": { + "x": -5000.0, + "y": 150.0, + "z": -509.133 + }, + "rotation_quaternion": "0.499987 0.500013 0.500013 -0.499987", + "rotation_vector": { + "yaw": 90.003, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104621" + }, + { + "position": { + "x": -5775.0, + "y": -2425.0, + "z": 1624.77 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104622" + }, + { + "position": { + "x": -5203.0, + "y": -1566.0, + "z": -514.544 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104623" + }, + { + "position": { + "x": -5800.0, + "y": -1650.0, + "z": 1924.77 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104624" + }, + { + "position": { + "x": -5061.0, + "y": -341.0, + "z": -573.417 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "nick_bank_the_janitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_the_janitor/nick_bank_the_janitor.nick_bank_the_janitor'", + "name": "104625" + }, + { + "position": { + "x": -4875.0, + "y": 452.0, + "z": -760.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104626" + }, + { + "position": { + "x": -5482.0, + "y": -1533.0, + "z": 439.382 + }, + "rotation_quaternion": "-0.707107 -1.35217E-07 -9.72151E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104627" + }, + { + "position": { + "x": -5187.0, + "y": -830.0, + "z": -434.691 + }, + "rotation_quaternion": "-2.68221E-07 1 4.16226E-15 4.37113E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x2/vent_tunnel_straight_x2.vent_tunnel_straight_x2'", + "name": "104628" + }, + { + "position": { + "x": -5200.0, + "y": -1650.0, + "z": -625.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104629" + }, + { + "position": { + "x": -5224.0, + "y": -1509.0, + "z": -543.24 + }, + "rotation_quaternion": "2.74923E-07 0.707107 0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104630" + }, + { + "position": { + "x": -5206.0, + "y": -2202.0, + "z": -750.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104633" + }, + { + "position": { + "x": -5821.0, + "y": -1551.88, + "z": 1825.0 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104634" + }, + { + "position": { + "x": -5058.0, + "y": 250.0, + "z": -435.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104635" + }, + { + "position": { + "x": -5206.0, + "y": -2027.0, + "z": -750.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104636" + }, + { + "position": { + "x": -5303.0, + "y": -2252.0, + "z": -475.0 + }, + "rotation_quaternion": "4.95627E-09 -0.707107 -1.33004E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104637" + }, + { + "position": { + "x": -5131.0, + "y": -675.0, + "z": -660.691 + }, + "rotation_quaternion": "0 0 0.681998 -0.731354", + "rotation_vector": { + "yaw": 86.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104638" + }, + { + "position": { + "x": -5303.0, + "y": -2102.0, + "z": -475.0 + }, + "rotation_quaternion": "4.95626E-09 -0.707107 -1.33004E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104639" + }, + { + "position": { + "x": -5532.0, + "y": -2535.0, + "z": 269.38 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104640" + }, + { + "position": { + "x": -5350.0, + "y": -1525.0, + "z": -236.846 + }, + "rotation_quaternion": "-0.707107 6.14124E-08 2.28812E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104641" + }, + { + "position": { + "x": -5253.0, + "y": -2675.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104642" + }, + { + "position": { + "x": -5128.0, + "y": -675.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104643" + }, + { + "position": { + "x": -5121.0, + "y": -234.0, + "z": -582.798 + }, + "rotation_quaternion": "-0.707107 0 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_a", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_a/des_prop_roof_wiring_box_a.des_prop_roof_wiring_box_a'", + "name": "104644" + }, + { + "position": { + "x": -5143.0, + "y": -777.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104645" + }, + { + "position": { + "x": -5775.0, + "y": -1675.0, + "z": 1324.77 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104646" + }, + { + "position": { + "x": -5700.0, + "y": -2575.0, + "z": 814.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "exit_sign_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/exit_sign/exit_sign_01/exit_sign_01.exit_sign_01'", + "name": "104647" + }, + { + "position": { + "x": -5750.0, + "y": -2425.0, + "z": 1024.78 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104648" + }, + { + "position": { + "x": -5393.0, + "y": -2525.0, + "z": -352.162 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104649" + }, + { + "position": { + "x": -5375.0, + "y": -2900.0, + "z": -435.692 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104650" + }, + { + "position": { + "x": -5583.0, + "y": -2500.0, + "z": 264.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104651" + }, + { + "position": { + "x": -5376.0, + "y": -2475.0, + "z": -471.066 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104652" + }, + { + "position": { + "x": -5075.0, + "y": 445.0, + "z": -513.335 + }, + "rotation_quaternion": "0.707107 -6.54663E-09 -0.707107 -3.56002E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104653" + }, + { + "position": { + "x": -5179.0, + "y": -230.0, + "z": -552.418 + }, + "rotation_quaternion": "-0.707107 0 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104654" + }, + { + "position": { + "x": -5376.0, + "y": -1959.0, + "z": -471.066 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104655" + }, + { + "position": { + "x": -5100.0, + "y": 445.0, + "z": -492.335 + }, + "rotation_quaternion": "0.707107 -6.54663E-09 -0.707107 -3.56002E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104656" + }, + { + "position": { + "x": -5425.0, + "y": -1525.0, + "z": -236.846 + }, + "rotation_quaternion": "-0.707107 6.14124E-08 2.28812E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104657" + }, + { + "position": { + "x": -5468.0, + "y": -2525.0, + "z": -285.162 + }, + "rotation_quaternion": "0 0.707107 0.707107 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104658" + }, + { + "position": { + "x": -5468.0, + "y": -2526.0, + "z": -285.777 + }, + "rotation_quaternion": "4.21468E-08 0.707107 0.707107 4.21468E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104659" + }, + { + "position": { + "x": -5442.0, + "y": -3176.0, + "z": -385.481 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104660" + }, + { + "position": { + "x": -5821.0, + "y": -1551.88, + "z": 1200.0 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104661" + }, + { + "position": { + "x": -5376.0, + "y": -2475.0, + "z": -646.066 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104662" + }, + { + "position": { + "x": -5376.0, + "y": -1959.0, + "z": -646.066 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104663" + }, + { + "position": { + "x": -5700.0, + "y": -2425.0, + "z": 424.775 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104664" + }, + { + "position": { + "x": -5479.0, + "y": -1533.0, + "z": -268.495 + }, + "rotation_quaternion": "-0.707107 -1.35217E-07 -9.72151E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104665" + }, + { + "position": { + "x": -5294.0, + "y": -1027.0, + "z": -733.693 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "puddle_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/brushes/puddle/puddle_1/puddle_1.puddle_1'", + "name": "104666" + }, + { + "position": { + "x": -5768.0, + "y": -1711.0, + "z": 724.775 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104667" + }, + { + "position": { + "x": -5432.0, + "y": -1337.0, + "z": -432.232 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104668" + }, + { + "position": { + "x": -5502.0, + "y": -2550.0, + "z": -425.0 + }, + "rotation_quaternion": "0.707107 -2.10734E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104669" + }, + { + "position": { + "x": -5779.76, + "y": -2406.0, + "z": 584.697 + }, + "rotation_quaternion": "-0.491198 0.50865 0.50865 -0.491198", + "rotation_vector": { + "yaw": -180.0, + "pitch": -88.0, + "roll": -90.0 + }, + "unit_description": "nick_bank_mystradat", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/nick/nick_bank_mystradat/nick_bank_mystradat.nick_bank_mystradat'", + "name": "104670" + }, + { + "position": { + "x": -5369.0, + "y": -972.0, + "z": -624.693 + }, + "rotation_quaternion": "-3.67714E-23 2.08541E-22 -0.573576 -0.819152", + "rotation_vector": { + "yaw": -70.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104671" + }, + { + "position": { + "x": -5400.0, + "y": -675.0, + "z": -440.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104672" + }, + { + "position": { + "x": -5250.0, + "y": 389.0, + "z": -437.034 + }, + "rotation_quaternion": "1.77636E-15 1.77636E-15 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104673" + }, + { + "position": { + "x": -5250.0, + "y": 389.0, + "z": -437.034 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104674" + }, + { + "position": { + "x": -5502.0, + "y": -2550.0, + "z": -525.0 + }, + "rotation_quaternion": "0.707107 -2.10734E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104675" + }, + { + "position": { + "x": -5379.0, + "y": -972.0, + "z": -635.693 + }, + "rotation_quaternion": "3.14019E-15 6.90841E-15 0.923879 0.382684", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104676" + }, + { + "position": { + "x": -5758.0, + "y": -1535.0, + "z": 503.301 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104677" + }, + { + "position": { + "x": -5819.76, + "y": -2407.82, + "z": 539.309 + }, + "rotation_quaternion": "0 0 -0.694658 -0.71934", + "rotation_vector": { + "yaw": -88.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104678" + }, + { + "position": { + "x": -5393.0, + "y": -349.0, + "z": -435.691 + }, + "rotation_quaternion": "1 -3.55271E-15 4.37114E-08 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104679" + }, + { + "position": { + "x": -5756.0, + "y": -2500.0, + "z": 264.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104680" + }, + { + "position": { + "x": -5552.0, + "y": -2797.0, + "z": -491.755 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104681" + }, + { + "position": { + "x": -5555.0, + "y": -2914.0, + "z": -492.672 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "exit_sign_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/exit_sign/exit_sign_01/exit_sign_01.exit_sign_01'", + "name": "104682" + }, + { + "position": { + "x": -5555.0, + "y": -2686.0, + "z": -510.435 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104683" + }, + { + "position": { + "x": -5825.0, + "y": -2401.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104684" + }, + { + "position": { + "x": -5821.0, + "y": -1551.88, + "z": 575.0 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104685" + }, + { + "position": { + "x": -5858.0, + "y": -1575.0, + "z": 706.596 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104686" + }, + { + "position": { + "x": -5325.0, + "y": 323.0, + "z": -437.034 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104687" + }, + { + "position": { + "x": -5337.0, + "y": 160.0, + "z": -495.52 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104688" + }, + { + "position": { + "x": -5337.0, + "y": 160.0, + "z": -520.52 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_thick_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_straight/pipe_thick_straight.pipe_thick_straight'", + "name": "104689" + }, + { + "position": { + "x": -5413.0, + "y": -545.0, + "z": -613.693 + }, + "rotation_quaternion": "0.382683 0.92388 -1.67276E-08 -4.03841E-08", + "rotation_vector": { + "yaw": 135.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104690" + }, + { + "position": { + "x": -5417.0, + "y": -532.0, + "z": -635.693 + }, + "rotation_quaternion": "2.11758E-22 3.78653E-29 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pipe_medium_crane", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_medium_crane/pipe_medium_crane.pipe_medium_crane'", + "name": "104691" + }, + { + "position": { + "x": -5700.0, + "y": -2425.0, + "z": -175.225 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104692" + }, + { + "position": { + "x": -5468.0, + "y": -282.0, + "z": -435.691 + }, + "rotation_quaternion": "-0.707107 0.707107 -3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104693" + }, + { + "position": { + "x": -5329.0, + "y": 148.0, + "z": -676.55 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104694" + }, + { + "position": { + "x": -5361.0, + "y": 153.0, + "z": -591.513 + }, + "rotation_quaternion": "0.707107 -3.82846E-07 -1.04308E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104695" + }, + { + "position": { + "x": -5620.0, + "y": -3425.0, + "z": -495.883 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104696" + }, + { + "position": { + "x": -5775.0, + "y": -1650.0, + "z": 124.775 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104697" + }, + { + "position": { + "x": -5412.0, + "y": 85.0, + "z": -495.52 + }, + "rotation_quaternion": "-5.96047E-08 0.707107 0.707107 -2.21261E-09", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104698" + }, + { + "position": { + "x": -5400.0, + "y": 104.0, + "z": -530.413 + }, + "rotation_quaternion": "-0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104699" + }, + { + "position": { + "x": -5405.0, + "y": 63.0, + "z": -553.506 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104700" + }, + { + "position": { + "x": -5412.0, + "y": 85.0, + "z": -520.52 + }, + "rotation_quaternion": "-5.96047E-08 0.707107 0.707107 -2.21261E-09", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104701" + }, + { + "position": { + "x": -5400.0, + "y": 129.0, + "z": -558.678 + }, + "rotation_quaternion": "0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104702" + }, + { + "position": { + "x": -5933.0, + "y": -2489.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 2.68221E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104703" + }, + { + "position": { + "x": -5593.0, + "y": -907.0, + "z": -435.691 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104704" + }, + { + "position": { + "x": -5594.0, + "y": -905.0, + "z": -434.691 + }, + "rotation_quaternion": "0.707107 0.707107 3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_straight_x2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x2/vent_tunnel_straight_x2.vent_tunnel_straight_x2'", + "name": "104705" + }, + { + "position": { + "x": -5609.82, + "y": -1803.07, + "z": -660.691 + }, + "rotation_quaternion": "0 0 0.999848 0.0174525", + "rotation_vector": { + "yaw": -178.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104706" + }, + { + "position": { + "x": -5468.0, + "y": 218.0, + "z": -435.691 + }, + "rotation_quaternion": "-0.707107 0.707107 -3.09086E-08 3.09086E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104708" + }, + { + "position": { + "x": -5700.0, + "y": -2532.0, + "z": -488.691 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "exit_sign_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/exit_sign/exit_sign_01/exit_sign_01.exit_sign_01'", + "name": "104709" + }, + { + "position": { + "x": -5668.0, + "y": -1322.0, + "z": -435.691 + }, + "rotation_quaternion": "-1.77636E-15 1.77636E-15 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "104710" + }, + { + "position": { + "x": -5668.0, + "y": -1322.0, + "z": -435.691 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104711" + }, + { + "position": { + "x": -5608.0, + "y": -1798.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "104712" + }, + { + "position": { + "x": -5650.0, + "y": -1132.0, + "z": -449.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104713" + }, + { + "position": { + "x": -5929.0, + "y": -2500.0, + "z": 264.838 + }, + "rotation_quaternion": "0 1 0 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104714" + }, + { + "position": { + "x": -5821.0, + "y": -1551.88, + "z": 0.0 + }, + "rotation_quaternion": "1 0 0 -0", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "104715" + }, + { + "position": { + "x": -5650.0, + "y": -1032.0, + "z": -449.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104716" + }, + { + "position": { + "x": -5580.0, + "y": -308.0, + "z": -454.544 + }, + "rotation_quaternion": "-0.707107 2.98023E-08 1.79348E-09 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104717" + }, + { + "position": { + "x": -5401.0, + "y": 345.0, + "z": -733.693 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "puddle_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/brushes/puddle/puddle_1/puddle_1.puddle_1'", + "name": "104718" + }, + { + "position": { + "x": -5650.0, + "y": -1043.0, + "z": -586.108 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104720" + }, + { + "position": { + "x": -5652.0, + "y": -1226.0, + "z": -636.281 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104721" + }, + { + "position": { + "x": -5650.0, + "y": -966.0, + "z": -586.108 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104722" + }, + { + "position": { + "x": -5650.0, + "y": -1083.0, + "z": -627.004 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104723" + }, + { + "position": { + "x": -5700.0, + "y": -1258.0, + "z": -527.899 + }, + "rotation_quaternion": "1.46985E-07 0.707107 -0.707107 -7.45058E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_b/des_prop_roof_wiring_box_b.des_prop_roof_wiring_box_b'", + "name": "104724" + }, + { + "position": { + "x": -5654.0, + "y": -768.0, + "z": -530.463 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104725" + }, + { + "position": { + "x": -5750.0, + "y": -1437.0, + "z": -449.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104726" + }, + { + "position": { + "x": -5630.0, + "y": -893.0, + "z": -696.0 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104727" + }, + { + "position": { + "x": -5629.0, + "y": -918.0, + "z": -725.0 + }, + "rotation_quaternion": "0.707107 5.96046E-08 5.96047E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104728" + }, + { + "position": { + "x": -6050.0, + "y": -1529.0, + "z": 598.223 + }, + "rotation_quaternion": "-0.707107 5.96046E-08 5.96046E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104729" + }, + { + "position": { + "x": -5580.0, + "y": 242.0, + "z": -454.544 + }, + "rotation_quaternion": "-0.707107 2.98023E-08 1.79348E-09 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104730" + }, + { + "position": { + "x": -5650.0, + "y": -196.0, + "z": -478.79 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "pipe_thick_corner_bend_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pipes/pipe_thick_corner_bend_2/pipe_thick_corner_bend_2.pipe_thick_corner_bend_2'", + "name": "104731" + }, + { + "position": { + "x": -5653.0, + "y": -675.0, + "z": -735.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104732" + }, + { + "position": { + "x": -5746.0, + "y": -1509.0, + "z": -686.691 + }, + "rotation_quaternion": "0 0 1 -2.98023E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104733" + }, + { + "position": { + "x": -5950.0, + "y": -1525.0, + "z": -19.8864 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104734" + }, + { + "position": { + "x": -5650.0, + "y": -275.0, + "z": -654.004 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104735" + }, + { + "position": { + "x": -6075.0, + "y": -2536.0, + "z": 78.826 + }, + "rotation_quaternion": "3.72528E-09 -1.37325E-08 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104736" + }, + { + "position": { + "x": -5580.0, + "y": 792.0, + "z": -454.544 + }, + "rotation_quaternion": "-0.707107 2.98023E-08 1.79348E-09 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104737" + }, + { + "position": { + "x": -5818.0, + "y": -1250.0, + "z": -632.805 + }, + "rotation_quaternion": "1.00072E-08 4.95974E-08 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104738" + }, + { + "position": { + "x": -5653.0, + "y": 168.0, + "z": -735.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104739" + }, + { + "position": { + "x": -6036.0, + "y": -2534.0, + "z": -284.047 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "104740" + }, + { + "position": { + "x": -5653.0, + "y": 325.0, + "z": -735.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_electric_circuit", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_electric_circuit/man_prop_int_electric_circuit/man_prop_int_electric_circuit.man_prop_int_electric_circuit'", + "name": "104743" + }, + { + "position": { + "x": -5993.0, + "y": -1517.0, + "z": -502.885 + }, + "rotation_quaternion": "0.707107 -6.32202E-08 2.10734E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104744" + }, + { + "position": { + "x": -6064.0, + "y": -2525.0, + "z": -493.41 + }, + "rotation_quaternion": "3.72528E-09 -1.37325E-08 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "man_prop_int_waterstation", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_waterstation/man_prop_int_waterstation/man_prop_int_waterstation.man_prop_int_waterstation'", + "name": "104745" + }, + { + "position": { + "x": -6157.0, + "y": -2525.0, + "z": -285.162 + }, + "rotation_quaternion": "0.707107 -3.09086E-08 -3.09086E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "vent_tunnel_straight", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight/vent_tunnel_straight.vent_tunnel_straight'", + "name": "104746" + }, + { + "position": { + "x": -6300.0, + "y": -1437.0, + "z": -449.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "104747" + }, + { + "position": { + "x": -6575.0, + "y": 1100.0, + "z": 139.868 + }, + "rotation_quaternion": "0.707107 5.08757E-08 2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "painting_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_03/painting_03.painting_03'", + "name": "104748" + }, + { + "position": { + "x": -6575.0, + "y": 1400.0, + "z": 147.986 + }, + "rotation_quaternion": "-0.707107 2.44156E-07 1.63478E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "painting_07", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_07/painting_07.painting_07'", + "name": "104749" + }, + { + "position": { + "x": -5965.0, + "y": 1084.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104754" + }, + { + "position": { + "x": -6050.0, + "y": 635.0, + "z": -214.953 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104755" + }, + { + "position": { + "x": -5965.0, + "y": 1434.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104756" + }, + { + "position": { + "x": -6049.0, + "y": 1174.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104757" + }, + { + "position": { + "x": -6049.0, + "y": 1349.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104758" + }, + { + "position": { + "x": -6375.0, + "y": 635.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104759" + }, + { + "position": { + "x": -6420.0, + "y": 1174.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104760" + }, + { + "position": { + "x": -6497.0, + "y": 699.0, + "z": -215.0 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104761" + }, + { + "position": { + "x": -6420.0, + "y": 1349.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104762" + }, + { + "position": { + "x": -6497.0, + "y": 924.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104763" + }, + { + "position": { + "x": -6572.0, + "y": 699.0, + "z": -215.0 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104764" + }, + { + "position": { + "x": -6572.0, + "y": 924.0, + "z": -215.0 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104765" + }, + { + "position": { + "x": -6497.0, + "y": 1624.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104766" + }, + { + "position": { + "x": -6497.0, + "y": 1868.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104767" + }, + { + "position": { + "x": -6572.0, + "y": 1624.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104768" + }, + { + "position": { + "x": -6652.0, + "y": 1174.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104769" + }, + { + "position": { + "x": -6652.0, + "y": 1349.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104770" + }, + { + "position": { + "x": -6572.0, + "y": 1868.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104771" + }, + { + "position": { + "x": -6925.0, + "y": 635.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104772" + }, + { + "position": { + "x": -7068.0, + "y": 1174.0, + "z": -215.0 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104773" + }, + { + "position": { + "x": -7068.0, + "y": 1349.0, + "z": -215.0 + }, + "rotation_quaternion": "1 8.83334E-21 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104774" + }, + { + "position": { + "x": -7175.0, + "y": 635.0, + "z": -214.953 + }, + "rotation_quaternion": "1 0 1.19209E-07 7.40994E-14", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "104775" + }, + { + "position": { + "x": 7555.0, + "y": -2986.0, + "z": 3046.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104776" + }, + { + "position": { + "x": 2375.0, + "y": -2375.0, + "z": 712.274 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104777" + }, + { + "position": { + "x": 2364.0, + "y": -1853.0, + "z": 166.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104779" + }, + { + "position": { + "x": 1906.0, + "y": -2623.0, + "z": 121.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104782" + }, + { + "position": { + "x": 1532.0, + "y": -2656.0, + "z": 660.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104783" + }, + { + "position": { + "x": 1060.0, + "y": -1902.0, + "z": 1174.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104785" + }, + { + "position": { + "x": 1462.0, + "y": -1905.0, + "z": 226.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104786" + }, + { + "position": { + "x": 925.0, + "y": -3930.0, + "z": 626.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104787" + }, + { + "position": { + "x": 925.0, + "y": -3332.0, + "z": 661.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104788" + }, + { + "position": { + "x": 2296.01, + "y": 3292.82, + "z": 246.0 + }, + "rotation_quaternion": "0 0 -0.00872654 -0.999962", + "rotation_vector": { + "yaw": -1.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104789" + }, + { + "position": { + "x": 812.0, + "y": -2825.0, + "z": 735.737 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104790" + }, + { + "position": { + "x": 56.0, + "y": -3243.0, + "z": 645.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104801" + }, + { + "position": { + "x": 25.0, + "y": -3940.0, + "z": 568.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104802" + }, + { + "position": { + "x": -29.0, + "y": -2824.0, + "z": 694.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104804" + }, + { + "position": { + "x": -214.0, + "y": -3635.0, + "z": 597.341 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104806" + }, + { + "position": { + "x": -42.0, + "y": 264.0, + "z": 240.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104810" + }, + { + "position": { + "x": -720.0, + "y": -2753.0, + "z": 711.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104811" + }, + { + "position": { + "x": -710.0, + "y": -972.0, + "z": 684.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104812" + }, + { + "position": { + "x": -504.0, + "y": 50.0, + "z": 615.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104815" + }, + { + "position": { + "x": -368.0, + "y": 1885.0, + "z": 220.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104818" + }, + { + "position": { + "x": -647.0, + "y": 1248.0, + "z": 269.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104819" + }, + { + "position": { + "x": -2027.0, + "y": -1766.0, + "z": 700.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104822" + }, + { + "position": { + "x": -1561.0, + "y": 1250.0, + "z": 290.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104823" + }, + { + "position": { + "x": -2340.0, + "y": -3112.0, + "z": 700.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104824" + }, + { + "position": { + "x": -2341.0, + "y": -4743.0, + "z": 99.304 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104825" + }, + { + "position": { + "x": -2387.0, + "y": 1250.0, + "z": 263.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104828" + }, + { + "position": { + "x": -3253.0, + "y": -4513.0, + "z": 632.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104830" + }, + { + "position": { + "x": -4001.0, + "y": -3394.0, + "z": 678.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104833" + }, + { + "position": { + "x": -3420.0, + "y": 684.0, + "z": 200.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104834" + }, + { + "position": { + "x": -3420.0, + "y": 1782.0, + "z": 200.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104836" + }, + { + "position": { + "x": -3571.0, + "y": -125.0, + "z": -277.972 + }, + "rotation_quaternion": "0 0 -0.0174524 -0.999848", + "rotation_vector": { + "yaw": -2.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104837" + }, + { + "position": { + "x": -3772.0, + "y": 601.0, + "z": -405.0 + }, + "rotation_quaternion": "0 0 -0.713251 -0.700909", + "rotation_vector": { + "yaw": -91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104838" + }, + { + "position": { + "x": -4001.0, + "y": -1100.0, + "z": -522.805 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104839" + }, + { + "position": { + "x": -4036.0, + "y": 1253.0, + "z": 193.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104840" + }, + { + "position": { + "x": -4251.0, + "y": -457.0, + "z": -202.0 + }, + "rotation_quaternion": "0 0 -0.713251 -0.700909", + "rotation_vector": { + "yaw": -91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104841" + }, + { + "position": { + "x": -4280.0, + "y": 562.0, + "z": 210.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104842" + }, + { + "position": { + "x": -4891.0, + "y": -3406.0, + "z": 716.691 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104843" + }, + { + "position": { + "x": -4410.0, + "y": 1978.0, + "z": 210.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104844" + }, + { + "position": { + "x": -4503.0, + "y": -1100.0, + "z": -522.805 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104845" + }, + { + "position": { + "x": -4687.0, + "y": 1275.0, + "z": -118.895 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104846" + }, + { + "position": { + "x": -5002.0, + "y": -2582.0, + "z": -525.026 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104847" + }, + { + "position": { + "x": -5645.0, + "y": -2950.0, + "z": 713.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104848" + }, + { + "position": { + "x": -5106.0, + "y": 667.245, + "z": 119.0 + }, + "rotation_quaternion": "0 0 -0.00872654 -0.999962", + "rotation_vector": { + "yaw": -1.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104849" + }, + { + "position": { + "x": -5730.0, + "y": -1967.0, + "z": 330.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104850" + }, + { + "position": { + "x": -5178.35, + "y": 1793.68, + "z": 114.0 + }, + "rotation_quaternion": "0 0 -0.00872654 -0.999962", + "rotation_vector": { + "yaw": -1.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104851" + }, + { + "position": { + "x": -5463.0, + "y": -2924.0, + "z": -606.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104852" + }, + { + "position": { + "x": -5698.0, + "y": -1850.0, + "z": -225.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104853" + }, + { + "position": { + "x": -5402.0, + "y": 1250.0, + "z": -96.37 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104854" + }, + { + "position": { + "x": -5740.0, + "y": -2409.0, + "z": -629.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104855" + }, + { + "position": { + "x": -5981.0, + "y": 1231.0, + "z": 140.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104856" + }, + { + "position": { + "x": -5954.0, + "y": 1250.0, + "z": -137.359 + }, + "rotation_quaternion": "0 0.999657 0 -0.026177", + "rotation_vector": { + "yaw": -180.0, + "pitch": -3.0, + "roll": -180.0 + }, + "unit_description": "light_spot", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_spot/light_spot/light_spot.light_spot'", + "name": "104857" + }, + { + "position": { + "x": -6640.0, + "y": 694.0, + "z": 188.104 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104858" + }, + { + "position": { + "x": -6529.0, + "y": 201.0, + "z": -238.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104859" + }, + { + "position": { + "x": -6372.0, + "y": 1344.0, + "z": -308.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104860" + }, + { + "position": { + "x": -6584.0, + "y": 1784.0, + "z": 157.104 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104861" + }, + { + "position": { + "x": -6553.0, + "y": 911.0, + "z": -315.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104862" + }, + { + "position": { + "x": -6921.0, + "y": 1730.0, + "z": -223.953 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01_seq", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01_seq/light_omni_shadow_projection_01_seq/light_omni_shadow_projection_01_seq.light_omni_shadow_projection_01_seq'", + "name": "104863" + }, + { + "position": { + "x": -7171.0, + "y": 808.0, + "z": -316.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104864" + }, + { + "position": { + "x": -7705.0, + "y": 1058.0, + "z": -276.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104865" + }, + { + "position": { + "x": -7705.0, + "y": 1468.0, + "z": -254.896 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104866" + }, + { + "position": { + "x": -7709.0, + "y": 1110.0, + "z": -392.495 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104867" + }, + { + "position": { + "x": -7725.0, + "y": 1408.0, + "z": -399.495 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104868" + }, + { + "position": { + "x": 26256.0, + "y": -9939.0, + "z": 16832.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104869" + }, + { + "position": { + "x": 11756.0, + "y": -13674.0, + "z": 15369.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104870" + }, + { + "position": { + "x": 14859.0, + "y": 204.0, + "z": 13799.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "104871" + }, + { + "position": { + "x": 25850.0, + "y": 4613.0, + "z": -137.0 + }, + "rotation_quaternion": "-2.05892E-23 -4.71025E-16 -1.19209E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "104872" + }, + { + "position": { + "x": 17375.0, + "y": -5387.0, + "z": -137.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "104873" + }, + { + "position": { + "x": 15740.0, + "y": -13195.0, + "z": 203.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_01/facade_backdrop_group_01.facade_backdrop_group_01'", + "name": "104874" + }, + { + "position": { + "x": 17085.0, + "y": -6224.0, + "z": -407.012 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "104875" + }, + { + "position": { + "x": 14150.0, + "y": 1325.0, + "z": 273.941 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "104877" + }, + { + "position": { + "x": 15875.0, + "y": 4613.0, + "z": -137.0 + }, + "rotation_quaternion": "0 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "104878" + }, + { + "position": { + "x": 12702.0, + "y": 880.0, + "z": 1336.63 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_water_tower_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_addons/roof_water_tower_02/roof_water_tower_02.roof_water_tower_02'", + "name": "104879" + }, + { + "position": { + "x": 10800.0, + "y": -4475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104880" + }, + { + "position": { + "x": 8392.0, + "y": -9961.0, + "z": 2038.02 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_water_tower_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_addons/roof_water_tower_02/roof_water_tower_02.roof_water_tower_02'", + "name": "104881" + }, + { + "position": { + "x": 10365.0, + "y": -4631.0, + "z": -124.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707106", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104882" + }, + { + "position": { + "x": 10800.0, + "y": -2475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104883" + }, + { + "position": { + "x": 10325.0, + "y": -3278.0, + "z": -124.0 + }, + "rotation_quaternion": "4.71025E-16 3.97047E-22 1 7.7486E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104884" + }, + { + "position": { + "x": 10800.0, + "y": -475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104885" + }, + { + "position": { + "x": 10085.0, + "y": -2267.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104886" + }, + { + "position": { + "x": 10089.0, + "y": -1896.0, + "z": -125.0 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104887" + }, + { + "position": { + "x": 10365.0, + "y": -900.0, + "z": -124.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707106", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104888" + }, + { + "position": { + "x": 12200.0, + "y": 3550.0, + "z": -596.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "104889" + }, + { + "position": { + "x": 10355.0, + "y": 503.0, + "z": -124.0 + }, + "rotation_quaternion": "4.71025E-16 3.97047E-22 1 7.7486E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104890" + }, + { + "position": { + "x": 9507.0, + "y": -2049.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_karo_statue_base_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_statue_karo_base/man_karo_statue_base_2/man_karo_statue_base_2.man_karo_statue_base_2'", + "name": "104891" + }, + { + "position": { + "x": 8800.0, + "y": -4475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104892" + }, + { + "position": { + "x": 8458.0, + "y": -4580.0, + "z": -124.0 + }, + "rotation_quaternion": "1.80254E-16 -4.3517E-16 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104893" + }, + { + "position": { + "x": 8800.0, + "y": -2475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104894" + }, + { + "position": { + "x": 8419.0, + "y": -3142.0, + "z": -124.0 + }, + "rotation_quaternion": "4.38086E-22 -4.71025E-16 8.04663E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104895" + }, + { + "position": { + "x": 7319.0, + "y": -9280.0, + "z": -592.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "104896" + }, + { + "position": { + "x": 8800.0, + "y": -475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104897" + }, + { + "position": { + "x": 7099.0, + "y": -7206.0, + "z": -125.977 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_03_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'", + "name": "104898" + }, + { + "position": { + "x": 8087.0, + "y": -2267.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104899" + }, + { + "position": { + "x": 8426.93, + "y": -871.658, + "z": -124.0 + }, + "rotation_quaternion": "1.80254E-16 -4.3517E-16 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104900" + }, + { + "position": { + "x": 8133.0, + "y": -1879.0, + "z": -125.0 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104901" + }, + { + "position": { + "x": 8423.0, + "y": 446.0, + "z": -124.0 + }, + "rotation_quaternion": "4.49986E-22 -4.71025E-16 8.04663E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104902" + }, + { + "position": { + "x": 5560.0, + "y": -13683.0, + "z": -137.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "104903" + }, + { + "position": { + "x": 4528.0, + "y": -6787.0, + "z": 1677.76 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_water_tower_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_addons/roof_water_tower_02/roof_water_tower_02.roof_water_tower_02'", + "name": "104904" + }, + { + "position": { + "x": 8975.0, + "y": 5350.0, + "z": -125.0 + }, + "rotation_quaternion": "0 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104905" + }, + { + "position": { + "x": 5275.0, + "y": -7334.0, + "z": -125.167 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_taxi_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/taxi/low/vehicle_taxi_low/vehicle_taxi_low.vehicle_taxi_low'", + "name": "104906" + }, + { + "position": { + "x": 8150.0, + "y": 3625.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104907" + }, + { + "position": { + "x": 6285.0, + "y": -2244.0, + "z": -137.025 + }, + "rotation_quaternion": "4.71025E-16 4.63221E-23 1 -1.39698E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "104908" + }, + { + "position": { + "x": 8900.0, + "y": 5600.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104909" + }, + { + "position": { + "x": 8900.0, + "y": 5600.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 4.46677E-23 1 -1.3411E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "104910" + }, + { + "position": { + "x": 7123.0, + "y": 1913.0, + "z": 342.585 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "sign_ticker", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/signs/sign_ticker/sign_ticker/sign_ticker.sign_ticker'", + "name": "104911" + }, + { + "position": { + "x": 5252.0, + "y": -6656.0, + "z": -125.996 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pillar_fence_single_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_single_01/pillar_fence_single_01.pillar_fence_single_01'", + "name": "104912" + }, + { + "position": { + "x": 8510.0, + "y": 5091.0, + "z": -139.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_charger_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/charger/low/vehicle_charger_low/vehicle_charger_low.vehicle_charger_low'", + "name": "104913" + }, + { + "position": { + "x": 7152.0, + "y": 1701.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 -4.93041E-32 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_corner_01_20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_corner/facade_corner_01_20m/facade_corner_01_20m.facade_corner_01_20m'", + "name": "104914" + }, + { + "position": { + "x": 4800.0, + "y": -22324.7, + "z": -128.999 + }, + "rotation_quaternion": "-0.00285297 0.00285297 -0.707101 -0.707101", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.462 + }, + "unit_description": "ground_road_20x80", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x80/ground_road_20x80.ground_road_20x80'", + "name": "104915" + }, + { + "position": { + "x": 6600.0, + "y": 145.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "busstop_modern", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/busstop_modern/busstop_modern.busstop_modern'", + "name": "104916" + }, + { + "position": { + "x": 6625.0, + "y": 387.0, + "z": -125.0 + }, + "rotation_quaternion": "0 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trashcan_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/trashcan/trashcan_01/trashcan_01.trashcan_01'", + "name": "104917" + }, + { + "position": { + "x": 8600.0, + "y": 4109.02, + "z": -138.803 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "104918" + }, + { + "position": { + "x": 5445.8, + "y": -27232.7, + "z": -168.604 + }, + "rotation_quaternion": "-0.00275166 0.0029508 -0.731348 -0.681993", + "rotation_vector": { + "yaw": -94.0, + "pitch": -0.0, + "roll": 0.462 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "104919" + }, + { + "position": { + "x": 4715.0, + "y": -6683.0, + "z": -125.995 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_corner_01_20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_corner/facade_corner_01_20m/facade_corner_01_20m.facade_corner_01_20m'", + "name": "104920" + }, + { + "position": { + "x": 4700.0, + "y": -6575.0, + "z": -126.0 + }, + "rotation_quaternion": "4.71025E-16 4.63221E-23 1 -1.39698E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_corner_20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_corner_20m/ground_road_corner_20m.ground_road_corner_20m'", + "name": "104921" + }, + { + "position": { + "x": 4700.0, + "y": -6575.0, + "z": -126.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "104922" + }, + { + "position": { + "x": 5307.72, + "y": -2973.0, + "z": -135.621 + }, + "rotation_quaternion": "4.71025E-16 4.63221E-23 1 -1.39698E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_car_ford", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_car_ford/str_vehicle_car_ford/str_vehicle_car_ford.str_vehicle_car_ford'", + "name": "104923" + }, + { + "position": { + "x": 4950.0, + "y": -4500.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104924" + }, + { + "position": { + "x": 4500.0, + "y": -6575.0, + "z": -125.0 + }, + "rotation_quaternion": "6.61744E-24 -4.71025E-16 -1.3411E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "104925" + }, + { + "position": { + "x": 4600.0, + "y": -24225.0, + "z": -225.0 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "104926" + }, + { + "position": { + "x": 7785.0, + "y": 5091.0, + "z": -139.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_taxi_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/taxi/low/vehicle_taxi_low/vehicle_taxi_low.vehicle_taxi_low'", + "name": "104927" + }, + { + "position": { + "x": 4800.0, + "y": -4475.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x80", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x80/ground_road_20x80.ground_road_20x80'", + "name": "104928" + }, + { + "position": { + "x": 4400.0, + "y": -6575.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104929" + }, + { + "position": { + "x": 6280.1, + "y": 1448.0, + "z": -136.579 + }, + "rotation_quaternion": "4.88036E-23 -4.71025E-16 -5.02914E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_taxi_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/taxi/low/vehicle_taxi_low/vehicle_taxi_low.vehicle_taxi_low'", + "name": "104930" + }, + { + "position": { + "x": 7950.0, + "y": 6000.0, + "z": -123.996 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104931" + }, + { + "position": { + "x": 7950.0, + "y": 6000.0, + "z": -123.996 + }, + "rotation_quaternion": "4.35171E-16 1.80253E-16 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104932" + }, + { + "position": { + "x": 4600.0, + "y": -4650.0, + "z": -116.869 + }, + "rotation_quaternion": "4.71025E-16 8.62432E-24 1 -7.45058E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104933" + }, + { + "position": { + "x": 4600.0, + "y": -4625.0, + "z": -125.0 + }, + "rotation_quaternion": "-4.30961E-22 -4.71025E-16 -1.02073E-06 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104934" + }, + { + "position": { + "x": 4775.0, + "y": -3475.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_pole_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_pole_01/fence_far_high_pole_01.fence_far_high_pole_01'", + "name": "104935" + }, + { + "position": { + "x": 7939.0, + "y": 6575.0, + "z": -31.999 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_01/facade_backdrop_group_01.facade_backdrop_group_01'", + "name": "104936" + }, + { + "position": { + "x": 5089.0, + "y": -1600.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "busstop_modern", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/busstop_modern/busstop_modern.busstop_modern'", + "name": "104937" + }, + { + "position": { + "x": 4525.0, + "y": -3475.0, + "z": -125.0 + }, + "rotation_quaternion": "8.27181E-24 -4.71025E-16 -1.35973E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104938" + }, + { + "position": { + "x": 4950.0, + "y": -1425.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.67504E-23 -3.30872E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104939" + }, + { + "position": { + "x": 7060.0, + "y": 5091.0, + "z": -139.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "104940" + }, + { + "position": { + "x": 3846.0, + "y": -6082.0, + "z": -137.167 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "104941" + }, + { + "position": { + "x": 4275.0, + "y": -3475.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.1972E-25 4.36855E-24 -4.65661E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104942" + }, + { + "position": { + "x": 5307.72, + "y": 637.0, + "z": -135.621 + }, + "rotation_quaternion": "4.71025E-16 4.63221E-23 1 -1.39698E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_car_ford", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_car_ford/str_vehicle_car_ford/str_vehicle_car_ford.str_vehicle_car_ford'", + "name": "104943" + }, + { + "position": { + "x": 3950.0, + "y": -4650.0, + "z": -117.325 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104944" + }, + { + "position": { + "x": 3950.0, + "y": -4625.0, + "z": -125.0 + }, + "rotation_quaternion": "-4.30961E-22 -4.71025E-16 -1.02073E-06 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104945" + }, + { + "position": { + "x": 4325.0, + "y": -2500.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.41729E-23 -4.81833E-23 -6.16535E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104946" + }, + { + "position": { + "x": 4325.0, + "y": -2500.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.90353E-23 -5.17246E-23 -5.79283E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104947" + }, + { + "position": { + "x": 2501.85, + "y": -6934.96, + "z": 1430.74 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_water_tower_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/roof_addons/roof_water_tower_02/roof_water_tower_02.roof_water_tower_02'", + "name": "104948" + }, + { + "position": { + "x": 4325.0, + "y": -2350.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.21492E-24 0 1 -1.30385E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104949" + }, + { + "position": { + "x": 6900.0, + "y": 5600.0, + "z": -124.0 + }, + "rotation_quaternion": "1.65436E-23 -4.71025E-16 -1.3411E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_corner_20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_corner_20m/ground_road_corner_20m.ground_road_corner_20m'", + "name": "104950" + }, + { + "position": { + "x": 6900.0, + "y": 5600.0, + "z": -124.0 + }, + "rotation_quaternion": "4.71025E-16 4.46677E-23 1 -1.3411E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "104951" + }, + { + "position": { + "x": 6900.0, + "y": 5600.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104952" + }, + { + "position": { + "x": 4025.0, + "y": -3475.0, + "z": -125.0 + }, + "rotation_quaternion": "8.27181E-24 -4.71025E-16 -1.35973E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104953" + }, + { + "position": { + "x": 4925.0, + "y": 300.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.32619E-08 1.65404E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104954" + }, + { + "position": { + "x": 4325.0, + "y": -1575.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.90353E-23 -5.17246E-23 -5.79283E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104955" + }, + { + "position": { + "x": 4325.0, + "y": -1575.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.47212E-23 2.48154E-24 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104956" + }, + { + "position": { + "x": 4325.0, + "y": -1425.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.21492E-24 0 1 -1.30385E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104957" + }, + { + "position": { + "x": 6525.0, + "y": 5350.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104958" + }, + { + "position": { + "x": 3775.0, + "y": -3475.0, + "z": -125.0 + }, + "rotation_quaternion": "8.27181E-24 -4.71025E-16 -1.35973E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104959" + }, + { + "position": { + "x": 4500.0, + "y": -375.0, + "z": -117.689 + }, + "rotation_quaternion": "-1.40491E-23 4.1359E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104960" + }, + { + "position": { + "x": 4875.0, + "y": 900.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "decal_ground_grate3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/decals/ground/decal_ground_grate3/decal_ground_grate3.decal_ground_grate3'", + "name": "104961" + }, + { + "position": { + "x": 3508.0, + "y": -4496.0, + "z": -124.972 + }, + "rotation_quaternion": "-3.35278E-05 -9.59555E-06 -0.739307 -0.673369", + "rotation_vector": { + "yaw": -95.345, + "pitch": 0.004, + "roll": 0.002 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "104962" + }, + { + "position": { + "x": 6936.0, + "y": 6589.0, + "z": -123.996 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_03_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'", + "name": "104963" + }, + { + "position": { + "x": 6500.0, + "y": 6000.0, + "z": -123.996 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104964" + }, + { + "position": { + "x": 6500.0, + "y": 6000.0, + "z": -123.996 + }, + "rotation_quaternion": "4.35171E-16 -1.80253E-16 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104965" + }, + { + "position": { + "x": 4500.0, + "y": 425.0, + "z": -117.624 + }, + "rotation_quaternion": "-2.39107E-25 4.83384E-24 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104966" + }, + { + "position": { + "x": 4875.0, + "y": 1850.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "decal_ground_grate3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/decals/ground/decal_ground_grate3/decal_ground_grate3.decal_ground_grate3'", + "name": "104967" + }, + { + "position": { + "x": 2836.0, + "y": -6082.0, + "z": -137.167 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "104968" + }, + { + "position": { + "x": 4500.0, + "y": 1175.0, + "z": -117.624 + }, + "rotation_quaternion": "-2.39107E-25 4.83384E-24 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104969" + }, + { + "position": { + "x": 5000.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_pole_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_pole_01/fence_far_high_pole_01.fence_far_high_pole_01'", + "name": "104970" + }, + { + "position": { + "x": 2339.0, + "y": -8234.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_industrial_02_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_industrial/facade_industrial_02_10m/facade_industrial_02_10m.facade_industrial_02_10m'", + "name": "104971" + }, + { + "position": { + "x": 2500.0, + "y": -6575.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "104973" + }, + { + "position": { + "x": 6428.0, + "y": 7079.0, + "z": -118.997 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "store_clothesstore_large_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_02/store_clothesstore_large_02.store_clothesstore_large_02'", + "name": "104974" + }, + { + "position": { + "x": 4800.0, + "y": 3100.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.67504E-23 -3.30872E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104975" + }, + { + "position": { + "x": 4750.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "8.27181E-24 -4.71025E-16 -1.35973E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104976" + }, + { + "position": { + "x": 3641.0, + "y": -225.0, + "z": 16.0039 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_double", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_double/fence_double.fence_double'", + "name": "104977" + }, + { + "position": { + "x": 2625.0, + "y": -4825.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "104978" + }, + { + "position": { + "x": 4350.0, + "y": 2377.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.64698E-23 1.74277E-29 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104979" + }, + { + "position": { + "x": 4833.0, + "y": 3929.0, + "z": -123.995 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "pillar_fence_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_01/pillar_fence_01.pillar_fence_01'", + "name": "104980" + }, + { + "position": { + "x": 4500.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "8.27181E-24 -4.71025E-16 -1.35973E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104981" + }, + { + "position": { + "x": 4325.01, + "y": 2525.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.90353E-23 -5.17246E-23 -5.79283E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104982" + }, + { + "position": { + "x": 4325.0, + "y": 2525.0, + "z": -125.0 + }, + "rotation_quaternion": "-4.85969E-24 1.65436E-23 1 -7.02217E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104983" + }, + { + "position": { + "x": 4833.0, + "y": 4179.0, + "z": -123.995 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pillar_fence_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_01/pillar_fence_01.pillar_fence_01'", + "name": "104984" + }, + { + "position": { + "x": 4833.0, + "y": 4429.0, + "z": -123.995 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pillar_fence_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_01/pillar_fence_01.pillar_fence_01'", + "name": "104986" + }, + { + "position": { + "x": 4687.0, + "y": 4152.0, + "z": -123.995 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104987" + }, + { + "position": { + "x": 4687.0, + "y": 4152.0, + "z": -123.995 + }, + "rotation_quaternion": "4.3517E-16 -1.80254E-16 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104988" + }, + { + "position": { + "x": 4583.0, + "y": 3929.0, + "z": -123.995 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "pillar_fence_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_01/pillar_fence_01.pillar_fence_01'", + "name": "104989" + }, + { + "position": { + "x": 4250.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.1972E-25 4.36855E-24 -4.65661E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104990" + }, + { + "position": { + "x": 3700.0, + "y": 1825.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104992" + }, + { + "position": { + "x": 4687.0, + "y": 4696.0, + "z": -123.995 + }, + "rotation_quaternion": "4.71025E-16 8.62431E-24 1 -7.45058E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "104993" + }, + { + "position": { + "x": 4687.0, + "y": 4696.0, + "z": -123.995 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "104994" + }, + { + "position": { + "x": 4373.0, + "y": 3929.0, + "z": -123.995 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "pillar_fence_single_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_single_01/pillar_fence_single_01.pillar_fence_single_01'", + "name": "104995" + }, + { + "position": { + "x": 4350.0, + "y": 3950.0, + "z": -123.994 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_03_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'", + "name": "104996" + }, + { + "position": { + "x": 4401.0, + "y": 4098.0, + "z": -123.994 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "104997" + }, + { + "position": { + "x": 4000.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.1972E-25 4.36855E-24 -4.65661E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "104998" + }, + { + "position": { + "x": 3700.0, + "y": 2225.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "105000" + }, + { + "position": { + "x": 4401.0, + "y": 4429.0, + "z": -123.994 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_bench", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_bench/street_bench/street_bench.street_bench'", + "name": "105001" + }, + { + "position": { + "x": 1741.0, + "y": -5084.0, + "z": -136.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_charger_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/charger/low/vehicle_charger_low/vehicle_charger_low.vehicle_charger_low'", + "name": "105003" + }, + { + "position": { + "x": 2717.0, + "y": -288.0, + "z": 6.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_entrance_door", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_lobby/bank_entrance_door/bank_entrance_door/bank_entrance_door.bank_entrance_door'", + "name": "105004" + }, + { + "position": { + "x": 3750.0, + "y": 3025.0, + "z": -125.0 + }, + "rotation_quaternion": "-2.1972E-25 4.36855E-24 -4.65661E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fence_far_high_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/fence/fence_far_high_02/fence_far_high_02.fence_far_high_02'", + "name": "105006" + }, + { + "position": { + "x": 2717.0, + "y": 162.0, + "z": 6.0 + }, + "rotation_quaternion": "-1.51219E-23 -1.65436E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_entrance_door", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_lobby/bank_entrance_door/bank_entrance_door/bank_entrance_door.bank_entrance_door'", + "name": "105007" + }, + { + "position": { + "x": 4817.0, + "y": 6237.0, + "z": -113.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "store_clothesstore_large_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_01/store_clothesstore_large_01.store_clothesstore_large_01'", + "name": "105008" + }, + { + "position": { + "x": 2717.0, + "y": 612.0, + "z": 6.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_entrance_door_closed", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_lobby/bank_entrance_door/bank_entrance_door_closed/bank_entrance_door_closed.bank_entrance_door_closed'", + "name": "105009" + }, + { + "position": { + "x": 400.0, + "y": -12675.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105012" + }, + { + "position": { + "x": 3843.0, + "y": 4446.0, + "z": -117.994 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "store_clothesstore_large_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_02/store_clothesstore_large_02.store_clothesstore_large_02'", + "name": "105013" + }, + { + "position": { + "x": 4400.0, + "y": 5825.0, + "z": 1450.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105014" + }, + { + "position": { + "x": 4291.0, + "y": 5925.0, + "z": -123.994 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_03_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'", + "name": "105015" + }, + { + "position": { + "x": 400.0, + "y": -10675.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105016" + }, + { + "position": { + "x": 3350.0, + "y": 3845.0, + "z": -123.998 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "pillar_fence_single_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/pillar_fence/pillar_fence_single_01/pillar_fence_single_01.pillar_fence_single_01'", + "name": "105017" + }, + { + "position": { + "x": 5238.0, + "y": 7825.0, + "z": -644.994 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105020" + }, + { + "position": { + "x": 2334.0, + "y": 1840.0, + "z": 55.0 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_open_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_open_02/binder_open_02.binder_open_02'", + "name": "105024" + }, + { + "position": { + "x": 2028.0, + "y": 1828.0, + "z": 195.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_b/bank_glass_b/bank_glass_b.bank_glass_b'", + "name": "105026" + }, + { + "position": { + "x": 575.0, + "y": -4825.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105027" + }, + { + "position": { + "x": 466.0, + "y": -5084.0, + "z": -136.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "105028" + }, + { + "position": { + "x": 2028.0, + "y": 2214.0, + "z": 195.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_b/bank_glass_b/bank_glass_b.bank_glass_b'", + "name": "105030" + }, + { + "position": { + "x": 1450.0, + "y": -143.0, + "z": -24.9994 + }, + "rotation_quaternion": "-1.59491E-23 -1.65436E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105031" + }, + { + "position": { + "x": 1450.0, + "y": 189.0, + "z": -24.9994 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105032" + }, + { + "position": { + "x": 560.0, + "y": -2432.0, + "z": 45.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_open_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_open_02/binder_open_02.binder_open_02'", + "name": "105034" + }, + { + "position": { + "x": 1868.0, + "y": 2942.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105036" + }, + { + "position": { + "x": 1300.0, + "y": 1500.0, + "z": 4.0002 + }, + "rotation_quaternion": "5.72126E-30 -2.64698E-23 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105037" + }, + { + "position": { + "x": 2725.0, + "y": 5500.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105038" + }, + { + "position": { + "x": -486.0, + "y": -22581.0, + "z": -609.002 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105040" + }, + { + "position": { + "x": -1600.0, + "y": -14675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105045" + }, + { + "position": { + "x": -1600.0, + "y": -16675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105046" + }, + { + "position": { + "x": -1600.0, + "y": -12675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105047" + }, + { + "position": { + "x": -1600.0, + "y": -18675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105048" + }, + { + "position": { + "x": -1600.0, + "y": -10675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105049" + }, + { + "position": { + "x": -1118.0, + "y": -6277.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trafic_lights_center_2b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/trafic_lights/trafic_lights_center/trafic_lights_center_2b/trafic_lights_center_2b.trafic_lights_center_2b'", + "name": "105050" + }, + { + "position": { + "x": 2725.0, + "y": 7500.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105052" + }, + { + "position": { + "x": -1600.0, + "y": -8675.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_16x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_16x20/ground_road_16x20.ground_road_16x20'", + "name": "105053" + }, + { + "position": { + "x": 3709.0, + "y": 9843.0, + "z": -554.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105056" + }, + { + "position": { + "x": -1803.0, + "y": -12188.0, + "z": -615.024 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105058" + }, + { + "position": { + "x": -1877.0, + "y": -9400.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105059" + }, + { + "position": { + "x": -1625.0, + "y": -4825.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105060" + }, + { + "position": { + "x": 5989.0, + "y": 16558.0, + "z": -123.999 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_01/facade_backdrop_group_01.facade_backdrop_group_01'", + "name": "105062" + }, + { + "position": { + "x": -2793.0, + "y": -4709.0, + "z": 383.374 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "sign_wall_big_parking", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/signs/sign_wall_big_parking/sign_wall_big_parking.sign_wall_big_parking'", + "name": "105063" + }, + { + "position": { + "x": -3198.0, + "y": -17262.0, + "z": -608.983 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105064" + }, + { + "position": { + "x": -3200.0, + "y": -8675.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_crossing_20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_crossing_20m/ground_road_crossing_20m.ground_road_crossing_20m'", + "name": "105065" + }, + { + "position": { + "x": -3025.0, + "y": -6917.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105066" + }, + { + "position": { + "x": -3025.0, + "y": -6917.0, + "z": -125.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trafic_lights_center_2b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/trafic_lights/trafic_lights_center/trafic_lights_center_2b/trafic_lights_center_2b.trafic_lights_center_2b'", + "name": "105067" + }, + { + "position": { + "x": -2669.36, + "y": -4658.71, + "z": -125.923 + }, + "rotation_quaternion": "0.0387985 0.0188169 0.346559 -0.937037", + "rotation_vector": { + "yaw": 40.614, + "pitch": -0.48, + "roll": -4.92 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "105068" + }, + { + "position": { + "x": 3075.0, + "y": 12688.0, + "z": -137.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "105070" + }, + { + "position": { + "x": -3300.0, + "y": -22375.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_corner_16m_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_corner_16m_02/ground_road_corner_16m_02.ground_road_corner_16m_02'", + "name": "105071" + }, + { + "position": { + "x": -3396.0, + "y": -6866.0, + "z": -125.0 + }, + "rotation_quaternion": "2.64698E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "105072" + }, + { + "position": { + "x": -3396.0, + "y": -6866.0, + "z": -125.0 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "105073" + }, + { + "position": { + "x": -3751.0, + "y": -7834.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "store_clothesstore_large_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_02/store_clothesstore_large_02.store_clothesstore_large_02'", + "name": "105074" + }, + { + "position": { + "x": -1850.0, + "y": 600.0, + "z": -735.693 + }, + "rotation_quaternion": "4.63906E-16 -8.15852E-17 0.984885 -0.173208", + "rotation_vector": { + "yaw": 160.051, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "105075" + }, + { + "position": { + "x": -3729.0, + "y": -4909.0, + "z": -118.799 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "trafic_lights_center_2b", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/trafic_lights/trafic_lights_center/trafic_lights_center_2b/trafic_lights_center_2b.trafic_lights_center_2b'", + "name": "105076" + }, + { + "position": { + "x": -3729.0, + "y": -4909.0, + "z": -118.799 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105077" + }, + { + "position": { + "x": -4100.0, + "y": -6875.0, + "z": -125.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "105078" + }, + { + "position": { + "x": -4100.0, + "y": -6875.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.80254E-16 -4.35169E-16 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "105079" + }, + { + "position": { + "x": -2675.0, + "y": 1150.0, + "z": 41.0 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "105080" + }, + { + "position": { + "x": -2669.0, + "y": 1363.0, + "z": 40.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "105081" + }, + { + "position": { + "x": -4753.0, + "y": -7516.0, + "z": -112.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "store_clothesstore_large_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/store_fronts_int/store_clothesstore_large_03/store_clothesstore_large_03.store_clothesstore_large_03'", + "name": "105082" + }, + { + "position": { + "x": -3429.0, + "y": 713.0, + "z": 289.466 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105083" + }, + { + "position": { + "x": -4597.0, + "y": -6032.0, + "z": -137.025 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "105084" + }, + { + "position": { + "x": -4750.0, + "y": -6290.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "busstop_modern", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/busstop_modern/busstop_modern.busstop_modern'", + "name": "105085" + }, + { + "position": { + "x": -3392.0, + "y": 1791.0, + "z": 289.466 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105086" + }, + { + "position": { + "x": -3881.0, + "y": -1147.0, + "z": -443.576 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105087" + }, + { + "position": { + "x": -5264.0, + "y": -7296.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_03_10m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade/facade_03_10m/facade_03_10m.facade_03_10m'", + "name": "105088" + }, + { + "position": { + "x": -5300.0, + "y": -6575.0, + "z": -125.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "105089" + }, + { + "position": { + "x": -5320.0, + "y": -4709.0, + "z": 383.374 + }, + "rotation_quaternion": "-1.32346E-23 1.32355E-24 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "sign_wall_big_parking", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/signs/sign_wall_big_parking/sign_wall_big_parking.sign_wall_big_parking'", + "name": "105090" + }, + { + "position": { + "x": -5547.0, + "y": -4909.0, + "z": -118.799 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105093" + }, + { + "position": { + "x": -4640.0, + "y": -1096.0, + "z": -443.576 + }, + "rotation_quaternion": "-4.31922E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105094" + }, + { + "position": { + "x": -5186.0, + "y": 693.0, + "z": 287.104 + }, + "rotation_quaternion": "-4.31922E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105095" + }, + { + "position": { + "x": -6255.0, + "y": -6908.0, + "z": -603.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105096" + }, + { + "position": { + "x": -5204.0, + "y": 1840.0, + "z": 287.104 + }, + "rotation_quaternion": "-4.31922E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105097" + }, + { + "position": { + "x": -6345.0, + "y": 1253.0, + "z": 267.105 + }, + "rotation_quaternion": "-4.31922E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105099" + }, + { + "position": { + "x": -6775.0, + "y": 1251.0, + "z": 267.105 + }, + "rotation_quaternion": "-4.31922E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_vent", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/bank_vent/bank_vent/bank_vent.bank_vent'", + "name": "105101" + }, + { + "position": { + "x": -6806.56, + "y": 1085.18, + "z": -11.6026 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_vault", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_vault/bank_glass_vault.bank_glass_vault'", + "name": "105102" + }, + { + "position": { + "x": -6806.56, + "y": 1414.27, + "z": -11.6026 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_vault", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/glass_door/bank_glass_vault/bank_glass_vault.bank_glass_vault'", + "name": "105103" + }, + { + "position": { + "x": -6690.0, + "y": 4137.0, + "z": -1116.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "facade_backdrop_group_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/facade_backdrop/facade_backdrop_group_02/facade_backdrop_group_02.facade_backdrop_group_02'", + "name": "105107" + }, + { + "position": { + "x": -8550.0, + "y": 900.0, + "z": 117.357 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105116" + }, + { + "position": { + "x": -8535.0, + "y": 1575.0, + "z": 120.357 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105123" + }, + { + "position": { + "x": -8725.0, + "y": 900.0, + "z": 117.357 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105124" + }, + { + "position": { + "x": -8735.0, + "y": 1575.0, + "z": 120.357 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105140" + }, + { + "position": { + "x": -8925.0, + "y": 900.0, + "z": 117.357 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105144" + }, + { + "position": { + "x": -9050.0, + "y": 1050.0, + "z": 117.357 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105167" + }, + { + "position": { + "x": -8935.0, + "y": 1575.0, + "z": 120.357 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105168" + }, + { + "position": { + "x": -9050.0, + "y": 1225.0, + "z": 117.357 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105170" + }, + { + "position": { + "x": -9050.0, + "y": 1425.0, + "z": 131.357 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105173" + }, + { + "position": { + "x": -12299.0, + "y": -5588.0, + "z": -137.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "105195" + }, + { + "position": { + "x": -22299.0, + "y": -5588.0, + "z": -137.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "backdrop_road_100x100", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/backdrop_road_100x100/backdrop_road_100x100.backdrop_road_100x100'", + "name": "105196" + }, + { + "position": { + "x": 2205.0, + "y": -1848.0, + "z": 56.0 + }, + "rotation_quaternion": "0 0 0.979925 0.199368", + "rotation_vector": { + "yaw": -157.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_table_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_table_01/office_magazinerack_table_01.office_magazinerack_table_01'", + "name": "100421" + }, + { + "position": { + "x": -4390.0, + "y": -1208.0, + "z": -725.0 + }, + "rotation_quaternion": "0 0 -0.258819 -0.965926", + "rotation_vector": { + "yaw": -30.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ind_prop_alley_garbage_bags_01", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/ind_prop_alley_garbage_bags/ind_prop_alley_garbage_bags_01/ind_prop_alley_garbage_bags_01.ind_prop_alley_garbage_bags_01'", + "name": "100340" + }, + { + "position": { + "x": -5117.0, + "y": -1258.0, + "z": -725.0 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ind_prop_alley_garbage_bags_01", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/ind_prop_alley_garbage_bags/ind_prop_alley_garbage_bags_01/ind_prop_alley_garbage_bags_01.ind_prop_alley_garbage_bags_01'", + "name": "100346" + }, + { + "position": { + "x": -1737.0, + "y": -2167.0, + "z": 568.0 + }, + "rotation_quaternion": "0 -0.241922 2.85824E-32 -0.970296", + "rotation_vector": { + "yaw": -0.0, + "pitch": 28.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_toolbag_static", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_toolbag_static/gen_pku_toolbag_static/gen_pku_toolbag_static.gen_pku_toolbag_static'", + "name": "100602" + }, + { + "position": { + "x": 2800.0, + "y": -875.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "100998" + }, + { + "position": { + "x": 2800.0, + "y": -975.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "101015" + }, + { + "position": { + "x": 2825.0, + "y": 825.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "101037" + }, + { + "position": { + "x": 2825.0, + "y": 925.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "101323" + }, + { + "position": { + "x": -5725.0, + "y": 1125.0, + "z": -426.79 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102275" + }, + { + "position": { + "x": -2738.0, + "y": -566.0, + "z": -743.0 + }, + "rotation_quaternion": "0 0 2.98023E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_square_goal_marker_8x15", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_square_goal_marker_8x15/gen_prop_square_goal_marker_8x15/gen_prop_square_goal_marker_8x15.gen_prop_square_goal_marker_8x15'", + "name": "103540" + }, + { + "position": { + "x": 5744.0, + "y": 4689.0, + "z": -140.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_van_arm_3", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc1/vehicles/str_vehicle_van_arm_3/str_vehicle_van_arm_3/str_vehicle_van_arm_3.str_vehicle_van_arm_3'", + "name": "103748" + }, + { + "position": { + "x": 1066.0, + "y": -1777.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105225" + }, + { + "position": { + "x": 948.0, + "y": -3612.0, + "z": 566.0 + }, + "rotation_quaternion": "0 0 -0.113203 -0.993572", + "rotation_vector": { + "yaw": -13.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard_01/computer_keyboard_01.computer_keyboard_01'", + "name": "101230" + }, + { + "position": { + "x": 1775.0, + "y": 1265.0, + "z": 286.172 + }, + "rotation_quaternion": "1.59872E-14 -8.9407E-08 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "101513" + }, + { + "position": { + "x": 455.0, + "y": 1265.0, + "z": 280.896 + }, + "rotation_quaternion": "0 0 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105348" + }, + { + "position": { + "x": 1765.0, + "y": -1214.0, + "z": 276.064 + }, + "rotation_quaternion": "0 9.86076E-32 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105349" + }, + { + "position": { + "x": 120.0, + "y": -460.0, + "z": 286.172 + }, + "rotation_quaternion": "-6.32203E-08 -6.32203E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105350" + }, + { + "position": { + "x": 575.0, + "y": -2925.0, + "z": 257.746 + }, + "rotation_quaternion": "0 0 1 2.98023E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105351" + }, + { + "position": { + "x": 575.0, + "y": -3025.0, + "z": 727.84 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105352" + }, + { + "position": { + "x": -941.0, + "y": -2577.0, + "z": 723.798 + }, + "rotation_quaternion": "1.97215E-30 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105353" + }, + { + "position": { + "x": -775.0, + "y": -462.0, + "z": 758.436 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105354" + }, + { + "position": { + "x": 875.0, + "y": 1475.0, + "z": 730.988 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105355" + }, + { + "position": { + "x": 2161.0, + "y": 1475.0, + "z": 247.402 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105356" + }, + { + "position": { + "x": 3175.0, + "y": 2975.0, + "z": 221.414 + }, + "rotation_quaternion": "1.77636E-15 -1.77636E-15 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105357" + }, + { + "position": { + "x": -400.0, + "y": 1095.0, + "z": 236.41 + }, + "rotation_quaternion": "-4.74152E-08 -6.84886E-08 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105358" + }, + { + "position": { + "x": -1405.0, + "y": 1550.0, + "z": 268.486 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105359" + }, + { + "position": { + "x": -2605.0, + "y": 1550.0, + "z": 268.486 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105360" + }, + { + "position": { + "x": -1400.0, + "y": 950.0, + "z": 283.794 + }, + "rotation_quaternion": "0 0 1 1.49012E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105361" + }, + { + "position": { + "x": -2600.0, + "y": 950.0, + "z": 283.794 + }, + "rotation_quaternion": "0 0 1 1.49012E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105362" + }, + { + "position": { + "x": -3711.0, + "y": 1600.0, + "z": 233.445 + }, + "rotation_quaternion": "9.86076E-32 7.88861E-31 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105363" + }, + { + "position": { + "x": -3711.0, + "y": 900.0, + "z": 233.445 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105364" + }, + { + "position": { + "x": -5780.0, + "y": 1225.0, + "z": -186.553 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105366" + }, + { + "position": { + "x": 625.0, + "y": -1425.0, + "z": 731.581 + }, + "rotation_quaternion": "7.10543E-15 -8.9407E-08 -2.38419E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105367" + }, + { + "position": { + "x": 1065.0, + "y": -1425.0, + "z": 257.746 + }, + "rotation_quaternion": "-2.8399E-29 1.05879E-22 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105368" + }, + { + "position": { + "x": -534.0, + "y": -3025.0, + "z": 723.798 + }, + "rotation_quaternion": "8.12082E-31 8.12082E-31 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105369" + }, + { + "position": { + "x": 1250.0, + "y": -2700.0, + "z": 727.84 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105370" + }, + { + "position": { + "x": -1655.0, + "y": -2209.0, + "z": 477.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_thermite", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/gen_pku_thermite/gen_pku_thermite/gen_pku_thermite.gen_pku_thermite'", + "name": "100076" + }, + { + "position": { + "x": -1677.0, + "y": -2209.0, + "z": 477.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_thermite", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/gen_pku_thermite/gen_pku_thermite/gen_pku_thermite.gen_pku_thermite'", + "name": "100080" + }, + { + "position": { + "x": 1275.0, + "y": 1265.0, + "z": 286.172 + }, + "rotation_quaternion": "1.59872E-14 -8.9407E-08 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "101503" + }, + { + "position": { + "x": 120.0, + "y": 440.0, + "z": 286.172 + }, + "rotation_quaternion": "-6.32203E-08 -6.32203E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "102078" + }, + { + "position": { + "x": 487.0, + "y": -1214.0, + "z": 276.064 + }, + "rotation_quaternion": "3.55271E-15 3.55271E-15 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "102620" + }, + { + "position": { + "x": 65.0, + "y": -1425.0, + "z": 232.746 + }, + "rotation_quaternion": "1.05879E-22 6.31089E-30 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105481" + }, + { + "position": { + "x": 7.9998, + "y": 2483.0, + "z": 196.0 + }, + "rotation_quaternion": "0 0 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105552" + }, + { + "position": { + "x": 1150.0, + "y": 1419.0, + "z": 221.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105553" + }, + { + "position": { + "x": 1333.0, + "y": -3475.0, + "z": 727.84 + }, + "rotation_quaternion": "-9.40395E-38 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105554" + }, + { + "position": { + "x": -581.0, + "y": -2459.0, + "z": 723.798 + }, + "rotation_quaternion": "0 1.97215E-30 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105555" + }, + { + "position": { + "x": 3311.0, + "y": 1600.0, + "z": 247.402 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105556" + }, + { + "position": { + "x": 2019.0, + "y": 2932.0, + "z": 221.414 + }, + "rotation_quaternion": "2.99471E-22 -2.51215E-15 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105557" + }, + { + "position": { + "x": -250.0, + "y": 1645.0, + "z": 236.41 + }, + "rotation_quaternion": "8.19564E-08 1.49011E-08 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105632" + }, + { + "position": { + "x": 1775.0, + "y": -2450.0, + "z": 750.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105633" + }, + { + "position": { + "x": -150.0, + "y": -1425.0, + "z": 731.581 + }, + "rotation_quaternion": "7.10543E-15 -8.9407E-08 -2.38419E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105634" + }, + { + "position": { + "x": -3835.0, + "y": 2284.0, + "z": 172.738 + }, + "rotation_quaternion": "0 0 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105637" + }, + { + "position": { + "x": -6108.0, + "y": 345.0, + "z": 183.445 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105647" + }, + { + "position": { + "x": 470.0, + "y": 181.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 -0.275637 -0.961262", + "rotation_vector": { + "yaw": -32.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102269" + }, + { + "position": { + "x": 474.0, + "y": -135.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102308" + }, + { + "position": { + "x": 1050.0, + "y": 825.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100313" + }, + { + "position": { + "x": 2525.0, + "y": -1175.0, + "z": -24.9994 + }, + "rotation_quaternion": "0 0 -0.707106 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101996" + }, + { + "position": { + "x": 1747.0, + "y": -880.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "102301" + }, + { + "position": { + "x": -231.0, + "y": -727.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102410" + }, + { + "position": { + "x": -209.0, + "y": 781.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102673" + }, + { + "position": { + "x": 1866.0, + "y": 1322.0, + "z": 5.00061 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101731" + }, + { + "position": { + "x": 2615.0, + "y": 240.0, + "z": 5.00062 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "102302" + }, + { + "position": { + "x": 2625.0, + "y": -200.0, + "z": 5.00062 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102303" + }, + { + "position": { + "x": 2050.0, + "y": -3100.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "103379" + }, + { + "position": { + "x": 2577.0, + "y": -1999.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.284015 -0.95882", + "rotation_vector": { + "yaw": -33.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "103380" + }, + { + "position": { + "x": 1425.0, + "y": -2875.0, + "z": -24.9991 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102056" + }, + { + "position": { + "x": 125.0, + "y": -2265.0, + "z": -35.0 + }, + "rotation_quaternion": "2.35099E-38 -2.35099E-38 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "102456" + }, + { + "position": { + "x": 1136.0, + "y": -2218.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101935" + }, + { + "position": { + "x": 1927.0, + "y": -2359.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100171" + }, + { + "position": { + "x": 2103.0, + "y": -1906.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "102552" + }, + { + "position": { + "x": 1199.0, + "y": -2677.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101552" + }, + { + "position": { + "x": 500.0, + "y": -2975.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102304" + }, + { + "position": { + "x": 1298.0, + "y": -3102.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102448" + }, + { + "position": { + "x": 1271.0, + "y": -3536.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101121" + }, + { + "position": { + "x": 324.0, + "y": -3633.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 0.762347 -0.647169", + "rotation_vector": { + "yaw": 99.343, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102467" + }, + { + "position": { + "x": -625.0, + "y": -2975.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100382" + }, + { + "position": { + "x": -625.0, + "y": -2450.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101635" + }, + { + "position": { + "x": -910.0, + "y": -531.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100915" + }, + { + "position": { + "x": -237.0, + "y": -524.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101947" + }, + { + "position": { + "x": 48.0, + "y": -636.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "102612" + }, + { + "position": { + "x": 27.0, + "y": 674.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "102853" + }, + { + "position": { + "x": -825.0, + "y": 1750.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 2.98023E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101954" + }, + { + "position": { + "x": 571.0, + "y": 1461.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101339" + }, + { + "position": { + "x": 1175.0, + "y": 2925.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "102671" + }, + { + "position": { + "x": 1262.0, + "y": 3114.0, + "z": -15.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102762" + }, + { + "position": { + "x": 2658.0, + "y": 2277.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100069" + }, + { + "position": { + "x": 2340.0, + "y": 3523.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "100822" + }, + { + "position": { + "x": 2454.0, + "y": 3060.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "103297" + }, + { + "position": { + "x": -1800.0, + "y": 1900.0, + "z": -24.8953 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103381" + }, + { + "position": { + "x": -2175.0, + "y": 1900.0, + "z": -24.8953 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103382" + }, + { + "position": { + "x": -2175.0, + "y": 625.0, + "z": -24.8953 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103383" + }, + { + "position": { + "x": -1800.0, + "y": 627.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103405" + }, + { + "position": { + "x": -4522.0, + "y": 1685.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101074" + }, + { + "position": { + "x": -4524.0, + "y": 814.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101866" + }, + { + "position": { + "x": -7050.0, + "y": 2225.0, + "z": -24.8961 + }, + "rotation_quaternion": "0 0 0.999962 -0.00872743", + "rotation_vector": { + "yaw": 179.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102689" + }, + { + "position": { + "x": -7073.0, + "y": 1136.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102831" + }, + { + "position": { + "x": -7082.0, + "y": 1372.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103028" + }, + { + "position": { + "x": -624.0, + "y": -165.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "100576" + }, + { + "position": { + "x": -634.0, + "y": 200.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103045" + }, + { + "position": { + "x": 672.0, + "y": -1486.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101955" + }, + { + "position": { + "x": -472.0, + "y": -2273.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100198" + }, + { + "position": { + "x": -94.0, + "y": -2459.0, + "z": 476.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101813" + }, + { + "position": { + "x": -1901.0, + "y": -1432.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100006" + }, + { + "position": { + "x": -1903.0, + "y": -2033.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 7.45058E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101485" + }, + { + "position": { + "x": -2000.0, + "y": -3732.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.92388 -0.382683", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "100172" + }, + { + "position": { + "x": -2950.0, + "y": -3475.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "101486" + }, + { + "position": { + "x": -2925.0, + "y": -2825.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "102854" + }, + { + "position": { + "x": -3606.0, + "y": -2837.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "100413" + }, + { + "position": { + "x": -4149.68, + "y": -2844.68, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101937" + }, + { + "position": { + "x": -3957.32, + "y": -3517.68, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101936" + }, + { + "position": { + "x": -3415.0, + "y": -3682.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103046" + }, + { + "position": { + "x": -4688.0, + "y": -4546.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100477" + }, + { + "position": { + "x": -4857.0, + "y": -2927.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "103296" + }, + { + "position": { + "x": -5825.0, + "y": -3400.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "103298" + }, + { + "position": { + "x": 2357.0, + "y": 1630.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "103120" + }, + { + "position": { + "x": -6311.0, + "y": 2148.0, + "z": 33.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101879" + }, + { + "position": { + "x": 875.0, + "y": -2025.0, + "z": 975.0 + }, + "rotation_quaternion": "-6.97265E-32 1.04589E-30 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower/red_int_building_conference_lower.red_int_building_conference_lower'", + "name": "103299" + }, + { + "position": { + "x": -955.0, + "y": -2609.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_doorframe", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'", + "name": "100002" + }, + { + "position": { + "x": -891.0, + "y": 1825.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_doorframe", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'", + "name": "100008" + }, + { + "position": { + "x": 2275.0, + "y": -1400.0, + "z": 496.961 + }, + "rotation_quaternion": "-8.9407E-08 1 4.37114E-08 -8.72665E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "103602" + }, + { + "position": { + "x": -925.0, + "y": -2750.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_server_room_coverup", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_server_room_coverup/red_int_building_conference_server_room_coverup.red_int_building_conference_server_room_coverup'", + "name": "105892" + }, + { + "position": { + "x": -1300.0, + "y": 2450.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_doorframe", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'", + "name": "105895" + }, + { + "position": { + "x": -1076.0, + "y": 1767.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "105940" + }, + { + "position": { + "x": -977.0, + "y": 2922.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.636078 -0.771625", + "rotation_vector": { + "yaw": 79.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "105943" + }, + { + "position": { + "x": -962.0, + "y": 2465.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105948" + }, + { + "position": { + "x": -956.0, + "y": 2404.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105949" + }, + { + "position": { + "x": -1248.0, + "y": 2967.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fire_extinguisher", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'", + "name": "105939" + }, + { + "position": { + "x": -953.0, + "y": 2523.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "105941" + }, + { + "position": { + "x": -900.0, + "y": -2725.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "105918" + }, + { + "position": { + "x": 506.0, + "y": 2602.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "100046" + }, + { + "position": { + "x": 691.0, + "y": 2613.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "table_coffee_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'", + "name": "100104" + }, + { + "position": { + "x": 63.0, + "y": -2336.0, + "z": 225.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "102390" + }, + { + "position": { + "x": 63.0001, + "y": -2536.0, + "z": 225.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "102391" + }, + { + "position": { + "x": 63.0001, + "y": -2736.0, + "z": 225.0 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "102392" + }, + { + "position": { + "x": 25.0, + "y": 1675.0, + "z": 100.0 + }, + "rotation_quaternion": "0.707107 -8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "str_prop_com_security_keypad", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_com_security_keypad/str_prop_com_security_keypad/str_prop_com_security_keypad.str_prop_com_security_keypad'", + "name": "100051" + }, + { + "position": { + "x": 2011.0, + "y": -2384.0, + "z": 592.0 + }, + "rotation_quaternion": "0 0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "are_prop_security_button", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_security_button/are_prop_security_button/are_prop_security_button.are_prop_security_button'", + "name": "102514" + }, + { + "position": { + "x": 2757.0, + "y": 3007.0, + "z": 164.21 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "blinds_full", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/blinds/blinds_full/blinds_full.blinds_full'", + "name": "100693" + }, + { + "position": { + "x": -1309.0, + "y": 2469.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_04/apartment_door_04.apartment_door_04'", + "name": "104109" + }, + { + "position": { + "x": -1273.0, + "y": 2423.0, + "z": 569.491 + }, + "rotation_quaternion": "-3.1217E-15 -8.9407E-08 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "control_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/control_panel/control_panel/control_panel.control_panel'", + "name": "104129" + }, + { + "position": { + "x": -2027.0, + "y": 2984.0, + "z": 477.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_thermite", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/gen_pku_thermite/gen_pku_thermite/gen_pku_thermite.gen_pku_thermite'", + "name": "105466" + }, + { + "position": { + "x": -2005.0, + "y": 2984.0, + "z": 477.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_thermite", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/gen_pku_thermite/gen_pku_thermite/gen_pku_thermite.gen_pku_thermite'", + "name": "105471" + }, + { + "position": { + "x": -2084.0, + "y": 3026.0, + "z": 567.0 + }, + "rotation_quaternion": "-6.83516E-24 -0.25038 0 -0.968148", + "rotation_vector": { + "yaw": -0.0, + "pitch": 29.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_toolbag_static", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_toolbag_static/gen_pku_toolbag_static/gen_pku_toolbag_static.gen_pku_toolbag_static'", + "name": "105472" + }, + { + "position": { + "x": -2050.0, + "y": 3016.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_smuggle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_smuggle/copy_machine_smuggle.copy_machine_smuggle'", + "name": "105563" + }, + { + "position": { + "x": 634.0, + "y": -2220.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 2.98023E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "102429" + }, + { + "position": { + "x": -911.0, + "y": -2678.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "103552" + }, + { + "position": { + "x": -893.0, + "y": -2440.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.702342 -0.71184", + "rotation_vector": { + "yaw": -89.23, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "two_seat_sofa", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/sofas/two_seat_sofa/two_seat_sofa.two_seat_sofa'", + "name": "103553" + }, + { + "position": { + "x": -939.0, + "y": -2849.0, + "z": 608.227 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "103566" + }, + { + "position": { + "x": -939.0, + "y": -2849.0, + "z": 659.227 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf_single", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf_single/book_shelf_single.book_shelf_single'", + "name": "103568" + }, + { + "position": { + "x": -898.0, + "y": -2319.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "103556" + }, + { + "position": { + "x": 556.0, + "y": -2252.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "103903" + }, + { + "position": { + "x": 1764.0, + "y": 1500.0, + "z": 4.0002 + }, + "rotation_quaternion": "5.72126E-30 -2.64698E-23 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "103908" + }, + { + "position": { + "x": 2148.0, + "y": 2660.0, + "z": 57.0 + }, + "rotation_quaternion": "5.49708E-09 -7.23202E-10 0.748721 -0.662885", + "rotation_vector": { + "yaw": 96.959, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "103916" + }, + { + "position": { + "x": 2200.92, + "y": 2623.37, + "z": 57.0 + }, + "rotation_quaternion": "3.22353E-09 -4.51108E-09 0.0265862 -0.999647", + "rotation_vector": { + "yaw": 3.047, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "103917" + }, + { + "position": { + "x": 2188.17, + "y": 2666.1, + "z": -11.0411 + }, + "rotation_quaternion": "-0.477714 0.521334 0.521334 -0.477714", + "rotation_vector": { + "yaw": -180.0, + "pitch": -85.0, + "roll": -90.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "103932" + }, + { + "position": { + "x": 2108.09, + "y": 2649.39, + "z": -25.0 + }, + "rotation_quaternion": "5.47693E-09 -8.62671E-10 0.731633 -0.681699", + "rotation_vector": { + "yaw": 94.047, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "103943" + }, + { + "position": { + "x": 2180.17, + "y": 2666.01, + "z": -25.0411 + }, + "rotation_quaternion": "-4.44089E-16 1.33227E-15 0.998113 0.0614102", + "rotation_vector": { + "yaw": -172.958, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "105250" + }, + { + "position": { + "x": 2183.79, + "y": 2667.63, + "z": -5.57716 + }, + "rotation_quaternion": "0.578141 0.50257 0.421707 0.485118", + "rotation_vector": { + "yaw": 51.015, + "pitch": 77.219, + "roll": 141.716 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "105564" + }, + { + "position": { + "x": 2062.0, + "y": 2709.0, + "z": -25.0 + }, + "rotation_quaternion": "1.49736E-22 1.66533E-15 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "105565" + }, + { + "position": { + "x": 2586.0, + "y": 2650.0, + "z": -25.0 + }, + "rotation_quaternion": "-2.86507E-23 6.91688E-23 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "105566" + }, + { + "position": { + "x": -887.0, + "y": 2038.0, + "z": 708.436 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105616" + }, + { + "position": { + "x": -1208.0, + "y": 2150.0, + "z": 708.436 + }, + "rotation_quaternion": "0 0 1 -4.76837E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105617" + }, + { + "position": { + "x": -829.0, + "y": 1687.0, + "z": 708.436 + }, + "rotation_quaternion": "0 0 1 -2.98023E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_equipment_security_camera", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_equipment_security_camera/gen_equipment_security_camera/gen_equipment_security_camera.gen_equipment_security_camera'", + "name": "105618" + }, + { + "position": { + "x": 2875.0, + "y": 1475.0, + "z": -25.0 + }, + "rotation_quaternion": "-1.59232E-23 -3.30872E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_lobby", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_lobby/red_int_building_lobby/red_int_building_lobby.red_int_building_lobby'", + "name": "105767" + }, + { + "position": { + "x": 1695.0, + "y": 1475.0, + "z": 375.0 + }, + "rotation_quaternion": "2.4689E-08 2.4689E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_office_lower", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_office_lower/red_int_office_lower/red_int_office_lower.red_int_office_lower'", + "name": "103926" + }, + { + "position": { + "x": 2875.0, + "y": 1475.0, + "z": -25.0 + }, + "rotation_quaternion": "-3.55429E-24 -8.27181E-25 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_ext_building_facade", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_building_facade/red_ext_building_facade/red_ext_building_facade.red_ext_building_facade'", + "name": "100003" + }, + { + "position": { + "x": 2875.0, + "y": 1475.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_ext_building_shadow", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_building_shadow/red_ext_building_shadow/red_ext_building_shadow.red_ext_building_shadow'", + "name": "100278" + }, + { + "position": { + "x": -265.0, + "y": 725.0, + "z": 475.0 + }, + "rotation_quaternion": "-9.81358E-08 1.3411E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_upper_hallway", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_upper_hallway/red_int_building_upper_hallway/red_int_building_upper_hallway.red_int_building_upper_hallway'", + "name": "101549" + }, + { + "position": { + "x": -550.0, + "y": 1350.0, + "z": 475.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "105805" + }, + { + "position": { + "x": 2606.0, + "y": -2642.0, + "z": 75.0 + }, + "rotation_quaternion": "7.28812E-31 -3.01884E-31 1 4.76837E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "105813" + }, + { + "position": { + "x": 2388.0, + "y": 6017.0, + "z": 1217.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "105827" + }, + { + "position": { + "x": -5441.0, + "y": -1338.0, + "z": -525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "102186" + }, + { + "position": { + "x": -5384.0, + "y": -676.0, + "z": -525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "102306" + }, + { + "position": { + "x": -5050.0, + "y": 247.0, + "z": -525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "102309" + }, + { + "position": { + "x": 2466.0, + "y": -2325.0, + "z": 166.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "102700" + }, + { + "position": { + "x": 1783.0, + "y": 3109.0, + "z": -15.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "104780" + }, + { + "position": { + "x": 2183.0, + "y": 2605.0, + "z": 275.627 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "blinds_full", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/blinds/blinds_full/blinds_full.blinds_full'", + "name": "104791" + }, + { + "position": { + "x": 2183.0, + "y": 2605.0, + "z": 76.6275 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "blinds_full", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/blinds/blinds_full/blinds_full.blinds_full'", + "name": "104792" + }, + { + "position": { + "x": 2600.0, + "y": 3000.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "104793" + }, + { + "position": { + "x": 2725.0, + "y": 3000.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "104795" + }, + { + "position": { + "x": 2600.0, + "y": 3000.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "104796" + }, + { + "position": { + "x": 2725.0, + "y": 3000.0, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x2x2m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x2x2m/dev_ai_vis_blocker_005x2x2m.dev_ai_vis_blocker_005x2x2m'", + "name": "104797" + }, + { + "position": { + "x": 868.4, + "y": 843.47, + "z": 5.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_02/receptiondesk_02.receptiondesk_02'", + "name": "104800" + }, + { + "position": { + "x": 868.4, + "y": 843.47, + "z": 113.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass/receptiondesk_glass.receptiondesk_glass'", + "name": "104803" + }, + { + "position": { + "x": 875.0, + "y": 850.0, + "z": 98.2224 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_02/desk_lamp_02.desk_lamp_02'", + "name": "104808" + }, + { + "position": { + "x": 812.0, + "y": 866.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "105877" + }, + { + "position": { + "x": -5780.0, + "y": 1549.5, + "z": -425.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault/red_int_vault/red_int_vault.red_int_vault'", + "name": "105962" + }, + { + "position": { + "x": -550.001, + "y": 1099.5, + "z": -25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_entrance", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_entrance/red_int_vault_entrance/red_int_vault_entrance.red_int_vault_entrance'", + "name": "100028" + }, + { + "position": { + "x": -7110.35, + "y": 2284.73, + "z": -24.8959 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_thermite_hole", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_thermite_hole/red_int_vault_thermite_hole/red_int_vault_thermite_hole.red_int_vault_thermite_hole'", + "name": "104876" + }, + { + "position": { + "x": -550.0, + "y": 1099.5, + "z": -25.0 + }, + "rotation_quaternion": "3.15544E-30 3.9443E-31 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_pass_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_pass_a/red_int_vault_pass_a/red_int_vault_pass_a.red_int_vault_pass_a'", + "name": "102064" + }, + { + "position": { + "x": -7701.0, + "y": 977.0, + "z": -25.0 + }, + "rotation_quaternion": "-3.9443E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_fleur_de_lis", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_fleur_de_lis/red_fleur_de_lis/red_fleur_de_lis.red_fleur_de_lis'", + "name": "101910" + }, + { + "position": { + "x": -25.0, + "y": -1425.0, + "z": -25.0 + }, + "rotation_quaternion": "6.31089E-30 7.88861E-31 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_pass_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_pass_b/red_int_vault_pass_b/red_int_vault_pass_b.red_int_vault_pass_b'", + "name": "104991" + }, + { + "position": { + "x": -675.0, + "y": -582.0, + "z": -10.0 + }, + "rotation_quaternion": "0 0 -0.139173 -0.990268", + "rotation_vector": { + "yaw": -16.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flower_pot_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/hotel/flower_pot/flower_pot_big/flower_pot_big.flower_pot_big'", + "name": "106070" + }, + { + "position": { + "x": -679.001, + "y": -1228.0, + "z": -10.0 + }, + "rotation_quaternion": "0 0 0.923879 -0.382685", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flower_pot_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/hotel/flower_pot/flower_pot_big/flower_pot_big.flower_pot_big'", + "name": "106071" + }, + { + "position": { + "x": -909.0, + "y": -1460.0, + "z": 184.589 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101205" + }, + { + "position": { + "x": -909.0, + "y": -335.0, + "z": 184.589 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101266" + }, + { + "position": { + "x": -1609.0, + "y": -210.0, + "z": 184.589 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101279" + }, + { + "position": { + "x": -1525.0, + "y": -625.0, + "z": 225.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101283" + }, + { + "position": { + "x": -1800.0, + "y": 400.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "106102" + }, + { + "position": { + "x": 15.0, + "y": -1909.0, + "z": 100.0 + }, + "rotation_quaternion": "0.707107 -8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "str_prop_com_security_keypad", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_com_security_keypad/str_prop_com_security_keypad/str_prop_com_security_keypad.str_prop_com_security_keypad'", + "name": "101204" + }, + { + "position": { + "x": 1200.0, + "y": -1825.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106090" + }, + { + "position": { + "x": 1200.0, + "y": -1625.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106096" + }, + { + "position": { + "x": 1200.0, + "y": -2025.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106097" + }, + { + "position": { + "x": 1200.0, + "y": -2225.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_corner_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_02/red_prop_office_wall_corner_02.red_prop_office_wall_corner_02'", + "name": "106119" + }, + { + "position": { + "x": 1000.0, + "y": -2125.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106120" + }, + { + "position": { + "x": 800.0, + "y": -2125.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -7.7486E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106121" + }, + { + "position": { + "x": 600.001, + "y": -2125.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106122" + }, + { + "position": { + "x": 1200.0, + "y": -2425.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106123" + }, + { + "position": { + "x": 1200.0, + "y": -2625.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106124" + }, + { + "position": { + "x": 1200.0, + "y": -2625.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_3m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_3m/red_prop_office_wall_3m.red_prop_office_wall_3m'", + "name": "106125" + }, + { + "position": { + "x": 525.0, + "y": 2525.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106133" + }, + { + "position": { + "x": 925.0, + "y": 2525.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106134" + }, + { + "position": { + "x": 275.0, + "y": -2525.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_corner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_01/red_prop_office_wall_corner_01.red_prop_office_wall_corner_01'", + "name": "106138" + }, + { + "position": { + "x": 275.0, + "y": -2525.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106139" + }, + { + "position": { + "x": 1190.0, + "y": -2125.0, + "z": 62.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'", + "name": "102984" + }, + { + "position": { + "x": 1125.0, + "y": 2125.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106135" + }, + { + "position": { + "x": 725.0, + "y": 2525.0, + "z": -25.0 + }, + "rotation_quaternion": "3.55271E-15 -3.55271E-15 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106152" + }, + { + "position": { + "x": 768.0, + "y": 1424.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "106155" + }, + { + "position": { + "x": 600.0, + "y": 1489.0, + "z": 54.97 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "106156" + }, + { + "position": { + "x": 608.0, + "y": 1445.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.157193 -0.987568", + "rotation_vector": { + "yaw": 18.088, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106157" + }, + { + "position": { + "x": 617.0, + "y": 1540.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106159" + }, + { + "position": { + "x": 700.0, + "y": 1489.0, + "z": -25.03 + }, + "rotation_quaternion": "0 0 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "106160" + }, + { + "position": { + "x": 946.0, + "y": 1918.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.246996 -0.969017", + "rotation_vector": { + "yaw": -28.6, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106163" + }, + { + "position": { + "x": 977.0, + "y": 2016.0, + "z": -25.0 + }, + "rotation_quaternion": "0 2.11758E-22 0.284015 -0.95882", + "rotation_vector": { + "yaw": 33.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "106164" + }, + { + "position": { + "x": 1081.0, + "y": 1995.0, + "z": -26.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "106165" + }, + { + "position": { + "x": 1030.0, + "y": 1925.0, + "z": 50.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "106166" + }, + { + "position": { + "x": 1090.0, + "y": 2071.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "106167" + }, + { + "position": { + "x": 1115.0, + "y": 1890.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "106168" + }, + { + "position": { + "x": 894.999, + "y": 2493.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.969016 -0.246997", + "rotation_vector": { + "yaw": 151.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106171" + }, + { + "position": { + "x": 827.0, + "y": 2491.0, + "z": 55.0 + }, + "rotation_quaternion": "-3.55272E-15 -5.63388E-15 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "106172" + }, + { + "position": { + "x": 727.0, + "y": 2516.0, + "z": -25.0 + }, + "rotation_quaternion": "-3.55273E-15 -5.63388E-15 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "106173" + }, + { + "position": { + "x": 871.0, + "y": 2382.0, + "z": -25.0 + }, + "rotation_quaternion": "-1.53865E-27 -1.05879E-22 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "106174" + }, + { + "position": { + "x": 772.0, + "y": 2293.0, + "z": 55.97 + }, + "rotation_quaternion": "0 1.53986E-27 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "106175" + }, + { + "position": { + "x": 777.0, + "y": 2316.0, + "z": 66.0 + }, + "rotation_quaternion": "0 1.53986E-27 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "106176" + }, + { + "position": { + "x": 720.0, + "y": 2310.0, + "z": 55.0 + }, + "rotation_quaternion": "-1.36959E-27 1.05879E-22 0.92388 0.382682", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106177" + }, + { + "position": { + "x": 628.0, + "y": 2316.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "106178" + }, + { + "position": { + "x": 727.0, + "y": 2416.0, + "z": 55.0 + }, + "rotation_quaternion": "0 2.11758E-22 0.829244 -0.558886", + "rotation_vector": { + "yaw": 112.042, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106179" + }, + { + "position": { + "x": 727.0, + "y": 2516.0, + "z": -25.0 + }, + "rotation_quaternion": "-3.55271E-15 -1.77636E-15 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "office_desk02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk02/office_desk02.office_desk02'", + "name": "106180" + }, + { + "position": { + "x": 594.0, + "y": 2479.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.989776 0.142631", + "rotation_vector": { + "yaw": -163.6, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106181" + }, + { + "position": { + "x": 565.0, + "y": 2480.0, + "z": 53.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "106182" + }, + { + "position": { + "x": 600.0, + "y": 2350.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -1.27055E-21 0.764256 -0.644913", + "rotation_vector": { + "yaw": 99.682, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "106183" + }, + { + "position": { + "x": 734.0, + "y": 2496.0, + "z": 55.0 + }, + "rotation_quaternion": "0 -1.05876E-22 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "106184" + }, + { + "position": { + "x": 646.0, + "y": 2490.0, + "z": 55.0 + }, + "rotation_quaternion": "-6.35275E-22 0 0.642787 -0.766045", + "rotation_vector": { + "yaw": 80.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "106185" + }, + { + "position": { + "x": 772.0, + "y": 2316.0, + "z": 55.97 + }, + "rotation_quaternion": "0 1.53986E-27 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "106186" + }, + { + "position": { + "x": 802.0, + "y": 2491.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -3.55271E-15 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "106188" + }, + { + "position": { + "x": 627.0, + "y": 2491.0, + "z": -25.0 + }, + "rotation_quaternion": "0 -1.05876E-22 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "106189" + }, + { + "position": { + "x": 223.0, + "y": 2471.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "106190" + }, + { + "position": { + "x": 232.0, + "y": 2467.0, + "z": 147.8 + }, + "rotation_quaternion": "0 -1.05876E-22 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106191" + }, + { + "position": { + "x": 276.0, + "y": 2467.0, + "z": 149.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106192" + }, + { + "position": { + "x": 173.0, + "y": 2468.0, + "z": 189.74 + }, + "rotation_quaternion": "-4.09782E-08 0.0697565 -6.85453E-07 -0.997564", + "rotation_vector": { + "yaw": -0.0, + "pitch": -8.0, + "roll": 0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "106194" + }, + { + "position": { + "x": 189.0, + "y": 2468.0, + "z": 189.74 + }, + "rotation_quaternion": "0 0 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "106195" + }, + { + "position": { + "x": 287.0, + "y": 2472.0, + "z": 189.0 + }, + "rotation_quaternion": "0 2.11758E-22 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_lamp_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_lamp_04/desk_lamp_04.desk_lamp_04'", + "name": "106196" + }, + { + "position": { + "x": 223.0, + "y": 2471.0, + "z": 85.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_04/shelf_80deep_04.shelf_80deep_04'", + "name": "106197" + }, + { + "position": { + "x": 25.0, + "y": 2318.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106200" + }, + { + "position": { + "x": 25.0, + "y": 2375.0, + "z": -25.0 + }, + "rotation_quaternion": "-7.7584E-27 -2.11758E-22 0.7593 -0.650741", + "rotation_vector": { + "yaw": 98.805, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106201" + }, + { + "position": { + "x": 250.0, + "y": 1875.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_corner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_01/red_prop_office_wall_corner_01.red_prop_office_wall_corner_01'", + "name": "106207" + }, + { + "position": { + "x": 505.0, + "y": 1509.0, + "z": -26.0 + }, + "rotation_quaternion": "-9.38697E-30 -2.11758E-22 0.740276 -0.672303", + "rotation_vector": { + "yaw": 95.51, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "106209" + }, + { + "position": { + "x": 31.0, + "y": 1989.0, + "z": -27.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "106210" + }, + { + "position": { + "x": 36.0, + "y": 1721.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine1/copy_machine1.copy_machine1'", + "name": "106216" + }, + { + "position": { + "x": 58.0005, + "y": 1587.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.705229 -0.70898", + "rotation_vector": { + "yaw": -89.696, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "106220" + }, + { + "position": { + "x": 46.0, + "y": 1630.0, + "z": -24.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "106221" + }, + { + "position": { + "x": 50.0005, + "y": 1590.0, + "z": 57.8601 + }, + "rotation_quaternion": "-0.707107 0.707107 -6.0711E-08 -9.2874E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "a4paperbox_top_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_top_01/a4paperbox_top_01.a4paperbox_top_01'", + "name": "106222" + }, + { + "position": { + "x": 56.0916, + "y": 1589.0, + "z": 11.5 + }, + "rotation_quaternion": "-2.46526E-32 -7.7755E-23 0.999971 -0.00757977", + "rotation_vector": { + "yaw": 179.131, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "106223" + }, + { + "position": { + "x": 41.2408, + "y": 1637.71, + "z": 60.8799 + }, + "rotation_quaternion": "0 6.35275E-22 -0.629321 -0.777146", + "rotation_vector": { + "yaw": -78.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "106224" + }, + { + "position": { + "x": 25.2408, + "y": 1571.71, + "z": 56.97 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "106225" + }, + { + "position": { + "x": 25.2408, + "y": 1571.71, + "z": 106.97 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_wall_single_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_wall_single_2m/shelf_wall_single_2m.shelf_wall_single_2m'", + "name": "106226" + }, + { + "position": { + "x": 45.2408, + "y": 1497.71, + "z": 63.47 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "106227" + }, + { + "position": { + "x": 62.6775, + "y": 1516.54, + "z": 10.0 + }, + "rotation_quaternion": "1.27055E-21 0 -0.0562372 -0.998417", + "rotation_vector": { + "yaw": -6.448, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "106228" + }, + { + "position": { + "x": 58.4249, + "y": 1507.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.70059 -0.713564", + "rotation_vector": { + "yaw": 88.949, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "106229" + }, + { + "position": { + "x": 17.0, + "y": 1886.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "106230" + }, + { + "position": { + "x": 675.001, + "y": 1419.0, + "z": 146.22 + }, + "rotation_quaternion": "0 1.53986E-27 1 -5.36442E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "106238" + }, + { + "position": { + "x": 630.001, + "y": 1436.0, + "z": 101.01 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "106239" + }, + { + "position": { + "x": 602.267, + "y": 1435.63, + "z": 100.0 + }, + "rotation_quaternion": "0 0 -0.0327906 -0.999462", + "rotation_vector": { + "yaw": -3.758, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "106240" + }, + { + "position": { + "x": 641.001, + "y": 1436.0, + "z": 101.01 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "106241" + }, + { + "position": { + "x": 672.001, + "y": 1436.0, + "z": 201.01 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder/binder.binder'", + "name": "106242" + }, + { + "position": { + "x": 641.001, + "y": 1435.0, + "z": 201.01 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106243" + }, + { + "position": { + "x": 596.001, + "y": 1437.0, + "z": 201.51 + }, + "rotation_quaternion": "0 -1.05879E-22 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "lxy_prop_flower_vase", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/yacht/flowers/lxy_prop_flower_vase/lxy_prop_flower_vase.lxy_prop_flower_vase'", + "name": "106244" + }, + { + "position": { + "x": 736.0, + "y": 1437.0, + "z": 201.0 + }, + "rotation_quaternion": "-6.35275E-22 -1.58067E-30 0.0610485 -0.998135", + "rotation_vector": { + "yaw": 7.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "106245" + }, + { + "position": { + "x": 14.0026, + "y": 1896.0, + "z": 298.95 + }, + "rotation_quaternion": "1 -2.68221E-07 -5.08757E-08 -3.34179E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "106287" + }, + { + "position": { + "x": 682.001, + "y": 1419.0, + "z": 348.08 + }, + "rotation_quaternion": "-0.707107 0.707107 5.96046E-08 -1.23445E-08", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "airconditioner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/airconditioner/airconditioner_01/airconditioner_01.airconditioner_01'", + "name": "106289" + }, + { + "position": { + "x": 825.0, + "y": 1875.0, + "z": -24.97 + }, + "rotation_quaternion": "-1.53865E-27 -1.05879E-22 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "106291" + }, + { + "position": { + "x": 581.0, + "y": -2875.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "106293" + }, + { + "position": { + "x": 650.0, + "y": -2890.0, + "z": -34.9697 + }, + "rotation_quaternion": "0 0 -7.74861E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "106294" + }, + { + "position": { + "x": 766.0, + "y": -2864.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -6.25849E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "table_coffee_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_02/table_coffee_02.table_coffee_02'", + "name": "106295" + }, + { + "position": { + "x": 650.0, + "y": -2151.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -5.06639E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "106300" + }, + { + "position": { + "x": 466.0, + "y": -2095.0, + "z": -34.9697 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "106305" + }, + { + "position": { + "x": 720.0, + "y": -2095.0, + "z": -34.9697 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_base", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_base/statue_base.statue_base'", + "name": "106307" + }, + { + "position": { + "x": 875.0, + "y": -1505.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -2.98024E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "106309" + }, + { + "position": { + "x": 861.0, + "y": -1618.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_xray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'", + "name": "106310" + }, + { + "position": { + "x": 893.0, + "y": -1708.0, + "z": 37.0 + }, + "rotation_quaternion": "0 0 -0.618131 -0.786075", + "rotation_vector": { + "yaw": -76.36, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_monitor/stn_prop_monitor/stn_prop_monitor.stn_prop_monitor'", + "name": "106311" + }, + { + "position": { + "x": 861.0, + "y": -1893.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -5.66244E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_xray", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_xray/stn_cover_xray/stn_cover_xray.stn_cover_xray'", + "name": "106313" + }, + { + "position": { + "x": 875.0, + "y": -2005.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -2.98024E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "106314" + }, + { + "position": { + "x": 315.0, + "y": -1466.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "106315" + }, + { + "position": { + "x": 448.999, + "y": -1462.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -2.98023E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106316" + }, + { + "position": { + "x": 387.999, + "y": -1468.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -2.98023E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106317" + }, + { + "position": { + "x": 857.0, + "y": -1831.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_01/computer_01.computer_01'", + "name": "106318" + }, + { + "position": { + "x": 802.999, + "y": -1848.45, + "z": 21.9297 + }, + "rotation_quaternion": "-3.76486E-09 0.00872653 0.999962 -4.47024E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -1.0 + }, + "unit_description": "stn_prop_clipboard_yellow", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/stn_prop_clipboard/stn_prop_clipboard_yellow/stn_prop_clipboard_yellow.stn_prop_clipboard_yellow'", + "name": "106319" + }, + { + "position": { + "x": 872.0, + "y": -1812.0, + "z": 37.0 + }, + "rotation_quaternion": "0 0 0.382684 -0.923879", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106320" + }, + { + "position": { + "x": 816.0, + "y": -1732.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106325" + }, + { + "position": { + "x": 805.116, + "y": -1621.0, + "z": 33.54 + }, + "rotation_quaternion": "-2.98012E-07 0.999962 2.60072E-09 0.00872654", + "rotation_vector": { + "yaw": -180.0, + "pitch": 1.0, + "roll": -180.0 + }, + "unit_description": "briefcase1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/briefcase/briefcase1/briefcase1.briefcase1'", + "name": "106326" + }, + { + "position": { + "x": 946.0, + "y": -1713.0, + "z": 88.5498 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "106327" + }, + { + "position": { + "x": 946.0, + "y": -1801.0, + "z": 88.5498 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "receptiondesk_glass_medium", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/receptiondesk_glass_medium/receptiondesk_glass_medium.receptiondesk_glass_medium'", + "name": "106328" + }, + { + "position": { + "x": 875.0, + "y": 1581.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "106131" + }, + { + "position": { + "x": 325.003, + "y": 2525.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_3m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_3m/red_prop_office_wall_3m.red_prop_office_wall_3m'", + "name": "106127" + }, + { + "position": { + "x": 250.0, + "y": 1875.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_2m", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_2m/red_prop_office_wall_2m.red_prop_office_wall_2m'", + "name": "100179" + }, + { + "position": { + "x": 128.0, + "y": 2525.0, + "z": 87.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'", + "name": "100611" + }, + { + "position": { + "x": 28.0002, + "y": 2525.0, + "z": 87.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'", + "name": "106147" + }, + { + "position": { + "x": 1062.0, + "y": 2461.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "106148" + }, + { + "position": { + "x": 875.0, + "y": 1781.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_frame", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_frame/red_prop_office_wall_frame.red_prop_office_wall_frame'", + "name": "106149" + }, + { + "position": { + "x": 1125.0, + "y": 2325.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_corner_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_01/red_prop_office_wall_corner_01.red_prop_office_wall_corner_01'", + "name": "100177" + }, + { + "position": { + "x": 738.0, + "y": 2195.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.996433 0.0843884", + "rotation_vector": { + "yaw": -170.318, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "105220" + }, + { + "position": { + "x": 625.0, + "y": 2725.0, + "z": -24.97 + }, + "rotation_quaternion": "-5.86467E-15 1.77636E-15 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_carpet_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'", + "name": "106128" + }, + { + "position": { + "x": 525.0, + "y": 2336.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_carpet_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'", + "name": "106143" + }, + { + "position": { + "x": 872.0, + "y": 1785.0, + "z": 87.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_glass_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_glass_c/bank_glass_c/bank_glass_c.bank_glass_c'", + "name": "106153" + }, + { + "position": { + "x": 711.0, + "y": -2299.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_carpet_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_carpets/red_prop_carpet_a/red_prop_carpet_a.red_prop_carpet_a'", + "name": "106193" + }, + { + "position": { + "x": 800.0, + "y": -2925.0, + "z": 184.025 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_07", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_07/painting_07.painting_07'", + "name": "106338" + }, + { + "position": { + "x": 975.0, + "y": -2925.0, + "z": 184.025 + }, + "rotation_quaternion": "0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "106339" + }, + { + "position": { + "x": 443.398, + "y": -291.53, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100248" + }, + { + "position": { + "x": 449.0, + "y": -398.63, + "z": 75.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100470" + }, + { + "position": { + "x": 445.835, + "y": 494.333, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100991" + }, + { + "position": { + "x": 444.398, + "y": -622.53, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100968" + }, + { + "position": { + "x": 351.398, + "y": -796.5, + "z": 76.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101000" + }, + { + "position": { + "x": 257.0, + "y": 837.0, + "z": 76.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101008" + }, + { + "position": { + "x": 446.398, + "y": 816.47, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101009" + }, + { + "position": { + "x": 838.0, + "y": -1729.0, + "z": 38.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100971" + }, + { + "position": { + "x": 838.0, + "y": 1826.0, + "z": 48.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101020" + }, + { + "position": { + "x": -1014.0, + "y": -2384.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101362" + }, + { + "position": { + "x": -1083.0, + "y": -2417.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 0.765742 -0.643148", + "rotation_vector": { + "yaw": 99.946, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101363" + }, + { + "position": { + "x": 2283.0, + "y": 1823.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101364" + }, + { + "position": { + "x": 1356.0, + "y": -2558.0, + "z": 569.308 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101426" + }, + { + "position": { + "x": 2446.0, + "y": 1743.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101523" + }, + { + "position": { + "x": -2667.0, + "y": 1409.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 0.726414 -0.687258", + "rotation_vector": { + "yaw": 93.173, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101584" + }, + { + "position": { + "x": -1824.0, + "y": -2350.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 0.923879 -0.382684", + "rotation_vector": { + "yaw": 135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101714" + }, + { + "position": { + "x": -1824.0, + "y": -2375.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101788" + }, + { + "position": { + "x": -1362.0, + "y": 2816.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101791" + }, + { + "position": { + "x": -1431.0, + "y": 2783.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 0.765742 -0.643148", + "rotation_vector": { + "yaw": 99.946, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101939" + }, + { + "position": { + "x": 2483.0, + "y": 2212.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "102161" + }, + { + "position": { + "x": 2806.0, + "y": 1799.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101776" + }, + { + "position": { + "x": 2510.0, + "y": 2374.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101409" + }, + { + "position": { + "x": 2898.0, + "y": 1981.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101759" + }, + { + "position": { + "x": -2172.0, + "y": 2825.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101418" + }, + { + "position": { + "x": -2172.0, + "y": 2850.0, + "z": 554.479 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "102883" + }, + { + "position": { + "x": -295.801, + "y": -3673.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.971942 0.235222", + "rotation_vector": { + "yaw": -152.791, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "103569" + }, + { + "position": { + "x": 2890.0, + "y": 2372.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101231" + }, + { + "position": { + "x": 2975.0, + "y": 2275.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101469" + }, + { + "position": { + "x": 915.0, + "y": -3620.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.995396 0.0958457", + "rotation_vector": { + "yaw": -169.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101784" + }, + { + "position": { + "x": 2291.0, + "y": 3388.0, + "z": 55.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "100806" + }, + { + "position": { + "x": -6616.0, + "y": 704.0, + "z": 31.1333 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "101794" + }, + { + "position": { + "x": -2667.0, + "y": 1200.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 0.726414 -0.687258", + "rotation_vector": { + "yaw": 93.173, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "104439" + }, + { + "position": { + "x": 600.0, + "y": -2175.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102057" + }, + { + "position": { + "x": 325.0, + "y": -2566.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102103" + }, + { + "position": { + "x": 325.0, + "y": 2450.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "104781" + }, + { + "position": { + "x": 250.0, + "y": 2100.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "104784" + }, + { + "position": { + "x": 450.0, + "y": 2100.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106169" + }, + { + "position": { + "x": 900.0, + "y": 1500.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "106324" + }, + { + "position": { + "x": 50.0, + "y": 2050.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106340" + }, + { + "position": { + "x": 225.0, + "y": 2050.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106341" + }, + { + "position": { + "x": -8149.0, + "y": 1250.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_extra", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_extra/red_int_vault_extra/red_int_vault_extra.red_int_vault_extra'", + "name": "106342" + }, + { + "position": { + "x": 250.0, + "y": 2550.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "100459" + }, + { + "position": { + "x": 838.0, + "y": 1776.0, + "z": 48.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "secret_stash_hack_keyboard_interaction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_hack_keyboard_interaction/secret_stash_hack_keyboard_interaction.secret_stash_hack_keyboard_interaction'", + "name": "100666" + }, + { + "position": { + "x": 1125.0, + "y": 2125.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_corner_04", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_corner_04/red_prop_office_wall_corner_04.red_prop_office_wall_corner_04'", + "name": "103601" + }, + { + "position": { + "x": 759.0, + "y": 1600.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "105229" + }, + { + "position": { + "x": 1100.0, + "y": -1425.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "101146" + }, + { + "position": { + "x": 1100.0, + "y": -1625.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "101455" + }, + { + "position": { + "x": 1150.0, + "y": -1581.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.207912 -0.978148", + "rotation_vector": { + "yaw": 24.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "101856" + }, + { + "position": { + "x": 730.0, + "y": -1450.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102183" + }, + { + "position": { + "x": 650.0, + "y": -1750.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102273" + }, + { + "position": { + "x": 550.0, + "y": -1750.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102355" + }, + { + "position": { + "x": 450.0, + "y": -1550.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102419" + }, + { + "position": { + "x": 962.0, + "y": -1842.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "103070" + }, + { + "position": { + "x": 962.0, + "y": -1742.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "105770" + }, + { + "position": { + "x": 962.0, + "y": -1642.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106130" + }, + { + "position": { + "x": 962.0, + "y": -1583.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106132" + }, + { + "position": { + "x": 1022.0, + "y": -1730.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "106140" + }, + { + "position": { + "x": 1150.0, + "y": -1725.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "106141" + }, + { + "position": { + "x": 698.0, + "y": -1629.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "106199" + }, + { + "position": { + "x": 250.0, + "y": 2600.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106345" + }, + { + "position": { + "x": 325.0, + "y": 2500.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106346" + }, + { + "position": { + "x": 568.0, + "y": 1427.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106347" + }, + { + "position": { + "x": 838.0, + "y": -1779.0, + "z": 38.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "secret_stash_hack_keyboard_interaction", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_hack_keyboard_interaction/secret_stash_hack_keyboard_interaction.secret_stash_hack_keyboard_interaction'", + "name": "106348" + }, + { + "position": { + "x": -1050.0, + "y": 1050.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "106351" + }, + { + "position": { + "x": -950.0, + "y": -1900.0, + "z": 725.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_upper_office", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_upper_office/red_int_building_upper_office/red_int_building_upper_office.red_int_building_upper_office'", + "name": "100675" + }, + { + "position": { + "x": -950.0, + "y": -1900.0, + "z": 725.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_garage_stairwell", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_garage_stairwell/red_int_garage_stairwell/red_int_garage_stairwell.red_int_garage_stairwell'", + "name": "102020" + }, + { + "position": { + "x": -2881.0, + "y": 561.0, + "z": 106.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "secret_stash_vent_7", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_vent_7/secret_stash_vent_7.secret_stash_vent_7'", + "name": "103468" + }, + { + "position": { + "x": -2990.0, + "y": 561.0, + "z": 216.0 + }, + "rotation_quaternion": "1 5.96046E-08 -4.37114E-08 -2.6054E-15", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "secret_stash_vent_7_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_vent_7_shaft/secret_stash_vent_7_shaft.secret_stash_vent_7_shaft'", + "name": "102889" + }, + { + "position": { + "x": 3654.0, + "y": -1100.0, + "z": 1863.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "103514" + }, + { + "position": { + "x": 591.0, + "y": -2229.0, + "z": 1600.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "103591" + }, + { + "position": { + "x": 591.0, + "y": -3029.0, + "z": 1600.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "103673" + }, + { + "position": { + "x": 2454.0, + "y": -1902.0, + "z": 1863.0 + }, + "rotation_quaternion": "-6.32203E-08 -0.707107 -6.32203E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "104386" + }, + { + "position": { + "x": 2454.0, + "y": -2702.0, + "z": 1863.0 + }, + "rotation_quaternion": "-6.32203E-08 -0.707107 -6.32203E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "104387" + }, + { + "position": { + "x": 2454.0, + "y": -3502.0, + "z": 1863.0 + }, + "rotation_quaternion": "-6.32203E-08 -0.707107 -6.32203E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "106337" + }, + { + "position": { + "x": 1525.0, + "y": -2395.0, + "z": 919.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_asphalt_20x20m", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/asphalt/ground_asphalt_20x20m/ground_asphalt_20x20m.ground_asphalt_20x20m'", + "name": "106350" + }, + { + "position": { + "x": -950.0, + "y": -1075.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_coverup", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_coverup/red_int_building_conference_lower_coverup.red_int_building_conference_lower_coverup'", + "name": "106368" + }, + { + "position": { + "x": 325.0, + "y": 550.0, + "z": 585.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_karo", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_karo/statue_karo.statue_karo'", + "name": "106370" + }, + { + "position": { + "x": -950.0, + "y": -1900.0, + "z": 725.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_bathroom", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_bathroom/red_int_building_bathroom/red_int_building_bathroom.red_int_building_bathroom'", + "name": "102342" + }, + { + "position": { + "x": -1250.0, + "y": 2475.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "102375" + }, + { + "position": { + "x": 275.0, + "y": -2300.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "100945" + }, + { + "position": { + "x": 275.0, + "y": -2600.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102376" + }, + { + "position": { + "x": 150.0, + "y": -2225.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "102986" + }, + { + "position": { + "x": 225.0, + "y": 1876.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "104075" + }, + { + "position": { + "x": 1825.0, + "y": -428.536, + "z": 155.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_02/red_prop_pillar_breakable_02.red_prop_pillar_breakable_02'", + "name": "103950" + }, + { + "position": { + "x": 1825.0, + "y": 623.632, + "z": 155.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_02/red_prop_pillar_breakable_02.red_prop_pillar_breakable_02'", + "name": "103817" + }, + { + "position": { + "x": 1971.46, + "y": 627.168, + "z": 55.0007 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_02/red_prop_pillar_breakable_02.red_prop_pillar_breakable_02'", + "name": "103819" + }, + { + "position": { + "x": 1971.46, + "y": -425.0, + "z": 55.0007 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_02/red_prop_pillar_breakable_02.red_prop_pillar_breakable_02'", + "name": "103818" + }, + { + "position": { + "x": 118.632, + "y": -475.096, + "z": 55.0007 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "103816" + }, + { + "position": { + "x": 118.632, + "y": 618.632, + "z": 55.0007 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101868" + }, + { + "position": { + "x": 148.232, + "y": -384.232, + "z": 543.5 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101898" + }, + { + "position": { + "x": 148.232, + "y": 507.954, + "z": 543.5 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102074" + }, + { + "position": { + "x": 1228.23, + "y": -1216.77, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102124" + }, + { + "position": { + "x": 1321.77, + "y": 1266.77, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101862" + }, + { + "position": { + "x": 1228.19, + "y": 1473.23, + "z": 55.0 + }, + "rotation_quaternion": "2.46891E-08 2.4689E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101551" + }, + { + "position": { + "x": 1355.56, + "y": -1423.97, + "z": 57.0 + }, + "rotation_quaternion": "-4.70198E-38 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102086" + }, + { + "position": { + "x": 1728.23, + "y": -1216.77, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "100546" + }, + { + "position": { + "x": 1694.67, + "y": 1280.3, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101860" + }, + { + "position": { + "x": 23.2323, + "y": 2197.75, + "z": 54.9999 + }, + "rotation_quaternion": "3.49156E-08 -6.3076E-14 2.68221E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "100401" + }, + { + "position": { + "x": 1728.19, + "y": 1473.23, + "z": 55.0 + }, + "rotation_quaternion": "2.46891E-08 2.4689E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102298" + }, + { + "position": { + "x": 23.2323, + "y": 2581.45, + "z": 54.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102087" + }, + { + "position": { + "x": 2676.77, + "y": 199.688, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102339" + }, + { + "position": { + "x": 2676.77, + "y": -250.312, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101615" + }, + { + "position": { + "x": 2676.77, + "y": 649.688, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101771" + }, + { + "position": { + "x": 2676.77, + "y": -700.312, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101614" + }, + { + "position": { + "x": 823.376, + "y": 2976.77, + "z": 54.9999 + }, + "rotation_quaternion": "2.4689E-08 -2.46891E-08 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "101781" + }, + { + "position": { + "x": 1223.23, + "y": 2976.77, + "z": 54.9999 + }, + "rotation_quaternion": "2.4689E-08 -2.46891E-08 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102373" + }, + { + "position": { + "x": 1821.77, + "y": 1266.77, + "z": 55.0006 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_pillar_breakable_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_pillar_dest/red_prop_pillar_breakable_01/red_prop_pillar_breakable_01.red_prop_pillar_breakable_01'", + "name": "102607" + }, + { + "position": { + "x": 1539.0, + "y": 2646.0, + "z": -26.9748 + }, + "rotation_quaternion": "0 0 1 -6.55651E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_globe_pedestal", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_globes/red_prop_globe_pedestal/red_prop_globe_pedestal.red_prop_globe_pedestal'", + "name": "103400" + }, + { + "position": { + "x": 125.0, + "y": 15.0, + "z": 1207.82 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_globe_lobby", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_globes/red_prop_globe_lobby/red_prop_globe_lobby.red_prop_globe_lobby'", + "name": "100866" + }, + { + "position": { + "x": 525.0, + "y": 25.0, + "z": 5.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_reception_desk", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_reception_desk/red_prop_reception_desk/red_prop_reception_desk.red_prop_reception_desk'", + "name": "100867" + }, + { + "position": { + "x": -24.0, + "y": -3041.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "106387" + }, + { + "position": { + "x": 83.0, + "y": -3041.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "101606" + }, + { + "position": { + "x": -131.0, + "y": -3041.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "101610" + }, + { + "position": { + "x": -239.0, + "y": -3041.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "101609" + }, + { + "position": { + "x": -346.0, + "y": -3041.0, + "z": 476.857 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "100837" + }, + { + "position": { + "x": 2330.0, + "y": 2986.0, + "z": -19.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "106391" + }, + { + "position": { + "x": 2700.0, + "y": 2986.0, + "z": -19.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "103034" + }, + { + "position": { + "x": 2810.0, + "y": 2986.0, + "z": -19.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "103031" + }, + { + "position": { + "x": 2920.0, + "y": 2986.0, + "z": -19.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "103035" + }, + { + "position": { + "x": 2440.0, + "y": 2986.0, + "z": -19.9999 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "103037" + }, + { + "position": { + "x": -276.0, + "y": -291.0, + "z": 5.0009 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "101514" + }, + { + "position": { + "x": -276.0, + "y": 356.0, + "z": 5.0009 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "100124" + }, + { + "position": { + "x": -276.0, + "y": 697.0, + "z": 5.0009 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "100123" + }, + { + "position": { + "x": -5903.0, + "y": -2875.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "103030" + }, + { + "position": { + "x": -5903.0, + "y": -3075.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "100125" + }, + { + "position": { + "x": -13.0, + "y": 2428.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator/red_prop_elevator.red_prop_elevator'", + "name": "104741" + }, + { + "position": { + "x": -275.0, + "y": 161.0, + "z": 79.0898 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "101515" + }, + { + "position": { + "x": -275.0, + "y": -264.0, + "z": 79.0898 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "101742" + }, + { + "position": { + "x": -275.0, + "y": 511.0, + "z": 79.0898 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "101748" + }, + { + "position": { + "x": -5919.0, + "y": -3110.0, + "z": 548.855 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "100585" + }, + { + "position": { + "x": -5919.0, + "y": -3340.0, + "z": 548.855 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "104742" + }, + { + "position": { + "x": 24.0, + "y": 2187.0, + "z": 68.1724 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator/red_prop_elevator_panel/red_prop_elevator_panel.red_prop_elevator_panel'", + "name": "100584" + }, + { + "position": { + "x": -797.654, + "y": 25.0, + "z": 475.02 + }, + "rotation_quaternion": "-9.81359E-08 1.3411E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "101749" + }, + { + "position": { + "x": -292.999, + "y": 2132.17, + "z": 475.019 + }, + "rotation_quaternion": "2.54375E-08 1.64223E-07 0 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "101737" + }, + { + "position": { + "x": -2401.6, + "y": 450.614, + "z": -24.9475 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "101746" + }, + { + "position": { + "x": -1601.47, + "y": 2063.61, + "z": -24.9475 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "103351" + }, + { + "position": { + "x": -2401.6, + "y": 2063.61, + "z": -24.9475 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "103348" + }, + { + "position": { + "x": -5968.91, + "y": -3019.22, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "103350" + }, + { + "position": { + "x": -5968.91, + "y": -3248.09, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "103736" + }, + { + "position": { + "x": -1601.47, + "y": 449.5, + "z": -24.9475 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_door", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_door/red_int_elevator_shaft_door.red_int_elevator_shaft_door'", + "name": "103735" + }, + { + "position": { + "x": -797.655, + "y": 24.9999, + "z": -1524.98 + }, + "rotation_quaternion": "-9.81359E-08 1.3411E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103340" + }, + { + "position": { + "x": -1601.0, + "y": 449.5, + "z": -3224.95 + }, + "rotation_quaternion": "2.13163E-14 7.10543E-15 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103517" + }, + { + "position": { + "x": -292.999, + "y": 2132.17, + "z": 475.019 + }, + "rotation_quaternion": "2.54375E-08 1.64223E-07 -1.3129E-20 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103503" + }, + { + "position": { + "x": -2401.6, + "y": 450.614, + "z": -3224.95 + }, + "rotation_quaternion": "2.13163E-14 7.10543E-15 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103507" + }, + { + "position": { + "x": -2401.6, + "y": 2063.61, + "z": -3224.95 + }, + "rotation_quaternion": "1.42109E-14 -1.42109E-14 2.5411E-21 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103505" + }, + { + "position": { + "x": -5968.91, + "y": -3019.22, + "z": 464.309 + }, + "rotation_quaternion": "2.30926E-14 -7.10543E-15 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103497" + }, + { + "position": { + "x": -5968.91, + "y": -3248.09, + "z": 464.309 + }, + "rotation_quaternion": "2.30926E-14 -7.10543E-15 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103733" + }, + { + "position": { + "x": -1601.47, + "y": 2063.61, + "z": -3224.95 + }, + "rotation_quaternion": "1.42109E-14 -1.42109E-14 2.5411E-21 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft/red_int_elevator_shaft.red_int_elevator_shaft'", + "name": "103734" + }, + { + "position": { + "x": -1608.0, + "y": 579.0, + "z": 274.61 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_indicator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_indicator/red_int_elevator_shaft_indicator.red_int_elevator_shaft_indicator'", + "name": "100487" + }, + { + "position": { + "x": -2408.0, + "y": 579.0, + "z": 274.61 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_indicator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_indicator/red_int_elevator_shaft_indicator.red_int_elevator_shaft_indicator'", + "name": "100490" + }, + { + "position": { + "x": -2397.0, + "y": 1934.0, + "z": 272.482 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_indicator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_indicator/red_int_elevator_shaft_indicator.red_int_elevator_shaft_indicator'", + "name": "100489" + }, + { + "position": { + "x": -1597.0, + "y": 1934.0, + "z": 272.482 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_indicator", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_indicator/red_int_elevator_shaft_indicator.red_int_elevator_shaft_indicator'", + "name": "103495" + }, + { + "position": { + "x": 330.625, + "y": 626.532, + "z": 495.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_balcony", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony/red_prop_railing_balcony.red_prop_railing_balcony'", + "name": "103904" + }, + { + "position": { + "x": -175.0, + "y": -1075.0, + "z": 495.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_balcony", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony/red_prop_railing_balcony.red_prop_railing_balcony'", + "name": "103778" + }, + { + "position": { + "x": 330.625, + "y": 626.532, + "z": 495.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_balcony_ends", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_balcony_ends/red_prop_railing_balcony_ends.red_prop_railing_balcony_ends'", + "name": "103776" + }, + { + "position": { + "x": 1217.0, + "y": -1265.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_endpiece_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'", + "name": "103181" + }, + { + "position": { + "x": 1217.0, + "y": 1307.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_endpiece_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'", + "name": "103777" + }, + { + "position": { + "x": 1226.0, + "y": -1704.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_endpiece_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_01/red_prop_railing_endpiece_01.red_prop_railing_endpiece_01'", + "name": "103186" + }, + { + "position": { + "x": 1219.0, + "y": 1476.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_endpiece_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_endpiece_02/red_prop_railing_endpiece_02.red_prop_railing_endpiece_02'", + "name": "103905" + }, + { + "position": { + "x": 325.0, + "y": -104.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "101221" + }, + { + "position": { + "x": 325.0, + "y": 149.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "100936" + }, + { + "position": { + "x": 429.0, + "y": -1709.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "100911" + }, + { + "position": { + "x": 3.0, + "y": -1843.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "103887" + }, + { + "position": { + "x": 2.99994, + "y": -2068.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "101342" + }, + { + "position": { + "x": 439.0, + "y": -2190.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "100904" + }, + { + "position": { + "x": 814.0, + "y": -2190.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "101348" + }, + { + "position": { + "x": 1339.0, + "y": -2190.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "101222" + }, + { + "position": { + "x": 806.0, + "y": -1709.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "100010" + }, + { + "position": { + "x": 811.0, + "y": 2150.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "100940" + }, + { + "position": { + "x": 557.0, + "y": 2150.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "101977" + }, + { + "position": { + "x": 827.0, + "y": 2542.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "101978" + }, + { + "position": { + "x": 573.0, + "y": 2542.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "101208" + }, + { + "position": { + "x": 319.0, + "y": 2542.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "101674" + }, + { + "position": { + "x": 1742.4, + "y": -1023.5, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "101680" + }, + { + "position": { + "x": 339.0, + "y": -2095.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -5.0664E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "104030" + }, + { + "position": { + "x": 847.0, + "y": -2095.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -5.0664E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "104031" + }, + { + "position": { + "x": 303.0, + "y": 2150.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_02/red_prop_railing_cover_02.red_prop_railing_cover_02'", + "name": "104033" + }, + { + "position": { + "x": 325.0, + "y": -315.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_03/red_prop_railing_cover_03.red_prop_railing_cover_03'", + "name": "101976" + }, + { + "position": { + "x": 325.0, + "y": 363.0, + "z": 495.02 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_03/red_prop_railing_cover_03.red_prop_railing_cover_03'", + "name": "100941" + }, + { + "position": { + "x": 1526.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_stairs_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_stairs_01/red_prop_railing_stairs_01.red_prop_railing_stairs_01'", + "name": "100934" + }, + { + "position": { + "x": 2234.83, + "y": -1418.97, + "z": 149.566 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "102734" + }, + { + "position": { + "x": 2367.83, + "y": -1419.97, + "z": 82.5662 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "100508" + }, + { + "position": { + "x": 1719.94, + "y": -1775.36, + "z": 332.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "100509" + }, + { + "position": { + "x": 1719.94, + "y": -1911.36, + "z": 399.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "100514" + }, + { + "position": { + "x": 1719.94, + "y": -2048.36, + "z": 466.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "100515" + }, + { + "position": { + "x": 2097.83, + "y": -1418.97, + "z": 216.566 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_01/red_prop_railing_banister_tilted_01.red_prop_railing_banister_tilted_01'", + "name": "100513" + }, + { + "position": { + "x": 2234.83, + "y": -1675.97, + "z": 149.566 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_02/red_prop_railing_banister_tilted_02.red_prop_railing_banister_tilted_02'", + "name": "100507" + }, + { + "position": { + "x": 2097.83, + "y": -1675.97, + "z": 216.566 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_02/red_prop_railing_banister_tilted_02.red_prop_railing_banister_tilted_02'", + "name": "100510" + }, + { + "position": { + "x": 2367.83, + "y": -1675.97, + "z": 82.5662 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_02/red_prop_railing_banister_tilted_02.red_prop_railing_banister_tilted_02'", + "name": "100511" + }, + { + "position": { + "x": 1979.94, + "y": -1775.36, + "z": 332.053 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister_tilted_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister_tilted_02/red_prop_railing_banister_tilted_02.red_prop_railing_banister_tilted_02'", + "name": "100516" + }, + { + "position": { + "x": -266.0, + "y": 724.0, + "z": 475.0 + }, + "rotation_quaternion": "-9.81359E-08 1.3411E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_stairs_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_stairs_02/red_prop_railing_stairs_02.red_prop_railing_stairs_02'", + "name": "100512" + }, + { + "position": { + "x": 1825.86, + "y": -1419.79, + "z": 269.468 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister/red_prop_railing_banister.red_prop_railing_banister'", + "name": "101124" + }, + { + "position": { + "x": 1975.86, + "y": -1419.79, + "z": 269.468 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_banister", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_banister/red_prop_railing_banister.red_prop_railing_banister'", + "name": "100505" + }, + { + "position": { + "x": 3300.0, + "y": 2925.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104057" + }, + { + "position": { + "x": 2075.0, + "y": 3375.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104058" + }, + { + "position": { + "x": 2325.0, + "y": 2600.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104070" + }, + { + "position": { + "x": 1204.0, + "y": -1656.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "100220" + }, + { + "position": { + "x": 1278.0, + "y": -1511.0, + "z": -16.0 + }, + "rotation_quaternion": "0 0 1 -6.55651E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_a/bnk_prop_lobby_plant_dracaenafragrans_a.bnk_prop_lobby_plant_dracaenafragrans_a'", + "name": "100221" + }, + { + "position": { + "x": 1209.0, + "y": -1709.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "102244" + }, + { + "position": { + "x": 229.0, + "y": -2924.0, + "z": 62.1635 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_02/office_magazinerack_wall_02.office_magazinerack_wall_02'", + "name": "100223" + }, + { + "position": { + "x": 261.0, + "y": -2924.0, + "z": 61.1635 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinerack_wall_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinerack_wall_01/office_magazinerack_wall_01.office_magazinerack_wall_01'", + "name": "100355" + }, + { + "position": { + "x": 1201.0, + "y": -1531.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "104750" + }, + { + "position": { + "x": 1204.0, + "y": -2325.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "100222" + }, + { + "position": { + "x": 1201.0, + "y": -2197.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_03/red_prop_railing_cover_03.red_prop_railing_cover_03'", + "name": "104752" + }, + { + "position": { + "x": 796.0, + "y": -2681.0, + "z": -34.0 + }, + "rotation_quaternion": "-2.98024E-08 -9.31322E-09 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "table_coffee_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'", + "name": "106129" + }, + { + "position": { + "x": 421.0, + "y": -2681.0, + "z": -34.0 + }, + "rotation_quaternion": "-2.98024E-08 -9.31322E-09 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "table_coffee_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/tables/table_coffee_01/table_coffee_01.table_coffee_01'", + "name": "106136" + }, + { + "position": { + "x": 933.0, + "y": -2531.0, + "z": -34.9985 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "101192" + }, + { + "position": { + "x": 743.0, + "y": -2449.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -5.0664E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_2", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_2/queue_pole_2.queue_pole_2'", + "name": "103912" + }, + { + "position": { + "x": 1251.0, + "y": -2112.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.681998 -0.731354", + "rotation_vector": { + "yaw": 86.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "queue_pole_1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/queue_pole/queue_pole_1/queue_pole_1.queue_pole_1'", + "name": "103913" + }, + { + "position": { + "x": 100.0, + "y": -2650.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "105934" + }, + { + "position": { + "x": 1195.0, + "y": -2602.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "106144" + }, + { + "position": { + "x": 1201.0, + "y": -2451.0, + "z": -34.9987 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_cover_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_cover_01/red_prop_railing_cover_01.red_prop_railing_cover_01'", + "name": "104753" + }, + { + "position": { + "x": 403.0, + "y": -2670.0, + "z": 11.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "105035" + }, + { + "position": { + "x": 430.0, + "y": -2670.0, + "z": 15.0 + }, + "rotation_quaternion": "1 5.96046E-08 4.37113E-08 -2.6054E-15", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "office_magazinepile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazinepile_02/office_magazinepile_02.office_magazinepile_02'", + "name": "106145" + }, + { + "position": { + "x": 1125.0, + "y": -2425.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "106146" + }, + { + "position": { + "x": 494.0, + "y": -2623.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "106151" + }, + { + "position": { + "x": 1125.0, + "y": -2625.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "101166" + }, + { + "position": { + "x": -875.0, + "y": -2000.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "101209" + }, + { + "position": { + "x": 21.0, + "y": 98.0, + "z": 6.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "106330" + }, + { + "position": { + "x": -43.0, + "y": -149.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "101031" + }, + { + "position": { + "x": -10.0, + "y": -71.0, + "z": 85.0 + }, + "rotation_quaternion": "0 0 0.999996 0.00265229", + "rotation_vector": { + "yaw": -179.696, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filebox_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/prop_filebox_01/prop_filebox_01.prop_filebox_01'", + "name": "106393" + }, + { + "position": { + "x": -65.0, + "y": 107.0, + "z": 5.0 + }, + "rotation_quaternion": "0 0 0.25038 -0.968148", + "rotation_vector": { + "yaw": 29.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "106408" + }, + { + "position": { + "x": 2441.0, + "y": -2104.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.0350583 -0.999385", + "rotation_vector": { + "yaw": -4.018, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "100243" + }, + { + "position": { + "x": 236.0, + "y": 1845.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "106426" + }, + { + "position": { + "x": 386.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "100601" + }, + { + "position": { + "x": 686.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102188" + }, + { + "position": { + "x": 836.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102189" + }, + { + "position": { + "x": 986.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102190" + }, + { + "position": { + "x": 92.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.78814E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102191" + }, + { + "position": { + "x": 242.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.78814E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101214" + }, + { + "position": { + "x": 1142.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.78814E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101215" + }, + { + "position": { + "x": 992.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.78814E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101218" + }, + { + "position": { + "x": 617.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -1.78814E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101219" + }, + { + "position": { + "x": 1151.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101224" + }, + { + "position": { + "x": 1001.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101345" + }, + { + "position": { + "x": 626.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101346" + }, + { + "position": { + "x": 251.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101350" + }, + { + "position": { + "x": 101.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101354" + }, + { + "position": { + "x": -5813.0, + "y": 1303.0, + "z": -74.9997 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "101356" + }, + { + "position": { + "x": -5813.0, + "y": 1153.0, + "z": -74.9997 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102347" + }, + { + "position": { + "x": 1136.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102349" + }, + { + "position": { + "x": 1526.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.27826E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103188" + }, + { + "position": { + "x": 125.0, + "y": 2088.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102733" + }, + { + "position": { + "x": -5581.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103165" + }, + { + "position": { + "x": -5731.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103170" + }, + { + "position": { + "x": -5593.0, + "y": 1653.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103171" + }, + { + "position": { + "x": -5743.0, + "y": 1653.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103212" + }, + { + "position": { + "x": -4645.0, + "y": 1650.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103213" + }, + { + "position": { + "x": -4795.0, + "y": 1650.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103216" + }, + { + "position": { + "x": -4945.0, + "y": 1650.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103217" + }, + { + "position": { + "x": -4671.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103218" + }, + { + "position": { + "x": -4821.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103889" + }, + { + "position": { + "x": -4971.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103890" + }, + { + "position": { + "x": 536.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103891" + }, + { + "position": { + "x": -5443.0, + "y": 1653.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102193" + }, + { + "position": { + "x": -5431.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "102978" + }, + { + "position": { + "x": 236.0, + "y": 1995.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing/red_prop_railing.red_prop_railing'", + "name": "103896" + }, + { + "position": { + "x": 220.826, + "y": 1845.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "100607" + }, + { + "position": { + "x": 386.0, + "y": 1697.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102143" + }, + { + "position": { + "x": 1136.0, + "y": 1681.83, + "z": 467.0 + }, + "rotation_quaternion": "0 0 1 -2.68221E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102192" + }, + { + "position": { + "x": -5828.02, + "y": 915.659, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102194" + }, + { + "position": { + "x": -5813.0, + "y": 1540.34, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102346" + }, + { + "position": { + "x": 92.0, + "y": -1700.83, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -2.08616E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102350" + }, + { + "position": { + "x": 242.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -2.08616E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101213" + }, + { + "position": { + "x": 1142.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -2.08616E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101217" + }, + { + "position": { + "x": 992.0, + "y": -1700.83, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -2.08616E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101216" + }, + { + "position": { + "x": 617.0, + "y": -1700.83, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -2.08616E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101220" + }, + { + "position": { + "x": 617.0, + "y": -1716.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -2.08616E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101223" + }, + { + "position": { + "x": 1151.0, + "y": -2198.17, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -3.57628E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101340" + }, + { + "position": { + "x": 1001.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101344" + }, + { + "position": { + "x": 626.0, + "y": -2198.17, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -3.57628E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101347" + }, + { + "position": { + "x": 626.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101349" + }, + { + "position": { + "x": 251.0, + "y": -2198.17, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -3.57628E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101351" + }, + { + "position": { + "x": 101.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101355" + }, + { + "position": { + "x": 849.0, + "y": -1269.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "101357" + }, + { + "position": { + "x": 1300.0, + "y": -1262.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103183" + }, + { + "position": { + "x": 1300.0, + "y": 1310.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -5.96046E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103184" + }, + { + "position": { + "x": 850.003, + "y": 1303.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103185" + }, + { + "position": { + "x": 1526.0, + "y": -2183.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -3.57628E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103187" + }, + { + "position": { + "x": 125.0, + "y": 2088.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "102735" + }, + { + "position": { + "x": 125.0, + "y": 2072.83, + "z": 465.0 + }, + "rotation_quaternion": "0 0 1 6.12323E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103166" + }, + { + "position": { + "x": -5431.0, + "y": 828.826, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103167" + }, + { + "position": { + "x": -5731.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103169" + }, + { + "position": { + "x": -5443.0, + "y": 1653.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103210" + }, + { + "position": { + "x": -5743.0, + "y": 1668.17, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -1.19209E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103211" + }, + { + "position": { + "x": -4645.0, + "y": 1650.0, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103214" + }, + { + "position": { + "x": -4945.0, + "y": 1665.17, + "z": -24.9999 + }, + "rotation_quaternion": "0 0 -1.19209E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103215" + }, + { + "position": { + "x": -4671.0, + "y": 828.826, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -2.68221E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103219" + }, + { + "position": { + "x": -4971.0, + "y": 844.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "103888" + }, + { + "position": { + "x": 236.0, + "y": 1995.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_end/red_prop_railing_end.red_prop_railing_end'", + "name": "105936" + }, + { + "position": { + "x": 1989.0, + "y": -2294.0, + "z": 525.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "106427" + }, + { + "position": { + "x": 1989.0, + "y": -2025.0, + "z": 525.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_02/red_prop_office_window_02.red_prop_office_window_02'", + "name": "101076" + }, + { + "position": { + "x": 1524.0, + "y": 1289.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_04", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_04/red_prop_office_window_04.red_prop_office_window_04'", + "name": "102523" + }, + { + "position": { + "x": 1524.0, + "y": -1408.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_04", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_04/red_prop_office_window_04.red_prop_office_window_04'", + "name": "101535" + }, + { + "position": { + "x": 1524.0, + "y": 1453.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_04", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_04/red_prop_office_window_04.red_prop_office_window_04'", + "name": "102522" + }, + { + "position": { + "x": 1524.0, + "y": -1237.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_04", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_04/red_prop_office_window_04.red_prop_office_window_04'", + "name": "103886" + }, + { + "position": { + "x": 3151.0, + "y": 1257.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "106437" + }, + { + "position": { + "x": 3050.0, + "y": 1257.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "106438" + }, + { + "position": { + "x": 3366.0, + "y": 1500.0, + "z": -24.9983 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "106439" + }, + { + "position": { + "x": 2374.0, + "y": 1357.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "104999" + }, + { + "position": { + "x": 1974.0, + "y": 1357.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "105002" + }, + { + "position": { + "x": 1136.0, + "y": 1357.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "105005" + }, + { + "position": { + "x": 1006.0, + "y": 1357.0, + "z": 5.00393 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_bank_atm_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing/gen_prop_bank_atm_standing.gen_prop_bank_atm_standing'", + "name": "106440" + }, + { + "position": { + "x": 161.0, + "y": -2093.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "105039" + }, + { + "position": { + "x": 111.0, + "y": 2144.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "stn_cover_metaldetector", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/gym/gym_cover_metaldetector/stn_cover_metaldetector/stn_cover_metaldetector.stn_cover_metaldetector'", + "name": "106442" + }, + { + "position": { + "x": -5813.0, + "y": 1153.0, + "z": -74.9997 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_vault_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_vault_01/red_prop_railing_vault_01.red_prop_railing_vault_01'", + "name": "106479" + }, + { + "position": { + "x": -5813.0, + "y": 1303.0, + "z": -74.9997 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_railing_vault_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_railings/red_prop_railing_vault_02/red_prop_railing_vault_02.red_prop_railing_vault_02'", + "name": "102345" + }, + { + "position": { + "x": -1114.0, + "y": 1250.0, + "z": -24.9673 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_door_frame_hallway", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_door_frame_hallway/red_prop_door_frame_hallway/red_prop_door_frame_hallway.red_prop_door_frame_hallway'", + "name": "105999" + }, + { + "position": { + "x": 948.0, + "y": 1800.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_security_desk", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_security_desk/red_prop_security_desk/red_prop_security_desk.red_prop_security_desk'", + "name": "102328" + }, + { + "position": { + "x": 948.0, + "y": -1755.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_security_desk", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_security_desk/red_prop_security_desk/red_prop_security_desk.red_prop_security_desk'", + "name": "101521" + }, + { + "position": { + "x": -4200.0, + "y": 1368.0, + "z": -35.8954 + }, + "rotation_quaternion": "5.72126E-30 -2.64698E-23 1 8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault/red_prop_elevator_vault.red_prop_elevator_vault'", + "name": "106323" + }, + { + "position": { + "x": -4236.49, + "y": 1362.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "105092" + }, + { + "position": { + "x": -4364.49, + "y": 1362.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "103494" + }, + { + "position": { + "x": -4300.49, + "y": 1362.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101167" + }, + { + "position": { + "x": -4364.49, + "y": 1139.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "103501" + }, + { + "position": { + "x": -4457.44, + "y": 1282.76, + "z": 70.1171 + }, + "rotation_quaternion": "0 0 1 1.11022E-16", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101170" + }, + { + "position": { + "x": -4457.44, + "y": 1215.76, + "z": 70.1171 + }, + "rotation_quaternion": "0 0 1 1.11022E-16", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "103504" + }, + { + "position": { + "x": -4300.49, + "y": 1139.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "103506" + }, + { + "position": { + "x": -4236.49, + "y": 1139.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101172" + }, + { + "position": { + "x": -4208.09, + "y": 1184.4, + "z": 71.9876 + }, + "rotation_quaternion": "0 0 1 1.11022E-16", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101179" + }, + { + "position": { + "x": -4428.49, + "y": 1362.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "103518" + }, + { + "position": { + "x": -4428.49, + "y": 1139.78, + "z": 71.8735 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101164" + }, + { + "position": { + "x": -4208.09, + "y": 1319.67, + "z": 69.9875 + }, + "rotation_quaternion": "0 0 1 1.11022E-16", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_elevator_vault_glass", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_elevator_vault/red_prop_elevator_vault_glass/red_prop_elevator_vault_glass.red_prop_elevator_vault_glass'", + "name": "101168" + }, + { + "position": { + "x": -3428.0, + "y": 711.0, + "z": 298.015 + }, + "rotation_quaternion": "2.54375E-08 1.64223E-07 7.65991E-16 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "103480" + }, + { + "position": { + "x": -3393.0, + "y": 1790.0, + "z": 298.015 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104084" + }, + { + "position": { + "x": -3880.0, + "y": -1149.0, + "z": -434.418 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104088" + }, + { + "position": { + "x": -4782.0, + "y": -1280.0, + "z": -671.042 + }, + "rotation_quaternion": "-0.575335 0.596922 -0.401332 0.389366", + "rotation_vector": { + "yaw": -95.306, + "pitch": 67.917, + "roll": 175.255 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104091" + }, + { + "position": { + "x": -5185.0, + "y": 693.0, + "z": 293.104 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "100820" + }, + { + "position": { + "x": -5205.0, + "y": 1838.0, + "z": 296.104 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104094" + }, + { + "position": { + "x": -6343.0, + "y": 1252.0, + "z": 276.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104095" + }, + { + "position": { + "x": -6772.0, + "y": 1250.0, + "z": 276.105 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104105" + }, + { + "position": { + "x": -499.0, + "y": 24.0, + "z": 776.13 + }, + "rotation_quaternion": "2.54375E-08 1.64223E-07 7.65991E-16 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_vent_ceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_vents/red_prop_vent_ceiling/red_prop_vent_ceiling.red_prop_vent_ceiling'", + "name": "104106" + }, + { + "position": { + "x": -6203.0, + "y": 1712.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_05", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_05/red_prop_office_window_05.red_prop_office_window_05'", + "name": "101158" + }, + { + "position": { + "x": -6203.0, + "y": 787.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_05", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_05/red_prop_office_window_05.red_prop_office_window_05'", + "name": "106480" + }, + { + "position": { + "x": -6797.0, + "y": 716.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.887738 -0.460349", + "rotation_vector": { + "yaw": 125.181, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_boss_noarms", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_boss_noarms/office_chair_boss_noarms.office_chair_boss_noarms'", + "name": "103894" + }, + { + "position": { + "x": -6578.0, + "y": 548.0, + "z": 31.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_a/gen_pku_keycard_a.gen_pku_keycard_a'", + "name": "106482" + }, + { + "position": { + "x": -6479.0, + "y": 1723.0, + "z": 51.8419 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_b/gen_pku_keycard_b.gen_pku_keycard_b'", + "name": "106483" + }, + { + "position": { + "x": -6600.0, + "y": 2075.0, + "z": 51.8419 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_b/gen_pku_keycard_b.gen_pku_keycard_b'", + "name": "106481" + }, + { + "position": { + "x": -2725.0, + "y": 1075.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_b/gen_pku_keycard_b.gen_pku_keycard_b'", + "name": "106493" + }, + { + "position": { + "x": -2684.0, + "y": 1331.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_b/gen_pku_keycard_b.gen_pku_keycard_b'", + "name": "106494" + }, + { + "position": { + "x": -6448.0, + "y": 695.0, + "z": 66.0 + }, + "rotation_quaternion": "0 0 -0.382684 -0.923879", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_keycard_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_keycard/gen_pku_keycard_b/gen_pku_keycard_b.gen_pku_keycard_b'", + "name": "106495" + }, + { + "position": { + "x": -6723.0, + "y": 755.832, + "z": 31.9196 + }, + "rotation_quaternion": "1.11641E-08 0.374607 0.927184 -2.76322E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -44.0 + }, + "unit_description": "gen_interactable_panel_keycard", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_interactable_panel_keycard/gen_interactable_panel_keycard/gen_interactable_panel_keycard.gen_interactable_panel_keycard'", + "name": "102255" + }, + { + "position": { + "x": -550.001, + "y": 1099.5, + "z": -25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_entrance_block_a", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_entrance/red_int_vault_entrance_block_a/red_int_vault_entrance_block_a.red_int_vault_entrance_block_a'", + "name": "105838" + }, + { + "position": { + "x": -550.001, + "y": 1099.5, + "z": -25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_vault_entrance_block_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_vault_entrance/red_int_vault_entrance_block_b/red_int_vault_entrance_block_b.red_int_vault_entrance_block_b'", + "name": "102348" + }, + { + "position": { + "x": -7674.0, + "y": 1324.0, + "z": -359.0 + }, + "rotation_quaternion": "3.9443E-31 -1.57772E-30 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "105010" + }, + { + "position": { + "x": -7727.0, + "y": 1325.0, + "z": -359.0 + }, + "rotation_quaternion": "-6.7084E-38 -1.57772E-30 -0.713251 -0.700909", + "rotation_vector": { + "yaw": -91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101678" + }, + { + "position": { + "x": -7675.0, + "y": 1279.0, + "z": -334.0 + }, + "rotation_quaternion": "7.88861E-31 1.15864E-30 0.694658 -0.71934", + "rotation_vector": { + "yaw": 88.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101655" + }, + { + "position": { + "x": -7726.0, + "y": 1274.0, + "z": -334.0 + }, + "rotation_quaternion": "-6.7084E-38 -1.57772E-30 -0.713251 -0.700909", + "rotation_vector": { + "yaw": -91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101755" + }, + { + "position": { + "x": -7674.0, + "y": 1277.0, + "z": -359.0 + }, + "rotation_quaternion": "7.88861E-31 -7.88861E-31 -0.70091 -0.71325", + "rotation_vector": { + "yaw": -89.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101869" + }, + { + "position": { + "x": -7724.0, + "y": 1275.0, + "z": -359.0 + }, + "rotation_quaternion": "3.9443E-31 -7.88861E-31 -0.688355 -0.725374", + "rotation_vector": { + "yaw": -87.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101672" + }, + { + "position": { + "x": -7677.0, + "y": 1225.0, + "z": -334.0 + }, + "rotation_quaternion": "4.93038E-31 4.70216E-38 0.00872672 -0.999962", + "rotation_vector": { + "yaw": 1.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "100690" + }, + { + "position": { + "x": -7674.0, + "y": 1224.0, + "z": -359.0 + }, + "rotation_quaternion": "9.86078E-32 1.41059E-37 8.9407E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101699" + }, + { + "position": { + "x": -7720.0, + "y": 1224.0, + "z": -359.0 + }, + "rotation_quaternion": "9.86079E-32 9.40395E-38 5.96046E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "101673" + }, + { + "position": { + "x": -7678.0, + "y": 1173.0, + "z": -359.0 + }, + "rotation_quaternion": "9.36772E-31 -4.70646E-38 -0.0436195 -0.999048", + "rotation_vector": { + "yaw": -5.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "100612" + }, + { + "position": { + "x": -1123.0, + "y": -1030.0, + "z": 90.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_06", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_06/red_prop_office_window_06.red_prop_office_window_06'", + "name": "105836" + }, + { + "position": { + "x": -1123.0, + "y": -1365.0, + "z": 90.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_06", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_06/red_prop_office_window_06.red_prop_office_window_06'", + "name": "105834" + }, + { + "position": { + "x": -1123.0, + "y": -1759.0, + "z": 90.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_07", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_07/red_prop_office_window_07.red_prop_office_window_07'", + "name": "105837" + }, + { + "position": { + "x": -1140.0, + "y": -1275.0, + "z": -9.99999 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "105839" + }, + { + "position": { + "x": -1291.52, + "y": -1137.93, + "z": -10.001 + }, + "rotation_quaternion": "0 -0 -0.533279 -0.845939", + "rotation_vector": { + "yaw": -64.455, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "105840" + }, + { + "position": { + "x": -1377.0, + "y": -1168.0, + "z": -10.001 + }, + "rotation_quaternion": "0 0 0.999657 0.0261776", + "rotation_vector": { + "yaw": -177.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "105841" + }, + { + "position": { + "x": -1388.0, + "y": -1273.0, + "z": -10.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "copy_machine_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/copy_machine/copy_machine_03/copy_machine_03.copy_machine_03'", + "name": "105842" + }, + { + "position": { + "x": -1324.0, + "y": -1313.0, + "z": 69.9815 + }, + "rotation_quaternion": "0 0 1 -5.96047E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "105843" + }, + { + "position": { + "x": -1327.0, + "y": -1240.0, + "z": 70.3604 + }, + "rotation_quaternion": "0 0 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_case", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_case/computer_case.computer_case'", + "name": "105844" + }, + { + "position": { + "x": -1254.0, + "y": -1374.0, + "z": -10.001 + }, + "rotation_quaternion": "0 0 0.708375 -0.705836", + "rotation_vector": { + "yaw": 90.206, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "105846" + }, + { + "position": { + "x": -1384.0, + "y": -1363.0, + "z": -10.001 + }, + "rotation_quaternion": "0 0 0.0261762 -0.999657", + "rotation_vector": { + "yaw": 3.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_basket", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_basket/trash_basket.trash_basket'", + "name": "105847" + }, + { + "position": { + "x": -1209.0, + "y": -1238.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 0.142632 -0.989776", + "rotation_vector": { + "yaw": 16.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "105848" + }, + { + "position": { + "x": -1235.0, + "y": -1194.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "105849" + }, + { + "position": { + "x": -1271.0, + "y": -1186.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 1 -5.96047E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "105850" + }, + { + "position": { + "x": -1154.0, + "y": -1240.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_04/desk_folderpile_04.desk_folderpile_04'", + "name": "105851" + }, + { + "position": { + "x": -1187.0, + "y": -1825.0, + "z": 69.999 + }, + "rotation_quaternion": "0 0 0.976296 0.216439", + "rotation_vector": { + "yaw": -155.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_01/desk_folderpile_01.desk_folderpile_01'", + "name": "105852" + }, + { + "position": { + "x": -1340.0, + "y": -1279.0, + "z": -9.99999 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "105853" + }, + { + "position": { + "x": -1276.0, + "y": -1794.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 1 -5.66244E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "computer_keyboard", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/computer/computer_keyboard/computer_keyboard.computer_keyboard'", + "name": "105855" + }, + { + "position": { + "x": -1225.0, + "y": -1800.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "off_prop_appliance_mouse", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/off_prop_appliance_mouse/off_prop_appliance_mouse/off_prop_appliance_mouse.off_prop_appliance_mouse'", + "name": "105857" + }, + { + "position": { + "x": -1261.0, + "y": -1783.0, + "z": -10.001 + }, + "rotation_quaternion": "0 -0 -0.705836 -0.708375", + "rotation_vector": { + "yaw": -89.794, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "chair_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/chair_02/chair_02.chair_02'", + "name": "105858" + }, + { + "position": { + "x": -1239.0, + "y": -1277.0, + "z": -9.99999 + }, + "rotation_quaternion": "0 0 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "105859" + }, + { + "position": { + "x": -1337.0, + "y": -1774.0, + "z": -9.99998 + }, + "rotation_quaternion": "0 0 0.707106 -0.707108", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "105860" + }, + { + "position": { + "x": -1344.0, + "y": -1275.0, + "z": -9.99999 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cubicle1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/cubicle/cubicle1/cubicle1.cubicle1'", + "name": "105861" + }, + { + "position": { + "x": -1737.0, + "y": -1182.0, + "z": 220.0 + }, + "rotation_quaternion": "-2.98023E-08 0.707107 -2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "painting_05", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_05/painting_05.painting_05'", + "name": "105862" + }, + { + "position": { + "x": -1727.0, + "y": -1282.0, + "z": 199.578 + }, + "rotation_quaternion": "1.49012E-08 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "105864" + }, + { + "position": { + "x": -1738.0, + "y": -1547.0, + "z": 146.939 + }, + "rotation_quaternion": "-1.49012E-08 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "105866" + }, + { + "position": { + "x": -1738.0, + "y": -1747.0, + "z": 146.939 + }, + "rotation_quaternion": "-1.49012E-08 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "105867" + }, + { + "position": { + "x": -1736.0, + "y": -1160.0, + "z": -10.459 + }, + "rotation_quaternion": "-1.49012E-08 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "105869" + }, + { + "position": { + "x": -1712.0, + "y": -1182.0, + "z": 66.655 + }, + "rotation_quaternion": "1.49012E-08 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "105870" + }, + { + "position": { + "x": -1700.0, + "y": -1044.0, + "z": -10.459 + }, + "rotation_quaternion": "1.49012E-08 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "floor_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/floor_lamp/floor_lamp.floor_lamp'", + "name": "105871" + }, + { + "position": { + "x": -1186.0, + "y": -874.0, + "z": -9.99999 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_b", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_b/bnk_prop_lobby_plant_dracaenafragrans_b.bnk_prop_lobby_plant_dracaenafragrans_b'", + "name": "105872" + }, + { + "position": { + "x": -1375.0, + "y": -1675.0, + "z": 325.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "105875" + }, + { + "position": { + "x": -1375.0, + "y": -1250.0, + "z": 325.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "105876" + }, + { + "position": { + "x": -1500.0, + "y": -625.0, + "z": 325.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "roof_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/roof_lamp/roof_lamp/roof_lamp.roof_lamp'", + "name": "105873" + }, + { + "position": { + "x": -1066.0, + "y": -746.0, + "z": -10.0 + }, + "rotation_quaternion": "0 0 0.7593 -0.650741", + "rotation_vector": { + "yaw": 98.805, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105958" + }, + { + "position": { + "x": -1066.0, + "y": -803.0, + "z": -10.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105959" + }, + { + "position": { + "x": -1325.0, + "y": -550.0, + "z": -9.99999 + }, + "rotation_quaternion": "-9.35849E-24 7.28584E-17 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_desk03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desks/office_desk03/office_desk03.office_desk03'", + "name": "105963" + }, + { + "position": { + "x": -1411.0, + "y": -501.0, + "z": 72.0 + }, + "rotation_quaternion": "7.23202E-10 5.49708E-09 -0.662885 -0.748721", + "rotation_vector": { + "yaw": -83.041, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105964" + }, + { + "position": { + "x": -1463.92, + "y": -464.37, + "z": 72.0 + }, + "rotation_quaternion": "-4.51109E-09 -3.22354E-09 0.999647 0.026586", + "rotation_vector": { + "yaw": -176.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105965" + }, + { + "position": { + "x": -1443.17, + "y": -507.01, + "z": -10.0411 + }, + "rotation_quaternion": "-2.22045E-16 4.44089E-16 0.06141 -0.998113", + "rotation_vector": { + "yaw": 7.041, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "105968" + }, + { + "position": { + "x": -1451.17, + "y": -507.1, + "z": 3.95891 + }, + "rotation_quaternion": "-0.521334 -0.477714 -0.477714 -0.521334", + "rotation_vector": { + "yaw": -0.0, + "pitch": 85.0, + "roll": 90.0 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "105969" + }, + { + "position": { + "x": -1446.79, + "y": -508.63, + "z": 9.42285 + }, + "rotation_quaternion": "-0.50257 0.578141 0.485118 -0.421707", + "rotation_vector": { + "yaw": -128.985, + "pitch": -77.219, + "roll": -141.716 + }, + "unit_description": "books_coffetable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/books_coffetable/books_coffetable/books_coffetable.books_coffetable'", + "name": "105970" + }, + { + "position": { + "x": -1371.09, + "y": -490.39, + "z": -9.99999 + }, + "rotation_quaternion": "8.62671E-10 5.47693E-09 -0.681699 -0.731633", + "rotation_vector": { + "yaw": -85.953, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105971" + }, + { + "position": { + "x": -1711.0, + "y": -481.0, + "z": -10.0001 + }, + "rotation_quaternion": "1.38184E-23 5.04622E-24 1 -5.06639E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "105973" + }, + { + "position": { + "x": -1450.0, + "y": -918.0, + "z": -8.0 + }, + "rotation_quaternion": "-2.98023E-08 1.49011E-08 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105974" + }, + { + "position": { + "x": -1455.0, + "y": -883.0, + "z": 33.0 + }, + "rotation_quaternion": "1.05367E-08 -3.16101E-08 1 -7.45058E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105975" + }, + { + "position": { + "x": -1448.0, + "y": -872.0, + "z": -9.0 + }, + "rotation_quaternion": "-2.92759E-08 1.59106E-08 -0.73085 -0.682538", + "rotation_vector": { + "yaw": -93.915, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105976" + }, + { + "position": { + "x": -1450.6, + "y": -836.74, + "z": 32.0 + }, + "rotation_quaternion": "9.4507E-09 -3.19516E-08 0.999416 -0.0341621", + "rotation_vector": { + "yaw": 176.085, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "des_prop_cardboardbox", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_cardboardbox/des_prop_cardboardbox/des_prop_cardboardbox.des_prop_cardboardbox'", + "name": "105977" + }, + { + "position": { + "x": -1433.87, + "y": -855.93, + "z": 71.959 + }, + "rotation_quaternion": "-2.09487E-09 8.91131E-10 0.726132 -0.687556", + "rotation_vector": { + "yaw": 93.126, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "a4paperbox_bottom_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_bottom_01/a4paperbox_bottom_01.a4paperbox_bottom_01'", + "name": "105978" + }, + { + "position": { + "x": -1434.32, + "y": -867.48, + "z": 90.8592 + }, + "rotation_quaternion": "-0.476512 -0.496757 0.50214 -0.523473", + "rotation_vector": { + "yaw": 89.875, + "pitch": 2.38, + "roll": 86.997 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "105979" + }, + { + "position": { + "x": -1434.55, + "y": -864.47, + "z": 90.4575 + }, + "rotation_quaternion": "-0.503649 0.459808 0.541489 0.491634", + "rotation_vector": { + "yaw": -90.533, + "pitch": -5.355, + "roll": -85.978 + }, + "unit_description": "desk_folderpile_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_02/desk_folderpile_02.desk_folderpile_02'", + "name": "105980" + }, + { + "position": { + "x": -1382.0, + "y": -863.0, + "z": 69.974 + }, + "rotation_quaternion": "-1.06581E-14 9.76996E-15 -0.558754 -0.829333", + "rotation_vector": { + "yaw": -67.939, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "binder_pile", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/binders/binder_pile/binder_pile.binder_pile'", + "name": "105981" + }, + { + "position": { + "x": -1730.0, + "y": -895.0, + "z": -7.14 + }, + "rotation_quaternion": "3.55271E-15 8.88145E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "105983" + }, + { + "position": { + "x": -1697.0, + "y": -944.0, + "z": 132.86 + }, + "rotation_quaternion": "0 -8.88178E-16 -5.06639E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_folderpile_06", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_folderpile_06/desk_folderpile_06.desk_folderpile_06'", + "name": "105984" + }, + { + "position": { + "x": -1730.0, + "y": -836.0, + "z": -7.14 + }, + "rotation_quaternion": "3.55271E-15 8.88145E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "prop_filecabinet_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_01/prop_filecabinet_01.prop_filecabinet_01'", + "name": "105985" + }, + { + "position": { + "x": -1345.0, + "y": -894.0, + "z": -7.14 + }, + "rotation_quaternion": "-7.10543E-15 1.5099E-14 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "prop_filecabinet_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/filecabinet/prop_filecabinet_02/prop_filecabinet_02.prop_filecabinet_02'", + "name": "105986" + }, + { + "position": { + "x": -1284.0, + "y": -792.0, + "z": 92.8449 + }, + "rotation_quaternion": "-3.55271E-15 -1.47927E-15 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "whiteboard_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/whiteboard/whiteboard_02/whiteboard_02.whiteboard_02'", + "name": "105987" + }, + { + "position": { + "x": -1174.06, + "y": -725.16, + "z": -7.1399 + }, + "rotation_quaternion": "-5.93611E-08 5.0086E-08 -0.72438 -0.689401", + "rotation_vector": { + "yaw": -92.835, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "office_chair_briefing", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/chair/office_chair_briefing/office_chair_briefing.office_chair_briefing'", + "name": "105988" + }, + { + "position": { + "x": 1525.0, + "y": 2627.0, + "z": 1443.0 + }, + "rotation_quaternion": "-1.92836E-24 -3.09817E-24 -6.25849E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_02/red_prop_building_window_02.red_prop_building_window_02'", + "name": "100504" + }, + { + "position": { + "x": 584.989, + "y": -2409.96, + "z": 925.001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_03/red_prop_building_window_03.red_prop_building_window_03'", + "name": "104511" + }, + { + "position": { + "x": 2804.0, + "y": -2738.0, + "z": -15.3379 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "102381" + }, + { + "position": { + "x": 2804.0, + "y": -1839.0, + "z": -15.3379 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101878" + }, + { + "position": { + "x": 2804.0, + "y": -2288.0, + "z": -15.3379 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101078" + }, + { + "position": { + "x": 3333.0, + "y": 2332.0, + "z": -15.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101871" + }, + { + "position": { + "x": 3334.0, + "y": 1882.0, + "z": -16.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101450" + }, + { + "position": { + "x": 2815.0, + "y": -1839.0, + "z": 548.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "102225" + }, + { + "position": { + "x": 2760.0, + "y": 922.0, + "z": 9.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "100761" + }, + { + "position": { + "x": 2815.0, + "y": -2288.0, + "z": 548.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "102589" + }, + { + "position": { + "x": 2761.0, + "y": -878.0, + "z": 10.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "100795" + }, + { + "position": { + "x": -26.9999, + "y": -3969.0, + "z": 468.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "102591" + }, + { + "position": { + "x": 185.0, + "y": -3970.0, + "z": 470.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "100462" + }, + { + "position": { + "x": -241.0, + "y": -3969.0, + "z": 468.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "100895" + }, + { + "position": { + "x": 2815.0, + "y": -2740.0, + "z": 548.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101534" + }, + { + "position": { + "x": 1145.0, + "y": -3968.0, + "z": 470.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "100798" + }, + { + "position": { + "x": 933.0, + "y": -3968.0, + "z": 470.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101317" + }, + { + "position": { + "x": 722.0, + "y": -3968.0, + "z": 470.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101318" + }, + { + "position": { + "x": 3334.0, + "y": 2781.0, + "z": -15.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_building_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_building_window_01/red_prop_building_window_01.red_prop_building_window_01'", + "name": "101540" + }, + { + "position": { + "x": -1275.0, + "y": 2713.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "104514" + }, + { + "position": { + "x": -1275.0, + "y": 2470.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "105786" + }, + { + "position": { + "x": -850.0, + "y": -3050.0, + "z": 582.887 + }, + "rotation_quaternion": "6.32203E-08 -6.32203E-08 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "control_panel", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/control_panel/control_panel/control_panel.control_panel'", + "name": "106048" + }, + { + "position": { + "x": -1920.0, + "y": -3325.0, + "z": 600.0 + }, + "rotation_quaternion": "0.707107 -8.42937E-08 -0.707107 8.42937E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "str_prop_keypad_button", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_drive/props/str_prop_keypad_button/str_prop_keypad_button/str_prop_keypad_button.str_prop_keypad_button'", + "name": "106049" + }, + { + "position": { + "x": -1944.0, + "y": -3325.0, + "z": 600.0 + }, + "rotation_quaternion": "0 -0.707107 -1.19209E-07 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 90.0, + "roll": -90.0 + }, + "unit_description": "str_prop_keypad_button", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_drive/props/str_prop_keypad_button/str_prop_keypad_button/str_prop_keypad_button.str_prop_keypad_button'", + "name": "106050" + }, + { + "position": { + "x": -890.0, + "y": 1950.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_upper_room", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_upper_hallway/red_int_building_upper_room/red_int_building_upper_room.red_int_building_upper_room'", + "name": "106078" + }, + { + "position": { + "x": -814.0, + "y": -969.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 2.98023E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "watercooler", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/water/watercooler/watercooler.watercooler'", + "name": "105899" + }, + { + "position": { + "x": -1601.0, + "y": 547.0, + "z": -22.0 + }, + "rotation_quaternion": "0 0 -2.98023E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_door_frame_hallway", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_door_frame_hallway/red_prop_door_frame_hallway/red_prop_door_frame_hallway.red_prop_door_frame_hallway'", + "name": "100176" + }, + { + "position": { + "x": -2266.0, + "y": 530.0, + "z": 90.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_01", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_01/red_prop_office_window_01.red_prop_office_window_01'", + "name": "105903" + }, + { + "position": { + "x": -689.0, + "y": -3042.0, + "z": 474.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_04/apartment_door_04.apartment_door_04'", + "name": "100011" + }, + { + "position": { + "x": -812.0, + "y": -3038.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_doorframe", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'", + "name": "100017" + }, + { + "position": { + "x": -1930.0, + "y": -3167.0, + "z": 462.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "apartment_door_04", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/apartment/door/apartment_door_04/apartment_door_04.apartment_door_04'", + "name": "100020" + }, + { + "position": { + "x": -1933.0, + "y": -3290.0, + "z": 464.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_building_conference_lower_doorframe", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_building_conference/red_int_building_conference_lower_doorframe/red_int_building_conference_lower_doorframe.red_int_building_conference_lower_doorframe'", + "name": "100033" + }, + { + "position": { + "x": -742.0, + "y": -3024.0, + "z": 730.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "are_prop_hallway_sign_exit", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit.are_prop_hallway_sign_exit'", + "name": "102592" + }, + { + "position": { + "x": -833.0, + "y": -3026.0, + "z": 600.0 + }, + "rotation_quaternion": "0.5 -0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -90.0 + }, + "unit_description": "str_prop_keypad_button", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_drive/props/str_prop_keypad_button/str_prop_keypad_button/str_prop_keypad_button.str_prop_keypad_button'", + "name": "100868" + }, + { + "position": { + "x": -939.0, + "y": -2575.0, + "z": 623.004 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "are_sign_employees_only", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/architecture/are_lobby/are_sign_employees_only/are_sign_employees_only.are_sign_employees_only'", + "name": "102642" + }, + { + "position": { + "x": -1275.0, + "y": 2625.0, + "z": 623.004 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "are_sign_employees_only", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/architecture/are_lobby/are_sign_employees_only/are_sign_employees_only.are_sign_employees_only'", + "name": "105212" + }, + { + "position": { + "x": -895.0, + "y": 2748.0, + "z": 577.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "101143" + }, + { + "position": { + "x": -893.0, + "y": 2598.0, + "z": 577.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "101253" + }, + { + "position": { + "x": -893.0, + "y": 2448.0, + "z": 577.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "101352" + }, + { + "position": { + "x": -893.0, + "y": 2298.0, + "z": 577.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "101397" + }, + { + "position": { + "x": -893.0, + "y": 2148.0, + "z": 577.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_window_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_windows/red_prop_office_window_03/red_prop_office_window_03.red_prop_office_window_03'", + "name": "101490" + }, + { + "position": { + "x": -1025.0, + "y": 2276.0, + "z": 807.992 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101690" + }, + { + "position": { + "x": -599.999, + "y": 2762.0, + "z": 823.992 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101692" + }, + { + "position": { + "x": -249.999, + "y": 2762.0, + "z": 823.992 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101694" + }, + { + "position": { + "x": -255.0, + "y": 2767.0, + "z": 688.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101695" + }, + { + "position": { + "x": -605.0, + "y": 2767.0, + "z": 688.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101723" + }, + { + "position": { + "x": -1030.0, + "y": 2273.0, + "z": 688.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101726" + }, + { + "position": { + "x": 450.0, + "y": -2550.0, + "z": 375.001 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101858" + }, + { + "position": { + "x": 950.0, + "y": -2550.0, + "z": 375.001 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102155" + }, + { + "position": { + "x": 1450.0, + "y": -2550.0, + "z": 375.001 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101724" + }, + { + "position": { + "x": 1950.0, + "y": -2550.0, + "z": 375.001 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102558" + }, + { + "position": { + "x": 1375.0, + "y": 3125.0, + "z": 275.0 + }, + "rotation_quaternion": "4.17233E-07 -3.49156E-08 1 6.21725E-15", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101882" + }, + { + "position": { + "x": 2799.0, + "y": 1612.0, + "z": 451.465 + }, + "rotation_quaternion": "4.17233E-07 -3.49156E-08 1 6.21725E-15", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100385" + }, + { + "position": { + "x": 2799.0, + "y": 2082.0, + "z": 451.465 + }, + "rotation_quaternion": "4.17233E-07 -3.49156E-08 1 6.21725E-15", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100409" + }, + { + "position": { + "x": 2799.0, + "y": 2519.0, + "z": 451.465 + }, + "rotation_quaternion": "4.17233E-07 -3.49156E-08 1 6.21725E-15", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100411" + }, + { + "position": { + "x": -6900.0, + "y": 1250.0, + "z": 275.099 + }, + "rotation_quaternion": "4.17233E-07 -1.06581E-14 1 -8.78168E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100412" + }, + { + "position": { + "x": 191.0, + "y": -484.0, + "z": 444.999 + }, + "rotation_quaternion": "3.8743E-07 -8.51496E-07 1 4.26326E-13", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102561" + }, + { + "position": { + "x": 191.0, + "y": 541.0, + "z": 444.998 + }, + "rotation_quaternion": "3.8743E-07 -8.51496E-07 1 4.26326E-13", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100092" + }, + { + "position": { + "x": -250.0, + "y": -1625.0, + "z": 855.006 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "100099" + }, + { + "position": { + "x": -25.0004, + "y": -1950.0, + "z": 855.002 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102693" + }, + { + "position": { + "x": -250.0, + "y": -2300.0, + "z": 855.006 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102696" + }, + { + "position": { + "x": 250.0, + "y": -1625.0, + "z": 854.998 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102706" + }, + { + "position": { + "x": 250.0, + "y": -2300.0, + "z": 854.998 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102707" + }, + { + "position": { + "x": 1847.0, + "y": -2253.0, + "z": 825.077 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102708" + }, + { + "position": { + "x": 1847.0, + "y": -1578.0, + "z": 825.077 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102713" + }, + { + "position": { + "x": -387.0, + "y": 800.0, + "z": 841.682 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102714" + }, + { + "position": { + "x": -375.0, + "y": 1725.0, + "z": 841.682 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102716" + }, + { + "position": { + "x": -387.0, + "y": 1225.0, + "z": 841.682 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102718" + }, + { + "position": { + "x": -378.0, + "y": 1297.0, + "z": 374.993 + }, + "rotation_quaternion": "3.8743E-07 -8.51496E-07 1 4.26326E-13", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102732" + }, + { + "position": { + "x": -3397.0, + "y": 1937.0, + "z": 269.634 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102736" + }, + { + "position": { + "x": 1550.0, + "y": -2600.0, + "z": 855.01 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102737" + }, + { + "position": { + "x": -3400.0, + "y": 563.0, + "z": 269.634 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102753" + }, + { + "position": { + "x": 2590.0, + "y": -2350.0, + "z": 374.989 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102764" + }, + { + "position": { + "x": 2590.0, + "y": -1600.0, + "z": 374.989 + }, + "rotation_quaternion": "-7.86781E-06 3.17613E-12 1 -8.78258E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "102765" + }, + { + "position": { + "x": 1650.0, + "y": 3125.0, + "z": 275.0 + }, + "rotation_quaternion": "4.17233E-07 -3.49156E-08 1 6.21725E-15", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "101671" + }, + { + "position": { + "x": -8325.0, + "y": 1450.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104188" + }, + { + "position": { + "x": -8225.0, + "y": 1450.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104199" + }, + { + "position": { + "x": -8150.0, + "y": 1450.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104200" + }, + { + "position": { + "x": -8325.0, + "y": 950.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104203" + }, + { + "position": { + "x": -8225.0, + "y": 950.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104204" + }, + { + "position": { + "x": -8150.0, + "y": 950.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_blocker_1x1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_blocker/dev_nav_blocker_1x1x3m/dev_nav_blocker_1x1x3m.dev_nav_blocker_1x1x3m'", + "name": "104206" + }, + { + "position": { + "x": -8350.0, + "y": 1050.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "104207" + }, + { + "position": { + "x": -7075.0, + "y": 1150.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "104209" + }, + { + "position": { + "x": 276.549, + "y": -150.75, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.49715 -0.867665", + "rotation_vector": { + "yaw": 59.623, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor_hanging", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor_hanging/red_prop_monitor_hanging/red_prop_monitor_hanging.red_prop_monitor_hanging'", + "name": "103224" + }, + { + "position": { + "x": -868.465, + "y": -562.968, + "z": 876.666 + }, + "rotation_quaternion": "-0.0881298 0.0562081 0.428611 -0.897422", + "rotation_vector": { + "yaw": 50.487, + "pitch": -10.162, + "roll": 6.416 + }, + "unit_description": "red_prop_monitor_hanging", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor_hanging/red_prop_monitor_hanging/red_prop_monitor_hanging.red_prop_monitor_hanging'", + "name": "102117" + }, + { + "position": { + "x": 273.734, + "y": 245.633, + "z": 475.02 + }, + "rotation_quaternion": "0 0 0.867764 -0.496977", + "rotation_vector": { + "yaw": 120.4, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor_hanging", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor_hanging/red_prop_monitor_hanging/red_prop_monitor_hanging.red_prop_monitor_hanging'", + "name": "103227" + }, + { + "position": { + "x": 502.0, + "y": -195.0, + "z": 105.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100879" + }, + { + "position": { + "x": 923.0, + "y": 821.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100034" + }, + { + "position": { + "x": 1844.0, + "y": 963.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "101250" + }, + { + "position": { + "x": -500.0, + "y": -2203.0, + "z": 532.775 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100163" + }, + { + "position": { + "x": 1853.0, + "y": 682.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100873" + }, + { + "position": { + "x": 1425.0, + "y": -625.0, + "z": 67.3064 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100900" + }, + { + "position": { + "x": 1459.0, + "y": 233.0, + "z": 68.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "102101" + }, + { + "position": { + "x": 7.0, + "y": -2491.0, + "z": 532.775 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100909" + }, + { + "position": { + "x": 823.0, + "y": -992.0, + "z": 97.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "100946" + }, + { + "position": { + "x": 2252.0, + "y": 876.0, + "z": 98.2224 + }, + "rotation_quaternion": "0 0 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "102568" + }, + { + "position": { + "x": 325.0, + "y": -3350.0, + "z": 521.554 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "101396" + }, + { + "position": { + "x": -926.0, + "y": -676.0, + "z": 532.795 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "102942" + }, + { + "position": { + "x": 1273.0, + "y": 821.0, + "z": 98.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "102957" + }, + { + "position": { + "x": 504.0, + "y": 811.0, + "z": 125.123 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_desk_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_desk_lamp/red_prop_desk_lamp/red_prop_desk_lamp.red_prop_desk_lamp'", + "name": "103758" + }, + { + "position": { + "x": -700.0, + "y": -3100.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "100379" + }, + { + "position": { + "x": -7762.0, + "y": 1325.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104135" + }, + { + "position": { + "x": -7797.36, + "y": 1289.64, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104215" + }, + { + "position": { + "x": -7832.0, + "y": 1255.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104216" + }, + { + "position": { + "x": -7867.36, + "y": 1219.64, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104217" + }, + { + "position": { + "x": -7903.42, + "y": 1183.58, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104218" + }, + { + "position": { + "x": -7938.78, + "y": 1148.22, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104219" + }, + { + "position": { + "x": -7797.35, + "y": 1360.36, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104220" + }, + { + "position": { + "x": -7832.71, + "y": 1325.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104222" + }, + { + "position": { + "x": -7867.36, + "y": 1290.35, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104223" + }, + { + "position": { + "x": -7902.71, + "y": 1255.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104224" + }, + { + "position": { + "x": -7938.78, + "y": 1218.93, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104225" + }, + { + "position": { + "x": -7974.13, + "y": 1183.58, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104226" + }, + { + "position": { + "x": -7832.71, + "y": 1395.71, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104227" + }, + { + "position": { + "x": -7868.07, + "y": 1360.36, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104228" + }, + { + "position": { + "x": -7902.71, + "y": 1325.71, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104229" + }, + { + "position": { + "x": -7938.07, + "y": 1290.35, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104230" + }, + { + "position": { + "x": -7974.13, + "y": 1254.29, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104231" + }, + { + "position": { + "x": -8009.49, + "y": 1218.94, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104232" + }, + { + "position": { + "x": -7868.77, + "y": 1431.77, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104233" + }, + { + "position": { + "x": -7904.13, + "y": 1396.42, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104234" + }, + { + "position": { + "x": -7938.78, + "y": 1361.77, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104235" + }, + { + "position": { + "x": -7974.13, + "y": 1326.42, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104236" + }, + { + "position": { + "x": -8010.19, + "y": 1290.35, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104237" + }, + { + "position": { + "x": -8045.55, + "y": 1255.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_s_cube", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/equipment/red_s_cube/red_s_cube/red_s_cube.red_s_cube'", + "name": "104238" + }, + { + "position": { + "x": -814.0, + "y": -3056.0, + "z": 821.629 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104240" + }, + { + "position": { + "x": -1113.0, + "y": -3053.0, + "z": 819.756 + }, + "rotation_quaternion": "7.45058E-08 0.707107 -0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104241" + }, + { + "position": { + "x": -514.0, + "y": -3056.0, + "z": 821.629 + }, + "rotation_quaternion": "-0.5 -0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104242" + }, + { + "position": { + "x": -1413.0, + "y": -3053.0, + "z": 819.756 + }, + "rotation_quaternion": "7.45058E-08 0.707107 -0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104243" + }, + { + "position": { + "x": -1329.0, + "y": -3391.0, + "z": 615.986 + }, + "rotation_quaternion": "0.707107 -1.37949E-08 -2.5706E-07 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104244" + }, + { + "position": { + "x": -1335.0, + "y": -3384.0, + "z": 493.836 + }, + "rotation_quaternion": "1.62807E-07 0.707107 0.707107 -1.88649E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_box_d", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_d/des_prop_roof_wiring_box_d.des_prop_roof_wiring_box_d'", + "name": "104245" + }, + { + "position": { + "x": -742.0, + "y": -3724.0, + "z": 730.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "are_prop_hallway_sign_exit", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit.are_prop_hallway_sign_exit'", + "name": "104246" + }, + { + "position": { + "x": -798.0, + "y": -3746.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_door_reinforced", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_door_reinforced/gen_interactable_door_reinforced/gen_interactable_door_reinforced.gen_interactable_door_reinforced'", + "name": "104247" + }, + { + "position": { + "x": -1920.33, + "y": -3045.09, + "z": 821.629 + }, + "rotation_quaternion": "0.706999 -0.0123406 -0.706999 -0.0123408", + "rotation_vector": { + "yaw": -90.0, + "pitch": -88.0, + "roll": -90.0 + }, + "unit_description": "des_prop_roof_wiring_e", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_e/des_prop_roof_wiring_e.des_prop_roof_wiring_e'", + "name": "104251" + }, + { + "position": { + "x": -1918.0, + "y": -3425.0, + "z": 794.879 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "104248" + }, + { + "position": { + "x": -1926.0, + "y": -3371.0, + "z": 826.528 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_small/des_prop_roof_aircondition_small.des_prop_roof_aircondition_small'", + "name": "104249" + }, + { + "position": { + "x": -1675.0, + "y": -3225.0, + "z": 875.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104250" + }, + { + "position": { + "x": -879.0, + "y": -3225.0, + "z": 875.02 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_prop_int_lampcellarceiling", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling/man_prop_int_lampcellarceiling.man_prop_int_lampcellarceiling'", + "name": "104252" + }, + { + "position": { + "x": 2765.0, + "y": 755.0, + "z": 388.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102142" + }, + { + "position": { + "x": 2765.0, + "y": 755.0, + "z": 656.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102403" + }, + { + "position": { + "x": 2765.0, + "y": 755.0, + "z": 922.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "102812" + }, + { + "position": { + "x": 2765.0, + "y": 755.0, + "z": 1188.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104273" + }, + { + "position": { + "x": 2765.0, + "y": 305.0, + "z": 1188.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104274" + }, + { + "position": { + "x": 2765.0, + "y": 305.0, + "z": 922.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104275" + }, + { + "position": { + "x": 2765.0, + "y": 305.0, + "z": 656.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104276" + }, + { + "position": { + "x": 2765.0, + "y": 305.0, + "z": 388.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104278" + }, + { + "position": { + "x": 2765.0, + "y": -145.0, + "z": 1188.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104279" + }, + { + "position": { + "x": 2765.0, + "y": -145.0, + "z": 922.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104280" + }, + { + "position": { + "x": 2765.0, + "y": -145.0, + "z": 656.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104281" + }, + { + "position": { + "x": 2765.0, + "y": -145.0, + "z": 388.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104282" + }, + { + "position": { + "x": 2765.0, + "y": -595.0, + "z": 1188.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104283" + }, + { + "position": { + "x": 2765.0, + "y": -595.0, + "z": 922.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104287" + }, + { + "position": { + "x": 2765.0, + "y": -595.0, + "z": 656.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104288" + }, + { + "position": { + "x": 2765.0, + "y": -595.0, + "z": 388.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104289" + }, + { + "position": { + "x": 2765.0, + "y": -1045.0, + "z": 1188.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104290" + }, + { + "position": { + "x": 2765.0, + "y": -1045.0, + "z": 922.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104291" + }, + { + "position": { + "x": 2765.0, + "y": -1045.0, + "z": 656.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104292" + }, + { + "position": { + "x": 2765.0, + "y": -1045.0, + "z": 388.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104294" + }, + { + "position": { + "x": 2837.0, + "y": -2008.0, + "z": 1269.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104295" + }, + { + "position": { + "x": 2837.0, + "y": -2008.0, + "z": 1012.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104296" + }, + { + "position": { + "x": 2837.0, + "y": -2458.0, + "z": 1012.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104297" + }, + { + "position": { + "x": 2837.0, + "y": -2458.0, + "z": 1269.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104298" + }, + { + "position": { + "x": 2837.0, + "y": -2908.0, + "z": 1012.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104299" + }, + { + "position": { + "x": 2837.0, + "y": -2908.0, + "z": 1269.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_facade_window_breakable", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_facade/bank_facade_window_breakable/bank_facade_window_breakable.bank_facade_window_breakable'", + "name": "104300" + }, + { + "position": { + "x": 2875.0, + "y": -1950.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102096" + }, + { + "position": { + "x": 2875.0, + "y": -2386.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102097" + }, + { + "position": { + "x": 2875.0, + "y": -2836.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102098" + }, + { + "position": { + "x": 3375.0, + "y": 1783.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102100" + }, + { + "position": { + "x": 3375.0, + "y": 2233.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102107" + }, + { + "position": { + "x": 3375.0, + "y": 2683.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "102126" + }, + { + "position": { + "x": 2518.0, + "y": 2267.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.0318198 -0.999494", + "rotation_vector": { + "yaw": -3.647, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "102465" + }, + { + "position": { + "x": -1272.0, + "y": -1246.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 0.999981 -0.00618941", + "rotation_vector": { + "yaw": 179.291, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101764" + }, + { + "position": { + "x": -2631.0, + "y": 1161.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "105811" + }, + { + "position": { + "x": 461.835, + "y": 449.903, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.725773 -0.687934", + "rotation_vector": { + "yaw": -93.066, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100087" + }, + { + "position": { + "x": 459.398, + "y": 774.47, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.73147 -0.681873", + "rotation_vector": { + "yaw": -94.02, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100958" + }, + { + "position": { + "x": -6542.0, + "y": 725.0, + "z": 31.1329 + }, + "rotation_quaternion": "0 0 -0.436818 -0.89955", + "rotation_vector": { + "yaw": -51.802, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100961" + }, + { + "position": { + "x": 461.398, + "y": -335.3, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.718753 -0.695266", + "rotation_vector": { + "yaw": -91.903, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "104413" + }, + { + "position": { + "x": 461.013, + "y": -442.798, + "z": 74.0 + }, + "rotation_quaternion": "0 0 -0.683242 -0.730192", + "rotation_vector": { + "yaw": -86.195, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100988" + }, + { + "position": { + "x": 296.398, + "y": 857.47, + "z": 76.801 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100999" + }, + { + "position": { + "x": 458.4, + "y": -666.167, + "z": 75.0 + }, + "rotation_quaternion": "0 0 -0.718754 -0.695265", + "rotation_vector": { + "yaw": -91.903, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101003" + }, + { + "position": { + "x": 306.398, + "y": -811.5, + "z": 76.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101007" + }, + { + "position": { + "x": -278.0, + "y": -3603.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.188582 -0.982057", + "rotation_vector": { + "yaw": 21.74, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101022" + }, + { + "position": { + "x": 2389.0, + "y": 1794.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.702717 -0.71147", + "rotation_vector": { + "yaw": 89.291, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101228" + }, + { + "position": { + "x": 2233.0, + "y": 3340.32, + "z": 54.9999 + }, + "rotation_quaternion": "0 0 0.988082 -0.153928", + "rotation_vector": { + "yaw": 162.291, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101509" + }, + { + "position": { + "x": 956.0, + "y": -3555.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 -0.115456 -0.993313", + "rotation_vector": { + "yaw": -13.26, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101792" + }, + { + "position": { + "x": 1325.0, + "y": -2550.0, + "z": 569.308 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100455" + }, + { + "position": { + "x": -3061.0, + "y": -2850.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 -0.285752 -0.958304", + "rotation_vector": { + "yaw": -33.208, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101916" + }, + { + "position": { + "x": -2631.0, + "y": 1370.0, + "z": 40.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103258" + }, + { + "position": { + "x": -3147.99, + "y": -3435.76, + "z": 544.0 + }, + "rotation_quaternion": "-2.29775E-08 -1.2383E-07 0.999119 -0.0419585", + "rotation_vector": { + "yaw": 175.19, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103567" + }, + { + "position": { + "x": -3461.22, + "y": -3435.74, + "z": 544.0 + }, + "rotation_quaternion": "-1.5375E-08 -1.25002E-07 0.999817 0.0191145", + "rotation_vector": { + "yaw": -177.81, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103264" + }, + { + "position": { + "x": -3375.0, + "y": -3775.0, + "z": 544.309 + }, + "rotation_quaternion": "-5.96944E-08 -1.10898E-07 0.419682 -0.907671", + "rotation_vector": { + "yaw": 49.629, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103303" + }, + { + "position": { + "x": -3475.0, + "y": -3850.0, + "z": 544.309 + }, + "rotation_quaternion": "-1.3534E-07 -1.26997E-07 0.923139 0.384466", + "rotation_vector": { + "yaw": -134.779, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103617" + }, + { + "position": { + "x": -4103.41, + "y": -3876.79, + "z": 543.309 + }, + "rotation_quaternion": "-1.20627E-07 -3.62064E-08 0.93858 -0.345061", + "rotation_vector": { + "yaw": 139.629, + "pitch": -0.0, + "roll": 0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103621" + }, + { + "position": { + "x": -4047.0, + "y": -3975.0, + "z": 543.309 + }, + "rotation_quaternion": "1.84724E-07 1.79508E-08 -0.259111 -0.965848", + "rotation_vector": { + "yaw": -30.035, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "102596" + }, + { + "position": { + "x": 2839.0, + "y": 2315.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.999981 -0.00618917", + "rotation_vector": { + "yaw": 179.291, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "102949" + }, + { + "position": { + "x": 2950.0, + "y": 2325.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.702717 -0.71147", + "rotation_vector": { + "yaw": 89.291, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101467" + }, + { + "position": { + "x": 2334.0, + "y": 1775.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.709216 -0.704991", + "rotation_vector": { + "yaw": -90.342, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "101782" + }, + { + "position": { + "x": 480.923, + "y": 265.5, + "z": 105.0 + }, + "rotation_quaternion": "0 0 -0.843703 -0.536811", + "rotation_vector": { + "yaw": -115.066, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100296" + }, + { + "position": { + "x": 2410.8, + "y": 2330.25, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.984931 -0.172948", + "rotation_vector": { + "yaw": 160.081, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "105812" + }, + { + "position": { + "x": 2469.0, + "y": 2322.08, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.999924 -0.0123661", + "rotation_vector": { + "yaw": 178.583, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100748" + }, + { + "position": { + "x": -322.0, + "y": -3635.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.440877 -0.897567", + "rotation_vector": { + "yaw": 52.32, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100018" + }, + { + "position": { + "x": 2823.0, + "y": 1931.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 0.992486 -0.122358", + "rotation_vector": { + "yaw": 165.944, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100773" + }, + { + "position": { + "x": -4866.58, + "y": -3071.22, + "z": 544.802 + }, + "rotation_quaternion": "0 0 0.647895 -0.76173", + "rotation_vector": { + "yaw": 80.766, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100791" + }, + { + "position": { + "x": 2821.0, + "y": 2917.0, + "z": -25.0001 + }, + "rotation_quaternion": "2.22045E-16 -1.11022E-16 -0.153928 -0.988082", + "rotation_vector": { + "yaw": -17.709, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103681" + }, + { + "position": { + "x": 901.603, + "y": -3555.98, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.150568 -0.9886", + "rotation_vector": { + "yaw": 17.32, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100436" + }, + { + "position": { + "x": 905.0, + "y": 1782.0, + "z": 47.6799 + }, + "rotation_quaternion": "0 0 -0.796849 -0.604179", + "rotation_vector": { + "yaw": -105.66, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "100461" + }, + { + "position": { + "x": 2099.0, + "y": 2664.0, + "z": -25.0001 + }, + "rotation_quaternion": "-8.88177E-16 1.33227E-15 0.988082 -0.153928", + "rotation_vector": { + "yaw": 162.291, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "102851" + }, + { + "position": { + "x": 905.0, + "y": -1773.0, + "z": 37.6797 + }, + "rotation_quaternion": "0 0 -0.796849 -0.604178", + "rotation_vector": { + "yaw": -105.661, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "103944" + }, + { + "position": { + "x": -1303.0, + "y": -1838.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 0.992486 -0.122359", + "rotation_vector": { + "yaw": 165.943, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "105814" + }, + { + "position": { + "x": -1362.0, + "y": -505.0, + "z": -10.0001 + }, + "rotation_quaternion": "2.22045E-16 -1.11022E-16 -0.153928 -0.988082", + "rotation_vector": { + "yaw": -17.709, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "105815" + }, + { + "position": { + "x": 2858.0, + "y": 1762.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 -0.71147 -0.702717", + "rotation_vector": { + "yaw": -90.709, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_monitor", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_monitor/red_prop_monitor/red_prop_monitor.red_prop_monitor'", + "name": "105816" + }, + { + "position": { + "x": 700.0, + "y": -1525.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101149" + }, + { + "position": { + "x": 471.0, + "y": -1658.0, + "z": 45.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "100817" + }, + { + "position": { + "x": -1249.0, + "y": -1836.0, + "z": 70.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "103125" + }, + { + "position": { + "x": 648.0, + "y": 2308.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "103075" + }, + { + "position": { + "x": 2430.0, + "y": 1871.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101752" + }, + { + "position": { + "x": 2332.0, + "y": -2178.0, + "z": 551.0 + }, + "rotation_quaternion": "0 0 -0.848048 -0.529919", + "rotation_vector": { + "yaw": -116.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "100135" + }, + { + "position": { + "x": 2306.11, + "y": -2293.22, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.657952 -0.75306", + "rotation_vector": { + "yaw": -82.288, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "105817" + }, + { + "position": { + "x": 2437.0, + "y": -2255.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 0.654606 -0.75597", + "rotation_vector": { + "yaw": 81.78, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101745" + }, + { + "position": { + "x": 2877.0, + "y": 1933.0, + "z": 55.001 + }, + "rotation_quaternion": "0 0 1 1.19209E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101117" + }, + { + "position": { + "x": 2442.0, + "y": -2498.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "103308" + }, + { + "position": { + "x": 2948.0, + "y": 2232.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0.566406 -0.824126", + "rotation_vector": { + "yaw": 69.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101071" + }, + { + "position": { + "x": -3019.0, + "y": -2952.0, + "z": 543.826 + }, + "rotation_quaternion": "0 0 -0.657952 -0.75306", + "rotation_vector": { + "yaw": -82.288, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101444" + }, + { + "position": { + "x": -3440.0, + "y": -2884.0, + "z": 544.0 + }, + "rotation_quaternion": "0 0 0.382683 -0.92388", + "rotation_vector": { + "yaw": 45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "102937" + }, + { + "position": { + "x": -4832.96, + "y": -3304.23, + "z": 543.826 + }, + "rotation_quaternion": "0 0 0.75306 -0.657952", + "rotation_vector": { + "yaw": 97.712, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "100136" + }, + { + "position": { + "x": -4760.0, + "y": -4222.0, + "z": 540.221 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "103629" + }, + { + "position": { + "x": -4853.0, + "y": -4229.0, + "z": 540.221 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "105818" + }, + { + "position": { + "x": 2339.0, + "y": -2616.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cas_prop_laptop_interactable", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_casino/props/cas_prop_laptop_interactable/cas_prop_laptop_interactable/cas_prop_laptop_interactable.cas_prop_laptop_interactable'", + "name": "101155" + }, + { + "position": { + "x": 2005.0, + "y": -2025.0, + "z": 525.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_blinds_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_office_blinds_02/red_prop_office_blinds_02.red_prop_office_blinds_02'", + "name": "100844" + }, + { + "position": { + "x": 850.0, + "y": -5350.0, + "z": -140.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "anim_vehicle_van_swat", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/anim_vehicle_van_swat/anim_vehicle_van_swat/anim_vehicle_van_swat.anim_vehicle_van_swat'", + "name": "105820" + }, + { + "position": { + "x": -6549.0, + "y": 578.0, + "z": 31.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_security_console", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_security_console/gen_prop_security_console/gen_prop_security_console.gen_prop_security_console'", + "name": "105821" + }, + { + "position": { + "x": 2825.0, + "y": 1275.0, + "z": 1475.0 + }, + "rotation_quaternion": "-1.58974E-23 -4.96308E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_ext_plaza", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_ext_plaza/red_ext_plaza/red_ext_plaza.red_ext_plaza'", + "name": "105845" + }, + { + "position": { + "x": 1791.0, + "y": -86.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "105927" + }, + { + "position": { + "x": 1736.0, + "y": 41.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "105928" + }, + { + "position": { + "x": 2135.0, + "y": 55.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "105929" + }, + { + "position": { + "x": 2135.0, + "y": -95.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x2x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x2x3/dev_door_blocker_1x2x3.dev_door_blocker_1x2x3'", + "name": "105930" + }, + { + "position": { + "x": 1751.0, + "y": -107.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x4x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x4x3/dev_door_blocker_1x4x3.dev_door_blocker_1x4x3'", + "name": "105931" + }, + { + "position": { + "x": 2340.0, + "y": -23.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "105932" + }, + { + "position": { + "x": 2005.0, + "y": -2294.0, + "z": 525.001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_blinds_03", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_building_windows/red_prop_office_blinds_03/red_prop_office_blinds_03.red_prop_office_blinds_03'", + "name": "103539" + }, + { + "position": { + "x": 400.001, + "y": -2125.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105944" + }, + { + "position": { + "x": 275.0, + "y": -2725.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105945" + }, + { + "position": { + "x": 1200.0, + "y": -1425.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105946" + }, + { + "position": { + "x": 1200.0, + "y": -2925.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105947" + }, + { + "position": { + "x": 25.003, + "y": 2525.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105951" + }, + { + "position": { + "x": 50.0, + "y": 2075.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105966" + }, + { + "position": { + "x": 75.0, + "y": -2325.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105972" + }, + { + "position": { + "x": 250.0, + "y": 1675.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_prop_office_wall_end", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_office_walls/red_prop_office_wall_end/red_prop_office_wall_end.red_prop_office_wall_end'", + "name": "105990" + }, + { + "position": { + "x": 2331.0, + "y": -2426.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "103101" + }, + { + "position": { + "x": 2291.0, + "y": 1957.0, + "z": 55.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "103959" + }, + { + "position": { + "x": -4754.0, + "y": -4181.0, + "z": 540.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "104267" + }, + { + "position": { + "x": -4846.0, + "y": -4192.0, + "z": 540.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "100419" + }, + { + "position": { + "x": -4857.0, + "y": -4185.0, + "z": 540.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "101123" + }, + { + "position": { + "x": -3420.0, + "y": -2838.0, + "z": 544.309 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "106004" + }, + { + "position": { + "x": 879.0, + "y": -1708.0, + "z": 564.928 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "101729" + }, + { + "position": { + "x": -6666.0, + "y": 740.0, + "z": 31.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "103123" + }, + { + "position": { + "x": -3422.0, + "y": -3409.0, + "z": 544.309 + }, + "rotation_quaternion": "-2.78904E-31 -2.78904E-31 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "103666" + }, + { + "position": { + "x": -3595.0, + "y": -3919.0, + "z": 739.321 + }, + "rotation_quaternion": "0 -3.9443E-31 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "103667" + }, + { + "position": { + "x": -2721.58, + "y": 1057.21, + "z": 40.0 + }, + "rotation_quaternion": "0 0 0.199368 -0.979925", + "rotation_vector": { + "yaw": 23.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "101923" + }, + { + "position": { + "x": 2067.0, + "y": -2426.0, + "z": 56.0008 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "106005" + }, + { + "position": { + "x": 2431.0, + "y": -2205.0, + "z": 551.222 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "cup1", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/cup/cup1/cup1.cup1'", + "name": "101969" + }, + { + "position": { + "x": -1576.0, + "y": -3783.0, + "z": 463.0 + }, + "rotation_quaternion": "0 0 2.98023E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_door_reinforced", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_door_reinforced/gen_interactable_door_reinforced/gen_interactable_door_reinforced.gen_interactable_door_reinforced'", + "name": "101083" + }, + { + "position": { + "x": -1578.0, + "y": -3724.0, + "z": 730.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "are_prop_hallway_sign_exit", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_arena/props/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit/are_prop_hallway_sign_exit.are_prop_hallway_sign_exit'", + "name": "101111" + }, + { + "position": { + "x": -1877.0, + "y": -3280.0, + "z": 450.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_door_blocker_1x1x3", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_door_blocker/dev_door_blocker_1x1x3/dev_door_blocker_1x1x3.dev_door_blocker_1x1x3'", + "name": "101901" + }, + { + "position": { + "x": 876.0, + "y": 2104.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_splitter_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_splitter/dev_nav_splitter_1x3m/dev_nav_splitter_1x3m.dev_nav_splitter_1x3m'", + "name": "102380" + }, + { + "position": { + "x": 50.0, + "y": 2150.0, + "z": -50.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_nav_splitter_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_nav_splitter/dev_nav_splitter_1x3m/dev_nav_splitter_1x3m.dev_nav_splitter_1x3m'", + "name": "103199" + }, + { + "position": { + "x": -6896.0, + "y": 1099.0, + "z": 246.79 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gov_c_int_bank_sign_security", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/architecture/gov_c_int/gov_c_int_bank_sign_security/gov_c_int_bank_sign_security.gov_c_int_bank_sign_security'", + "name": "106094" + }, + { + "position": { + "x": 2123.0, + "y": -1832.0, + "z": 56.0 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "office_magazine_01", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/magazinerack/office_magazine_01/office_magazine_01.office_magazine_01'", + "name": "106381" + }, + { + "position": { + "x": -1843.0, + "y": -1533.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bank_door_toilet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/bank/bank_door_toilet/bank_door_toilet/bank_door_toilet.bank_door_toilet'", + "name": "106579" + }, + { + "position": { + "x": -3850.0, + "y": -4490.0, + "z": 632.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "101765" + }, + { + "position": { + "x": -4400.0, + "y": -4490.0, + "z": 632.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104835" + }, + { + "position": { + "x": -4950.0, + "y": -4490.0, + "z": 632.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106696" + }, + { + "position": { + "x": -2340.0, + "y": -2568.0, + "z": 700.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106697" + }, + { + "position": { + "x": -3298.0, + "y": -3465.0, + "z": 716.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104829" + }, + { + "position": { + "x": 6215.0, + "y": -3520.0, + "z": -167.0 + }, + "rotation_quaternion": "0 0 1 -2.98023E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "anim_vehicle_van_player", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/anim_vehicle_van_player/anim_vehicle_van_player/anim_vehicle_van_player.anim_vehicle_van_player'", + "name": "101605" + }, + { + "position": { + "x": 6784.0, + "y": -7835.0, + "z": -126.0 + }, + "rotation_quaternion": "-1.32349E-23 4.71025E-16 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_charger_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/charger/low/vehicle_charger_low/vehicle_charger_low.vehicle_charger_low'", + "name": "103404" + }, + { + "position": { + "x": 6784.0, + "y": -6560.0, + "z": -126.0 + }, + "rotation_quaternion": "-1.32349E-23 4.71025E-16 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "103530" + }, + { + "position": { + "x": 4968.0, + "y": -10163.0, + "z": -127.167 + }, + "rotation_quaternion": "4.71025E-16 1.32349E-23 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "103531" + }, + { + "position": { + "x": 4968.0, + "y": -9384.0, + "z": -127.167 + }, + "rotation_quaternion": "4.71025E-16 1.32349E-23 -5.96046E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "105042" + }, + { + "position": { + "x": 4951.0, + "y": -10666.0, + "z": -100.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "105781" + }, + { + "position": { + "x": 4951.0, + "y": -11966.0, + "z": -100.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "106007" + }, + { + "position": { + "x": 4951.0, + "y": -16766.0, + "z": -100.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "106385" + }, + { + "position": { + "x": 4951.0, + "y": -15466.0, + "z": -100.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "106386" + }, + { + "position": { + "x": 3608.0, + "y": -14757.0, + "z": -100.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "106388" + }, + { + "position": { + "x": -1717.0, + "y": -3053.0, + "z": 819.756 + }, + "rotation_quaternion": "7.45058E-08 0.707107 -0.707107 -8.9407E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "des_prop_roof_wiring_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_c/des_prop_roof_wiring_c.des_prop_roof_wiring_c'", + "name": "104255" + }, + { + "position": { + "x": -1607.0, + "y": -3422.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.182236 -0.983255", + "rotation_vector": { + "yaw": 21.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "com_prop_janitor_sign_wetfloor_standing", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/com_prop_janitor_mop/com_prop_janitor_sign_wetfloor_standing/com_prop_janitor_sign_wetfloor_standing.com_prop_janitor_sign_wetfloor_standing'", + "name": "106707" + }, + { + "position": { + "x": -853.0, + "y": -3707.0, + "z": 472.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "com_prop_janitor_boxes_1", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/com_prop_janitor_boxes/com_prop_janitor_boxes_1/com_prop_janitor_boxes_1.com_prop_janitor_boxes_1'", + "name": "106708" + }, + { + "position": { + "x": -853.0, + "y": -3579.0, + "z": 472.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "com_prop_janitor_boxes_1", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/com_prop_janitor_boxes/com_prop_janitor_boxes_1/com_prop_janitor_boxes_1.com_prop_janitor_boxes_1'", + "name": "106709" + }, + { + "position": { + "x": -838.0, + "y": -3432.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.882948 0.469472", + "rotation_vector": { + "yaw": -124.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "com_prop_janitor_boxes", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/com_prop_janitor_boxes/com_prop_janitor_boxes/com_prop_janitor_boxes.com_prop_janitor_boxes'", + "name": "106710" + }, + { + "position": { + "x": -1530.0, + "y": -3375.0, + "z": 823.98 + }, + "rotation_quaternion": "1 1.19209E-07 -2.11758E-22 -1.77635E-15", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_straight_x3", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_straight_x3/vent_tunnel_straight_x3.vent_tunnel_straight_x3'", + "name": "106711" + }, + { + "position": { + "x": -1013.0, + "y": -3375.12, + "z": 823.98 + }, + "rotation_quaternion": "-1.19209E-07 1 -1.05879E-22 -8.20415E-28", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "vent_tunnel_90_hor", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/apartment/vent_tunnel/vent_tunnel_90_hor/vent_tunnel_90_hor.vent_tunnel_90_hor'", + "name": "106712" + }, + { + "position": { + "x": -1534.0, + "y": -3352.0, + "z": 957.576 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "106713" + }, + { + "position": { + "x": -976.0, + "y": -3352.0, + "z": 955.576 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "pipe_ladder", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/pipe_ladder/pipe_ladder/pipe_ladder.pipe_ladder'", + "name": "106714" + }, + { + "position": { + "x": -857.0, + "y": -3438.0, + "z": 650.0 + }, + "rotation_quaternion": "-0.5 0.5 0.5 -0.5", + "rotation_vector": { + "yaw": 90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_wiring_box_c", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_wiring_box_c/des_prop_roof_wiring_box_c.des_prop_roof_wiring_box_c'", + "name": "106715" + }, + { + "position": { + "x": -1315.0, + "y": -3386.0, + "z": 512.961 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "fire_extinguisher", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/fire_extinguisher/fire_extinguisher/fire_extinguisher.fire_extinguisher'", + "name": "106716" + }, + { + "position": { + "x": -896.0, + "y": -3223.0, + "z": 813.209 + }, + "rotation_quaternion": "0 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106717" + }, + { + "position": { + "x": -1684.0, + "y": -3223.0, + "z": 813.209 + }, + "rotation_quaternion": "0 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "102609" + }, + { + "position": { + "x": -950.0, + "y": -1900.0, + "z": 725.0 + }, + "rotation_quaternion": "-3.55271E-15 1.77636E-15 1 5.96047E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_garage", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_garage/red_int_garage/red_int_garage.red_int_garage'", + "name": "101141" + }, + { + "position": { + "x": -1110.0, + "y": 2977.0, + "z": 672.323 + }, + "rotation_quaternion": "-0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": 90.0 + }, + "unit_description": "painting_12", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/paintings/painting_12/painting_12.painting_12'", + "name": "100586" + }, + { + "position": { + "x": -1250.0, + "y": 2899.0, + "z": 809.999 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100587" + }, + { + "position": { + "x": -1250.0, + "y": 2690.0, + "z": 809.999 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "100588" + }, + { + "position": { + "x": -1250.0, + "y": 2485.0, + "z": 809.999 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101099" + }, + { + "position": { + "x": -1250.0, + "y": 2279.0, + "z": 809.999 + }, + "rotation_quaternion": "1 -5.91954E-07 -2.59862E-14 4.34786E-08", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "spotlight_celing_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/spotlight_celing_small/spotlight_celing_small.spotlight_celing_small'", + "name": "101122" + }, + { + "position": { + "x": -1226.0, + "y": 2194.0, + "z": 475.018 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "flag_us", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/flags/flag_us/flag_us.flag_us'", + "name": "103966" + }, + { + "position": { + "x": -1100.0, + "y": 1874.0, + "z": 501.068 + }, + "rotation_quaternion": "0 0 -0.743145 -0.669131", + "rotation_vector": { + "yaw": -96.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "103969" + }, + { + "position": { + "x": -1103.0, + "y": 1826.0, + "z": 475.068 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "trash_can_int", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/trashcan/trash_can_int/trash_can_int.trash_can_int'", + "name": "103971" + }, + { + "position": { + "x": -1100.0, + "y": 1873.0, + "z": 475.068 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "a4paperbox_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/box/a4paperbox_02/a4paperbox_02.a4paperbox_02'", + "name": "103972" + }, + { + "position": { + "x": -2681.0, + "y": 1484.13, + "z": 46.2716 + }, + "rotation_quaternion": "4.84868E-08 0.406737 0.913545 -1.08903E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -48.0 + }, + "unit_description": "mcm_prop_small_alarm", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_mcmansion/props/mcm_prop_small_alarm/mcm_prop_small_alarm/mcm_prop_small_alarm.mcm_prop_small_alarm'", + "name": "106047" + }, + { + "position": { + "x": -818.0, + "y": -627.0, + "z": 684.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106735" + }, + { + "position": { + "x": 360.811, + "y": 310.811, + "z": 270.991 + }, + "rotation_quaternion": "0 0 0.945519 0.325568", + "rotation_vector": { + "yaw": -142.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106743" + }, + { + "position": { + "x": 352.0, + "y": -204.0, + "z": 271.0 + }, + "rotation_quaternion": "0 0 0.965926 -0.258819", + "rotation_vector": { + "yaw": 150.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106744" + }, + { + "position": { + "x": -620.0, + "y": -1959.0, + "z": 717.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104813" + }, + { + "position": { + "x": -907.0, + "y": -2311.0, + "z": 717.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "106745" + }, + { + "position": { + "x": -894.0, + "y": -2323.0, + "z": 698.348 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106746" + }, + { + "position": { + "x": -623.0, + "y": -1971.0, + "z": 696.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106747" + }, + { + "position": { + "x": -3300.0, + "y": -3460.0, + "z": 683.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106748" + }, + { + "position": { + "x": -4896.0, + "y": -3407.0, + "z": 683.691 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106749" + }, + { + "position": { + "x": -39.0, + "y": 260.0, + "z": 223.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106750" + }, + { + "position": { + "x": -39.0, + "y": -281.0, + "z": 223.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_glow_01_orange_v2", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_01_orange_v2/gen_prop_glow_01_orange_v2.gen_prop_glow_01_orange_v2'", + "name": "106751" + }, + { + "position": { + "x": -42.0, + "y": -282.0, + "z": 240.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni_shadow_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_omni_shadow_projection_01/light_omni_shadow_projection_01/light_omni_shadow_projection_01.light_omni_shadow_projection_01'", + "name": "104809" + }, + { + "position": { + "x": -8793.0, + "y": 1099.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106752" + }, + { + "position": { + "x": -8793.0, + "y": 1137.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106753" + }, + { + "position": { + "x": -8793.0, + "y": 1174.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106754" + }, + { + "position": { + "x": -8793.0, + "y": 1209.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106755" + }, + { + "position": { + "x": -8793.0, + "y": 1245.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106756" + }, + { + "position": { + "x": -8793.0, + "y": 1282.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106757" + }, + { + "position": { + "x": -8793.0, + "y": 1317.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106758" + }, + { + "position": { + "x": -8793.0, + "y": 1353.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106759" + }, + { + "position": { + "x": -8857.0, + "y": 1353.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106760" + }, + { + "position": { + "x": -8857.0, + "y": 1317.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106761" + }, + { + "position": { + "x": -8857.0, + "y": 1282.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106762" + }, + { + "position": { + "x": -8857.0, + "y": 1245.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106763" + }, + { + "position": { + "x": -8857.0, + "y": 1209.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106764" + }, + { + "position": { + "x": -8857.0, + "y": 1174.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106765" + }, + { + "position": { + "x": -8857.0, + "y": 1137.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106766" + }, + { + "position": { + "x": -8857.0, + "y": 1099.0, + "z": 51.1394 + }, + "rotation_quaternion": "-1.97215E-30 -2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106767" + }, + { + "position": { + "x": -8520.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106768" + }, + { + "position": { + "x": -8553.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106769" + }, + { + "position": { + "x": -8586.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106770" + }, + { + "position": { + "x": -8586.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106771" + }, + { + "position": { + "x": -8553.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106772" + }, + { + "position": { + "x": -8520.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106773" + }, + { + "position": { + "x": -8720.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105115" + }, + { + "position": { + "x": -8753.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105117" + }, + { + "position": { + "x": -8786.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105118" + }, + { + "position": { + "x": -8786.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105120" + }, + { + "position": { + "x": -8753.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105121" + }, + { + "position": { + "x": -8720.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "105122" + }, + { + "position": { + "x": -8920.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106774" + }, + { + "position": { + "x": -8953.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106775" + }, + { + "position": { + "x": -8986.0, + "y": 898.0, + "z": 75.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106776" + }, + { + "position": { + "x": -8986.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106777" + }, + { + "position": { + "x": -8953.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106778" + }, + { + "position": { + "x": -8920.0, + "y": 896.0, + "z": 25.0 + }, + "rotation_quaternion": "-1.32346E-23 -1.32354E-24 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106779" + }, + { + "position": { + "x": -9076.0, + "y": 1024.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106780" + }, + { + "position": { + "x": -9076.0, + "y": 1057.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106781" + }, + { + "position": { + "x": -9076.0, + "y": 1090.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106782" + }, + { + "position": { + "x": -9078.0, + "y": 1090.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106783" + }, + { + "position": { + "x": -9078.0, + "y": 1057.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106784" + }, + { + "position": { + "x": -9078.0, + "y": 1024.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106785" + }, + { + "position": { + "x": -9076.0, + "y": 1224.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106786" + }, + { + "position": { + "x": -9076.0, + "y": 1257.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106787" + }, + { + "position": { + "x": -9076.0, + "y": 1290.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106788" + }, + { + "position": { + "x": -9078.0, + "y": 1290.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106789" + }, + { + "position": { + "x": -9078.0, + "y": 1257.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106790" + }, + { + "position": { + "x": -9078.0, + "y": 1224.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106791" + }, + { + "position": { + "x": -9076.0, + "y": 1424.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106792" + }, + { + "position": { + "x": -9076.0, + "y": 1457.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106793" + }, + { + "position": { + "x": -9076.0, + "y": 1490.0, + "z": 75.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106794" + }, + { + "position": { + "x": -9078.0, + "y": 1490.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106795" + }, + { + "position": { + "x": -9078.0, + "y": 1457.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106796" + }, + { + "position": { + "x": -9078.0, + "y": 1424.0, + "z": 25.0 + }, + "rotation_quaternion": "-8.42239E-24 -1.02942E-23 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106797" + }, + { + "position": { + "x": -8487.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106798" + }, + { + "position": { + "x": -8520.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106799" + }, + { + "position": { + "x": -8553.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106800" + }, + { + "position": { + "x": -8487.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106801" + }, + { + "position": { + "x": -8520.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106802" + }, + { + "position": { + "x": -8553.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106803" + }, + { + "position": { + "x": -8687.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106804" + }, + { + "position": { + "x": -8720.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106805" + }, + { + "position": { + "x": -8753.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106806" + }, + { + "position": { + "x": -8687.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106807" + }, + { + "position": { + "x": -8720.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106808" + }, + { + "position": { + "x": -8753.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106809" + }, + { + "position": { + "x": -8887.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106810" + }, + { + "position": { + "x": -8920.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106811" + }, + { + "position": { + "x": -8953.0, + "y": 1585.0, + "z": 75.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106812" + }, + { + "position": { + "x": -8887.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106813" + }, + { + "position": { + "x": -8920.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106814" + }, + { + "position": { + "x": -8953.0, + "y": 1587.0, + "z": 25.0 + }, + "rotation_quaternion": "1.32354E-24 -1.32346E-23 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_gold", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_gold/gen_pku_gold/gen_pku_gold.gen_pku_gold'", + "name": "106815" + }, + { + "position": { + "x": -7678.0, + "y": 1373.0, + "z": -359.0 + }, + "rotation_quaternion": "-7.62581E-31 -1.4364E-30 -0.0523361 -0.99863", + "rotation_vector": { + "yaw": -6.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "100655" + }, + { + "position": { + "x": -7701.0, + "y": 1324.0, + "z": -333.0 + }, + "rotation_quaternion": "-8.48849E-31 -1.38717E-30 0.00872624 -0.999962", + "rotation_vector": { + "yaw": 1.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "102239" + }, + { + "position": { + "x": -7731.0, + "y": 1174.0, + "z": -359.0 + }, + "rotation_quaternion": "-1.5811E-30 -3.80647E-31 0.71325 -0.700909", + "rotation_vector": { + "yaw": 91.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "102993" + }, + { + "position": { + "x": -7727.0, + "y": 1178.0, + "z": -333.0 + }, + "rotation_quaternion": "3.39129E-31 -1.59052E-30 -0.681999 -0.731353", + "rotation_vector": { + "yaw": -86.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_pku_money_multi", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/pickups/gen_pku_money_multi/gen_pku_money_multi/gen_pku_money_multi.gen_pku_money_multi'", + "name": "105126" + }, + { + "position": { + "x": 2000.0, + "y": -880.0, + "z": -26.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "101506" + }, + { + "position": { + "x": 1639.0, + "y": 3105.0, + "z": -27.0001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "101666" + }, + { + "position": { + "x": 2369.0, + "y": -1245.0, + "z": -27.0 + }, + "rotation_quaternion": "0 0 1 -0", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "100774" + }, + { + "position": { + "x": 1414.0, + "y": 3105.0, + "z": -27.0001 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "100892" + }, + { + "position": { + "x": 350.0, + "y": 2605.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "100776" + }, + { + "position": { + "x": 425.0, + "y": -2872.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -6.25849E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "103876" + }, + { + "position": { + "x": 2350.0, + "y": -867.0, + "z": -26.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "103931" + }, + { + "position": { + "x": 421.0, + "y": -2511.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 5.96047E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "103875" + }, + { + "position": { + "x": 796.0, + "y": -2510.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 5.96047E-08 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "105145" + }, + { + "position": { + "x": 1995.0, + "y": -1268.0, + "z": -26.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_double_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_double_black/bnk_prop_sofa_double_black.bnk_prop_sofa_double_black'", + "name": "105146" + }, + { + "position": { + "x": 2741.0, + "y": -2050.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "100760" + }, + { + "position": { + "x": 2741.0, + "y": -2181.0, + "z": 475.001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "101127" + }, + { + "position": { + "x": 1275.0, + "y": 2996.0, + "z": -27.0001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "101652" + }, + { + "position": { + "x": 1775.0, + "y": 2998.0, + "z": -27.0001 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "100775" + }, + { + "position": { + "x": 1275.0, + "y": 2996.0, + "z": -27.0001 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "100777" + }, + { + "position": { + "x": 792.0, + "y": 2602.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "100127" + }, + { + "position": { + "x": 867.0, + "y": -2875.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -4.47035E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "100128" + }, + { + "position": { + "x": 1874.4, + "y": -624.53, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_sofa_single_black", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_sofa/bnk_prop_sofa_single_black/bnk_prop_sofa_single_black.bnk_prop_sofa_single_black'", + "name": "105147" + }, + { + "position": { + "x": -2722.0, + "y": 608.0, + "z": -25.0 + }, + "rotation_quaternion": "9.83758E-09 -0.165048 0.986286 5.87872E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 19.0 + }, + "unit_description": "secret_stash_vent_7", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/secret_stash/props/secret_stash_vent_7/secret_stash_vent_7.secret_stash_vent_7'", + "name": "100832" + }, + { + "position": { + "x": -4668.0, + "y": 528.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105187" + }, + { + "position": { + "x": -4677.0, + "y": 1971.0, + "z": -25.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "statue_bust", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/statues/statue_bust/statue_bust.statue_bust'", + "name": "105188" + }, + { + "position": { + "x": -2332.0, + "y": 752.0, + "z": -298.305 + }, + "rotation_quaternion": "-2.51215E-15 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104827" + }, + { + "position": { + "x": -2231.0, + "y": 1106.0, + "z": -298.305 + }, + "rotation_quaternion": "-2.51215E-15 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106822" + }, + { + "position": { + "x": -2001.0, + "y": 1455.0, + "z": -297.632 + }, + "rotation_quaternion": "-0.190809 0.981627 -8.34053E-09 -4.29083E-08", + "rotation_vector": { + "yaw": -158.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106824" + }, + { + "position": { + "x": -1546.0, + "y": 1803.0, + "z": -297.0 + }, + "rotation_quaternion": "-0.406737 0.913545 -1.7779E-08 -3.99323E-08", + "rotation_vector": { + "yaw": -132.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106826" + }, + { + "position": { + "x": -995.0, + "y": 2076.0, + "z": -297.0 + }, + "rotation_quaternion": "-0.559193 0.829038 -2.44431E-08 -3.62384E-08", + "rotation_vector": { + "yaw": -112.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106828" + }, + { + "position": { + "x": -2357.0, + "y": -1481.0, + "z": -89.0 + }, + "rotation_quaternion": "2.98023E-08 0.707107 -0.707107 -2.98023E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106830" + }, + { + "position": { + "x": -2357.0, + "y": -1481.0, + "z": -87.0 + }, + "rotation_quaternion": "-1.56455E-09 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106831" + }, + { + "position": { + "x": -2357.0, + "y": -2095.0, + "z": -89.0 + }, + "rotation_quaternion": "2.98023E-08 0.707107 -0.707107 -2.98023E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": 90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106832" + }, + { + "position": { + "x": -2357.0, + "y": -2095.0, + "z": -87.0 + }, + "rotation_quaternion": "-1.56455E-09 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106833" + }, + { + "position": { + "x": -2972.0, + "y": -450.0, + "z": -150.805 + }, + "rotation_quaternion": "0 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106829" + }, + { + "position": { + "x": -2972.0, + "y": 141.0, + "z": -150.805 + }, + "rotation_quaternion": "0 1 0 -4.37114E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106835" + }, + { + "position": { + "x": -3679.0, + "y": -1100.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104504" + }, + { + "position": { + "x": -3948.0, + "y": -281.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 -0.713104 -0.701058", + "rotation_vector": { + "yaw": -90.976, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104473" + }, + { + "position": { + "x": -4296.0, + "y": -1306.0, + "z": -735.691 + }, + "rotation_quaternion": "0 0 1 -5.96046E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104490" + }, + { + "position": { + "x": -4546.73, + "y": -1294.4, + "z": -735.691 + }, + "rotation_quaternion": "0 0 0.997944 -0.0640976", + "rotation_vector": { + "yaw": 172.65, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104505" + }, + { + "position": { + "x": -4450.0, + "y": -25.0, + "z": -735.693 + }, + "rotation_quaternion": "0 0 0.692834 -0.721097", + "rotation_vector": { + "yaw": 87.71, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104507" + }, + { + "position": { + "x": -5140.0, + "y": -1105.0, + "z": -735.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104540" + }, + { + "position": { + "x": -3205.0, + "y": -7484.0, + "z": -124.991 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_prop_alley_trash_container", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/str_prop_alley_trash_container/str_prop_alley_trash_container/str_prop_alley_trash_container.str_prop_alley_trash_container'", + "name": "104546" + }, + { + "position": { + "x": 186.0, + "y": 537.0, + "z": 441.121 + }, + "rotation_quaternion": "-2.37672E-15 0.99863 1.24559E-16 -0.052336", + "rotation_vector": { + "yaw": -180.0, + "pitch": -6.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104463" + }, + { + "position": { + "x": 186.0, + "y": -490.0, + "z": 441.121 + }, + "rotation_quaternion": "-2.37672E-15 0.99863 1.24559E-16 -0.052336", + "rotation_vector": { + "yaw": -180.0, + "pitch": -6.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104632" + }, + { + "position": { + "x": 2796.0, + "y": 1610.0, + "z": 347.592 + }, + "rotation_quaternion": "-7.54979E-08 1 4.37114E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104826" + }, + { + "position": { + "x": 2796.0, + "y": 2084.0, + "z": 347.592 + }, + "rotation_quaternion": "-7.50843E-08 1 5.16031E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "105069" + }, + { + "position": { + "x": 2796.0, + "y": 2523.0, + "z": 347.592 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106820" + }, + { + "position": { + "x": 1650.0, + "y": 3100.0, + "z": 271.123 + }, + "rotation_quaternion": "-5.85082E-09 0.999048 0.0436194 -1.34006E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -175.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106821" + }, + { + "position": { + "x": 1378.0, + "y": 3100.0, + "z": 271.123 + }, + "rotation_quaternion": "-5.85082E-09 0.999048 0.0436195 -1.34006E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.0, + "roll": -175.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106823" + }, + { + "position": { + "x": -256.0, + "y": -1625.0, + "z": 934.129 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106825" + }, + { + "position": { + "x": -33.0, + "y": -1952.0, + "z": 934.127 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104807" + }, + { + "position": { + "x": -262.0, + "y": -2311.0, + "z": 934.129 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106827" + }, + { + "position": { + "x": 250.0, + "y": -1630.0, + "z": 934.0 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106834" + }, + { + "position": { + "x": 251.0, + "y": -2311.0, + "z": 934.129 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106836" + }, + { + "position": { + "x": -383.0, + "y": 794.0, + "z": 927.0 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "106837" + }, + { + "position": { + "x": -395.0, + "y": 1222.0, + "z": 927.0 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104814" + }, + { + "position": { + "x": -357.0, + "y": 1707.0, + "z": 927.0 + }, + "rotation_quaternion": "-4.34719E-08 1 -3.91423E-08 1.15484E-07", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": 180.0 + }, + "unit_description": "light_projection_01", + "path": "/Script/Engine.StaticMesh'/Game/units/lights/light_projection_01/light_projection_01/light_projection_01.light_projection_01'", + "name": "104816" + }, + { + "position": { + "x": -2975.0, + "y": -458.0, + "z": -135.691 + }, + "rotation_quaternion": "0.707107 2.98023E-08 -2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "104448" + }, + { + "position": { + "x": -2975.0, + "y": 142.0, + "z": -135.691 + }, + "rotation_quaternion": "0.707107 2.98023E-08 -2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106838" + }, + { + "position": { + "x": -2316.0, + "y": 750.0, + "z": -285.691 + }, + "rotation_quaternion": "0.707107 2.98023E-08 -2.98023E-08 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": -0.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106839" + }, + { + "position": { + "x": -2211.0, + "y": 1099.0, + "z": -285.0 + }, + "rotation_quaternion": "0.69934 0.104517 -0.104517 -0.69934", + "rotation_vector": { + "yaw": -0.0, + "pitch": -17.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106840" + }, + { + "position": { + "x": -1990.0, + "y": 1440.0, + "z": -285.691 + }, + "rotation_quaternion": "0.655618 0.264887 -0.264887 -0.655618", + "rotation_vector": { + "yaw": -0.0, + "pitch": -44.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106841" + }, + { + "position": { + "x": -1550.0, + "y": 1800.0, + "z": -285.691 + }, + "rotation_quaternion": "0.615434 0.348196 -0.348196 -0.615435", + "rotation_vector": { + "yaw": -0.0, + "pitch": -59.0, + "roll": -90.0 + }, + "unit_description": "gen_prop_glow_neon_02", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_glow/gen_prop_glow_neon_02/gen_prop_glow_neon_02.gen_prop_glow_neon_02'", + "name": "106842" + }, + { + "position": { + "x": -1325.0, + "y": -4420.0, + "z": 750.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "102152" + }, + { + "position": { + "x": -1725.0, + "y": -4420.0, + "z": 750.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "des_prop_roof_aircondition_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/desert/des_prop_roof/des_prop_roof_aircondition_big/des_prop_roof_aircondition_big.des_prop_roof_aircondition_big'", + "name": "103349" + }, + { + "position": { + "x": -0.0, + "y": 0.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_occluder", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_occluder/red_occluder/red_occluder.red_occluder'", + "name": "101180" + }, + { + "position": { + "x": -1867.0, + "y": -3831.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "102801" + }, + { + "position": { + "x": -1872.07, + "y": -3829.18, + "z": 550.0 + }, + "rotation_quaternion": "0 0 0.71934 -0.694658", + "rotation_vector": { + "yaw": 92.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "man_cover_int_shipping_box_pallet", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet/man_cover_int_shipping_box_pallet.man_cover_int_shipping_box_pallet'", + "name": "106870" + }, + { + "position": { + "x": 2500.0, + "y": -6575.0, + "z": -125.0 + }, + "rotation_quaternion": "6.61744E-24 -4.71025E-16 -1.3411E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "ground_road_20x20", + "path": "/Script/Engine.StaticMesh'/Game/units/world/architecture/street/ground/road/ground_road_20x20/ground_road_20x20.ground_road_20x20'", + "name": "106923" + }, + { + "position": { + "x": -544.0, + "y": -4718.0, + "z": -100.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "104972" + }, + { + "position": { + "x": -544.0, + "y": -4718.0, + "z": -100.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "106924" + }, + { + "position": { + "x": -1118.0, + "y": -6277.0, + "z": -125.0 + }, + "rotation_quaternion": "4.71025E-16 2.64698E-23 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "street_lights", + "path": "/Script/Engine.StaticMesh'/Game/units/world/street/street_lights/street_lights/street_lights.street_lights'", + "name": "105043" + }, + { + "position": { + "x": -1450.0, + "y": -6727.0, + "z": -100.0 + }, + "rotation_quaternion": "4.10392E-23 -4.71025E-16 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": 0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "105044" + }, + { + "position": { + "x": -1450.0, + "y": -6727.0, + "z": -100.0 + }, + "rotation_quaternion": "-3.33065E-16 -3.33065E-16 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "jungletree_small", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/jungle/jungletree_small/jungletree_small.jungletree_small'", + "name": "105051" + }, + { + "position": { + "x": 31.002, + "y": -6082.0, + "z": -137.167 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "str_vehicle_bmw", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/vehicles/str_vehicle_bmw/str_vehicle_bmw/str_vehicle_bmw.str_vehicle_bmw'", + "name": "105054" + }, + { + "position": { + "x": 810.0, + "y": -6082.0, + "z": -137.167 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "vehicle_mondeo_low", + "path": "/Script/Engine.StaticMesh'/Game/units/vehicles/mondeo/low/vehicle_mondeo_low/vehicle_mondeo_low.vehicle_mondeo_low'", + "name": "105055" + }, + { + "position": { + "x": 900.0, + "y": -4600.0, + "z": -100.0 + }, + "rotation_quaternion": "3.33065E-16 -3.33065E-16 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "zone_forrest_tree_oak_big", + "path": "/Script/Engine.StaticMesh'/Game/units/world/vegetation/forest/zones/forest/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big/zone_forrest_tree_oak_big.zone_forrest_tree_oak_big'", + "name": "105018" + }, + { + "position": { + "x": 900.0, + "y": -4600.0, + "z": -100.0 + }, + "rotation_quaternion": "-1.19005E-23 -4.71025E-16 -8.9407E-08 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "streetplanters_ground", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/street/streetplanters_ground/streetplanters_ground.streetplanters_ground'", + "name": "105033" + }, + { + "position": { + "x": -3656.0, + "y": -1175.0, + "z": -702.711 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_vault_loot_toast", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_vault_loot/bnk_prop_vault_loot_toast/bnk_prop_vault_loot_toast.bnk_prop_vault_loot_toast'", + "name": "101848" + }, + { + "position": { + "x": -3642.0, + "y": -1192.0, + "z": -702.336 + }, + "rotation_quaternion": "0 0 -0.771625 -0.636078", + "rotation_vector": { + "yaw": -101.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "editable_text_short", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/editable_text_short/editable_text_short/editable_text_short.editable_text_short'", + "name": "101709" + }, + { + "position": { + "x": -915.0, + "y": -336.0, + "z": 395.069 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "104707" + }, + { + "position": { + "x": -915.0, + "y": -1468.0, + "z": 395.069 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "104719" + }, + { + "position": { + "x": -1615.0, + "y": -236.0, + "z": 395.069 + }, + "rotation_quaternion": "-8.37445E-06 -3.49524E-12 1 2.92735E-17", + "rotation_vector": { + "yaw": -180.0, + "pitch": -0.001, + "roll": 0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "106817" + }, + { + "position": { + "x": 2261.0, + "y": 751.0, + "z": 98.2224 + }, + "rotation_quaternion": "0 0 0.748956 -0.66262", + "rotation_vector": { + "yaw": 97.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106933" + }, + { + "position": { + "x": 458.398, + "y": -768.53, + "z": 76.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106939" + }, + { + "position": { + "x": 1499.0, + "y": -2550.0, + "z": 569.308 + }, + "rotation_quaternion": "0 0 0.986286 -0.165048", + "rotation_vector": { + "yaw": 161.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "desk_phone_02", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/desk_accessories/desk_phone_02/desk_phone_02.desk_phone_02'", + "name": "106944" + }, + { + "position": { + "x": -8800.0, + "y": 1252.0, + "z": 270.716 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "105318" + }, + { + "position": { + "x": -8072.0, + "y": 1247.0, + "z": 284.716 + }, + "rotation_quaternion": "-7.86781E-06 3.48876E-12 1 -8.81153E-15", + "rotation_vector": { + "yaw": 180.0, + "pitch": -0.001, + "roll": -0.0 + }, + "unit_description": "red_prop_spotlight_celing_large", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/props/red_prop_spotlight_ceiling_large/red_prop_spotlight_celing_large/red_prop_spotlight_celing_large.red_prop_spotlight_celing_large'", + "name": "105319" + }, + { + "position": { + "x": 2550.0, + "y": 3575.0, + "z": -200.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "103307" + }, + { + "position": { + "x": 3350.0, + "y": 2975.0, + "z": -200.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x6m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x6m/dev_ai_vis_blocker_005x6x6m.dev_ai_vis_blocker_005x6x6m'", + "name": "106955" + }, + { + "position": { + "x": 3350.0, + "y": 2975.0, + "z": 0.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x6m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x6m/dev_ai_vis_blocker_005x6x6m.dev_ai_vis_blocker_005x6x6m'", + "name": "106956" + }, + { + "position": { + "x": 1750.0, + "y": 3575.0, + "z": -200.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "106957" + }, + { + "position": { + "x": 2125.0, + "y": -3475.0, + "z": -200.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "106958" + }, + { + "position": { + "x": 1350.0, + "y": -3475.0, + "z": -200.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "106959" + }, + { + "position": { + "x": -4452.0, + "y": -3659.0, + "z": 467.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_sec_safe_05x05_titan", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan.gen_interactable_sec_safe_05x05_titan'", + "name": "105136" + }, + { + "position": { + "x": -4866.0, + "y": -3443.0, + "z": 465.0 + }, + "rotation_quaternion": "0 0 0.71934 -0.694658", + "rotation_vector": { + "yaw": 92.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_sec_safe_05x05_titan", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan.gen_interactable_sec_safe_05x05_titan'", + "name": "105137" + }, + { + "position": { + "x": -4078.0, + "y": -3776.0, + "z": 544.0 + }, + "rotation_quaternion": "0 0 0.997564 0.0697563", + "rotation_vector": { + "yaw": -172.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_sec_safe_05x05_titan", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan.gen_interactable_sec_safe_05x05_titan'", + "name": "106951" + }, + { + "position": { + "x": -4762.0, + "y": -4036.0, + "z": 540.0 + }, + "rotation_quaternion": "0 0 0.997564 0.0697563", + "rotation_vector": { + "yaw": -172.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_sec_safe_05x05_titan", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan.gen_interactable_sec_safe_05x05_titan'", + "name": "106964" + }, + { + "position": { + "x": -4772.0, + "y": -3965.0, + "z": 541.0 + }, + "rotation_quaternion": "0 0 -0.382683 -0.92388", + "rotation_vector": { + "yaw": -45.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "106965" + }, + { + "position": { + "x": -4750.0, + "y": -3965.0, + "z": 541.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "106966" + }, + { + "position": { + "x": -4769.0, + "y": -3941.0, + "z": 541.0 + }, + "rotation_quaternion": "0 0 -0.67559 -0.737277", + "rotation_vector": { + "yaw": -85.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "106967" + }, + { + "position": { + "x": -4750.0, + "y": -3940.0, + "z": 541.0 + }, + "rotation_quaternion": "0 0 0.66913 -0.743145", + "rotation_vector": { + "yaw": 84.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "money_wrap_single_bundle", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/bank/money_wrap/money_wrap_single_bundle/money_wrap_single_bundle.money_wrap_single_bundle'", + "name": "106968" + }, + { + "position": { + "x": -5198.0, + "y": -3475.0, + "z": 464.309 + }, + "rotation_quaternion": "0 0 0.999391 0.0348993", + "rotation_vector": { + "yaw": -176.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_interactable_sec_safe_05x05_titan", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/equipment/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan/gen_interactable_sec_safe_05x05_titan.gen_interactable_sec_safe_05x05_titan'", + "name": "106969" + }, + { + "position": { + "x": -5262.0, + "y": -3573.0, + "z": 640.068 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "book_shelf", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/diamond_heist/apartment/apartment_livingroom/book_shelf/book_shelf/book_shelf.book_shelf'", + "name": "106971" + }, + { + "position": { + "x": -5260.0, + "y": -3773.0, + "z": 634.312 + }, + "rotation_quaternion": "-1.25607E-15 1.25607E-15 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "wall_lamp", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/office/light/wall_lamp/wall_lamp.wall_lamp'", + "name": "106972" + }, + { + "position": { + "x": -5203.0, + "y": -3544.0, + "z": 464.308 + }, + "rotation_quaternion": "0 0 0.92388 0.382683", + "rotation_vector": { + "yaw": -135.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_lobby_plant_dracaenafragrans_c", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc2/props/bnk_prop_lobby_plant_dracaenafragrans/bnk_prop_lobby_plant_dracaenafragrans_c/bnk_prop_lobby_plant_dracaenafragrans_c.bnk_prop_lobby_plant_dracaenafragrans_c'", + "name": "106973" + }, + { + "position": { + "x": -4107.0, + "y": -3755.0, + "z": 551.0 + }, + "rotation_quaternion": "0 0 -0.669131 -0.743145", + "rotation_vector": { + "yaw": -84.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_golden_envelope", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_golden_envelope/gen_prop_golden_envelope/gen_prop_golden_envelope.gen_prop_golden_envelope'", + "name": "106998" + }, + { + "position": { + "x": -4841.0, + "y": -3418.0, + "z": 472.0 + }, + "rotation_quaternion": "0 0 1 -1.19209E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_golden_envelope", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_golden_envelope/gen_prop_golden_envelope/gen_prop_golden_envelope.gen_prop_golden_envelope'", + "name": "107001" + }, + { + "position": { + "x": -4791.0, + "y": -4017.0, + "z": 547.0 + }, + "rotation_quaternion": "0 0 -0.669131 -0.743145", + "rotation_vector": { + "yaw": -84.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_golden_envelope", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_golden_envelope/gen_prop_golden_envelope/gen_prop_golden_envelope.gen_prop_golden_envelope'", + "name": "107003" + }, + { + "position": { + "x": -5223.0, + "y": -3452.0, + "z": 471.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_golden_envelope", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_golden_envelope/gen_prop_golden_envelope/gen_prop_golden_envelope.gen_prop_golden_envelope'", + "name": "107000" + }, + { + "position": { + "x": -4475.0, + "y": -3635.0, + "z": 475.0 + }, + "rotation_quaternion": "3.17071E-08 -3.00889E-08 -0.725374 -0.688355", + "rotation_vector": { + "yaw": -93.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "gen_prop_golden_envelope", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/gen_prop_golden_envelope/gen_prop_golden_envelope/gen_prop_golden_envelope.gen_prop_golden_envelope'", + "name": "106999" + }, + { + "position": { + "x": -400.0, + "y": -3000.0, + "z": 900.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x12m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x12m/dev_ai_vis_blocker_005x6x12m.dev_ai_vis_blocker_005x6x12m'", + "name": "107012" + }, + { + "position": { + "x": -400.0, + "y": -3600.0, + "z": 900.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x12m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x12m/dev_ai_vis_blocker_005x6x12m.dev_ai_vis_blocker_005x6x12m'", + "name": "107013" + }, + { + "position": { + "x": -400.0, + "y": -4200.0, + "z": 900.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x12m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x12m/dev_ai_vis_blocker_005x6x12m.dev_ai_vis_blocker_005x6x12m'", + "name": "107014" + }, + { + "position": { + "x": -400.0, + "y": -2400.0, + "z": 900.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x12m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x12m/dev_ai_vis_blocker_005x6x12m.dev_ai_vis_blocker_005x6x12m'", + "name": "107015" + }, + { + "position": { + "x": -27.0, + "y": -2400.0, + "z": 900.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x6x12m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x6x12m/dev_ai_vis_blocker_005x6x12m.dev_ai_vis_blocker_005x6x12m'", + "name": "107016" + }, + { + "position": { + "x": 737.0, + "y": -3647.0, + "z": 562.0 + }, + "rotation_quaternion": "0.5 0.5 -0.5 -0.5", + "rotation_vector": { + "yaw": -90.0, + "pitch": -90.0, + "roll": -0.0 + }, + "unit_description": "dev_bag_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_bag_collision/dev_bag_collision_1x3m/dev_bag_collision_1x3m.dev_bag_collision_1x3m'", + "name": "102094" + }, + { + "position": { + "x": -4482.0, + "y": -3633.0, + "z": 493.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "100110" + }, + { + "position": { + "x": -4843.0, + "y": -3413.0, + "z": 491.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "101507" + }, + { + "position": { + "x": -5226.0, + "y": -3451.0, + "z": 490.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "101553" + }, + { + "position": { + "x": -4794.0, + "y": -4016.0, + "z": 566.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "103919" + }, + { + "position": { + "x": -4119.0, + "y": -3756.0, + "z": 563.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "light_omni", + "path": "/Script/Engine.StaticMesh'/Game/core/units/light_omni/light_omni/light_omni.light_omni'", + "name": "105211" + }, + { + "position": { + "x": 472.001, + "y": -2066.0, + "z": -35.0 + }, + "rotation_quaternion": "0 0 1 -8.9407E-08", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "shelf_80deep_03", + "path": "/Script/Engine.StaticMesh'/Game/units/world/props/shelfs/shelf_80deep_03/shelf_80deep_03.shelf_80deep_03'", + "name": "107024" + }, + { + "position": { + "x": 475.0, + "y": -2400.0, + "z": 925.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "103715" + }, + { + "position": { + "x": 475.0, + "y": -2225.0, + "z": 925.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "103717" + }, + { + "position": { + "x": 400.0, + "y": -3175.0, + "z": 925.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "107025" + }, + { + "position": { + "x": 1200.0, + "y": -3200.0, + "z": 925.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "107026" + }, + { + "position": { + "x": 1700.0, + "y": -3200.0, + "z": 925.0 + }, + "rotation_quaternion": "0 -0.707107 0 -0.707107", + "rotation_vector": { + "yaw": -0.0, + "pitch": 90.0, + "roll": -0.0 + }, + "unit_description": "dev_ai_vis_blocker_005x8x8m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x8x8m/dev_ai_vis_blocker_005x8x8m.dev_ai_vis_blocker_005x8x8m'", + "name": "107027" + }, + { + "position": { + "x": 4370.0, + "y": 2475.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "100713" + }, + { + "position": { + "x": 4270.0, + "y": 2475.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "100714" + }, + { + "position": { + "x": 4295.0, + "y": 2475.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "101608" + }, + { + "position": { + "x": 4270.0, + "y": 2550.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102240" + }, + { + "position": { + "x": 4295.0, + "y": 2475.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102241" + }, + { + "position": { + "x": 4270.0, + "y": 2475.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102242" + }, + { + "position": { + "x": 4270.0, + "y": 2550.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102266" + }, + { + "position": { + "x": 4370.0, + "y": 2475.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102267" + }, + { + "position": { + "x": 4295.0, + "y": -1625.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102315" + }, + { + "position": { + "x": 4270.0, + "y": -1625.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102317" + }, + { + "position": { + "x": 4270.0, + "y": -1550.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102318" + }, + { + "position": { + "x": 4370.0, + "y": -1625.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102319" + }, + { + "position": { + "x": 4370.0, + "y": -1625.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102320" + }, + { + "position": { + "x": 4270.0, + "y": -1550.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102321" + }, + { + "position": { + "x": 4295.0, + "y": -1625.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102322" + }, + { + "position": { + "x": 4270.0, + "y": -1625.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102452" + }, + { + "position": { + "x": 4303.0, + "y": -2554.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102531" + }, + { + "position": { + "x": 4278.0, + "y": -2554.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102532" + }, + { + "position": { + "x": 4278.0, + "y": -2479.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102578" + }, + { + "position": { + "x": 4378.0, + "y": -2554.0, + "z": 175.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102580" + }, + { + "position": { + "x": 4378.0, + "y": -2554.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102581" + }, + { + "position": { + "x": 4278.0, + "y": -2479.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "102582" + }, + { + "position": { + "x": 4303.0, + "y": -2554.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "103386" + }, + { + "position": { + "x": 4278.0, + "y": -2554.0, + "z": -125.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "103396" + }, + { + "position": { + "x": -2954.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103718" + }, + { + "position": { + "x": -2754.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103719" + }, + { + "position": { + "x": -2554.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103730" + }, + { + "position": { + "x": -2354.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103731" + }, + { + "position": { + "x": -2154.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103754" + }, + { + "position": { + "x": -1954.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103773" + }, + { + "position": { + "x": -1754.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103820" + }, + { + "position": { + "x": -1554.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103952" + }, + { + "position": { + "x": -1354.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "103954" + }, + { + "position": { + "x": -1154.0, + "y": 1589.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "104077" + }, + { + "position": { + "x": -1154.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "104078" + }, + { + "position": { + "x": -1354.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "104079" + }, + { + "position": { + "x": -1554.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "104083" + }, + { + "position": { + "x": -1954.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "105153" + }, + { + "position": { + "x": -1754.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "105154" + }, + { + "position": { + "x": -2154.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "105202" + }, + { + "position": { + "x": -2354.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "105203" + }, + { + "position": { + "x": -2754.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "106517" + }, + { + "position": { + "x": -2954.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "106523" + }, + { + "position": { + "x": -2554.0, + "y": 710.0, + "z": 525.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "mkp_int_floor_2x2m_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/architecture/mkp/mkp_int_floor_2x2m_a/mkp_int_floor_2x2m_a.mkp_int_floor_2x2m_a'", + "name": "106524" + }, + { + "position": { + "x": -2959.0, + "y": -3926.0, + "z": 552.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "103226" + }, + { + "position": { + "x": -2954.0, + "y": -3995.0, + "z": 551.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "106525" + }, + { + "position": { + "x": -2955.0, + "y": -4185.0, + "z": 551.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "106693" + }, + { + "position": { + "x": -2961.0, + "y": -3972.0, + "z": 602.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "103598" + }, + { + "position": { + "x": -2961.0, + "y": -4141.0, + "z": 602.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107009" + }, + { + "position": { + "x": -2961.0, + "y": -4210.0, + "z": 602.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107011" + }, + { + "position": { + "x": -4495.0, + "y": -3299.0, + "z": 567.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "103249" + }, + { + "position": { + "x": -4500.0, + "y": -3230.0, + "z": 566.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "103342" + }, + { + "position": { + "x": -4495.0, + "y": -3253.0, + "z": 617.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107029" + }, + { + "position": { + "x": -4906.0, + "y": -2789.0, + "z": 595.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107030" + }, + { + "position": { + "x": -4890.0, + "y": -2788.0, + "z": 644.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107032" + }, + { + "position": { + "x": -5247.0, + "y": -3603.0, + "z": 594.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "103696" + }, + { + "position": { + "x": -5248.0, + "y": -3532.0, + "z": 593.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "106970" + }, + { + "position": { + "x": -5247.0, + "y": -3557.0, + "z": 644.0 + }, + "rotation_quaternion": "0 0 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107031" + }, + { + "position": { + "x": 3161.0, + "y": 1489.0, + "z": 86.0 + }, + "rotation_quaternion": "0 0 1 -4.17233E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107033" + }, + { + "position": { + "x": 3231.0, + "y": 1489.0, + "z": 86.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107034" + }, + { + "position": { + "x": 3184.0, + "y": 1490.0, + "z": 136.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107035" + }, + { + "position": { + "x": 2947.0, + "y": 1489.0, + "z": 136.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107036" + }, + { + "position": { + "x": 3016.0, + "y": 1489.0, + "z": 136.0 + }, + "rotation_quaternion": "0 0 1 -1.49012E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107037" + }, + { + "position": { + "x": 2970.0, + "y": 1489.0, + "z": 85.0 + }, + "rotation_quaternion": "0 0 1 -7.45058E-07", + "rotation_vector": { + "yaw": 180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107038" + }, + { + "position": { + "x": 2260.0, + "y": 3561.0, + "z": 204.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "101772" + }, + { + "position": { + "x": 2306.0, + "y": 3561.0, + "z": 154.0 + }, + "rotation_quaternion": "0 0 -8.64267E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "101777" + }, + { + "position": { + "x": 2329.0, + "y": 3561.0, + "z": 204.0 + }, + "rotation_quaternion": "0 0 -2.68221E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "103176" + }, + { + "position": { + "x": 1319.0, + "y": -3800.0, + "z": 624.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "103545" + }, + { + "position": { + "x": 1319.0, + "y": -3846.0, + "z": 573.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107039" + }, + { + "position": { + "x": 1319.0, + "y": -3869.0, + "z": 624.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107040" + }, + { + "position": { + "x": 1318.0, + "y": -3625.0, + "z": 624.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107041" + }, + { + "position": { + "x": 1319.0, + "y": -3648.0, + "z": 574.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107042" + }, + { + "position": { + "x": 1319.0, + "y": -3578.0, + "z": 574.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707107", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107043" + }, + { + "position": { + "x": -411.0, + "y": -3257.0, + "z": 616.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "100770" + }, + { + "position": { + "x": -411.0, + "y": -3211.0, + "z": 565.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707108", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "100772" + }, + { + "position": { + "x": -411.0, + "y": -3188.0, + "z": 616.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "101154" + }, + { + "position": { + "x": 360.0, + "y": -3778.0, + "z": 562.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "101255" + }, + { + "position": { + "x": 360.0, + "y": -3825.0, + "z": 612.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107044" + }, + { + "position": { + "x": 360.0, + "y": -3848.0, + "z": 562.0 + }, + "rotation_quaternion": "0 0 -0.707107 -0.707106", + "rotation_vector": { + "yaw": -90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107045" + }, + { + "position": { + "x": -1721.0, + "y": -1533.0, + "z": 100.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707108", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "105865" + }, + { + "position": { + "x": -1721.0, + "y": -1510.0, + "z": 151.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "105868" + }, + { + "position": { + "x": -1721.0, + "y": -1579.0, + "z": 151.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107046" + }, + { + "position": { + "x": -925.0, + "y": -2819.0, + "z": 663.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "103562" + }, + { + "position": { + "x": -925.0, + "y": -2888.0, + "z": 663.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107047" + }, + { + "position": { + "x": -925.0, + "y": -2842.0, + "z": 612.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707108", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107048" + }, + { + "position": { + "x": -1721.0, + "y": -1706.0, + "z": 101.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707108", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107049" + }, + { + "position": { + "x": -1721.0, + "y": -1776.0, + "z": 101.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107050" + }, + { + "position": { + "x": -1721.0, + "y": -1729.0, + "z": 151.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107051" + }, + { + "position": { + "x": 245.0, + "y": -2641.0, + "z": 612.0 + }, + "rotation_quaternion": "0 0 -1.2517E-06 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "101786" + }, + { + "position": { + "x": 268.0, + "y": -2641.0, + "z": 663.0 + }, + "rotation_quaternion": "0 0 -6.55651E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107052" + }, + { + "position": { + "x": 199.0, + "y": -2641.0, + "z": 663.0 + }, + "rotation_quaternion": "0 0 -6.55651E-07 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107053" + }, + { + "position": { + "x": -7086.0, + "y": 2074.0, + "z": 114.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "103815" + }, + { + "position": { + "x": -7086.0, + "y": 2146.0, + "z": 114.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_a", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_a/bnk_prop_office_shelf_books_a.bnk_prop_office_shelf_books_a'", + "name": "107054" + }, + { + "position": { + "x": -7086.0, + "y": 2117.0, + "z": 63.0 + }, + "rotation_quaternion": "0 0 0.707106 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "bnk_prop_office_shelf_books_b", + "path": "/Script/Engine.StaticMesh'/Game/units/payday2/props/bnk_prop_office_shelf_books/bnk_prop_office_shelf_books_b/bnk_prop_office_shelf_books_b.bnk_prop_office_shelf_books_b'", + "name": "107055" + }, + { + "position": { + "x": 1309.0, + "y": -3646.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0.771624 -0.636078", + "rotation_vector": { + "yaw": 101.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "eng_prop_computer", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_eng/props/eng_prop_computer/eng_prop_computer/eng_prop_computer.eng_prop_computer'", + "name": "107056" + }, + { + "position": { + "x": -42.4324, + "y": -83.9152, + "z": 83.0006 + }, + "rotation_quaternion": "0 0 0.537299 -0.843392", + "rotation_vector": { + "yaw": 65.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "eng_prop_computer", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_eng/props/eng_prop_computer/eng_prop_computer/eng_prop_computer.eng_prop_computer'", + "name": "107057" + }, + { + "position": { + "x": 2283.81, + "y": 1717.03, + "z": 53.854 + }, + "rotation_quaternion": "-1.28087E-30 1.9352E-30 0.551937 -0.833886", + "rotation_vector": { + "yaw": 67.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "eng_prop_computer", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_eng/props/eng_prop_computer/eng_prop_computer/eng_prop_computer.eng_prop_computer'", + "name": "107058" + }, + { + "position": { + "x": 1251.0, + "y": -3017.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_bag_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_bag_collision/dev_bag_collision_1x3m/dev_bag_collision_1x3m.dev_bag_collision_1x3m'", + "name": "107079" + }, + { + "position": { + "x": 1226.0, + "y": -3017.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_bag_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_bag_collision/dev_bag_collision_1x3m/dev_bag_collision_1x3m.dev_bag_collision_1x3m'", + "name": "107080" + }, + { + "position": { + "x": 1201.0, + "y": -3017.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_bag_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_bag_collision/dev_bag_collision_1x3m/dev_bag_collision_1x3m.dev_bag_collision_1x3m'", + "name": "107081" + }, + { + "position": { + "x": 1176.0, + "y": -3017.0, + "z": 475.0 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_bag_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_bag_collision/dev_bag_collision_1x3m/dev_bag_collision_1x3m.dev_bag_collision_1x3m'", + "name": "107082" + }, + { + "position": { + "x": 385.0, + "y": -3950.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107083" + }, + { + "position": { + "x": 385.0, + "y": -3850.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107084" + }, + { + "position": { + "x": 385.0, + "y": -3750.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107086" + }, + { + "position": { + "x": 385.0, + "y": -3675.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107085" + }, + { + "position": { + "x": 385.0, + "y": -3575.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107087" + }, + { + "position": { + "x": 385.0, + "y": -3500.0, + "z": 475.002 + }, + "rotation_quaternion": "0 0 0 -1", + "rotation_vector": { + "yaw": -0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "dev_collision_1x3m", + "path": "/Script/Engine.StaticMesh'/Game/units/dev_tools/level_tools/dev_collision/dev_collision_1x3m/dev_collision_1x3m.dev_collision_1x3m'", + "name": "107088" + }, + { + "position": { + "x": -1601.0, + "y": 450.0, + "z": -25.0 + }, + "rotation_quaternion": "2.99471E-22 1.49736E-22 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_02/red_int_elevator_shaft_02.red_int_elevator_shaft_02'", + "name": "107089" + }, + { + "position": { + "x": -2401.0, + "y": 450.0, + "z": -25.0 + }, + "rotation_quaternion": "2.99471E-22 1.49736E-22 1 5.96046E-08", + "rotation_vector": { + "yaw": -180.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_02/red_int_elevator_shaft_02.red_int_elevator_shaft_02'", + "name": "107090" + }, + { + "position": { + "x": -2401.0, + "y": 2050.0, + "z": -25.0 + }, + "rotation_quaternion": "1.49736E-22 -2.99471E-22 2.68221E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_02/red_int_elevator_shaft_02.red_int_elevator_shaft_02'", + "name": "107092" + }, + { + "position": { + "x": -1601.0, + "y": 2050.0, + "z": -25.0 + }, + "rotation_quaternion": "1.49736E-22 -2.99471E-22 2.68221E-07 -1", + "rotation_vector": { + "yaw": 0.0, + "pitch": 0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_02/red_int_elevator_shaft_02.red_int_elevator_shaft_02'", + "name": "107093" + }, + { + "position": { + "x": -797.654, + "y": 25.0, + "z": 475.02 + }, + "rotation_quaternion": "-9.81359E-08 1.3411E-07 0.707107 -0.707107", + "rotation_vector": { + "yaw": 90.0, + "pitch": -0.0, + "roll": -0.0 + }, + "unit_description": "red_int_elevator_shaft_02", + "path": "/Script/Engine.StaticMesh'/Game/units/pd2_dlc_red/architecture/red_int_elevator_shaft/red_int_elevator_shaft_02/red_int_elevator_shaft_02.red_int_elevator_shaft_02'", + "name": "107094" + } +] \ No newline at end of file diff --git a/assets/images/B1.png b/assets/images/B1.png new file mode 100644 index 0000000..d1dee2d Binary files /dev/null and b/assets/images/B1.png differ diff --git a/assets/images/B2.png b/assets/images/B2.png new file mode 100644 index 0000000..e3d51d8 Binary files /dev/null and b/assets/images/B2.png differ diff --git a/assets/images/DBV1.png b/assets/images/DBV1.png new file mode 100644 index 0000000..0306c7f Binary files /dev/null and b/assets/images/DBV1.png differ diff --git a/assets/images/DBV2.png b/assets/images/DBV2.png new file mode 100644 index 0000000..2d04413 Binary files /dev/null and b/assets/images/DBV2.png differ diff --git a/assets/images/DBV3.png b/assets/images/DBV3.png new file mode 100644 index 0000000..77ea9d0 Binary files /dev/null and b/assets/images/DBV3.png differ diff --git a/assets/images/DBV4.png b/assets/images/DBV4.png new file mode 100644 index 0000000..44ab384 Binary files /dev/null and b/assets/images/DBV4.png differ diff --git a/assets/images/DBV5.png b/assets/images/DBV5.png new file mode 100644 index 0000000..9b73aaf Binary files /dev/null and b/assets/images/DBV5.png differ diff --git a/assets/images/DBV6.png b/assets/images/DBV6.png new file mode 100644 index 0000000..51fde05 Binary files /dev/null and b/assets/images/DBV6.png differ diff --git a/assets/images/DWL1.png b/assets/images/DWL1.png new file mode 100644 index 0000000..3bd857c Binary files /dev/null and b/assets/images/DWL1.png differ diff --git a/assets/images/EXPF1.png b/assets/images/EXPF1.png new file mode 100644 index 0000000..ab83345 Binary files /dev/null and b/assets/images/EXPF1.png differ diff --git a/assets/images/EXPF2.png b/assets/images/EXPF2.png new file mode 100644 index 0000000..c3978f5 Binary files /dev/null and b/assets/images/EXPF2.png differ diff --git a/assets/images/IP31.png b/assets/images/IP31.png new file mode 100644 index 0000000..7d6376b Binary files /dev/null and b/assets/images/IP31.png differ diff --git a/assets/images/IP32.png b/assets/images/IP32.png new file mode 100644 index 0000000..770f6a5 Binary files /dev/null and b/assets/images/IP32.png differ diff --git a/assets/images/IP33.png b/assets/images/IP33.png new file mode 100644 index 0000000..5556c82 Binary files /dev/null and b/assets/images/IP33.png differ diff --git a/assets/images/PDWJ1.png b/assets/images/PDWJ1.png new file mode 100644 index 0000000..b72f3da Binary files /dev/null and b/assets/images/PDWJ1.png differ diff --git a/assets/images/PDWJ2.png b/assets/images/PDWJ2.png new file mode 100644 index 0000000..fb534da Binary files /dev/null and b/assets/images/PDWJ2.png differ diff --git a/assets/images/PDWJ3.png b/assets/images/PDWJ3.png new file mode 100644 index 0000000..fcddb05 Binary files /dev/null and b/assets/images/PDWJ3.png differ diff --git a/assets/images/PDWJ4.png b/assets/images/PDWJ4.png new file mode 100644 index 0000000..798c88a Binary files /dev/null and b/assets/images/PDWJ4.png differ diff --git a/assets/images/TMF1.png b/assets/images/TMF1.png new file mode 100644 index 0000000..d4ffe20 Binary files /dev/null and b/assets/images/TMF1.png differ diff --git a/assets/images/TMF2.png b/assets/images/TMF2.png new file mode 100644 index 0000000..157ea75 Binary files /dev/null and b/assets/images/TMF2.png differ diff --git a/blender_script.py b/blender_script.py index fd77aaf..51438bf 100644 --- a/blender_script.py +++ b/blender_script.py @@ -3,13 +3,13 @@ import os import xml.etree.ElementTree as ET # Display print() in the blender console window for debuging -def print(data): - for window in bpy.context.window_manager.windows: - screen = window.screen - for area in screen.areas: - if area.type == 'CONSOLE': - override = {'window': window, 'screen': screen, 'area': area} - bpy.ops.console.scrollback_append(override, text=str(data), type="OUTPUT") +#def print(data): +# for window in bpy.context.window_manager.windows: +# screen = window.screen +# for area in screen.areas: +# if area.type == 'CONSOLE': +# override = {'window': window, 'screen': screen, 'area': area} +# bpy.ops.console.scrollback_append(override, text=str(data), type="OUTPUT") for material in bpy.data.materials: bpy.data.materials.remove(material, do_unlink=True)